This implements the Gtk hooks required to support multi-step input
methods on Linux. This builds on the support for composing regions
(preedit region in Gtk terminology) added to TextInputModel in
https://github.com/flutter/engine/pull/21682.
Specifically, the following changes are included:
1. Add handler for TextInput.setMarkedTextRegion framework messages: On
any change to the EditableText in the framework, this message is sent
which provides an updated rect (in the local co-ordinates of the
EditableText) for the composing region. If not in composing mode, the
cursor rect is sent.
2. Add handler for TextInput.setEditableSizeAndTransform framework messages:
On any change to the RenderObject underlying the EditableText, an
updated size for the full EditableText widget, as well as an affine
transform matrix from local co-ordinates to Flutter root co-ordinates is
sent.
3. On either of the above messages, we use the transformed composing
rect to compute the cursor position in Gtk window co-ordinates and
inform Gtk, so that it can position any system IM composing window
correctly for on-the-spot composing, such as is used when inputting
Japanese text.
4. Adds handlers for preedit-start, preedit-changed, and preedit-end
signals from Gtk. These are passed on to the TextInputModel.
5. Updates the preedit-commit handler to commit the composing region to
the text or, if not composing, insert new text at the cursor.
6. Updates the handler for TextInput.setEditingState framework messages
to extract the composing range base and extent and pass these on to
TextInputModel.
7. Updates update_editing_state function to set composing base and
extent on text input state updates sent to the framework.
This PR fixes a few small memory leaks in FlTextInputPlugin. All three cases
are creating temporary FlValue instances for lookups and comparison without
ever releasing them.
In an upcoming patch, we'll enable enforcement that all FLUTTER_NOLINT
comments include an issue link. This migrates the remaining uses to that
format.
Bug: https://github.com/flutter/flutter/issues/68273
Snapshots compiled with sound null-safety enabled require changes to the way in
which isolates are launched. Specifically, the `Dart_IsolateFlags::null_safety`
field needs to be known upfront. The value of this field can only be determined
once the kernel snapshot is available. This poses a problem in the engine
because the engine used to launch the isolate at shell initialization and only
need the kernel mappings later at isolate launch (when transitioning the root
isolate to the `DartIsolate::Phase::Running` phase). This patch delays launch of
the isolate on the UI task runner till a kernel mapping is available. The side
effects of this delay (callers no longer having access to the non-running
isolate handle) have been addressed in this patch. The DartIsolate API has also
been amended to hide the method that could return a non-running isolate to the
caller. Instead, it has been replaced with a method that requires a valid
isolate configuration that returns a running root isolate. The isolate will be
launched by asking the isolate configuration for its null-safety
characteristics.
A side effect of enabling null-safety is that Dart APIs that work with legacy
types will now terminate the process if used with an isolate that has sound
null-safety enabled. These APIs may no longer be used in the engine. This
primarily affects the Dart Convertors in Tonic that convert certain C++ objects
into the Dart counterparts. All known Dart Converters have been updated to
convert C++ objects to non-nullable Dart types inferred using type traits of the
corresponding C++ object. The few spots in the engine that used the old Dart
APIs directly have been manually updated. To ensure that no usage of the legacy
APIs remain in the engine (as these would cause runtime process terminations),
the legacy APIs were prefixed with the `DART_LEGACY_API` macro and the macro
defined to `[[deprecated]]` in all engine translation units. While the engine
now primarily works with non-nullable Dart types, callers can still use
`Dart_TypeToNonNullableType` to acquire nullable types for use directly or with
Tonic. One use case that is not addressed with the Tonic Dart Convertors is the
creation of non-nullable lists of nullable types. This hasn’t come up so far in
the engine.
A minor related change is reworking tonic to define a single library target.
This allows the various tonic subsystems to depend on one another. Primarily,
this is used to make the Dart convertors use the logging utilities. This now
allows errors to be more descriptive as the presence of error handles is caught
(and logged) earlier.
Fixes https://github.com/flutter/flutter/issues/59879
This removes most of the remaining FLUTTER_NOLINT comments and opts
these files back into linter enforcement.
I've filed https://github.com/flutter/flutter/issues/68273 to require
that all FLUTTER_NOLINT comments be followed by a GitHub issue URL
describing the problem to be fixed.
* Add multi-step IME support to TextInputModel
This updates the platform-independent TextInputModel to add support for
input method (abbreviated IM or IME) composing regions.
In contrast to languages such as English, where keyboard input is
managed keystroke-by-keystroke, languages such as Japanese require a
multi-step input process wherein the user begins a composing sequence,
during which point their keystrokes are captured by a system input
method and converted into a text sequence. During composing, the user is
able to edit the composing range and manage the conversion from keyboard
input to text before eventually committing the text to the underlying
text input field.
To illustrate this, in Japanese, this sequence might look something like
the following:
1. User types 'k'. The character 'k' is added to the composing region.
Typically, the text 'k' will be inserted inline into the underlying
text field but the composing range will be highlighted in some manner,
frequently with a highlight or underline.
2. User types 'a'. The composing range is replaced with the phonetic
kana character 'か' (ka). The composing range continues to be
highlighted.
3. User types 'k'. The character 'k' is appended to the composing
range such that the highlighted text is now 'かk'
4. User types 'u'. The trailing 'k' is replaced with the phonetic kana
character 'く' (ku) such that the composing range now reads 'かく'
The composing range continues to be highlighted.
5. The user presses the space bar to convert the kana characters to
kanji. The composing range is replaced with '書く' (kaku: to write).
6. The user presses the space bar again to show other conversions. The
user's configured input method (for example, ibus) pops up a
completions menu populated with alternatives such as 各 (kaku:
every), 描く (kaku: to draw), 核 (kaku: pit of a fruit, nucleus), 角
(kaku: angle), etc.
7. The user uses the arrow keys to navigate the completions menu and
select the alternative to input. As they do, the inline composing
region in the text field is updated. It continues to be highlighted
or underlined.
8. The user hits enter to commit the composing region. The text is
committed to the underlying text field and the visual highlighting is
removed.
9. If the user presses another key, a new composing sequence begins.
If a selection is present when composing begins, it is preserved until
the first keypress of input is received, at which point the selection is
deleted. If a composing sequence is aborted before the first keypress,
the selection is preserved. Creating a new selection (with the mouse,
for example) aborts composing and the composing region is automatically
committed. A composing range and selection, both with an extent, are
not permitted to co-exist.
During composing, keyboard navigation via the arrow keys, or home and
end (or equivalent shortcuts) is restricted to the composing range, as
are deletions via backspace and the delete key. This patch adds two new
private convenience methods, `editing_range` and `text_range`. The
former returns the range for which editing is currently active -- the
composing range, if composing, otherwise the full range of the text. The
latter, returns a range from position 0 (inclusive) to `text_.length()`
exclusive.
* Move SetComposingLength to TextRange::set_*
Adds set_base, set_extent, set_start, set_end methods to TextRange.
Adds tests for TextRange::Contains(const TextRange&) where the range
being tested spans the base/extent of the testing range.
This was originally intended to land in #21854, but it seems I didn't
push the additional tests before landing.
The C++ wrapper's plugin registrar can own plugins to provided lifetime
management. However, plugins expect the registrar to be valid for the
life of the object, including during destruction, so any owned plugins
must be explicitly cleared before any registrar-specific destruction
happens.
Replaces selection_base() and selection_extent() with selection() and
SetSelection(int, int) with SetSelection(range).
This also adds the following convenience methods to TextRange:
* reversed()
* Contains(size_t position)
* Contains(const TextRange& range)
as well as operator== for use in unit tests. When Flutter migrates to
C++20, we can replace that method with a default declaration.
Previously Skia did not require the clients to pass in the usage flags and Skia would just assumed they contained specific ones depending on how the client wrapped the VkImage. Now Skia allows the client to pass in the specific usage flags used so that Skia knows exactly what type of operations are legal without having to guess/assume what the client did.
Also update to set the sample count as well while I'm in here.
[fuchsia] add intercept_all_input flag support
This change also fixes an issue where FlutterRunnerProductConfiguration
crashes when a field is missing, when building with --unopt.
Test: Added unit tests
Bug: fxb/61466, fxb/61942
Adds a support for compiling flutter engine when
gdk does not have X11 backend. In such a configuration
the generated gdkconfig.h header file looks like the following:
/* gdkconfig.h
*
* This is a generated file. Please modify `configure.ac'
*/
#ifndef __GDKCONFIG_H__
#define __GDKCONFIG_H__
#if !defined (__GDK_H_INSIDE__) && !defined (GDK_COMPILATION)
#error "Only <gdk/gdk.h> can be included directly."
#endif
#include <glib.h>
G_BEGIN_DECLS
#define GDK_WINDOWING_WAYLAND
G_END_DECLS
#endif /* __GDKCONFIG_H__ */
Additionally headers like <gdk/gdkx.h> are not available at all.
Above configuration can be found on the most of the embedded systems.
This patch enables compilation of X11 specific code only when gdk
defines GDK_WINDOWING_X11.
Signed-off-by: Damian Wrobel <dwrobel@ertelnet.rybnik.pl>
* Revert "Fix documentation build for window changes. (#21780)"
This reverts commit a539d91840d2fbbb4aa07eeed6a92d654db167ab.
* Revert "Migration to PlatformDispatcher and multi-window (#20496)"
This reverts commit a58fec63f196175eedfc5fbaedce9336dab5c508.
Extracts a TextRange class with a base and extent, and start(), end(),
collapsed(), and length() getters.
The possibility of reversed base and extent in selections and composing
ranges makes reasoning about them complex and increases the chances of
errors in the code. This change migrates most uses of base and extent in
the text model to start()/end() or position(). The position() method is
intended purely as an aid to readability to indicate that a collapsed
selection is expected at the call site; it also enforces a debug-time
assertion that this is the case.
This reverts commit 19ebd61442fd3bf6a69af2156c8b118fc8578ec2.
Additionally, the following _flutter.runInView deadlock is fixed.
Previously, a deadlock would occur when service protocol
_flutter.runInView is used to restart the engine wihtout tearing down
the shell: the shared mutex of the service protocol will be locked
during the restart as it's in the middle of handling a service protocol
message; if ServiceProtocol::AddHandler is also called during the
restart, the deadlock happens as AddHandler also requires such lock.
test/integration.shard/background_isolate_test.dart would fail
without this fix.
This is a PR for converting the dart:ui code in the engine to use a multi-window API. The goal here is to convert from the window singleton to an API that has the concept of multiple windows. Also, I'm matching up the new PlatformDispatcher class to talk directly to the PlatformConfiguration class in the engine. I'm not attempting to actually enable creating multiple windows here, just migrate to an API that has a concept of multiple windows. The multi-window API in this PR currently only ever creates one window.
The design doc for this change is here.
The major changes in this PR:
Move the platfom-specific attributes out of Window, and into the new PlatformDispatcher class that holds all of the platform state, so that the platform code need only update the configuration on this class.
Create FlutterView, FlutterWindow, and SingletonFlutterWindow classes to separate out the concepts of a view (of which there may be multiple in a window), a window (of which there may be multiple on a screen, and they host views), and a window where there is only ever expected to be one (this hosts the entire API of the former Window class, and will eventually be the type of the window singleton).
Next step after this PR lands:
Remove the Window class entirely (it is replaced by SingletonFlutterWindow). Some minor changes in the Framework are needed to switch to using SingletonFlutterWindow directly first.
The Window class still exists in this PR, but will be removed as soon as the framework is converted to point to the SingletonFlutterWindow class instead. They share the same API, just have different names (Window is currently a subclass of SingletonFlutterWindow). The intention is that the Window name will be freed up to use as a widget class name in the framework for managing windows. The singleton called window will remain, and keep the same API it has now.