5 Commits

Author SHA1 Message Date
Adlai Holler
c57aff1800
Use the GrDirectContext factories instead of deprecated GrContext ones (#19962)
This is part of a larger effort to expose the difference between GrDirectContext,
which runs on the GPU thread and can directly perform operations like uploading
textures, and GrRecordingContext, which can only queue up work to be delivered
to the GrDirectContext later.
2020-07-28 13:32:09 -07:00
zljj0818
f9eeee310c
Poor video scaling quality #53080 (#18814)
Use bilinear instead of nearest filter to draw surface texture

Related Issues:
https://github.com/flutter/flutter/issues/53080

Tests:
- TextureLayerTest
2020-06-17 11:14:05 -07:00
David Worsham
2fc1e1bce1 Relanding: Add Flow unittests and fixtures (#14091) 2019-12-03 14:33:02 -08:00
liyuqian
84bf72917c
Revert PRs to unblock David and Jim's work (#14088)
* Revert "Add flow test fixtures and tests (#13986)"

This reverts commit 620f5281b819f304e8e9e945222e26b17b087cc3.

* Revert "Dynamically determine whether to use offscreen surface based on need (#13976)"

This reverts commit a86ef946563b020108320bbfb974bf7343284fd3.
2019-12-03 12:02:37 -08:00
David Worsham
620f5281b8 Add flow test fixtures and tests (#13986) 2019-12-03 09:43:02 -08:00