124 Commits

Author SHA1 Message Date
gaaclarke
f37c8c5796
Implemented FlutterEngineGroup and Spawn API. (#22975) 2020-12-14 17:07:44 -08:00
zljj0818
48befc59d4
More rename from GPU thread to raster thread (#22819) 2020-12-03 15:03:02 -08:00
Chris Yang
054bfef24b
Fix shell_unittests flakes related to external_view_embedder (#22683) 2020-11-23 15:48:03 -08:00
Chris Yang
2c2e3a2885
re-enable skipandsubmitframe (#22546) 2020-11-17 09:53:01 -08:00
Kaushik Iska
caf678d30f
Move common graphics utils to //flutter/common/graphics (#22320) 2020-11-10 12:34:02 -08:00
Chris Yang
fb72023d38
Reland "Do not involve external_view_embedder in submit frame process if threads are not merged. #22275" (#22372) 2020-11-06 21:04:02 -08:00
Chris Bracken
74472ce6da
Revert "Rasterizer is initialized with an external view embedder (#22348)" (#22367)
This reverts commit 0d5f2e901d1953d04eb45004666d34a4537a0060.

Due to merge conflicts, this also reverts #22275:

Revert "Do not involve external_view_embedder in submit frame process if threads are not merged. (#22275)"

This reverts commit 016fbde1bb275288242e2cf097b52af1dd66ab06.
2020-11-06 15:26:47 -08:00
Chris Yang
016fbde1bb
Do not involve external_view_embedder in submit frame process if threads are not merged. (#22275) 2020-11-06 11:04:01 -08:00
freiling
3105db8ee8
SKP based shader warmup (#20643) 2020-11-04 23:19:02 -08:00
Greg Spencer
6bc70e4a11
Reland: Migration to PlatformDispatcher and multi-window (#21932)
This re-lands #20496 and #21780 after fixing the semantics-enabling code that was causing the post-submit web_smoke_test to fail.

Below is the description from the original PR:

This is a PR for converting the dart:ui code in the engine to use a multi-window API. The goal here is to convert from the window singleton to an API that has the concept of multiple windows. Also, I'm matching up the new PlatformDispatcher class to talk directly to the PlatformConfiguration class in the engine. I'm not attempting to actually enable creating multiple windows here, just migrate to an API that has a concept of multiple windows. The multi-window API in this PR currently only ever creates one window.

The design doc for this change is here.

The major changes in this PR:

Move the platfom-specific attributes out of Window, and into the new PlatformDispatcher class that holds all of the platform state, so that the platform code need only update the configuration on this class.
Create FlutterView, FlutterWindow, and SingletonFlutterWindow classes to separate out the concepts of a view (of which there may be multiple in a window), a window (of which there may be multiple on a screen, and they host views), and a window where there is only ever expected to be one (this hosts the entire API of the former Window class, and will eventually be the type of the window singleton).
Next step after this PR lands:

Remove the Window class entirely (it is replaced by SingletonFlutterWindow). Some minor changes in the Framework are needed to switch to using SingletonFlutterWindow directly first.

The Window class still exists in this PR, but will be removed as soon as the framework is converted to point to the SingletonFlutterWindow class instead. They share the same API, just have different names (Window is currently a subclass of SingletonFlutterWindow). The intention is that the Window name will be freed up to use as a widget class name in the framework for managing windows. The singleton called window will remain, and keep the same API it has now.
2020-10-22 14:54:25 -07:00
Chinmay Garde
defa8be2b1
Isolates launched by the engine instance use the settings of that instance. (#22052)
This regression was introduced in https://github.com/flutter/engine/pull/21820
for sound-null safety. The settings used to launch the VM were incorrectly used
to determine the isolate lifecycle callbacks. Since the first shell/engine in
the process also starts the VM, these objects are usually identical. However,
for subsequent engine shell/engine launches, the callbacks attached to the new
settings object would be ignored. The unit-test harness is also structured in
such a way that each test case tears down the VM before the next. So all
existing tests created a bespoke VM for the test run, and, the tests that did
create multiple isolates did not also test attaching callbacks to the settings
object.

Fixes https://github.com/flutter/engine/pull/22041
2020-10-22 02:20:50 -07:00
Clement Skau
e78e405e6a
Enable lazy-async-stacks by-default in all modes (Take 4) (#21802) 2020-10-20 10:31:15 +02:00
Chris Bracken
c449c8ee50
Eliminate FLUTTER_NOLINT where possible (#21904)
This removes most of the remaining FLUTTER_NOLINT comments and opts
these files back into linter enforcement.

I've filed https://github.com/flutter/flutter/issues/68273 to require
that all FLUTTER_NOLINT comments be followed by a GitHub issue URL
describing the problem to be fixed.
2020-10-16 12:44:49 -07:00
Yuqian Li
c2938d06b1
Revert "Migration to PlatformDispatcher and multi-window #20496" (#21792)
* Revert "Fix documentation build for window changes. (#21780)"

This reverts commit 931a04683d6eb49fc92059b2384ac5b1618d5422.

* Revert "Migration to PlatformDispatcher and multi-window (#20496)"

This reverts commit 85b0031f73544e448354047dc6a236c0b0808252.
2020-10-12 19:26:41 -07:00
Greg Spencer
85b0031f73
Migration to PlatformDispatcher and multi-window (#20496)
This is a PR for converting the dart:ui code in the engine to use a multi-window API. The goal here is to convert from the window singleton to an API that has the concept of multiple windows. Also, I'm matching up the new PlatformDispatcher class to talk directly to the PlatformConfiguration class in the engine. I'm not attempting to actually enable creating multiple windows here, just migrate to an API that has a concept of multiple windows. The multi-window API in this PR currently only ever creates one window.

The design doc for this change is here.

The major changes in this PR:

Move the platfom-specific attributes out of Window, and into the new PlatformDispatcher class that holds all of the platform state, so that the platform code need only update the configuration on this class.
Create FlutterView, FlutterWindow, and SingletonFlutterWindow classes to separate out the concepts of a view (of which there may be multiple in a window), a window (of which there may be multiple on a screen, and they host views), and a window where there is only ever expected to be one (this hosts the entire API of the former Window class, and will eventually be the type of the window singleton).
Next step after this PR lands:

Remove the Window class entirely (it is replaced by SingletonFlutterWindow). Some minor changes in the Framework are needed to switch to using SingletonFlutterWindow directly first.

The Window class still exists in this PR, but will be removed as soon as the framework is converted to point to the SingletonFlutterWindow class instead. They share the same API, just have different names (Window is currently a subclass of SingletonFlutterWindow). The intention is that the Window name will be freed up to use as a widget class name in the framework for managing windows. The singleton called window will remain, and keep the same API it has now.
2020-10-09 16:29:16 -07:00
Jonah Williams
3c0da65c0c
Allow hot reload without syncing all asset files to devFS (#21436)
Always add the asset resolver from the configuration settings directory when restarting or recreating the asset manager
2020-10-02 14:09:07 -07:00
Dan Field
aa8d5d4b9b
Avoid sending a 0 DPR to framework (#21389)
* Avoid sending a 0 DPR to framework

* check width and height as well
2020-09-25 10:35:57 -07:00
Matej Knopp
5c9dddc376
Discard wrong size layer tree instead of rendering it (#21179) 2020-09-18 12:37:02 -07:00
George Wright
e25596c6a5
Disable ShellTest.SkipAndSubmitFrame for flakes (#21254) 2020-09-17 16:20:52 -07:00
Martin Kustermann
c0b75ffd19
Add --enable-isolate-groups to allowed flags in switches.cc (#21149)
This will allow customers to try out the lightweight isolate support in the Dart VM in AOT mode.

To be future proof, we also add the negative flags to the allow list, thereby allowing the Dart VM to
change the default in the future, while still allowing customers to opt out.

Issue b/158554251
2020-09-17 14:33:51 -07:00
Chris Bracken
16b900b63e
Prefer C++ standard headers to their C counterpart (#21091)
We currently use a mix of C standard includes (e.g. limits.h) and their
C++ variants (e.g. climits). This migrates to a consistent style for all
cases where the C++ variants are acceptable, but leaves the C
equivalents in place where they are required, such as in the embedder
API and other headers that may be used from C.
2020-09-11 17:10:00 -07:00
Emmanuel Garcia
85a7afa913
Add a new raster status kSkipAndRetry frame (#21059) 2020-09-11 16:29:11 -07:00
David Worsham
a52397e05f
fuchsia: Compile disabled RasterThreadMerger code (#20984) 2020-09-09 18:40:01 -07:00
Zachary Anderson
f7c7b41f0a
Revert "Enable lazy-async-stacks by-default in all modes (Take 3) (#20895)" (#21043)
This reverts commit 575a51948d81756c778352b40f639fa557325fd7.
2020-09-09 09:25:17 -07:00
Clement Skau
575a51948d
Enable lazy-async-stacks by-default in all modes (Take 3) (#20895)
Lazy async stacks were already enabled by-default in AOT mode in [0] - which made the
gen_snapshot invocations use "--lazy-async-stacks --no-causal-async-stacks".

This change does the same with the engine defaults, which makes this be enabled
by-default in JIT mode as well.

See go/dart-10x-faster-async for more information.

This is a re-land: A fix for what we believe to have caused the last revert has landed upstream in Dart in dart-lang/sdk@0004589

[0] flutter/flutter@3478232
2020-09-07 10:55:48 +02:00
Jason Simmons
d368b8763a
Log the results when ShellTest.Screenshot fails (#20932)
This test has been flaky on LUCI recently.

See https://github.com/flutter/flutter/issues/65026
2020-09-03 14:13:55 -07:00
Emmanuel Garcia
c4c4f341b8
Wait for first frame before checking layer tree (#20910) 2020-08-31 15:03:31 -07:00
Emmanuel Garcia
52f62f14f7
Fix race condition (#20905) 2020-08-31 10:11:41 -07:00
Emmanuel Garcia
1b0c684326
Add ability to disable the raster thread merger (#20800) 2020-08-28 17:25:00 -07:00
Dan Field
4a88d5e109
Revert hint_freed (#20746)
This caused over-aggressive GCs, which vastly increased CPU usage benchmarks.

* Revert "fix build (#20644)"

This reverts commit b59793ee20be29463fac7a79635bf20253f04107.

* Revert "Hint freed (#19842)"

This reverts commit 3930ac1b25820baee3c67d921a0b009606cb3dae.
2020-08-25 11:55:40 -07:00
David Worsham
782f08280c
fuchsia: Clean shell_unittests under FEMU (#20704) 2020-08-24 12:47:31 -07:00
Dan Field
b59793ee20
fix build (#20644) 2020-08-19 14:35:45 -07:00
Dan Field
3930ac1b25
Hint freed (#19842)
* Hint the VM when a layer or picture goes out of scope
2020-08-19 14:04:31 -07:00
Chris Yang
e7136c3f59
Ensure threads are merged when tearing down the Rasterizer (#19919) 2020-08-19 08:31:01 -07:00
David Worsham
04dfe890d1
fuchsia: Increase timeout for flaky test (#20606) 2020-08-18 17:14:30 -07:00
Chris Yang
ac8175fee1
Only create raster_thread_merge when explicitly requested by the embedding platform (#20487) 2020-08-16 10:31:01 -07:00
David Worsham
5a2bf6aa4c
Reland: "fuchsia: Remove dead code / break dependencies" (#20532)
Reland #19396 with a fix for improper scale that was affecting internal tests

Tested: Ran all unittests, ran internal tests, and ran workstation on Fuchsia
BUG: 53062, 53063
2020-08-14 20:41:18 -07:00
Yuqian Li
f644d03500
Add a service protocol for raster cache memory (#20466)
Related issue: https://github.com/flutter/flutter/issues/56719
2020-08-13 20:11:47 -07:00
Dan Field
6d44559b7d
Remove the dummy rasterizer delegate now that flutter_runner is in tree, and cleanup ctor params (#20486) 2020-08-13 14:46:01 -07:00
David Worsham
6381b1511b
Fix broken shell_unittests on Fuchsia (#20422)
Fixes https://github.com/flutter/flutter/issues/53399
2020-08-11 17:31:25 -07:00
Zachary Anderson
7dd092dd31
Enable more linting (#20187) 2020-07-31 21:30:58 -07:00
Greg Spencer
98cfd1db78
Move platform specific information to PlatformConfiguration class (#19652) 2020-07-31 17:21:02 -07:00
Jason Simmons
ee4d50cd07
Revert "Enable lazy-async-stacks by-default in all modes (2) (#19270)" (#20165)
This reverts commit 06fef5e36360e61a557fed546d12048427eb2340.
2020-07-30 18:34:51 -07:00
Clement Skau
06fef5e363
Enable lazy-async-stacks by-default in all modes (2) (#19270) 2020-07-29 12:25:30 +02:00
Adlai Holler
c57aff1800
Use the GrDirectContext factories instead of deprecated GrContext ones (#19962)
This is part of a larger effort to expose the difference between GrDirectContext,
which runs on the GPU thread and can directly perform operations like uploading
textures, and GrRecordingContext, which can only queue up work to be delivered
to the GrDirectContext later.
2020-07-28 13:32:09 -07:00
gaaclarke
21efd7325e
Made the linter print out more information in its output and fixed bugs (#19895) 2020-07-22 15:38:09 -07:00
David Worsham
220a831028
Move fuchsia/scenic integration behind #define (#19003)
Additionally create "_next" permutations for all of the test binaries
on Fuchsia, in order to test both code-paths.

Using the #define follow-up CLs can also create a flutter_runner_next
binary that does not contain any legacy integration code.

BUG: 53847
2020-06-26 14:03:18 -07:00
Sanjay Chouksey
e9edf32d40
Add PlatformView support for Fuchsia (#19132)
* Add PlatformView support for Fuchsia

This change allows embedding views provided by fuchsia components into
a flutter app running on Fuchsia. This conforms to Flutters idiomatic
approach to composite PlatformView alongside other rendered layers.

This uses the `view embedder` infrastructure to allow
`PlatformViewLayer`
to hold fuchsia views. This is meant to eventually supplant the legacy
`SceneHost` and `ChildViewLayer` mechanism to embed fuchsia `ChildView`.

To see how this will get used check out:
https://fuchsia-review.googlesource.com/c/experiences/+/398536/6/examples/hello_experiences/lib/fuchsia_view.dart

Includes unittests for platform_view.cc.

Note: This change has no impact on the legacy code to embed fuchsia
views.

* Rename OnCreateViewMethodCall to OnCreateView

Same for OnDestroyViewMethodCall to OnDestroyView

Co-authored-by: Sanjay Chouksey <sanjayc@google.com>
2020-06-25 16:27:39 -07:00
Emmanuel Garcia
24d2143b98
EndFrame should be always called by rasterizer (#19257) 2020-06-24 14:02:48 -07:00
Michael Goderbauer
ed5df03dcd
Word substitutions (#19111) 2020-06-18 11:05:24 -07:00