15 Commits

Author SHA1 Message Date
Kurun
15f72b8c0d
Support EventChannel C++ plugin API for Linux/Windows (#17015)
Fixes https://github.com/flutter/flutter/issues/49398
2020-05-07 15:54:59 -07:00
stuartmorgan
9992a4ae66
Fix C++ MethodChannel reply type (#17607)
Makes InvokeMethod's reply a high-level response object, rather than
binary data, matching the abstraction level of the class (and the other
languages' implementations).

In support of that:
- Adds the logic to the codecs to decode response envelopes, which had
  never been implemented.
- Adds a convience implementation of MethodResult that forwards to
  lambdas, so that one-off invocation handlers are easier to write.

Also simplified BinaryMessenger's API so that subclasses only need to
implement one version of Send, rather than two almost-identical versions.

Fixes https://github.com/flutter/flutter/issues/53223
2020-04-11 19:06:37 -07:00
stuartmorgan
5b4b1f33c6
Reland "Improve C++ plugin lifetime handling" (#17570)
Relands #17489 with a fix for the unit test flake.

The previous unit test relied on the new instance not being created at the same memory address, which isn't guaranteed.
2020-04-07 14:11:56 -07:00
Chris Bracken
098761f76d
Revert "Improve C++ plugin lifetime handling (#17489)" (#17563)
Seems to have triggered flaky failures on the Windows bot since landing.
Example failure:

    [ RUN      ] PluginRegistrarTest.ManagerRemovesOnDestruction
    c:\b\s\w\ir\cache\builder\src\flutter\shell\platform\common\cpp\client_wrapper\plugin_registrar_unittests.cc(149): error: Expected: (manager->GetRegistrar<PluginRegistrar>(dummy_registrar_handle)) != (first_wrapper), actual: 000002400A90E3D0 vs 000002400A90E3D0

This reverts commit faf44fed5a5913dcbeebd7ead8e3933a5e72a6fc.
2020-04-07 10:22:55 -07:00
stuartmorgan
faf44fed5a
Improve C++ plugin lifetime handling (#17489)
This makes two changes:
- Adds a way to register a callback for when a FlutterDesktopPluginRegistrarRef is destroyed, and implements the logic to call it in the Windows and Linux embeddings.
- Adds a class to the C++ wrapper that handles making a singleton owning PluginRegistrar wrappers, and destroying them when the underlying reference goes away, to avoid needing that boilerplate code in every plugin's source.

Fixes https://github.com/flutter/flutter/issues/53496
2020-04-06 09:55:42 -07:00
stuartmorgan
08ae3bb63e
Remove JSON codec from C++ client wrapper (#17312)
The JSON codec is awkward to use in the wrapper (since the client has to build and link one of the JSON libraries to do so). Since it would be very cumbersome to wrap in a C API, and there's essentially no reason to use it instead of the standard codec, this removes it from the wrapper entirely.

Since some system channels (internal to the engine) still use it, it's moved into common/cpp instead of being eliminated entirely. Internally we always use RapidJSON though, so the jsoncpp implementation is removed. Also adds some unit test coverage, since there wasn't any.

Fixes #30669
2020-04-02 14:57:46 -07:00
stuartmorgan
52070e3df7
Fix handler unregistration in C++ channels (#16794)
MethodChannel and BasicMessageChannel in the C++ wrapper didn't have the
expected semantics that passing a null handler would remove any existing
handler. This was inconsistent with other platforms and with the
lower-level object APIs in this wrapper, and made unregistration in
cases where that's desirable more difficult due to needing to keep other
object references.

Adds tests for this functionality, and some backfill of missing tests
for basic handler behavior.

See https://github.com/flutter/flutter/issues/51207
2020-02-25 14:09:58 -08:00
Chinmay Garde
f7b78e001d
Remove all uses of the redundant flutter_root variable. (#16311)
This was only necessary when the Engine had to build in multiple buildroots
where the sources where checked out at different paths relative to the
buildroot. This is no longer the case and there are already cases GN rules
have been written that mix and match variable usage with the direct
specification of the path to the Flutter sources relative to the sole buildroot.
2020-01-31 21:49:48 -08:00
chunhtai
daf1eb9a6a
add windows embedding test (#12423) 2019-10-03 12:42:44 -07:00
James Clarke
ff484d4f69 [Windows] Alternative Windows shell platform implementation (#9835)
Start work on flutter/flutter#30726 by adding an alternative win32 shell platform implementation for Windows that is not based on GLFW and that uses LIBANGLE for rendering and native win32 windowing and input. This change does not replace the GLFW implementation but rather runs side by side with it producing a secondary flutter_windows_win32.dll artifact. The following items must be added to attain parity with the GLFW implementation:
- Custom task scheduling
- Support for keyboard modifier keys
- Async texture uploads
- Correct high DPI handling on Windows versions < 1703
and will be added in subsequent changes.
2019-08-14 15:52:52 -07:00
Chinmay Garde
37b367e4d2
Allow specifying both Dart and non-Dart fixtures in engine unit-tests. (#9113)
* Allow specifying both Dart and non-Dart fixtures in engine unittests.

This fixes numerous issues in the way in which fixtures were managed
in the engine unit-tests.

* Instead of only being able to specify Dart fixtures, unit-tests may specify
  non-Dart fixtures as well. These are simply copied over to the fixtures
  directory known to the unit-test at runtime.
* An issue where numerous Dart files could be given to the kernel snapshotter
  has been addressed. It was anticipated that such a (legal) invocation to the
  kernel snapshotter would produce a snapshot with the contents of all the Dart
  files added to the root library. This is incorrect and the behavior in this
  case is undefined.
* Dart files referenced by the main Dart file are correctly tracked via a
  depfile.
* The snapshotter arguments have been cleaned up to get rid of unused
  arguments (`—strong`) and  the use of the VM product mode argument has been
  corrected to no longer depend on the Flutter product mode.
2019-05-28 19:11:47 -07:00
stuartmorgan
4266f8583f
Add desktop shell unittests to test script (#8600)
Builds the unit test on all platforms, and adds them to the aggregate test script.
2019-04-16 22:37:39 -07:00
stuartmorgan
4805d72a49
Implement StandardMethodCodec for C++ shells (#8598)
Adds StandardMethodCodec support to the C++ client wrapper. This makes it
substantially easier to add Windows and Linux support for existing plugins, as
StandardMethodCodec is the default plugin protocol.

Fixes flutter/flutter#30670

Does not include extensibility for the codec, which will be added later.
2019-04-16 19:49:09 -07:00
stuartmorgan
b819b62bed
Variant type for C++ client wrapper (#8592)
Adds a type that can hold any of the types corresponding to the Dart types
that are supported by the standard message channel codec. This provides
the foundation for adding standard message codec support for the C++
desktop shells (flutter/flutter#30670).
2019-04-16 16:33:07 -07:00
stuartmorgan
d452dd5c36
Initial import of GLFW Linux shell from FDE (#8159)
Changes include:
- File structure
- Header guards
- Include paths
- Namespaces
- Integration with the engine's GN build
- Conversion from jsoncpp to rapidjson
- Style and clang-format adjustment to match engine repository
2019-03-20 17:15:52 -04:00