We're currently in a transition between using main.sky and main.dart
files as our main() entry point for Sky applications.
This CL makes this runtime controlable by path name. If it finds
a .dart in the path name it will use SkyView, otherwise it will
fall back to the existing WebView codepath.
SkyView does not expose a window object and much of the existing
Sky Engine is not initialized when main() is run. Clients should
be transitioning away from main.sky towards main.dart in the near
future, however main.dart is probably not ready for general
consumption at this point.
R=ianh@google.com
Review URL: https://codereview.chromium.org/1152313002
Previously, the WebFrame need to be created with a data pipe consumer handle.
This CL makes it possible to create a WebFrame with a URL and have the engine
issue the network request.
R=eseidel@chromium.org
Review URL: https://codereview.chromium.org/940703002
Prunes a bunch of dead code from HitTestResult and
stops special-casing links for creating hand cursors.
This code already isn't working today anyways, so
in practice, there's no change in behavior.
R=esprehn@chromium.org
Review URL: https://codereview.chromium.org/925933004
This CL causes sky/shell to create a blink::WebView to show that sky/shell
links with sky/engine. In the process, I've made it easier to be a trivial
embedder of sky/engine by removing the requirement to implement
blink::ServiceProvider.
This CL also causes sky/shell to link with mojo/edk/system to resolve link
errors with Mojo fabric (e.g., MojoClose, MojoWriteMessage, etc). To make this
work properly, we'll need to initialize the EDK in a future CL.
R=eseidel@chromium.org
Review URL: https://codereview.chromium.org/873923003
Jagged edge outlines are more complexity than is justified
for the use-cases. We should enable to use-cases like this,
but with a lower-level line-box + custom painting API.
Removes the paintOutline method on RenderInline. Also removed
a number of dead methods that call absoluteRects so we can delete
that method and related code.
R=esprehn@chromium.org
Review URL: https://codereview.chromium.org/867653005
It causes a full screen raster right now, lets name it for what it does.
This also matches the name used in PageAnimator.
Merge WebWidgetClient into WebViewClient.
They're always the same thing in sky. I also removed all the methods that
don't do anything in sky.
R=abarth@chromium.org
Review URL: https://codereview.chromium.org/880713003
This interface was used to integrate with cc. Now that we no longer integrate
with cc, we don't need it.
In this CL, I've left WebLayer and its related classes even though there is no
longer a way to instantiate them. I'll remove them in a future CL.
R=esprehn@chromium.org
Review URL: https://codereview.chromium.org/874633003
This CL moves KeyboardEvents from the old event model to NewEventHandler. This
CL keeps the basic structure of keydown, keypress, keyup events even though
that's a bit wacky. As with pointer and gesture events, this CL removes
PlatformKeyboardEvent in favor of just using WebKeyboardEvent. I've also made
WebKeyboardEvent align more closely with Mojo's keyboard event.
The CL does change one important aspect of key event handling: on the web the
"keyCode" property of KeyboardEvent changes its meaning depending on whether
the event is a keydown or a keypress event. For the former events, keyCode is
the "virtual" (i.e., windows) key code where for the latter events, keyCode is
the character code. To be more precise, I've renamed keyCode to virtualKeyCode
and I've given it a zero (unknown key code) value during keypress events.
R=ojan@chromium.org, eseidel@chromium.org
Review URL: https://codereview.chromium.org/872233002
This CL removes a bunch of unused code from WebViewImpl. The bulk of the code
is to let C++ drive scroll flights, but we're going to implement that using
gesture events and having the scroll driven in script.
R=esprehn@chromium.org
Review URL: https://codereview.chromium.org/871683002
This CL prepares us to expose the imported and exported service providers to
JavaScript. We can't quite do that yet becaues the API on mojo::View isn't
ready for us. However, we can get started by moving the call to Embed into
HTMLIFrameElement.
R=eseidel@chromium.org
Review URL: https://codereview.chromium.org/793393003
Moving WebInputEvent into public/platform lets us refer to it directly in core, which will let us remove the PlatformFooEvent classes.
The final pipeline will be:
1) mojo::InputEvent (IPC type, device pixels)
2) blink::WebInputEvent (platform abstraction, logical pixels)
3) blink::Event (DOM type, logical pixels)
If mojo::InputEvent used logical pixels, it would probably be easier to just
use mojo::InputEvent as the platform abstraction, but instead we use the
mojo-to-blink conversion to translate between device and logical pixels, like
we do everywhere else in Sky.
R=eseidel@google.com, eseidel@chromium.org
Review URL: https://codereview.chromium.org/860593003
I believe this doesn't change behavior, but it's hard
to know since we don't have spellchecking hooked up.
Also, delete setToolTip. This is for tooltips on spelling
markers. We don't support tooltips.
R=esprehn@chromium.org
Review URL: https://codereview.chromium.org/830273006
This patch remove the Web Animations & CSS Animation runtime flags (and enables both). Removes prefixed Aninamations & Transitions and adds some basic tests & test support API.
R=ojan@chromium.org
Review URL: https://codereview.chromium.org/760183003
These were a feature for allowing multiple
scripting contexts to access the same global
state without leaking wrappers between them.
For example, if the inspector wanted to
modify window.Array.dangerousFunction = ...
it wouldn't want the author's content to have
access to that.
This feature is not part of Sky's security model
and thus this is just dead code.
I tried to remove worlds all together, but there
is something special about how we use a
"fake" world (which is neither main nor isolated)
for GC, regexp and testing.
R=rafaelw@chromium.org, abarth@chromium.org
BUG=
Review URL: https://codereview.chromium.org/776143003
TouchAdjustment adjusts the hit test rects to nearby elements so
that when touch targets are too small they can still be hit by users. Instead
applications should just make their touch targets big enough, and if they
need adjustment it should be implemented at the framework level.
R=ojan@chromium.org
Review URL: https://codereview.chromium.org/774053003
Particularly, this deletes RenderLayerCompositor. After this,
there's just CompositingState left to remove.
This is all dead code, so there should be no change in behavior.
R=abarth@chromium.org
Review URL: https://codereview.chromium.org/758843004
This caused us to lose our gn check certification. :(
Turns out gn check was just ignoring all the header
paths it didn't understand and so gn check passing
for sky wasn't meaning much. I tried to straighten
out some of the mess in this CL, but its going to take
several more rounds of massaging before gn check
passes again. On the bright side (almost) all of
our headers are absolute now. Turns out my script
(attached to the bug) didn't notice ../ includes
but I'll fix that in the next patch.
R=abarth@chromium.org
BUG=435361
Review URL: https://codereview.chromium.org/746023002