9 Commits

Author SHA1 Message Date
Ojan Vafai
6ee8440f27 Walk render tree instead of render layers for paint.
This is the first step of getting rid of RenderLayer.
Instead of walking the RenderLayer tree, wall the RenderObject
tree and add any layers encountered to a vector to paint later.

This patch just consolidates and move the code from RenderLayer
to RenderBox and then changes the children painting to
iterate over the vector. Therefore we walk the RenderObject tree.
We still call out to RenderLayer in a bunch of places.
A followup patch will get rid of those.

R=esprehn@chromium.org

Review URL: https://codereview.chromium.org/899753003
2015-02-06 11:38:25 +11:00
Ojan Vafai
b4c4004f56 Merge outline paint phases into the foreground phase.
Mostly just mechanical changes. The one surprising bit
is that RenderLayer no longer needs to explictly paint
outlines. I tested manually that before this patch,
the paintOutline call in RenderLayer was needed for
outlines on positioned elements and that after this
patch it's not.

R=esprehn@chromium.org

Review URL: https://codereview.chromium.org/878023002
2015-01-27 17:45:04 -08:00
Ojan Vafai
5f718d3e63 Delete selection paint invalidation code.
There is a slight change in behavior in FrameSelection::revealSelection.
If you have a non-collapsed selection, then we'll center the start
of the selection instead of the whole selection in some cases. There's
a ton of callers of this code, so it's hard to be sure if any of this
actually changes behavior for sky. In manual testing, I couldn't find
any scenarios where there was a difference. Almost universally,
when we call revealSelection, we have a CaretSelection. The only
case I could think of where we have a RangeSelection is when
modifying an off-screen selection (e.g. shift+right), but in that case
we pass the RevealExtent option, so this patch doesn't change behavior
there.

Removing that caller makes all the rest of this rect computing
code into dead code.

R=abarth@chromium.org

Review URL: https://codereview.chromium.org/847303003
2015-01-14 13:25:16 -08:00
Ojan Vafai
cfbabf0397 Delete a bunch of paint invalidation rect computing code.
R=esprehn@chromium.org

Review URL: https://codereview.chromium.org/845873004
2015-01-09 19:05:59 -08:00
Eric Seidel
295f920116 Fix sky include guards to match Chromium style
I wrote a script to do this which is attached
to the bug.

TBR=abarth@chromium.org
BUG=435361

Review URL: https://codereview.chromium.org/736373003
2014-11-21 02:48:38 -08:00
Eric Seidel
e0fd75b5ab Make absolute and sort all Sky headers
This caused us to lose our gn check certification. :(

Turns out gn check was just ignoring all the header
paths it didn't understand and so gn check passing
for sky wasn't meaning much.  I tried to straighten
out some of the mess in this CL, but its going to take
several more rounds of massaging before gn check
passes again.  On the bright side (almost) all of
our headers are absolute now.  Turns out my script
(attached to the bug) didn't notice ../ includes
but I'll fix that in the next patch.

R=abarth@chromium.org
BUG=435361

Review URL: https://codereview.chromium.org/746023002
2014-11-20 17:42:05 -08:00
Ojan Vafai
e00f34ccf6 Initial step of removing CSS zoom related properties.
R=abarth@chromium.org

Review URL: https://codereview.chromium.org/710113003
2014-11-10 13:07:29 -08:00
Adam Barth
e8c9ecc556 Use override and final instead of OVERRIDE and FINAL 2014-10-24 15:15:13 -07:00
Adam Barth
ae72930937 Open the Sky 2014-10-23 11:17:19 -07:00