String parameters passed to the trace macros in base/trace_event must
either be std::string (which Sky doesn't use very much), pointers to
null terminated C-style strings that live forever (like a string
literal) pointers to C-style strings that are annotated by macro as
needing to be copied. This fixes up a few instances that passed pointers
to temporary strings without the copying annotation or pointers to
non-null-terminated strings so the trace data doesn't have random
garbage memory in it.
R=eseidel@chromium.org
Review URL: https://codereview.chromium.org/1107853003
1) Factors InkWell out of Material so that components can use an ink well
without needing the shadow/level machinery.
2) Makes the ink effect move at a different velocity once the tap has actually
occurred, converging with the spec. We don't have the right speeds yet, but
at least we're approaching the right shape.
3) To support (2), added a primaryPointer attribute to GestureEvents to let
authors coorelate gesturetapdown events with later gesturetap events.
4) To support (2), modernized SplashAnimation to used AnimatedValue and friends.
5) Added more constants to view-configuration.dart that match Android.
I've also removed the cancelling of the ink effect on scroll. The proper way to
do that is to notice that someone in the event chain is listening for
scrollstart and delay the beginning of the ink effect for some period of time.
R=eseidel@chromium.org
Review URL: https://codereview.chromium.org/1019023003
Normal trace events already go directly to base. This CL removes the remaining
trace events that were still indirected through blink::Platform. These were
just the half-finished inspector timeline trace events, which currently aren't
actually hooked up to anything.
This CL also removes the redunant "convertable to trace format" wrappers and
moves their one remaining use over to just using the version in base directly.
R=eseidel@google.com, ojan@chromium.org
Review URL: https://codereview.chromium.org/889823002
This CL uses the aura fling curve to ease flings. Also, I've made Event#timeStamp
use consistent units and timebase with the requestAnimationFrame timestamp. Now
both are doubles of milliseconds since the epoch.
R=esprehn@chromium.org
Review URL: https://codereview.chromium.org/880473003
This CL moves KeyboardEvents from the old event model to NewEventHandler. This
CL keeps the basic structure of keydown, keypress, keyup events even though
that's a bit wacky. As with pointer and gesture events, this CL removes
PlatformKeyboardEvent in favor of just using WebKeyboardEvent. I've also made
WebKeyboardEvent align more closely with Mojo's keyboard event.
The CL does change one important aspect of key event handling: on the web the
"keyCode" property of KeyboardEvent changes its meaning depending on whether
the event is a keydown or a keypress event. For the former events, keyCode is
the "virtual" (i.e., windows) key code where for the latter events, keyCode is
the character code. To be more precise, I've renamed keyCode to virtualKeyCode
and I've given it a zero (unknown key code) value during keypress events.
R=ojan@chromium.org, eseidel@chromium.org
Review URL: https://codereview.chromium.org/872233002
This patch is largely just a rename since updateLayoutIgnorePendingStylesheets()
didn't really do anything except call updateLayout() now as nothing was reading
the ignorePendingStyleSheets state, and no callers used the synchronous post
layout task option which was meant for plugins (which Sky doesn't have).
Placeholder styles were related and just add confusion since things pretend to
be display: none while <import>'s are loading. We should expose a real API for
avoiding FOUC instead of pumping frames with display: none elements when
imports are loading.
I had to skip the layout/continuations.sky test since it always crashes now
with an ASSERT failure about a bad cast (filed as bug 446739). The bug already
existed, this patch just makes that one test hit it.
BUG=446739
R=ojan@chromium.org
Review URL: https://codereview.chromium.org/834693007
This patch remove the Web Animations & CSS Animation runtime flags (and enables both). Removes prefixed Aninamations & Transitions and adds some basic tests & test support API.
R=ojan@chromium.org
Review URL: https://codereview.chromium.org/760183003
This caused us to lose our gn check certification. :(
Turns out gn check was just ignoring all the header
paths it didn't understand and so gn check passing
for sky wasn't meaning much. I tried to straighten
out some of the mess in this CL, but its going to take
several more rounds of massaging before gn check
passes again. On the bright side (almost) all of
our headers are absolute now. Turns out my script
(attached to the bug) didn't notice ../ includes
but I'll fix that in the next patch.
R=abarth@chromium.org
BUG=435361
Review URL: https://codereview.chromium.org/746023002
Fix (most) generated includes to have gen/ in their path.
This makes it easier to tell where files exist on disk.
Unfortunately I had to leave the old include path
in engine/BUILD.gn to support all the v8 includes
which were too many to deal with in this patch.
It's a little nasty to have the raw build directory
in our include path, but it produces nicer paths.
R=abarth@chromium.org
I used do-webcore-rename from Blink/WebKit
which is very good at doing this kind
of search-replace.
Also removed toRefPrtNativeArray after
conversion since it previously had two
separate flavors. Both versions are no longer
used so I've removed the code until we
need one again.
https://www.irccloud.com/pastebin/5C16p5cE
is the diff I used to do-webcore-rename
TBR=abarth@chromium.org
This was the last complicated piece of removing
platform/heap, the rest should be trivial to delete
after removing :trace overrides and mass-renaming
the various WillBe types to their old versions.
R=abarth@chromium.org
Review URL: https://codereview.chromium.org/683593002