11 Commits

Author SHA1 Message Date
Adam Barth
97abc0dadd Improve Material ink effects
1) Factors InkWell out of Material so that components can use an ink well
   without needing the shadow/level machinery.

2) Makes the ink effect move at a different velocity once the tap has actually
   occurred, converging with the spec. We don't have the right speeds yet, but
   at least we're approaching the right shape.

3) To support (2), added a primaryPointer attribute to GestureEvents to let
   authors coorelate gesturetapdown events with later gesturetap events.

4) To support (2), modernized SplashAnimation to used AnimatedValue and friends.

5) Added more constants to view-configuration.dart that match Android.

I've also removed the cancelling of the ink effect on scroll. The proper way to
do that is to notice that someone in the event chain is listening for
scrollstart and delay the beginning of the ink effect for some period of time.

R=eseidel@chromium.org

Review URL: https://codereview.chromium.org/1019023003
2015-03-19 11:17:48 -07:00
Adam Barth
36e9c3e46e Implement PointerEvent#dx
In this CL, the event handler keeps track of the delta from the previous
pointer position so authors don't have to.

R=eseidel@chromium.org

Review URL: https://codereview.chromium.org/887793002
2015-01-29 13:23:45 -08:00
Adam Barth
c3fc9e9663 Add wheel support to sky-scrollable
This CL plumbs wheel events through Sky again and uses them in sky-scrollable.

R=ojan@chromium.org

Review URL: https://codereview.chromium.org/876853005
2015-01-27 09:58:22 -08:00
Adam Barth
d05380e397 sky-scrollable should use a reasonable fling curve
This CL uses the aura fling curve to ease flings. Also, I've made Event#timeStamp
use consistent units and timebase with the requestAnimationFrame timestamp. Now
both are doubles of milliseconds since the epoch.

R=esprehn@chromium.org

Review URL: https://codereview.chromium.org/880473003
2015-01-26 17:34:28 -08:00
Adam Barth
3ddae5ea36 Switch KeyboardEvents over to NewEventHandler
This CL moves KeyboardEvents from the old event model to NewEventHandler. This
CL keeps the basic structure of keydown, keypress, keyup events even though
that's a bit wacky. As with pointer and gesture events, this CL removes
PlatformKeyboardEvent in favor of just using WebKeyboardEvent. I've also made
WebKeyboardEvent align more closely with Mojo's keyboard event.

The CL does change one important aspect of key event handling: on the web the
"keyCode" property of KeyboardEvent changes its meaning depending on whether
the event is a keydown or a keypress event. For the former events, keyCode is
the "virtual" (i.e., windows) key code where for the latter events, keyCode is
the character code. To be more precise, I've renamed keyCode to virtualKeyCode
and I've given it a zero (unknown key code) value during keypress events.

R=ojan@chromium.org, eseidel@chromium.org

Review URL: https://codereview.chromium.org/872233002
2015-01-25 22:46:50 -08:00
Adam Barth
87c4a4863d Remove touch events from Sky
We use pointer events instead.

R=esprehn@chromium.org

Review URL: https://codereview.chromium.org/868133003
2015-01-23 12:41:56 -08:00
Adam Barth
d7daaf4c7d Remove mouse events from Sky
We use pointer events now.

R=esprehn@chromium.org

Review URL: https://codereview.chromium.org/870073003
2015-01-23 12:16:09 -08:00
Adam Barth
b361c4b6c3 Switch Sky to pointer events
This CL switches Sky to a pointer events model that unifies mouse and touch
with a common event model. This implementation is just enough to make the
example widgets work. The rest of the design is in the specs, which we hope to
converge with over time.

R=ojan@chromium.org

Review URL: https://codereview.chromium.org/866213004
2015-01-23 09:38:45 -08:00
Adam Barth
62b72f23c9 Add basic PointerEvent support in NewEventHandler
blink::EventHandler is really hairy and deals with a lot of complex cases that
don't matter for Sky. This CL starts a NewEventHandler and adds support for
PointerEvents there. The NewEventHandler will eventually replace EventHandler
once we've actually migrated over from Mouse+Touch events to PointerEvents.

R=esprehn@chromium.org, ojan@chromium.org, eseidel@chromium.org

Review URL: https://codereview.chromium.org/823873004
2015-01-22 12:54:29 -08:00
Adam Barth
0739d9395b Add blink::WebPointerEvent
This CL adds the WebPointerEvent class and code to convert from
WebPointerEvents (the platform abstraction) to PointerEvents (the DOM API).

R=eseidel@chromium.org

Review URL: https://codereview.chromium.org/845313011
2015-01-20 10:11:05 -08:00
Adam Barth
e4ade99b70 Move WebInputEvent from public/web to public/platform
Moving WebInputEvent into public/platform lets us refer to it directly in core, which will let us remove the PlatformFooEvent classes.

The final pipeline will be:
1) mojo::InputEvent (IPC type, device pixels)
2) blink::WebInputEvent (platform abstraction, logical pixels)
3) blink::Event (DOM type, logical pixels)

If mojo::InputEvent used logical pixels, it would probably be easier to just
use mojo::InputEvent as the platform abstraction, but instead we use the
mojo-to-blink conversion to translate between device and logical pixels, like
we do everywhere else in Sky.

R=eseidel@google.com, eseidel@chromium.org

Review URL: https://codereview.chromium.org/860593003
2015-01-19 18:39:39 -08:00