5 Commits

Author SHA1 Message Date
Seigo Nonaka
6f9966ea7c Introduce multiple language based font fallback.
The motivation of this CL is enhance the font fallback score design
to support multiple language font fallback.

This CL contains following changes:
- Break language based font score into two: script-based score and
  primary-language-based score.
- The primary-language-based score is 0 if the script-based score is 0.
  If the script-based score is not 0 and the primary language is the
  as same as the requested one, the font gets an extra score of 1.
- The language score gets a higher multiplier for languages higher in
  the locale list.

Bug: 25122318
Bug: 26168983
Change-Id: Ib999997a88e6977e341f4c325e2a1b41a59db2d5
2016-01-15 14:35:14 +09:00
Seigo Nonaka
198b46f1fe Save all kind of script tags into FontLanguage.
This is 2nd attempt of I8df992a6851021903478972601a9a5c9424b100c.

The main purpose of this CL is expanding FontLanguage to be able to
save full script tag. Previously, FontLangauge kept only limited script
tags. With this CL, FontLanguage keeps all script tags.

This CL contains the following changes:
- FontLanguage changes:
-- Moved to private directory not to be instantiated outside of Minikin.
-- Removed bool(), bits(), FontLanguage(uint32_t) methods which are no
   longer used.
-- Change the FontLanguage internal data structure.
-- Introduces script match logic.

- FontLanguages changes:
-- Moved to private directory not to be instantiated outside of Minikin.
-- This is now std::vector<FontLanguage>

- FontLanguageListCache changes:
-- Now FontLanguageListCache::getId through
   FontStyle::registerLanguageList is the only way to instantiate the
   FontLanguage.
-- Normalize input to be BCP47 compliant identifier by ICU.

Bug: 26168983
Change-Id: I431b3f361a7635497c05b85e8ecbeb48d9aef63e
2016-01-05 14:00:32 +09:00
Bart Sears
6c4c098cbd Revert "Save all kind of script tags into FontLanguage."
This reverts commit 5e995fb850c2b32631914c3815dfb421855fba9b.

Change-Id: I761e0e41906742fbe3d3ac34170af3101e18042a
2015-12-22 09:06:03 +00:00
Seigo Nonaka
5e995fb850 Save all kind of script tags into FontLanguage.
The main purpose of this CL is expanding FontLanguage to be able to
save full script tag. Previously, FontLangauge kept only limited script
tags. With this CL, FontLanguage keeps all script tags.

This CL contains the following changes:
- FontLanguage changes:
-- Moved to private directory not to be instantiated outside of Minikin.
-- Removed bool(), bits(), FontLanguage(uint32_t) methods which are no
   longer used.
-- Change the FontLanguage internal data structure.
-- Introduces script match logic.

- FontLanguages changes:
-- Moved to private directory not to be instantiated outside of Minikin.
-- This is now std::vector<FontLanguage>

- FontLanguageListCache changes:
-- Now FontLanguageListCache::getId through
   FontStyle::registerLanguageList is the only way to instantiate the
   FontLanguage.
-- Normalize input to be BCP47 compliant identifier by ICU.

Bug: 26168983
Change-Id: I8df992a6851021903478972601a9a5c9424b100c
2015-12-22 09:34:04 +09:00
Seigo Nonaka
6d9dcd2cf3 Introduce FontLanguageListCache.
FontLanguageListCache is an intentionally leaky singleton and its
internal cache won't be purged.

BUG: 25122318

Change-Id: I272097e979fe44b83fd86822235350e12eda8f51
2015-12-08 18:49:18 -08:00