5857 Commits

Author SHA1 Message Date
Tong Mu
7553282a55 Multiview backing store (flutter/engine#51722)
With this PR, backing stores are labeled with view IDs. When the engine requests the embedder to create a backing store, the engine will promise that it will only be used for a specific view.

This follows the design doc http://flutter.dev/go/backing-stores-for-multi-view-partial-repaint, so that backing stores can be used as a front surface that retains its content last frame.

The engine will create a render target cache for each view to cache backing stores separately.

### Alternative design

The separate render target cache for each view is not needed to implement the design doc, since all usages described in the design doc avoids the engine cache. Instead, we can make the engine still only manage one render target cache for all views, and backing stores in it are interchangeable across views. We might describe the behavior in this way:
* In general, the view ID is just provided to the creating callback as information. (This is how it is seen when the engine cache is avoided.)
* If the engine cache is used, then the created backing store might not be immediately collected, and might be reused for different views.

But it's really hard to explain the mechanism and the result is really confusing (as can be seen from my attempt). Why is there a view ID but it's not used, and if you enable the engine cache it's not even followed?

That's why I chose the current approach. Feel free to suggest otherwise for this.

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2024-04-04 20:47:30 +00:00
utzcoz
04f240de45 Bump Robolectric to 4.12.1 (flutter/engine#51800)
See https://github.com/robolectric/robolectric/releases/tag/robolectric-4.12 and https://github.com/robolectric/robolectric/releases/tag/robolectric-4.12.1 .

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2024-04-04 20:07:53 +00:00
Jenn Magder
cb29abbd20 Remove #if SHELL_ENABLE_METAL checks in iOS code (flutter/engine#51636)
All physical iOS devices Flutter supports (iOS 12+) can run Metal.  The only time Flutter doesn't use Metal afaik is for iOS simulators running < iOS 13, which is covered by a few `if (@available(iOS METAL_IOS_VERSION_BASELINE, *))` checks.

aef5775087/shell/platform/darwin/ios/rendering_api_selection.h (L37-L41)

Remove hardware checks for physical devices.

Remove `shell_enable_metal` from the gn files and the `#if SHELL_ENABLE_METAL` checks in the iOS embedder.

I limited this PR to just iOS, but I imagine it's safe to remove `shell_enable_metal` everywhere? 
97b286ca62/shell/platform/darwin/macos/BUILD.gn (L18)
97b286ca62/tools/gn (L673-L679)
2024-04-04 19:22:08 +00:00
Jason Simmons
84b23fcb89 Generate only one "Frame Request Pending" event for each pending call to BeginFrame (flutter/engine#51857)
Fixes https://github.com/flutter/flutter/issues/145853
2024-04-04 14:33:19 +00:00
Chinmay Garde
22be0b9fa4 [Impeller] Enable logging a warning when the user opts out of using Impeller. (flutter/engine#51849)
Part of https://github.com/flutter/flutter/issues/144439

This does two things:

* Logs a warning when the embedder requests a non-Impeller preference when creating a shell.
* Makes the iOS embedder request a warning be logged when Impeller is not used.

I decided to put the warning logs in the shell so that as we get more opinionated about Impeller on other platforms, those platforms can just flip a flag with common log origin.
2024-04-03 19:52:51 +00:00
Jason Simmons
296d677a7c Add an engine switch that controls whether the platform isolate API is available. (flutter/engine#51784)
Platform isolates are currently supported only on Android and iOS.

See https://github.com/flutter/flutter/issues/136314
2024-04-02 22:47:04 +00:00
Tong Mu
bf68661eba Remove the view ID check in macOS/FlutterCompositor (flutter/engine#51852)
This PR removes the view ID check added in https://github.com/flutter/engine/pull/51738, which has been causing a test `FlutterEngineTest.CompositorIgnoresUnknownView`, added in https://github.com/flutter/engine/pull/51436, to fail.

This problem was missed by the CI because the test and the view ID check were added in two PRs recently and they were not using the latest engine to check.

The view ID check is not needed anyway, and is only a temporary check until the multiview support is landed.

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2024-04-02 22:17:36 +00:00
Loïc Sharma
b363028a18 [Embedder API] Add view (flutter/engine#51523)
Adds `FlutterEngineAddView` to the embedder API. This will be used to add a view.

Design doc: https://flutter.dev/go/multi-view-embedder-apis

Part of https://github.com/flutter/flutter/issues/144806
Part of https://github.com/flutter/flutter/issues/142845

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2024-04-02 21:04:54 +00:00
K Lubick
4ec8483024 Use moved GrBackendTexture factories for Skia's Metal backend (flutter/engine#51828)
In https://skia-review.googlesource.com/c/skia/+/833302, Skia moved the
constructors for Metal versions of GrBackendTexture (and other
functions/methods). This updates uses in Flutter to use the new APIs.

## Pre-launch Checklist

- [x] I read the [Contributor Guide] and followed the process outlined
there for submitting PRs.
- [x] I read the [Tree Hygiene] wiki page, which explains my
responsibilities.
- [x] I read and followed the [Flutter Style Guide] and the [C++,
Objective-C, Java style guides].
- [ ] I listed at least one issue that this PR fixes in the description
above.
- [x] I added new tests to check the change I am making or feature I am
adding, or the PR is [test-exempt]. See [testing the engine] for
instructions on writing and running engine tests.
- [x] I updated/added relevant documentation (doc comments with `///`).
- [x] I signed the [CLA].
- [x] All existing and new tests are passing.

If you need help, consider asking for advice on the #hackers-new channel
on [Discord].

<!-- Links -->
[Contributor Guide]:
https://github.com/flutter/flutter/wiki/Tree-hygiene#overview
[Tree Hygiene]: https://github.com/flutter/flutter/wiki/Tree-hygiene
[test-exempt]:
https://github.com/flutter/flutter/wiki/Tree-hygiene#tests
[Flutter Style Guide]:
https://github.com/flutter/flutter/wiki/Style-guide-for-Flutter-repo
[C++, Objective-C, Java style guides]:
https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
[testing the engine]:
https://github.com/flutter/flutter/wiki/Testing-the-engine
[CLA]: https://cla.developers.google.com/
[flutter/tests]: https://github.com/flutter/tests
[breaking change policy]:
https://github.com/flutter/flutter/wiki/Tree-hygiene#handling-breaking-changes
[Discord]: https://github.com/flutter/flutter/wiki/Chat
2024-04-02 11:49:15 -04:00
Jason Simmons
1bfca0c056 [Impeller] Add a TextureGLES API for wrapping a framebuffer and use it to implement OpenGL FBO targets in the embedder library (flutter/engine#51269)
The Linux embedder is rendering to a FlutterOpenGLFramebuffer that specifies an OpenGL FBO.  This API allows the embedder to create a color attachment that wraps the FBO so that the render pass will bind to that FBO during encoding.
2024-04-01 20:19:14 +00:00
Jason Simmons
e6b41a1754 Use the stripped Vulkan validation library in Android engine builds by default (flutter/engine#51628)
The unstripped build will be used if GN is configured with the --no-stripped flag
2024-04-01 17:48:50 +00:00
Loïc Sharma
5bdd57664e [Windows] Fix EGL surface destruction race (flutter/engine#51781)
This fixes the `WindowsTest.EngineCanTransitionToHeadless` flakiness reported by @matanlurey.

EGL surfaces can only be used by a single thread at a time. Concurrent operations are unsafe.

Previously, the EGL surface was destroyed on the platform thread. This was safe as this always happened after the engine was shutdown and the raster thread was stopped. However, in a multi-view world a view can be destroyed while the engine is running. There may be pending raster tasks that operate on the render surface. Thus, the EGL surfaces should be destroyed on the raster thread when it is available.

This bug was introduced by https://github.com/flutter/engine/pull/51681
Part of https://github.com/flutter/flutter/issues/142845

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2024-03-29 21:58:14 +00:00
Jenn Magder
be4448448d Remove _dartobservatory._tcp legacy DNS registration type (flutter/engine#51635)
As of https://github.com/flutter/flutter/pull/121606 the flutter tool no longer registers for the legacy `_dartobservatory._tcp` DNS type.  Remove the fallback and just register for the preferred  `_dartVmService._tcp`.

See also https://github.com/dart-lang/sdk/issues/50233
2024-03-29 20:20:05 +00:00
Tong Mu
b4580a4a88 [macOS] Move to new present callback (flutter/engine#51436)
Migrates the macOS embedder to the new present callback which includes a `view_id` value.

Not much can be tested, since this doesn't change any features, nor add any features without the ability to add a view. But I added a test to verify that rendering to an unknown view is a graceful no-op.

Design doc: https://flutter.dev/go/multi-view-embedder-apis

Part of https://github.com/flutter/flutter/issues/144810
Part of https://github.com/flutter/flutter/issues/142845

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2024-03-29 20:00:05 +00:00
John McCutchan
e5289fdce1 Reland https://github.com/flutter/engine/pull/51391 (flutter/engine#51764) 2024-03-29 01:45:16 +00:00
Loïc Sharma
a01206ad39 Add completion callback to Shell::AddView (flutter/engine#51659)
In the future, `FlutterEngineAddView` will be added to the embedder API to allow embedders to add views. `FlutterEngineAddView` will accept a callback that notifies the embedder once the view has been added.

This embedder API will be powered by `Shell::AddView`. This change adds a completion callback to `Shell::AddView` to prepare for the embedder API.

Design doc: https://flutter.dev/go/multi-view-embedder-apis

Part of https://github.com/flutter/flutter/issues/144806
Part of https://github.com/flutter/flutter/issues/142845

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2024-03-29 00:39:10 +00:00
Loïc Sharma
ab5a29979c [Windows] Move keyboard initialization (flutter/engine#51758)
Previously the keyboard was initialized after the view is created. This used to be necessary as the keyboard & text input plugins were strongly tied to a view (and would crash in headless modes). This is no longer necessary, and the keyboard can now be initialized normally as part of the engine initialization.

Part of https://github.com/flutter/flutter/issues/142845

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2024-03-29 00:14:12 +00:00
Loïc Sharma
675df6539b [Windows] Don't always stop engine on view destruction (flutter/engine#51681)
Currently destroying a view also shuts down the engine. This makes sense as in single-view world where the view also always owns the engine. However, in a multi-view world the views will share the engine. Destroying one view shouldn't necessarily shut down the engine unless that view owns the engine.

Part of https://github.com/flutter/flutter/issues/142845

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2024-03-29 00:14:10 +00:00
Tong Mu
115ff71db2 [macOS] Group per-view information in FlutterCompositor into a class (flutter/engine#51738)
This PR groups per-view information in `FlutterCompositor` into a private class, `ViewPresenter`. This makes it easier to manage per-view data and write view operations.

Part of https://github.com/flutter/flutter/issues/145874.

Currently, view presenters are never removed once created, since the macOS runner doesn't support removing views. This will be added in the future.

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2024-03-28 23:57:21 +00:00
Tong Mu
e582a0c54e Make EmbedderExternalViewEmbedder present to the correct view (flutter/engine#51719)
This PR connects the view ID provided by the rasterizer to `EmbedderExternalViewEmbedder`'s presenting call (see `embedder_external_view_embedder.cc`).

This PR also contains a refactor (which actually takes the majority of LOC) that moves the specification of view ID from `PrepareFlutterView` to `SubmitFlutterView`.  The `flutter_view_id` parameter in `PrepareFlutterView` was added in https://github.com/flutter/engine/pull/46169. It turns out that we don't need the view ID throughout the preparation phase, so we can delay the specification to submission, which makes it feel cleaner.

### Tests

Existing tests are changed to verify that `SubmitFlutterView` receive the correct view ID.

The feature that `EmbedderExternalViewEmbedder` sends the view ID to the presenting API is not tested for now, because `EmbedderExternalViewEmbedder` is typically tested in `embedder_unittests`, but it requires the embedder API `AddView`. It will be tested in later changes to `EmbedderExternalViewEmbedder`.

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2024-03-28 18:04:48 +00:00
maRci002
79c240e9b5 Platform channel for predictive back in route transitions on android (flutter/engine#49093)
Support for Android's predictive back feature on internal Flutter routes. Reports predictive back gestures to the framework (where supported by the system).
2024-03-27 16:45:47 -07:00
Jonah Williams
b18dfd5fa7 [Impeller] add missing null check. (flutter/engine#51711)
surface can return null if we failed to allocate MSAA or depth/stencil textures.
2024-03-27 17:55:04 +00:00
hellohuanlin
34f5c82ffc [ios]ignore single edge pixel instead of rounding (flutter/engine#51687)
The previous PR https://github.com/flutter/flutter/issues/143420 rounds out the layers and rounds in the platform views. This results in missing pixel on the edge of the intersection when there's fractional coordinate (as shown in the screenshot below), because platform view is below the layers. 

It turns out that we have to round out both platform view and layers, because: 
- rounding in platform view rects will result in missing pixels on the edge of the intersection. 
- rounding in layer rects will result in missing pixels on the edge of the layer that's on top of the platform view. 

This PR simply skips the single (or partial) pixel on the edge, which is a special case, while still preserve the `roundOut` behavior for general non-edge cases. 

Before the fix, notice a very thin gray line cutting through the purple box: 

<img src="https://github.com/flutter/engine/assets/41930132/1482d81a-337e-4841-ac08-eff08bbc71ef" height="500">

Then after the fix, the gray line is gone: 

<img src="https://github.com/flutter/engine/assets/41930132/0eddae69-ab62-4de6-8932-c67cc5aced73" height="500">

*List which issues are fixed by this PR. You must list at least one issue.*

https://github.com/flutter/flutter/issues/143420

*If you had to change anything in the [flutter/tests] repo, include a link to the migration guide as per the [breaking change policy].*

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2024-03-27 16:46:19 +00:00
Chris Bracken
70867ee4d9 [macOS] Consolidate FlutterViewController static types/data (flutter/engine#51486)
No semantic changes, just consolidates static functions in FlutterViewController.mm local to the translation unit into a single contiguous block at the top.

Also includes three minor (non-semantic) changes:
* Corrects static function naming to UpperCamelCase
* Adds doc comments for `OnKeyboardLayoutChanged`
* Adds a mark to help highlight the static data/function block at the top of the file in Xcode.

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2024-03-26 21:46:53 +00:00
Jonah Williams
7f3622ccea [iOS] remove arbitrary framerate cap. (flutter/engine#51663)
This doesn't actually seem to be helping. For the most part, the frame time of the banners is steady with occassional spikes. Adding the framerate cap doesn't help the spikes, since those are in the 30+ ms frame time, and just results in everything else looking janky as well (especially if we dance around the cap, then we go 120 - 80)

Since this is based on an arbitrary number, from an arbitrary app, on an arbitrary point in time we should remove it and instead try to fix the performance problems
2024-03-26 21:35:08 +00:00
Chris Bracken
6a902db197 [macOS] Disable FlutterEngineTest.CanOverrideBackgroundColor (flutter/engine#51669)
This was re-enabled in https://github.com/flutter/flutter/issues/124677 after fixing leaks in https://github.com/flutter/engine/pull/50832. Since this test involves an NSWindow, there are separate fixes that should be landed to reduce flakes related to lack of NSWindow close calls in the tests. See related AppKit bug report filed at http://www.openradar.me/FB13291861.

Issue: https://github.com/flutter/flutter/issues/145728
Related issue: https://github.com/flutter/flutter/issues/124677

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2024-03-26 16:40:49 +00:00
Zachary Anderson
dcd7089bab Revert "Disable cleaning up ImageReaders in memory pressure callback" (flutter/engine#51665)
Reverts flutter/engine#51391

Reason for revert: b/330184547 - I believe there is a good chance that the investigation on that issue was not really adequate to justify this revert, but this change can be easily relanded if reverting this was the wrong choice.
2024-03-25 23:00:00 +00:00
Robert Ancell
ae2ac7f706 Add fl_standard_method_codec_new_with_message_codec() (flutter/engine#51599)
Matches constructor in
https://api.flutter.dev/flutter/services/StandardMethodCodec-class.html
and is required to make method calls with custom value types.
2024-03-25 14:06:27 +13:00
Loïc Sharma
575fc2b3d3 [Embedder API] Add helper to create viewport metrics (flutter/engine#51562)
_This is a refactoring with no semantic changes._

In a subsequent change, an `FlutterEngineAddView` embedder API will be introduced to add views. This API will need to create the view's initial engine viewport metrics, so this splits out the logic from `FlutterEngineSendWindowMetricsEvent` into a helper.

Follow-up change that uses this new helper: https://github.com/flutter/engine/pull/51523

Design doc: https://flutter.dev/go/multi-view-embedder-apis

Prepares for: https://github.com/flutter/flutter/issues/144806

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2024-03-22 15:53:11 +00:00
Loïc Sharma
850ae52067 [Windows] Allow view controllers to not own the engine (flutter/engine#51570)
Adds `FlutterDesktopEngineCreateViewController` to the Windows embedder's C API. Example usage:

```cpp
// Create the engine.
FlutterDesktopEngineProperties engine_properties = {};
auto engine = FlutterDesktopEngineCreate(&engine_properties);

// Create a views controller.
FlutterDesktopViewControllerProperties properties = {};
properties.width = 400;
properties.height = 400;

auto controller = FlutterDesktopEngineCreateViewController(engine, &properties);

// Run app...

// Destroy the view controller. This does not destroy the engine. 
FlutterDesktopViewControllerDestroy(controller);

// Destroy the engine.
FlutterDesktopEngineDestroy(engine);
```

This new API creates a view controller that does **not** own the engine, unlike the existing `FlutterDesktopEngineCreateViewController`. In the future, this new API will allow a Windows app to have multiple views that share a single engine.

This API is in the `flutter_windows_internal.h`, making it "pubternal". This API is not in the public Windows header files, however, one can link against this API for testing purposes. This API will be promoted to the public Windows header files once the Windows embedder is ready to have multiple views.

Relevant design documents:
1. https://flutter.dev/go/desktop-multi-view-runner-apis
1. http://flutter.dev/go/windows-multi-view-ownership-updates

Relevant issues:
1. https://github.com/flutter/flutter/issues/143767
1. https://github.com/flutter/flutter/issues/142845

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2024-03-22 15:53:08 +00:00
K Lubick
ef9af8f3d2 Update one more use of deprecated GrDirectContext::MakeMetal (flutter/engine#51619)
In #51537 I missed one call to `GrDirectContext::MakeMetal` which is
going away.

## Pre-launch Checklist

- [x] I read the [Contributor Guide] and followed the process outlined
there for submitting PRs.
- [x] I read the [Tree Hygiene] wiki page, which explains my
responsibilities.
- [x] I read and followed the [Flutter Style Guide] and the [C++,
Objective-C, Java style guides].
- [ ] I listed at least one issue that this PR fixes in the description
above.
- [x] I added new tests to check the change I am making or feature I am
adding, or the PR is [test-exempt]. See [testing the engine] for
instructions on writing and running engine tests.
- [ ] I updated/added relevant documentation (doc comments with `///`).
- [x] I signed the [CLA].
- [ ] All existing and new tests are passing.

If you need help, consider asking for advice on the #hackers-new channel
on [Discord].

<!-- Links -->
[Contributor Guide]:
https://github.com/flutter/flutter/wiki/Tree-hygiene#overview
[Tree Hygiene]: https://github.com/flutter/flutter/wiki/Tree-hygiene
[test-exempt]:
https://github.com/flutter/flutter/wiki/Tree-hygiene#tests
[Flutter Style Guide]:
https://github.com/flutter/flutter/wiki/Style-guide-for-Flutter-repo
[C++, Objective-C, Java style guides]:
https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
[testing the engine]:
https://github.com/flutter/flutter/wiki/Testing-the-engine
[CLA]: https://cla.developers.google.com/
[flutter/tests]: https://github.com/flutter/tests
[breaking change policy]:
https://github.com/flutter/flutter/wiki/Tree-hygiene#handling-breaking-changes
[Discord]: https://github.com/flutter/flutter/wiki/Chat
2024-03-22 11:09:38 -04:00
Jason Simmons
171221580e Post Dart message handling tasks directly to the platform task runner for isolates running on the platform thread (flutter/engine#51573)
Some embedders use a custom platform task runner that does not support fml::MessageLoopTaskQueues and may not have an fml::MessageLoop.

To support those embedders, DartIsolate::SetMessageHandlingTaskRunner will not use fml::MessageLoopTaskQueues for platform isolates.

See https://github.com/flutter/engine/pull/48551#issuecomment-1962190896
2024-03-22 14:33:03 +00:00
Rulong Chen(陈汝龙)
a697f6e769 [Android] Fix the issue of blank or frozen pages in shared engine scenarios (flutter/engine#50947)
Consider this scenario: In an add-to-app context, where multiple Flutter activities share the same engine, a situation occurs. When navigating from FlutterActivity1 to FlutterActivity2, the Flutter view associated with FlutterActivity1 is detached from the engine. Then, the Flutter view of FlutterActivity2 is attached. Upon navigating back to FlutterActivity1, its Flutter view is re-attached to the shared engine.

The expected behavior is: When a Flutter view detaches from the shared engine, the associated surface should be released. When the Flutter view re-attaches, a new surface should be created.

After #47358, no new surface is created when the Flutter view is attached again. This results in the Flutter view having no underlying surface, which causes the page to appear blank or freeze without responding.

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2024-03-22 03:38:35 +00:00
hellohuanlin
9c54875efc [ios][platform_view][performance] overlay intersection (flutter/engine#50637)
Address the performance of platform view due to an extra overlay. This overlay was added due to the following rounding problem: 

> For example, if we interleave flutter widget and platform view in a list, and let's say we have a flutter widget (top = 0, bottom = 100.1), and a platform view below that widget (top = 100.1, bottom = 200). They are NOT supposed to be overlapping. However, after rounding out, we will get flutter widget (top = 0, bottom = 101), and platform view (top = 100, bottom 200). This will result in 1 pixel overlap as long as there's a floating point in the coord.

(Quote myself from the discussion below). 

*List which issues are fixed by this PR. You must list at least one issue.*

Fixes https://github.com/flutter/flutter/issues/143420

*If you had to change anything in the [flutter/tests] repo, include a link to the migration guide as per the [breaking change policy].*

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2024-03-21 23:48:34 +00:00
Loïc Sharma
2526347a83 [Fuchsia] Assert renders are only to the implicit view (flutter/engine#51559)
Fuchsia does not support multiple view rendering yet. This asserts only the implicit view is rendered to, to mirror the existing Android and iOS assertion.

Prepares for:
1. https://github.com/flutter/flutter/issues/144806
1. https://github.com/flutter/flutter/issues/142845

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2024-03-21 21:09:04 +00:00
Loïc Sharma
454af9a350 [Embedder API] Fix test helper's present callback registration (flutter/engine#51560)
https://github.com/flutter/engine/pull/51293 added a new present callback that supports multiple views. However, the test helper incorrectly inversed the single-view and multi-view present callbacks. This didn't affect the existing tests as we don't any multi-view tests yet.

Prepares for https://github.com/flutter/flutter/issues/144810

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2024-03-21 21:07:27 +00:00
Jason Simmons
762d37fd2e Move //buildtools to //flutter/buildtools (flutter/engine#51526) 2024-03-21 17:06:44 +00:00
K Lubick
95d17af1aa Migrate use of deprecated GrDirectContext::MakeMetal (flutter/engine#51537)
This was deprecated in https://skia-review.googlesource.com/c/skia/+/826397. Furthermore, some metal files were relocated, so this changes those also.

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2024-03-20 18:07:33 +00:00
Gray Mackall
ee36c0eae0 Upgrade to gradle 8.3 (flutter/engine#51422)
Fixes https://github.com/flutter/flutter/issues/145165

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2024-03-20 17:26:35 +00:00
Gray Mackall
2e5a69f82c Add even more logging for UnsatisfiedLinkError (flutter/engine#51554)
follow up to https://github.com/flutter/engine/pull/51534#discussion_r1532301441

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2024-03-20 16:37:09 +00:00
Gray Mackall
156c44315f Add more logging for UnsatisfiedLinkError (flutter/engine#51534)
Add additional logging for this error, because there are still no local reproduction cases.

related to https://github.com/flutter/flutter/issues/144291

follow up to https://github.com/flutter/engine/pull/50247

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2024-03-20 15:34:05 +00:00
Victoria Ashworth
9f75a01caa Regenerate FlutterMacOS.xcframework when sources of dependencies change (flutter/engine#51396)
Fixes https://github.com/flutter/flutter/issues/144716.

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2024-03-19 20:37:08 +00:00
Chinmay Garde
dcd175ecb5 Add missing license blocks. (flutter/engine#51496)
These are files that the license script ignores.
2024-03-18 20:47:23 -07:00
Loïc Sharma
21c9a731f0 [Embedder API] Remove view (flutter/engine#51400)
Adds `FlutterEngineRemoveView` to the embedder API. This will be used to destroy a view.

The embedder API does not allow embedders to create multiple views yet.

Design doc: https://flutter.dev/go/multi-view-embedder-apis

Part of https://github.com/flutter/flutter/issues/144806
Part of https://github.com/flutter/flutter/issues/142845

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2024-03-18 18:23:22 +00:00
Jenn Magder
d30a412e28 Support accessibility back gesture to pop route from view controller (flutter/engine#51241)
Adapted suggestion from https://github.com/flutter/flutter/issues/74246#issuecomment-971326926 to pop the route if the view controller route if `accessibilityPerformEscape` is called at that level in the responder chain.

Ideally this could know if the route was successfully popped, and only then return `YES` (halting propagation through the responder chain).

I confirmed by editing https://docs.flutter.dev/cookbook/navigation/navigation-basics#interactive-example as a demo that that the two-finger scrub (move two fingers back and forth three times quickly, making a "z") navigates back to the last route, and that the [`SementicObject`](e889b287f1/shell/platform/darwin/ios/framework/Source/SemanticsObject.mm (L763)) scrub, which already worked, continued to work.

I'm not super familiar with this code, hopefully there aren't further gotchas I'm not thinking of.

Fixes https://github.com/flutter/flutter/issues/74246

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2024-03-18 18:11:59 +00:00
Chinmay Garde
695a720ded Re-land "[Impeller] A toolkit for managed handles to Android NDK vended objects." (flutter/engine#51460)
This reverts commit 037aa6b4caa6a3a726e67e519324b2c0a1ec274a.

The original cause of the revert was a flake introduced because the unit-test could request a frame from the Choreographer if it ran long enough. The availability checks in the choreographer were inaccurate after we intentionally backed out of using the Callback32 variant on 32 bit platforms.

The new tests didn't catch it because of an unrelated issue. In the first version of the patch for review, the proc table was only supposed to run on API levels 29 and above. When @dnfield requested we also get rid of the NDK helpers, the choreographer and additional utilities were added. But the API level gate in the new test harness wasn't removed. This made the tests be skipped. That gate has been removed entirely now. The error that cause the revert because of flakiness will now be a reliable failure.
2024-03-16 00:15:07 +00:00
Loïc Sharma
2e10c04742 [Windows] Move to new present callback (flutter/engine#51293)
Migrates the Windows embedder to the new present callback which includes a `view_id` value.

Design doc: https://flutter.dev/go/multi-view-embedder-apis

Part of https://github.com/flutter/flutter/issues/144810
Part of https://github.com/flutter/flutter/issues/142845

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2024-03-15 21:46:59 +00:00
auto-submit[bot]
037aa6b4ca Reverts "[Impeller] A toolkit for managed handles to Android NDK vended objects. (#51334)" (flutter/engine#51457)
Reverts: flutter/engine#51334
Initiated by: matanlurey
Reason for reverting: Broke engine post-submit, see https://logs.chromium.org/logs/flutter/buildbucket/cr-buildbucket/8753367119442265873/+/u/test:_Android_Unit_Tests__API_28_/stdout.
Original PR Author: chinmaygarde

Reviewed By: {dnfield}

This change reverts the following previous change:
Only available on Android device API levels >= 29. Proc table is setup has versioning checks. All handles are type safe. Collection of handles takes into account cleanup tasks (like reparenting surface controls). The proc table contains code duplicated in ndk_helpers and I will remove that in favor of this in a subsequent patch.

Part of https://github.com/flutter/engine/pull/51213 being chopped up.
2024-03-15 21:35:37 +00:00
Chinmay Garde
38ec9b7328 [Impeller] A toolkit for managed handles to Android NDK vended objects. (flutter/engine#51334)
Only available on Android device API levels >= 29. Proc table is setup has versioning checks. All handles are type safe. Collection of handles takes into account cleanup tasks (like reparenting surface controls). The proc table contains code duplicated in ndk_helpers and I will remove that in favor of this in a subsequent patch.

Part of https://github.com/flutter/engine/pull/51213 being chopped up.
2024-03-15 20:45:15 +00:00
Jim Graham
3942f01773 [DisplayList] Pre-Compute saveLayer bounds in DLBuilder (flutter/engine#50935)
Previously the DisplayListBuilder would only pass along bounds for a saveLayer when they were supplied by the caller that was building the DisplayList. This would require Impeller to use post-processing of the EntityPass lists to compute them on its own.

DisplayList can now compute those bounds as it builds the DisplayList to save dispatch clients from having to do so on their own. It will also provide an indicator in the case when the caller supplied bounds that ended up being too small to capture all of the content, causing clipping by the layer render target.
2024-03-15 17:45:05 +00:00