Extracts a TextRange class with a base and extent, and start(), end(),
collapsed(), and length() getters.
The possibility of reversed base and extent in selections and composing
ranges makes reasoning about them complex and increases the chances of
errors in the code. This change migrates most uses of base and extent in
the text model to start()/end() or position(). The position() method is
intended purely as an aid to readability to indicate that a collapsed
selection is expected at the call site; it also enforces a debug-time
assertion that this is the case.
Replaces the (temporary) compile-time option to pass engine switches
with the ability to pass them temporarily at runtime via environment
variables. This moves the recently-added code for doing this on Windows
to a shared location for use by all desktop embeddings.
This is enabled only for debug/profile to avoid potential issues with
tampering with released applications, but if there is a need for that in
the future it could be added (potentially with a whitelist, as is
currently used for Dart VM flags).
Temporarily adds a way to enable mirrors as a compile time option,
as is already provided in the Linux embedding, to provide a migration
path for the one remaining known need for compile-time options
that has been raised in flutter/flutter#38569.
Tweak the primary flutter build rule so that fuchsia is more similar to
other platforms in how tests and the shell are built.
Only embedder_unittests and GLFW tests are disabled on Fuchsia now.
TEST: Ran unittests on host/fuchsia; workstation on fuchsia
BUG: fxb/53847, fxb/54056
The embedder.h API layer is an implementation detail of the desktop
embeddings, not part of the public API surface, so should not be part of
the public symbol list for those libraries.
Makes InvokeMethod's reply a high-level response object, rather than
binary data, matching the abstraction level of the class (and the other
languages' implementations).
In support of that:
- Adds the logic to the codecs to decode response envelopes, which had
never been implemented.
- Adds a convience implementation of MethodResult that forwards to
lambdas, so that one-off invocation handlers are easier to write.
Also simplified BinaryMessenger's API so that subclasses only need to
implement one version of Send, rather than two almost-identical versions.
Fixes https://github.com/flutter/flutter/issues/53223
The JSON codec is awkward to use in the wrapper (since the client has to build and link one of the JSON libraries to do so). Since it would be very cumbersome to wrap in a C API, and there's essentially no reason to use it instead of the standard codec, this removes it from the wrapper entirely.
Since some system channels (internal to the engine) still use it, it's moved into common/cpp instead of being eliminated entirely. Internally we always use RapidJSON though, so the jsoncpp implementation is removed. Also adds some unit test coverage, since there wasn't any.
Fixes#30669
Currently every Linux runner has this code to allow relative resource paths; this moves it into the framework so that any embedder can get this behavior without that code needing to be in the template.
Rolls buildroot to pick up std::filesystem support in our libc++
Targeted suppression of some deprecation warnings that are build errors under
clang:
- Ignore the deprecation of codecvt's unicode conversion until we decide on
a replacement strategy.
- Allow the deprecated posix names of functions in third_party/txt.
Part of https://github.com/flutter/flutter/issues/16256
This was only necessary when the Engine had to build in multiple buildroots
where the sources where checked out at different paths relative to the
buildroot. This is no longer the case and there are already cases GN rules
have been written that mix and match variable usage with the direct
specification of the path to the Flutter sources relative to the sole buildroot.
embedder.h is a C API, so has no namespace, and only uses 'Flutter' as a
prefix for most symbol names. This creates potential collisions with
other code; for instance, FlutterEngine is the name of a type in
embedder.h, but also an ObjC class in the iOS Flutter API.
This adds a macro that can be set to prefix symbol names, allowing
clients (notably, the macOS embedding) to adjust the names used by the
embedding API internally without breaking ABI or API compatibility for
the standard engine build.
Currently the macro is only applied to FlutterEngine, since that's the
symbol that is currently at issue, but it can be expanded to other
symbols in the future.
Changes include:
- File structure
- Header guards
- Include paths
- Namespaces
- Integration with the engine's GN build
- Conversion from jsoncpp to rapidjson
- Style and clang-format adjustment to match engine repository