30 Commits

Author SHA1 Message Date
Dan Field
5a2244c581
Reland path volatility tracker, disabling it if deterministic rendering is requested (#23226)
* Reland path volatility tracker (#23063)" (#23220)

This reverts commit fceef3aaa9d156e8ec3f4a079c142921882f70d8.

* allow disabling based on whether deterministic rendering is needed
2020-12-22 08:25:20 -08:00
Dan Field
fceef3aaa9
Revert "Reland path volatility tracker (#23063)" (#23220)
This reverts commit 205d2b8e188be518c313c9b537429b566d36fa35.
2020-12-21 13:53:18 -08:00
Dan Field
205d2b8e18
Reland path volatility tracker (#23063)
* Revert "Revert "Set SkPath::setIsVolatile based on whether the path survives at least two frames (#22620)" (#23044)"

This reverts commit 4f914253bd7cd2a5cca3fd97213df37494e9bf37.

* Fix tracing
2020-12-14 17:21:55 -08:00
Dan Field
4f914253bd
Revert "Set SkPath::setIsVolatile based on whether the path survives at least two frames (#22620)" (#23044)
This reverts commit 2efc7c10aa12005010c837a1023024bb26bee143.
2020-12-11 15:39:24 -08:00
Dan Field
2efc7c10aa
Set SkPath::setIsVolatile based on whether the path survives at least two frames (#22620)
This patch defaults the volatility bit on SkPaths to false, and then flips it to true if the path survives at least two frames.
2020-12-10 13:57:23 -08:00
Gary Qian
fcbfa9f527
Split AOT Engine Runtime (#22624) 2020-12-02 13:28:01 -08:00
Chinmay Garde
5bd7260a1e
Enable loading snapshots with sound null safety enabled. (#21820)
Snapshots compiled with sound null-safety enabled require changes to the way in
which isolates are launched. Specifically, the `Dart_IsolateFlags::null_safety`
field needs to be known upfront. The value of this field can only be determined
once the kernel snapshot is available. This poses a problem in the engine
because the engine used to launch the isolate at shell initialization and only
need the kernel mappings later at isolate launch (when transitioning the root
isolate to the `DartIsolate::Phase::Running` phase). This patch delays launch of
the isolate on the UI task runner till a kernel mapping is available. The side
effects of this delay (callers no longer having access to the non-running
isolate handle) have been addressed in this patch. The DartIsolate API has also
been amended to hide the method that could return a non-running isolate to the
caller.  Instead, it has been replaced with a method that requires a valid
isolate configuration that returns a running root isolate. The isolate will be
launched by asking the isolate configuration for its null-safety
characteristics.

A side effect of enabling null-safety is that Dart APIs that work with legacy
types will now terminate the process if used with an isolate that has sound
null-safety enabled. These APIs may no longer be used in the engine. This
primarily affects the Dart Convertors in Tonic that convert certain C++ objects
into the Dart counterparts. All known Dart Converters have been updated to
convert C++ objects to non-nullable Dart types inferred using type traits of the
corresponding C++ object. The few spots in the engine that used the old Dart
APIs directly have been manually updated. To ensure that no usage of the legacy
APIs remain in the engine (as these would cause runtime process terminations),
the legacy APIs were prefixed with the `DART_LEGACY_API` macro and the macro
defined to `[[deprecated]]` in all engine translation units. While the engine
now primarily works with non-nullable Dart types, callers can still use
`Dart_TypeToNonNullableType` to acquire nullable types for use directly or with
Tonic. One use case that is not addressed with the Tonic Dart Convertors is the
creation of non-nullable lists of nullable types. This hasn’t come up so far in
the engine.

A minor related change is reworking tonic to define a single library target.
This allows the various tonic subsystems to depend on one another. Primarily,
this is used to make the Dart convertors use the logging utilities. This now
allows errors to be more descriptive as the presence of error handles is caught
(and logged) earlier.

Fixes https://github.com/flutter/flutter/issues/59879
2020-10-16 14:53:26 -07:00
Chinmay Garde
cef6751dba
Revert "Test child isolates are terminated when root is shutdown (#13048)" (#13067)
This reverts commit e96c740410b18ae8e06ebcaab051e3c649b175c3.
2019-10-10 13:02:27 -07:00
Gary Qian
e96c740410
Test child isolates are terminated when root is shutdown (#13048) 2019-10-10 15:31:46 -04:00
Alexander Aprelev
5f3b749e92
Update test to verify that secondary isolate gets shutdown before root isolate exits. (#12342)
* Update secondary-isolate-launch test to verify that secondary isolate gets shutdown before root isolate exits.

* ci/format.sh
2019-09-23 14:29:00 -07:00
Dan Field
2b1f9925e4
new lints (#8849)
Dart lints added:
* Avoid optional new
* Avoid optional const
* Prefer single quotes
* Prefer default assignment `=`
2019-05-07 16:10:21 -07:00
Zachary Anderson
3a29e6a7a7
Plumb arguments from Settings to Dart main() (#8710) 2019-04-25 07:57:54 -07:00
Chinmay Garde
1239df96aa
Allow native bindings in secondary isolates. (#8658)
The callbacks can be wired in via the Settings object. Both runtime and shell unit-tests have been patched to test this.
2019-04-19 17:36:36 -07:00
Chinmay Garde
8b5a50c0df
Test saving compilation traces. (#8618) 2019-04-17 19:42:33 -07:00
Chinmay Garde
424045c3f2
Enable shutting down all root isolates in a VM. (#8457)
This reverts commit 800ea0a40397d53311715e0de94f0340195bfcea.
2019-04-05 13:34:40 -07:00
Chinmay Garde
800ea0a403
Revert "Enable shutting down all root isolates in a VM. (#8402)" (#8431)
This reverts commit b59c4436ce9fb8aa09bad6eb5ca729350a3ab272.
2019-04-03 17:08:56 -07:00
Chinmay Garde
b59c4436ce
Enable shutting down all root isolates in a VM. (#8402) 2019-04-03 15:44:29 -07:00
Chinmay Garde
131cc625a1
Allow native entrypoint registration for runtime unittests. (#8379) 2019-03-29 17:53:49 -07:00
Chinmay Garde
972afdc92b
Allow running runtime_unittests in AOT mode. (#8375)
Previously, only the most basic tests were run in AOT mode.
2019-03-29 17:15:38 -07:00
Chinmay Garde
5983e34a3c
Add unittest that runs Dart code synchronously. (#7495) 2019-01-15 16:22:57 -08:00
Dan Field
6179ac6377
fix up analysis for Dart in Engine (#7404)
* fix up analysis for Dart in Engine, particularly for tests
2019-01-11 13:50:58 -08:00
Chris Bracken
67cd7d4d3b
Compile embedder unit test Dart to kernel (#7231)
As of the migration to Dart 2, it has been necessary to compile Dart to
kernel prior to execution. The embedder currently requires that the
resulting kernel file be named `kernel_blob.bin` and be located at the
root of the assets directory passed to the embedder API.

This patch updates the test_fixtures build rule to perform a kernel
compile using frontend_server, outputting `kernel_blob.bin` to
`fixtures/test_target_name` directory, and updates the embedder
unittests to specify the kernel file rather than the Dart source file.

Since the kernel compiler requires a `main()` function to be defined, it
also updates `simple_main.dart` from runtime_unittests to define
`main()` rather than `simple_main()`.

This also updates all existing sub-targets to be testonly.

This relands commit ac9e521a1ddbb99816a93d92ce9fb70e950b3763, which was
reverted in commit 494112582932af98b282617d7a34b1fbb8c90307. Rather than
running as prebuilt_dart_action, we use dart_action to ensure the
frontend snapshot it compatible with the VM on which it's executed.
2018-12-16 12:23:18 -08:00
Chris Bracken
4941125829
Revert "Compile embedder unit test Dart to kernel (#7227)" (#7230)
This reverts commit ac9e521a1ddbb99816a93d92ce9fb70e950b3763.

This broke dynamic release mode builds of
//flutter/runtime:runtime_fixtures_kernel (likely all product-mode
builds).
2018-12-15 14:43:26 -08:00
Chris Bracken
ac9e521a1d
Compile embedder unit test Dart to kernel (#7227)
Compile embedder unit test Dart to kernel

As of the migration to Dart 2, it has been necessary to compile Dart to
kernel prior to execution. The embedder currently requires that the
resulting kernel file be named `kernel_blob.bin` and be located at the
root of the assets directory passed to the embedder API.

This patch updates the test_fixtures build rule to perform a kernel
compile using frontend_server, outputting `kernel_blob.bin` to
`fixtures/test_target_name` directory, and updates the embedder
unittests to specify the kernel file rather than the Dart source file.

Since the kernel compiler requires a `main()` function to be defined, it
also updates `simple_main.dart` from runtime_unittests to define
`main()` rather than `simple_main()`.

This also updates all existing sub-targets to be testonly.
2018-12-15 13:59:58 -08:00
Michael Goderbauer
70a1106b50
Unify copyright lines (#6757) 2018-11-07 12:24:35 -08:00
Chinmay Garde
58e84c8bf0
Re-land "Support multiple shells in a single process. (#4932)" (#4998)
* Re-land "Support multiple shells in a single process. (#4932)"

This reverts commit 723c7d01439da4261bc836075fb55651ce9e7f03.
2018-04-13 13:48:15 -07:00
Vyacheslav Egorov
723c7d0143
Revert "Re-land "Support multiple shells in a single process. (#4932)" (#4977)" (#4981)
This reverts commit a3327bff86800b3e654a2988fa7e6049edeb679c.
2018-04-12 18:28:55 +02:00
Chinmay Garde
a3327bff86
Re-land "Support multiple shells in a single process. (#4932)" (#4977)
This reverts commit 9199b40f2a2a6e448cd251de44e020ec3b75002d.
2018-04-11 15:41:23 -07:00
Chinmay Garde
9199b40f2a
Revert "Support multiple shells in a single process. (#4932)" (#4964)
This reverts commit 6baff4c821350bbcb64e7d029574b567f3801a1a.
2018-04-10 15:28:43 -07:00
Chinmay Garde
6baff4c821
Support multiple shells in a single process. (#4932)
* Support multiple shells in a single process.

The Flutter Engine currently works by initializing a singleton shell
instance. This shell has to be created on the platform thread. The shell
is responsible for creating the 3 main threads used by Flutter (UI, IO,
GPU) as well as initializing the Dart VM. The shell, references to task
runners of the main threads as well as all snapshots used for VM
initialization are stored in singleton objects. The Flutter shell only
creates the threads, rasterizers, contexts, etc. to fully support a
single Flutter application. Current support for multiple Flutter
applications is achieved by making multiple applications share the same
resources (via the platform views mechanism).

This scheme has the following limitations:

* The shell is a singleton and there is no way to tear it down. Once you
  run a Flutter application in a process, all resources managed by it
  will remain referenced till process termination.
* The threads on which the shell performs its operations are all
  singletons. These threads are never torn down and multiple Flutter
  applications (if present) have to compete with one another on these
  threads.
* Resources referenced by the Dart VM are leaked because the VM isn't
  shutdown even when there are no more Flutter views.
* The shell as a target does not compile on Fuchsia. The Fuchsia content
  handler uses specific dependencies of the shell to rebuild all the
  shell dependencies on its own. This leads to differences in frame
  scheduling, VM setup, service protocol endpoint setup, tracing, etc..
  Fuchsia is very much a second class citizen in this world.
* Since threads and message loops are managed by the engine, the engine
  has to know about threading and platform message loop interop on each
  supported platform.

Specific updates in this patch:

* The shell is no longer a singleton and the embedder holds the unique
  reference to the shell.
* Shell setup and teardown is deterministic.
* Threads are no longer managed by the shell. Instead, the shell is
  given a task runner configuration by the embedder.
* Since the shell does not own its threads, the embedder can control
  threads and the message loops operating on these threads. The shell is
  only given references to the task runners that execute tasks on these
  threads.
* The shell only needs task runner references. These references can be
  to the same task runner. So, if the embedder thinks that a particular
  Flutter application would not need all the threads, it can pass
  references to the same task runner. This effectively makes Flutter
  application run in single threaded mode. There are some places in the
  shell that make synchronous calls, these sites have been updated to
  ensure that they don’t deadlock.
* The test runner and the headless Dart code runner are now Flutter
  applications that are effectively single threaded (since they don’t
  have rendering concerns of big-boy Flutter application).
* The embedder has to guarantee that the threads and outlive the shell.
  It is easy for the embedder to make that guarantee because shell
  termination is deterministic.
* The embedder can create as many shell as it wants. Typically it
  creates a shell per Flutter application with its own task runner
  configuration. Most embedders obtain these task runners from threads
  dedicated to the shell. But, it is entirely possible that the embedder
  can obtain these task runners from a thread pool.
* There can only be one Dart VM in the process. The numerous shell
  interact with one another to manage the VM lifecycle. Once the last
  shell goes away, the VM does as well and hence all resources
  associated with the VM are collected.
* The shell as a target can now compile and run on Fuchsia. The current
  content handler has been removed from the Flutter engine source tree
  and a new implementation has been written that uses the new shell
  target.
* Isolate management has been significantly overhauled. There are no
  owning references to Dart isolates within the shell. The VM owns the
  only strong reference to the Dart isolate. The isolate that has window
  bindings is now called the root isolate. Child isolates can now be
  created from the root isolate and their bindings and thread
  configurations are now inherited from the root isolate.
* Terminating the shell terminates its root isolates as well as all the
  isolates spawned by this isolate. This is necessary be shell shutdown
  is deterministic and the embedder is free to collect the threads on
  which the isolates execute their tasks (and listen for mircrotasks
  flushes on).
* Launching the root isolate is now significantly overhauled. The shell
  side (non-owning) reference to an isolate is now a little state
  machine and illegal state transitions should be impossible (barring
  construction issues). This is the only way to manage Dart isolates in
  the shell (the shell does not use the C API is dart_api.h anymore).
* Once an isolate is launched, it must be prepared (and hence move to
  the ready phase) by associating a snapshot with the same. This
  snapshot can either be a precompiled snapshot, kernel snapshot, script
  snapshot or source file. Depending on the kind of data specified as a
  snapshot as well as the capabilities of the VM running in the process,
  isolate preparation can fail preparation with the right message.
* Asset management has been significantly overhauled. All asset
  resolution goes through an abstract asset resolver interface. An asset
  manager implements this interface and manages one or more child asset
  resolvers. These asset resolvers typically resolve assets from
  directories, ZIP files (legacy FLX assets if provided), APK bundles,
  FDIO namespaces, etc…
* Each launch of the shell requires a separate and fully configured
  asset resolver. This is necessary because launching isolates for the
  engine may require resolving snapshots as assets from the asset
  resolver. Asset resolvers can be shared by multiple launch instances
  in multiple shells and need to be thread safe.
* References to the command line object have been removed from the
  shell. Instead, the shell only takes a settings object that may be
  configured from the command line. This makes it easy for embedders and
  platforms that don’t have a command line (Fuchsia) to configure the
  shell. Consequently, there is only one spot where the various switches
  are read from the command line (by the embedder and not the shell) to
  form the settings object.
* All platform now respect the log tag (this was done only by Android
  till now) and each shell instance have its own log tag. This makes
  logs from multiple Flutter application in the same process (mainly
  Fuchsia) more easily decipherable.
* The per shell IO task runner now has a new component that is
  unfortunately named the IOManager. This component manages the IO
  GrContext (used for asynchronous texture uploads) that cooperates with
  the GrContext on the GPU task runner associated with the shell. The
  IOManager is also responsible for flushing tasks that collect Skia
  objects that reference GPU resources during deterministic shell
  shutdown.
* The embedder now has to be careful to only enable Blink on a single
  instance of the shell. Launching the legacy text layout and rendering
  engine multiple times is will trip assertions. The entirety of this
  runtime has been separated out into a separate object and can be
  removed in one go when the migration to libtxt is complete.
* There is a new test target for the various C++ objects that the shell
  uses to interact with the Dart VM (the shell no longer use the C API
  in dart_api.h). This allows engine developers to test VM/Isolate
  initialization and teardown without having the setup a full shell
  instance.
* There is a new test target for the testing a single shell instances
  without having to configure and launch an entire VM and associated
  root isolate.
* Mac, Linux & Windows used to have different target that created the
  flutter_tester referenced by the tool. This has now been converted
  into a single target that compiles on all platforms.
* WeakPointers vended by the fml::WeakPtrFactory(notice the difference
  between the same class in the fxl namespace) add threading checks on
  each use. This is enabled by getting rid of the “re-origination”
  feature of the WeakPtrFactory in the fxl namespace. The side effect of
  this is that all non-thread safe components have to be created, used
  and destroyed on the same thread. Numerous thread safety issues were
  caught by this extra assertion and have now been fixed.
  * Glossary of components that are only safe on a specific thread (and
    have the fml variants of the WeakPtrFactory):
    * Platform Thread: Shell
    * UI Thread: Engine, RuntimeDelegate, DartIsolate, Animator
    * GPU Thread: Rasterizer, Surface
    * IO Thread: IOManager

This patch was reviewed in smaller chunks in the following pull
requests. All comments from the pulls requests has been incorporated
into this patch:

* flutter/assets: https://github.com/flutter/engine/pull/4829
* flutter/common: https://github.com/flutter/engine/pull/4830
* flutter/content_handler: https://github.com/flutter/engine/pull/4831
* flutter/flow: https://github.com/flutter/engine/pull/4832
* flutter/fml: https://github.com/flutter/engine/pull/4833
* flutter/lib/snapshot: https://github.com/flutter/engine/pull/4834
* flutter/lib/ui: https://github.com/flutter/engine/pull/4835
* flutter/runtime: https://github.com/flutter/engine/pull/4836
* flutter/shell: https://github.com/flutter/engine/pull/4837
* flutter/synchronization: https://github.com/flutter/engine/pull/4838
* flutter/testing: https://github.com/flutter/engine/pull/4839
2018-04-10 14:57:02 -07:00