This CL adds the ability to load Dart snapshot files created by sky_packager in
Sky. Using a snapshot lets us transmit all the code for an app in a single blob
and should improve startup time. Later CLs will make this codepath easier to
use and evaluate performance.
R=eseidel@chromium.org
Review URL: https://codereview.chromium.org/1197133004.
- makes the event logic not involve a boolean return value (since we ignored it anyway)
- splits the event handling logic into two steps, hit testing and event dispatch
- introduces an App class on the Dart side to factor out the interaction with the C++ side
- ports sector-layout and simple_render_tree to the new App infrastructure
- port simple_render_tree to the new event handling logic
- implement hit testing for the sector-layout demo
R=eseidel@chromium.org
Review URL: https://codereview.chromium.org/1143343004
We're currently in a transition between using main.sky and main.dart
files as our main() entry point for Sky applications.
This CL makes this runtime controlable by path name. If it finds
a .dart in the path name it will use SkyView, otherwise it will
fall back to the existing WebView codepath.
SkyView does not expose a window object and much of the existing
Sky Engine is not initialized when main() is run. Clients should
be transitioning away from main.sky towards main.dart in the near
future, however main.dart is probably not ready for general
consumption at this point.
R=ianh@google.com
Review URL: https://codereview.chromium.org/1152313002
The SkyView interface will replace WebView as the interface to the SkyEngine.
The SkyView interface won't have a root level Document or Frame object but
instead will implement the base layers of the framework.
R=eseidel@chromium.org
Review URL: https://codereview.chromium.org/1135013006
With this gone, cursors will no longer change
on hover when running Sky on a desktop.
Then again the iGeneration doesn't
probably even know what a mouse is, let alone
have a burning desire to set a CSS3 custom-cursor.
R=ojan@chromium.org
Review URL: https://codereview.chromium.org/1076623002
1) Factors InkWell out of Material so that components can use an ink well
without needing the shadow/level machinery.
2) Makes the ink effect move at a different velocity once the tap has actually
occurred, converging with the spec. We don't have the right speeds yet, but
at least we're approaching the right shape.
3) To support (2), added a primaryPointer attribute to GestureEvents to let
authors coorelate gesturetapdown events with later gesturetap events.
4) To support (2), modernized SplashAnimation to used AnimatedValue and friends.
5) Added more constants to view-configuration.dart that match Android.
I've also removed the cancelling of the ink effect on scroll. The proper way to
do that is to notice that someone in the event chain is listening for
scrollstart and delay the beginning of the ink effect for some period of time.
R=eseidel@chromium.org
Review URL: https://codereview.chromium.org/1019023003
Previously, the WebFrame need to be created with a data pipe consumer handle.
This CL makes it possible to create a WebFrame with a URL and have the engine
issue the network request.
R=eseidel@chromium.org
Review URL: https://codereview.chromium.org/940703002
Prunes a bunch of dead code from HitTestResult and
stops special-casing links for creating hand cursors.
This code already isn't working today anyways, so
in practice, there's no change in behavior.
R=esprehn@chromium.org
Review URL: https://codereview.chromium.org/925933004
This CL causes sky/shell to create a blink::WebView to show that sky/shell
links with sky/engine. In the process, I've made it easier to be a trivial
embedder of sky/engine by removing the requirement to implement
blink::ServiceProvider.
This CL also causes sky/shell to link with mojo/edk/system to resolve link
errors with Mojo fabric (e.g., MojoClose, MojoWriteMessage, etc). To make this
work properly, we'll need to initialize the EDK in a future CL.
R=eseidel@chromium.org
Review URL: https://codereview.chromium.org/873923003
Normal trace events already go directly to base. This CL removes the remaining
trace events that were still indirected through blink::Platform. These were
just the half-finished inspector timeline trace events, which currently aren't
actually hooked up to anything.
This CL also removes the redunant "convertable to trace format" wrappers and
moves their one remaining use over to just using the version in base directly.
R=eseidel@google.com, ojan@chromium.org
Review URL: https://codereview.chromium.org/889823002
Jagged edge outlines are more complexity than is justified
for the use-cases. We should enable to use-cases like this,
but with a lower-level line-box + custom painting API.
Removes the paintOutline method on RenderInline. Also removed
a number of dead methods that call absoluteRects so we can delete
that method and related code.
R=esprehn@chromium.org
Review URL: https://codereview.chromium.org/867653005
This CL uses the aura fling curve to ease flings. Also, I've made Event#timeStamp
use consistent units and timebase with the requestAnimationFrame timestamp. Now
both are doubles of milliseconds since the epoch.
R=esprehn@chromium.org
Review URL: https://codereview.chromium.org/880473003
It causes a full screen raster right now, lets name it for what it does.
This also matches the name used in PageAnimator.
Merge WebWidgetClient into WebViewClient.
They're always the same thing in sky. I also removed all the methods that
don't do anything in sky.
R=abarth@chromium.org
Review URL: https://codereview.chromium.org/880713003
This interface was used to integrate with cc. Now that we no longer integrate
with cc, we don't need it.
In this CL, I've left WebLayer and its related classes even though there is no
longer a way to instantiate them. I'll remove them in a future CL.
R=esprehn@chromium.org
Review URL: https://codereview.chromium.org/874633003
This CL moves KeyboardEvents from the old event model to NewEventHandler. This
CL keeps the basic structure of keydown, keypress, keyup events even though
that's a bit wacky. As with pointer and gesture events, this CL removes
PlatformKeyboardEvent in favor of just using WebKeyboardEvent. I've also made
WebKeyboardEvent align more closely with Mojo's keyboard event.
The CL does change one important aspect of key event handling: on the web the
"keyCode" property of KeyboardEvent changes its meaning depending on whether
the event is a keydown or a keypress event. For the former events, keyCode is
the "virtual" (i.e., windows) key code where for the latter events, keyCode is
the character code. To be more precise, I've renamed keyCode to virtualKeyCode
and I've given it a zero (unknown key code) value during keypress events.
R=ojan@chromium.org, eseidel@chromium.org
Review URL: https://codereview.chromium.org/872233002
This CL switches Sky to a pointer events model that unifies mouse and touch
with a common event model. This implementation is just enough to make the
example widgets work. The rest of the design is in the specs, which we hope to
converge with over time.
R=ojan@chromium.org
Review URL: https://codereview.chromium.org/866213004