Text can only only inside paragraphs and inlines. This patch makes it
so we stop putting such text nodes in the render tree at all if their
parent is not a paragraph or an inline.
This is the final step in making it so that we don't create anonymous
renderers, which fixes a crash in the new custom layout code.
R=eseidel@chromium.org
Review URL: https://codereview.chromium.org/1077473002
1. If notifyTestComplete is called before the first paint,
give a clear assert instead of a confusing crash.
2. Add runAfterDisplay. This is a copy of the equivalent
file in Blink. Avoids the incorrect 100ms setTimeout. I had
thought there was a deeper bug here, but it appears to just
be the issue from #1 now that we properly pump frames
in testing mode by using a face Surfaces application.
R=abarth@chromium.org
Review URL: https://codereview.chromium.org/826343003
-Add a --testing flag to sky_viewer and cause it to paint into an
SkBitmap instead of a ganesh surface so we can get the pixels out.
-Add GetPixelsForTesting to layer.cc to actually grab out the pixels.
-Add a reftest and a mismatch reftest. They need a setTimeout after
the load event. Unclear why or what the right fix is. Maybe we should
give internals some way to force the paint? If we don't have the
setTimeout, we paint a white page (so we do a paint, but with no
content).
-Add a DisplayDelegate to Layer so that Viewer can decide whether
to use the real ganesh backend or the SkBitmap one without littering
the whole code-base with is_testing bools and logic.
R=esprehn@chromium.org
Review URL: https://codereview.chromium.org/797063002