* Manually fix every use of Point.x and Point.y
Some of these were moved to dx/dy, but not all.
* Manually convert uses of the old gradient API
* Remove old reference to Point.
* Mechanical changes
I applied the following at the root of the Flutter repository:
git ls-files -z | xargs -0 sed -i 's/\bPoint[.]origin\b/Offset.zero/g'
git ls-files -z | xargs -0 sed -i 's/\bPoint[.]lerp\b/Offset.lerp/g'
git ls-files -z | xargs -0 sed -i 's/\bnew Point\b/new Offset/g'
git ls-files -z | xargs -0 sed -i 's/\bconst Point\b/const Offset/g'
git ls-files -z | xargs -0 sed -i 's/\bstatic Point /static Offset /g'
git ls-files -z | xargs -0 sed -i 's/\bfinal Point /final Offset /g'
git ls-files -z | xargs -0 sed -i 's/^\( *\)Point /\1Offset /g'
git ls-files -z | xargs -0 sed -i 's/ui[.]Point\b/ui.Offset/g'
git ls-files -z | xargs -0 sed -i 's/(Point\b/(Offset/g'
git ls-files -z | xargs -0 sed -i 's/\([[{,]\) Point\b/\1 Offset/g'
git ls-files -z | xargs -0 sed -i 's/@required Point\b/@required Offset/g'
git ls-files -z | xargs -0 sed -i 's/<Point>/<Offset>/g'
git ls-files -z | xargs -0 sed -i 's/[.]toOffset()//g'
git ls-files -z | xargs -0 sed -i 's/[.]toPoint()//g'
git ls-files -z | xargs -0 sed -i 's/\bshow Point, /show /g'
git ls-files -z | xargs -0 sed -i 's/\bshow Point;/show Offset;/g'
* Mechanical changes - dartdocs
I applied the following at the root of the Flutter repository:
git ls-files -z | xargs -0 sed -i 's/\ba \[Point\]/an [Offset]/g'
git ls-files -z | xargs -0 sed -i 's/\[Point\]/[Offset]/g'
* Further improvements and a test
* Fix minor errors from rebasing...
* Roll engine
Rename State.config to State.widget
Rename State.didUpdateConfig to State.didUpdateWidget
Renamed all State subclasses' local variables named config to something else
* generate_from_arb has been moved to intl_translantion library
* fixed typo
* added missing intl dependency
* Regenerated language files with latest intl script
* Added version to intl_translations
* added isolate min version constraint
This yak shave went as follows:
Fix https://github.com/flutter/flutter/issues/8795 by adding stocks to
the examples README.
Notice the layers entry in that README isn't quite right either.
Update that.
Check the layers/README file is worth pointing at.
Update the layers/README.
Let's run some of the layer tests to see if they still work.
Oops, need to update them to gradle.
Ok let's try running them again.
Oops, sector is broken.
Add a test for sector.
Fix sector. Find you need to add an assert to a const constructor.
Notice we need to turn const asserts on for the analyzer.
Notice the analysis_options files are out of sync with each other and
with the full list of lints.
Turn on the lints that should be on.
Fix the bugs that finds.
After this patch, there are three major text input widgets:
* EditableText. This widget is a low-level editing control that
interacts with the IME and displays a blinking cursor.
* TextField. This widget is a Material Design text field, with all the
bells and whistles. It is highly configurable and can be reduced down
to a fairly simple control by setting its `decoration` property to
null.
* TextFormField. This widget is a FormField that wraps a TextField.
This patch also replaces the InputValue data model for these widgets
with a Listenable TextEditingController, which is much more flexible.
Fixes#7031
Uses SliverPadding to implementing paddding in ScrollView. Also, deploy
ScrollView in more places now that it implements padding.
Finally, remove loader_app.dart because it is not referenced.
This patch replaces uses of Flexible with Expanded where we're using
FlexFit.tight. We still need to think of a better name for the
FlexFit.loose variant.
Also, improve the docs for Row, Column, Flex, and RenderFlex to be more
problem-oriented and to give a complete account of the layout algorithn.
Fixes#6960Fixes#5169
We were trying to cram too much functionality in to the Dialog widget. Now we
have AlertDialog and SimpleDialog to cover to two different kinds of dialogs in
the spec.
Removed old Stack layout and added a simple-to-extend interface for the
new drawer header. Also added a specialized UserAccountsDrawerHeader
consistent with Material Design guidelines.
Anywhere that accepted IconData now accepts either an Icon or an
ImageIcon.
Places that used to take an IconData in an `icon` argument, notably
IconButton and DrawerItem, now take a Widget in that slot. You can wrap
the value that used to be passed in in an Icon constructor to get the
same result.
Icon itself now takes the icon as a positional argument, for brevity.
ThemeData now has an iconTheme as well as a primaryIconTheme, the same
way it has had a textTheme and primaryTextTheme for a while.
IconTheme.of() always returns a value now (though that value itself may
have nulls in it). It defaults to the ThemeData.iconTheme.
IconThemeData.fallback() is a new method that returns an icon theme data
structure with all fields filled in.
IconTheme.merge() is a new constructor that takes a context and creates
a widget that mixes in the new values with the inherited values.
Most places that introduced an IconTheme widget now use IconTheme.merge.
IconThemeData.merge and IconThemeData.copyWith act in a way analogous to
the similarly-named members of TextStyle.
ImageIcon is introduced. It acts like Icon but takes an ImageProvider
instead of an IconData.
Also: Fix the analyzer to actually check the stocks app.
TextAlign applies to a whole paragraph instead of applying to an individual
text span. This patch moves the property out of TextStyle and into a separate
property on Text and RichText.
Previously, the client of PopupMenuButton needed to build all the menu times
when building the PopupMenuButton. This can get expensive if, for example, each
item in a scrollable list has a popup menu associated with it.
Now the client passes a builder function to the PopupMenuButton that gets
invoked only when its time to show the menu items.
Previously, border with '0' was ambiguous. Sometimes we treated it as
hairline borders, sometimes as "don't show the border", though even in
the latter case we did some graphics work sometimes. Now we have an
explicit BorderStyle.none flag to not draw the border efficiently.