* Add clipBehavior to RenderFlex
* Add clipBehavior to FittedBox
* Add clipBehavior to Flex and FittedBox
* Add clipBehavior to UnconstrainedBox
* Add clipBehavior to Stack and Wrap
* Add clipBehavior to TextEditable
* Add clipBehavior to ListWheelScrollView
* Add clipBehavior to SingleChildScrollView
* Add clipBehavior to RenderViewportBase's widgets
Those widgets are NestedScrollView and ShrinkWrappingViewport.
* Fix tests
* Remove enum Overflow and fix typo
* Remove clipToSize
* Analyze fix
* Remove Mixin and other small fixes
* Fix tests and respect Stack's default clipBehavior
* Add Overflow back to make it non-breaking
* Restore clipBehavior to make it non-breaking
* Small fixes
* Fix rebase
* Update project.pbxproj files to say Flutter rather than Chromium
Also, the templates now have an empty organization so that we don't cause people to give their apps a Flutter copyright.
* Update the copyright notice checker to require a standard notice on all files
* Update copyrights on Dart files. (This was a mechanical commit.)
* Fix weird license headers on Dart files that deviate from our conventions; relicense Shrine.
Some were already marked "The Flutter Authors", not clear why. Their
dates have been normalized. Some were missing the blank line after the
license. Some were randomly different in trivial ways for no apparent
reason (e.g. missing the trailing period).
* Clean up the copyrights in non-Dart files. (Manual edits.)
Also, make sure templates don't have copyrights.
* Fix some more ORGANIZATIONNAMEs
* Add structured errors in Animations, TabView, ChangeNotifier
* Add structured error on MaterialPageRoute, BoxBorder, DecorationImagePainter, TextSpan
* Add structured errors in Debug
* Fix test errors
* Add structured errors in Scaffold and Stepper
* Add structured errors in part of Rendering Layer
* Fix failing test due to FloatingPoint precision
* Fix failing tests due to precision error and not using final
* Fix failing test due to floating precision error with RegEx instead
* Add structured error in CustomLayout and increase test coverage
* Add structured error & its test in ListBody
* Add structured error in ProxyBox and increase test coverage
* Add structured error message in Viewport
* Fix styles and add more assertions on ErrorHint and DiagnosticProperty
* Add structured error in scheduler/binding and scheduler/ticker
Signed-off-by: Albertus Angga Raharja <albertusangga@google.com>
* Add structured error in AssetBundle and TextInput
Signed-off-by: Albertus Angga Raharja <albertusangga@google.com>
* Add structured errors in several widgets #1
Signed-off-by: Albertus Angga Raharja <albertusangga@google.com>
* Remove unused import
Signed-off-by: Albertus Angga Raharja <albertusangga@google.com>
* Add assertions on hint messages
Signed-off-by: Albertus Angga Raharja <albertusangga@google.com>
* Fix catch spacing
Signed-off-by: Albertus Angga Raharja <albertusangga@google.com>
* Add structured error in several widgets part 2 and increase code coverage
Signed-off-by: Albertus Angga Raharja <albertusangga@google.com>
* Add structured error in flutter_test/widget_tester
* Fix floating precision accuracy by using RegExp
Signed-off-by: Albertus Angga Raharja <albertusangga@google.com>
* Remove todo to add tests in Scaffold showBottomSheet
Signed-off-by: Albertus Angga Raharja <albertusangga@google.com>
* Fix reviews by indenting lines and fixing the assertion orders
Signed-off-by: Albertus Angga Raharja <albertusangga@google.com>
* Fix failing tests due to renaming class
Signed-off-by: Albertus Angga Raharja <albertusangga@google.com>
* Try skipping the NetworkBundleTest
Signed-off-by: Albertus Angga Raharja <albertusangga@google.com>
* Remove leading space in material/debug error hint
Signed-off-by: Albertus Angga Raharja <albertusangga@google.com>
Teach Layer and its implementations, RenderObject and its implementations, and PaintingContext to reuse engine layers. The idea is that a concrete RenderObject creates a Layer and holds on to it as long as it needs it (i.e. when it is composited, and the layer type does not change). In return, each Layer object holds on to an EngineLayer and reports it to the engine via addRetained and oldLayer. This allows the Web engine to reuse DOM elements across frames. Without it, each frame drops all previously rendered HTML and regenerates it from scratch.
Enable taking screenshots of arbitrary RenderObjects from a running application from within the inspector.
Key functionality is in the added _ScreenshotPaintingContext class.
* Upgrade everything except matcher.
* Roll matcher (and test)
* Adjust tests that depend on flutter:test directly to depend on a shim
* Require use of package:test shim and remove other references to package:test
* Use RenderAnimatedOpacity within AnimatedOpacity widget (#15466)
* Fixed minor bug in RenderAnimatedOpacity
* Updated protected API for ImplicitlyAnimatedWidget
This adds a toImage function to RenderRepaintBoundary that returns an uncompressed raw image of the RenderRepaintBoundary and its children. A device pixel ratio different from the physical ratio may be specified for the captured image. A value of 1.0 will give an image in logical pixels.
For backward compatibility we keep supporting specifying the shape as a
combination of MaterialType and borderRadius, and we just use that as a
default when shapeBorder is null.
To cleanup the implementation if shapeBorder was not specified we just
translate the specified shape to a shapeBorder internally.
I benchmarked paint, layout and hit testing, with the specialized shape
clippers vs. the equivalent path clippers and did not see any
significant performance difference.
For testing, I extended the clippers/physicalShape matchers to match either the
specialized shape or the equivalent shape.