57 Commits

Author SHA1 Message Date
Martin Kustermann
fdabcaddf4
Enable lazy-async-stacks by-default in all modes (#16556)
This was already enabled by-default in AOT mode in [0] - which made the
gen_snapshot invocations use "--lazy-async-stacks --no-causal-async-stacks".

See go/dart-10x-faster-async for more information.

[0] https://github.com/flutter/flutter/commit/347823234fd
2020-02-20 18:31:26 +01:00
George Wright
d2aab27b4f
Enable shell_unittests on Fuchsia with Vulkan dependencies. (#16376)
This also adds a dependency on SwiftShader's Vulkan frontend.
2020-02-06 15:07:01 -08:00
George Wright
abdf4bde63
Refactor ShellTest to allow for different ShellTestPlatformViews (#15972)
This paves the way for us to have shell_unittests backed by different rendering APIs (e.g. OpenGL, Vulkan, Metal).
2020-01-24 13:29:12 -08:00
Kaushik Iska
f2dbeb8aa7
Reland Wire up Opacity on Fuchsia (#14559)
This reverts commit 6ea69a0d4339dd153899bb6c299689f1dd43329d.

On top of the revert, it reverted a commit in the PR:
https://github.com/flutter/engine/pull/14024

This reverts commit ea67e5b0b930ebf552bc7dbd678a35ee6a129c39.
2019-12-18 16:05:38 -08:00
Kaushik Iska
6ea69a0d43
Revert "Wire up Opacity on Fuchsia, round 2 (#14024)" (#14543)
This reverts commit d117ac979c28363a0a6b02d4a54945212a88b6f9.
2019-12-18 10:29:47 -08:00
Chinmay Garde
f05832153b
Allow embedders to post Dart objects on send ports from the native side. (#14477)
This is a non-breaking addition to the stable Flutter Embedder API and exposes a
subset of the functionality provided by Dart_PostCObject API in a stable and
tested manner to custom embedder implementations.

Send port acquisition can currently be done as described in the unit-test but
there may be opportunities to extend this API in the future to access ports more
easily or create ports from the native side.

The following capabilities of the the Dart_PostCObject API are explicitly NOT
exposed:
* Object arrays: This allows callers to create complex object graphs but only
  using the primitives specified in the native API. I could find no current use
  case for this and would have made the implementation a lot more complex. This
  is something we can add in the future if necessary however.
* Capabilities and ports: Again no use cases and I honestly I didn’t understand
  how to use capabilities. If needed, these can be added at a later point by
  appending to the union.

Fixes https://github.com/flutter/flutter/issues/46624
Fixes b/145982720
2019-12-13 17:28:21 -08:00
Kaushik Iska
e65b4901fa
[animator] Pass target frametime for Window.onBeginFrame (#14318)
This gives us a time closer to when the frame will be rendered on
screen.

Fixes: https://github.com/flutter/flutter/issues/10850
2019-12-12 15:03:27 -08:00
Kaushik Iska
e0e0ac0a68
[testing] Make vsync waiters pluggable in shell_unittests (#14463)
This makes it so that the platform views can be passed
an arbitraty CreateVsyncWaiter callback that lets us inject
a vsync waiter other than just the simulated monotonic vsync waiter
that currently exists.
2019-12-12 14:15:36 -08:00
David Worsham
d117ac979c
Wire up Opacity on Fuchsia, round 2 (#14024)
* Remove erroneous ChildView opacity

* Wire frame metrics through contexts

* Maintain layer stack inside of SceneBuilder

* Remove EnsureSingleChild

* Centralize system-composite and elevation logic

* Wire up OpacityLayer to Scenic
2019-12-04 19:29:31 -08:00
Chinmay Garde
ca68af252c
Add a separate target for Dart coverter on FML types. (#14011)
The converters are still in a separate target that must be included manually. This allows targets that depend on FML but not Dart runtime not have to depend on the runtime.

Adds a test that includes this target and tests image decompression from assets. There is also a test for the standalone DartConvertor in shell_unittests but not in fml_unittests be cause FML uni-tests cannot yet launch a VM. I will work on adding fixtures for those.
2019-11-26 13:33:56 -08:00
George Wright
537590377e
Ensure we use the base CompositorContext's AcquireFrame method when screenshotting (#13934)
This ensures we rasterize into the canvas passed in as subclasses may reimplement AcquireFrame in different ways that don't utilize the canvas object passed in (such as Fuchsia's flutter_runner::CompositorContext).
2019-11-20 14:09:27 -08:00
Todd Volkert
762294cf2d
Revert "RendererContextSwitch guard flutter's gl context rework. (#13812)" (#13906)
This reverts commit f456423cfb820d07bb36e9a8979e3d75cc9d8d76.

This is being reverted because it caused flutter/flutter#45098
(images don't load on iOS).
2019-11-18 18:28:04 -08:00
Chris Yang
f456423cfb
RendererContextSwitch guard flutter's gl context rework. (#13812) 2019-11-14 11:50:45 -08:00
Dan Field
0a8bd9dd6f
Fix mDNS for iOS13 (#13451) 2019-11-01 15:29:15 -07:00
gaaclarke
25fcf531fa
Made restarting the Engine remember the last entrypoint that was used. (#13289) 2019-10-22 14:01:52 -07:00
Chinmay Garde
f77aa45eb4
Disable flaky test ShellTest_ReportTimingsIsCalled. (#13292)
Investigation is tracked in https://github.com/flutter/flutter/issues/43192
2019-10-22 11:56:31 -07:00
gaaclarke
0d43469b40
Revert "Made restarting the Engine remember the last entrypoint that was used. (#13264)" (#13287)
This reverts commit 9dd585c463c35950a79471fab80023cfa9ce9c26.
2019-10-22 10:03:10 -07:00
gaaclarke
9dd585c463
Made restarting the Engine remember the last entrypoint that was used. (#13264) 2019-10-22 08:10:57 -07:00
George Wright
8b9761940b
Re-enable WeakPtr ThreadChecker and fix associated failures (#12257)
This re-enables thread safety checks for WeakPtr. WeakPtrs can't be used on a thread other than the one the WeakPtrFactory was created on.

This fixes the unit tests and adds a getUnsafe() method to WeakPtr to work around the remaining unresolved locations where we are using WeakPtr unsafely.
2019-10-17 14:10:16 -07:00
Chinmay Garde
86e3ebb748
Allow embedders to specify arbitrary data to the isolate on launch. (#13047)
Since this is currently only meant to be used by the embedding internally, the setter in Objective-C is only exposed via the FlutterDartProject private class extension. Unit tests have been added to the shell_unittests harness.

Fixes https://github.com/flutter/flutter/issues/37641
2019-10-10 12:31:14 -07:00
Chris Yang
0d59c9ec54
Add onUnregistered callback in 'Texture' and 'FlutterTexture' (#12695)
Texture unregistration is finished on the GPU thread. The FlutterTexture implementation might not know when it is finished which leads to a race condition. Adding this callback so the FlutterTexture is aware of end of the unregistration process.
2019-10-08 12:45:57 -07:00
Jonah Williams
6f5eb1332f
Add support for JIT release mode (#12446) 2019-09-27 11:20:54 -07:00
chunhtai
aadd5a346b
Add system font change listener for windows (#12276)
* Add windows font change logic

* update

* fix comment
2019-09-23 13:23:46 -07:00
Chinmay Garde
b7d03138ed
Remove deprecated ThreadTest::GetThreadTaskRunner and use the newer CreateNewThread API. (#11395)
We will end up creating fewer threads in tests.
2019-08-23 12:21:46 -07:00
Shi-Hao Hong
014ab76ad0
Pass Android Q insets.systemGestureInsets to Window (#10413)
* Pass Android Q system gesture inset information from insets.systemGestureInsets to Window.systemGestureInsets
2019-08-16 13:42:56 -04:00
Chinmay Garde
0c42c516d5
Add a test for creating images from bytes. (#10799) 2019-08-08 21:46:55 -07:00
Chinmay Garde
9c9f73e183
Fix threading and re-enable resource cache shell unit-tests. (#10636)
The rasterizer may only be accessed safely on the GPU task runner. The test was accessing the same on a non-engine known task runner instead (i.e the tests main task runner).

Crashes previously reproducible on all platforms with the following filters: `--gtest_filter="*ShellTest.SetResourceCacheSize*" --gtest_repeat=-1 --gtest_shuffle --gtest_random_seed=1988` at run ~400.

Fixes https://github.com/flutter/flutter/issues/37629
2019-08-05 12:47:30 -07:00
Dan Field
2ccfd9e562
skip flaky tests (#10633) 2019-08-05 10:22:43 -07:00
Dan Field
960501721b
Reland Skia Caching improvements (#10434) 2019-08-02 19:31:57 -07:00
gaaclarke
9776043ea5
Synchronize main thread and gpu thread for first render frame (#9506)
Got rid of the black frame by synchronizing the main thread with the
gpu thread to make sure a frame is rendered before presenting the
view.
2019-07-10 13:14:07 -07:00
liyuqian
a184037971
Send timings of the first frame without batching (#9424)
For https://github.com/flutter/flutter/issues/34867

Test added:
* ReportTimingsIsCalledImmediatelyAfterTheFirstFrame
2019-06-24 12:40:38 -07:00
Jason Simmons
7a5ec8d792
Remove build flags for dynamic patching (#9394) 2019-06-20 15:25:04 -07:00
liyuqian
92cb11d075
Fix test name typo (#9362)
Had change locally but forgot to `git commit -a` before `git push`...
2019-06-18 12:38:26 -07:00
liyuqian
de350c4cbb
Report timings faster (100ms) in profile/debug (#9287)
This should satisfy the low-latency need of DevTools.

Test added:
* ReportTimingsIsCalledSoonerInNonReleaseMode
* ReportTimingsIsCalledLaterInReleaseMode
2019-06-11 16:51:20 -07:00
Chinmay Garde
3e9ffe1137
Whitelist the —enable_mirrors flag to fix regression in existing embedder. (#9266) 2019-06-11 10:09:16 -07:00
Ben Konyi
99240b7ad6
Remove unnecessary whitelisted flags for --dart-flags (#9233) 2019-06-07 14:43:43 -07:00
liyuqian
9f088c65ee
Add onReportTimings and FrameRasterizedCallback API (#8983)
Using it, a Flutter app can monitor missing frames in the release mode, and a custom Flutter runner (e.g., Fuchsia) can add a custom FrameRasterizedCallback.

Related issues:
https://github.com/flutter/flutter/issues/26154
https://github.com/flutter/flutter/issues/31444
https://github.com/flutter/flutter/issues/32447

Need review as soon as possible so we can merge this before the end of May to catch the milestone.

Tests added:
* NoNeedToReportTimingsByDefault
* NeedsReportTimingsIsSetWithCallback
* ReportTimingsIsCalled
* FrameRasterizedCallbackIsCalled
* FrameTimingSetsAndGetsProperly
* onReportTimings preserves callback zone
* FrameTiming.toString has the correct format

This will need a manual engine roll as the TestWindow defined in the framework needs to implement onReportTimings.
2019-06-06 10:42:48 -07:00
Ben Konyi
12f48f7601
Allow for whitelisted flags to be passed to the Dart VM (#9148)
* Allow for whitelisted flags to be passed to the Dart VM

Fixed part of https://github.com/flutter/flutter/issues/32176
2019-06-04 14:51:29 -07:00
Chinmay Garde
2e4f0a4a72
Put the testing lib in the flutter namespace. (#8661) 2019-04-20 20:42:46 -07:00
Chinmay Garde
1239df96aa
Allow native bindings in secondary isolates. (#8658)
The callbacks can be wired in via the Settings object. Both runtime and shell unit-tests have been patched to test this.
2019-04-19 17:36:36 -07:00
Chinmay Garde
57f8abb73f
Avoid leaking the VM in the shell unittests and assert VM state in existing tests. (#8628) 2019-04-18 11:32:33 -07:00
Chinmay Garde
39e1d00f39
Remove redundant specification of the |flutter| namespace in the engine. (#8523) 2019-04-09 17:50:06 -07:00
Chinmay Garde
56052c70af
Rename the shell namespace to flutter. (#8520) 2019-04-09 17:10:46 -07:00
Chinmay Garde
eec74e5c92
Rename the blink namespace to flutter. (#8517)
Some components in the Flutter engine were derived from the forked blink codebase. While the forked components have either been removed or rewritten, the use of the blink namespace has mostly (and inconsistently) remained. This renames the blink namesapce to flutter for consistency. There are no functional changes in this patch.
2019-04-09 12:44:42 -07:00
Chinmay Garde
612abee90b
Wire up support for Dart fixtures in shell_unittests. (#8497) 2019-04-08 15:36:07 -07:00
Amir Hardon
629072277d
Merge only gpu and platform threads for platform views, fix deadlock. (#8045)
The reason we didn't merge just the gpu and platform threads from the get go was a deadlock in Shell:OnPlatformViewCreated and Shell:OnPlatformViewDestroyed.

The deadlock was caused by the platform thread starting a thread-hopping flow that ends ends up with the gpu thread releasing a latch that the platform thread is waiting on just after starting the cross-thread dance.
If the platform and gpu threads are the same, that last task that is posted to the gpu thread will never get executed as the gpu/platform thread is blocked on a latch.

This works around the deadlock by having a special case in the code for the scenario where the gpu and platform threads are the same.

Fixes: flutter/flutter#23974
2019-03-18 14:13:30 -07:00
Brian Osman
50ddc3712f
Remove SkColorSpaceXformCanvas, use color-managed SkSurfaces instead (#7548)
Behavior (visual) changes should be very minor. Things that are to be expected:
* A few things were not color managed correctly by the transform canvas (color emoji, some color filters). Those will be handled correctly with the tagged surfaces (although we're always transforming to sRGB, so nothing should change until we target a wider gamut).
* Image filtering will happen in the source color space, rather than the destination. Very minor.
* The transform canvas did caching of images in the destination color space. Now, the conversion happens at draw time. If there are performance issues, images can be pre-converted to the destination with makeColorSpace().
2019-01-22 15:34:51 -05:00
Michael Goderbauer
70a1106b50
Unify copyright lines (#6757) 2018-11-07 12:24:35 -08:00
Chinmay Garde
10f9cab4c5
Ensure that the platform view is created and destroyed when running the shell unittests. (#6560) 2018-10-16 14:30:19 -07:00
Chinmay Garde
9f8285ac6c
Remove all dependencies on Garnet. (#5869) 2018-07-26 12:49:34 -07:00