Texture unregistration is finished on the GPU thread. The FlutterTexture implementation might not know when it is finished which leads to a race condition. Adding this callback so the FlutterTexture is aware of end of the unregistration process.
This keeps us from setting the text on a node if it is a SCOPES_ROUTE node, and sends the "TYPE_VIEW_FOCUSED" event when we update the semantics information and a view has the input focus.
This adds an isFocusable to SemanticsFlag so that the framework can tell the engine what semantics nodes are allowed to be focused, which will affect what platform flags are applied to the semantics information.
This flag is not yet in use by the frame
This change modifies the accessibility bridge so that if a node has input focus, then it will tell TalkBack so that it will request the accessibility focus for the view.
It also sets the content change types bit field to include CONTENT_CHANGE_TYPE_SUBTREE to indicate that the subtree for the view has changed for API levels after, and including, KitKat (19)
Samsung's Korean keyboard has a bug where it always attempts to combine
characters based on its internal state, ignoring if and when the cursor
is moved programmatically. EG typing "ㄴㅇ" and then moving the cursor
back to the front of the text and typing "ㄴ" again would result in
"ㄴㅇㄴ", not "ㄴㄴㅇ".
Fully restarting the IMM works around this because it flushes the
keyboard's internal state and stops it from trying to incorrectly
combine characters. However this also has some negative performance
implications, so we only apply the workaround on Samsung devices set
to use Korean input.
This also effectively disables the feature on Samsung keyboards that
allowed users to re-open a composing region for previously typed
characters. See https://github.com/flutter/flutter/issues/29341#issuecomment-531283508.
Fixesflutter/flutter#29341.
This changes writes the required and current Android SDK level to the exception message. This enables Crash Reporting tools to capture more information about this crash.
Naively embedded platform views on Android were never able to receive
keyboard input, because they were never focusable. So far we've worked
around the limiation by hooking into InputMethodManager and proxying the
InputConnection from a focused window over to the embeded view.
Android Q changed InputMethodManager to be instanced per display instead
of a singleton. Because of this our proxy hook was never being called,
since it was being set up on a different instance of IMM than was being
used in the virtual display.
Update `SingleViewPresentation` to store the IMM from the focused window
and return it whenever there are any calls to `INPUT_METHOD_SERVICE`.
This hooks our proxy back into place for the embedded view in the
virtual display. This restores the functionality of our workaround from
previous versions.
Unfortunately there's still a lot of noisy error logs from IMM here. It
can tell that the IMM has a different displayId than what it's expecting
from the window.
This also updates the unit tests to support SDK=27. SDK 16 doesn't have
DisplayManager, so there were NPEs attempting to instantiate the class
under test.
* Improve variable naming and javadoc for setSystemGestureExclusionRects
* Remove variables from setSystemGestureExclusionRects tests
* Split test for two behaviors into two separate tests for setSystemGestureExclusionRects success case
Previously the test wasn't correctly re-building the engine when its
files changed on multiple runs of `testing/run_tests.py`. It looks like
this is because the test build target wasn't depending on the entire
engine Android dependency, so some code changes were being ignored.
Update the build.