5 Commits

Author SHA1 Message Date
Chinmay Garde
94306f4103 Add a Vulkan backend for Fuchsia and Android. (#3282) 2017-01-20 14:37:10 -08:00
Jason Simmons
c6e008178e Detach the EGL surface from the GPU thread and then destroy it during the FlutterView surfaceDestroyed callback (#3316)
Fixes https://github.com/flutter/flutter/issues/7147
2016-12-16 15:36:33 -08:00
Jason Simmons
55d50b2ada Show clearer logs during startup if OpenGL is unavailable (#3207) 2016-11-07 17:01:42 -08:00
Chinmay Garde
b3ca46b363 Initialize AndroidSurfaceGL and its associated resource context before ANativeWindow acquisition. (#3193)
* Initialize AndroidSurfaceGL and its associated resource context before ANativeWindow acquisition.

This allows us to create the IO thread context way earlier and service load requests on the same. Before this patch, early lifecycle loads would use the default Skia texture loader instead of the Async texture loader we provide.

Fixes https://github.com/flutter/flutter/issues/6581

* Don't destroy surface_gl_ PlatformViewAndroid::ReleaseSurface.
2016-11-01 15:02:56 -07:00
Chinmay Garde
fdf13d720e Make the PlatformView client rendering API agnostic. (#3099) 2016-10-06 15:06:21 -07:00