This PR takes a step back and changes the GTK IM client window back from FlView to GtkApplicationWindow as it was before #33111. The window was originally changed to FlView to make the code testable by cutting a dependency to gtk_widget_translate_coordinates(). The change was hard to revert because there were several conflicting changes on top. Therefore, this PR introduces an FlTextInputViewDelegate to be able to provide coordinate mapping in a testable way.
Fixes: flutter/flutter#108832
This adds support for running end-to-end tests that use a live engine to
run Dart test fixtures. This enables testing the public Windows C API in
//flutter/shell/platform/windows/public/flutter_windows.h
This only adds support for a single test entrypoint (main). A followup
patch will add support for this. See:
https://github.com/flutter/flutter/issues/93537
Issue: https://github.com/flutter/flutter/issues/87299
All Flutter engines in the same process share a common Dart VM, which is
launched with the start of the first engine in the process and should be
terminated when the last engine in the process has been deallocated.
Formerly, it was not possible to cleanly shut down and restart the VM in
a process, but this was resolved in the Dart SDK and a flag exposed in
flutter/engine#10652. Since some embedders take advantage of the fact
that the VM remains running after engine shutdown, this flag is not
enabled by default, however it should be enabled for the Windows
embedder, which we control.
No tests added since this is not testable via any API to which the
Windows embedder has access. The behaviour of this flag is tested in the
embedder API tests in `EmbedderTest.VMShutsDownWhenNoEnginesInProcess`
in shell/platform/embedder/tests/embedder_unittests.cc.
Issue: https://github.com/flutter/flutter/issues/109191
In flutter/engine#35106, I landed a parameter type fix for the
declaration of FlutterDesktopEngineGetTextureRegistrar in our public
Windows C API. I also added a unit test that called this function.
That function (and all others) in our public Windows API is marked
FLUTTER_EXPORT, which resolves to __declspec(dllexport) or
__declspec(dllimport) depending on whether FLUTTER_DESKTOP_LIBRARY is
defined. It can be defined by adding the following build config:
//flutter/shell/platform/common:desktop_library_implementation
If the function is marked as an import, we get linker warnings that
we're importing a function that's defined in the same executable image.
This patch resolves this by marking the functions as export.
An alternative fix would be to support a third macro resolution that
resolves to nothing in the presence of some definition like
FLUTTER_NO_EXPORT; however, since flutter_export.h is a public header,
I'd prefer not to complicate it further, and this is a unit test that
can't be linked against either way.
Issue: https://github.com/flutter/flutter/issues/109184
Original issue: https://github.com/flutter/flutter/issues/86617
See: https://github.com/flutter/engine/blob/main/shell/platform/common/public/flutter_export.h
See: 61c0051a63/shell/platform/common/BUILD.gn (L8-L10)
No new tests since this simply fixes a link warning message in unit tests.