* Remove uses of ReleaseOwnership from vulkan backend.
Flutter no longer needs to release ownership of objects to skia so this change removes the api calls.
* Remove Release call from vulkan_device.cc
* Update vulkan_application.h
* Update vulkan_application.cc
* Update vulkan_handle.h
This change basically moves the singaling of the surface acquire event into the gpu driver, eliminating the VkQueueWaitIdle on surface submission
This change depends on https://skia-review.googlesource.com/c/25641/ so do not submit until Flutter has rolled Skia past that point