This adds support to PlatformViewLayer for handling hover events. Prior
to this, PlatformViewLayers only supported events forwarded by the
gesture recognizers associated with the PlatformViewRenderBox. Hover
events don't participate in gesture recognition and as such are dropped
in GestureBinding. That said, hover event processing in platform views
is expected for desktop and other platforms with hover event support.
This adds support for passing an optional MouseTrackerAnnotation to
PlatformViewLayer. PlatformViewRenderBox populates this with a mouse
tracker annotation that forwards hover events to
PlatformViewController.dispatchPointerEvent() for handling by users.
This normalizes all of the "See also" blocks in comments so that they conform in style.
They all look like this now:
/// See also:
///
/// * [MyFavoriteWidget], because it's cool.
class Foo {}
I removed some useless "See also" blocks, and added commentary to ones that were just "bare" references.
This is my penance for adding so many bullets that are "-" instead of "*". :-)
* Update project.pbxproj files to say Flutter rather than Chromium
Also, the templates now have an empty organization so that we don't cause people to give their apps a Flutter copyright.
* Update the copyright notice checker to require a standard notice on all files
* Update copyrights on Dart files. (This was a mechanical commit.)
* Fix weird license headers on Dart files that deviate from our conventions; relicense Shrine.
Some were already marked "The Flutter Authors", not clear why. Their
dates have been normalized. Some were missing the blank line after the
license. Some were randomly different in trivial ways for no apparent
reason (e.g. missing the trailing period).
* Clean up the copyrights in non-Dart files. (Manual edits.)
Also, make sure templates don't have copyrights.
* Fix some more ORGANIZATIONNAMEs
* Add structured errors in Animations, TabView, ChangeNotifier
* Add structured error on MaterialPageRoute, BoxBorder, DecorationImagePainter, TextSpan
* Add structured errors in Debug
* Fix test errors
* Add structured errors in Scaffold and Stepper
* Add structured errors in part of Rendering Layer
* Fix failing test due to FloatingPoint precision
* Fix failing tests due to precision error and not using final
* Fix failing test due to floating precision error with RegEx instead
* Add structured error in CustomLayout and increase test coverage
* Add structured error & its test in ListBody
* Add structured error in ProxyBox and increase test coverage
* Add structured error message in Viewport
* Fix styles and add more assertions on ErrorHint and DiagnosticProperty
* Add structured error in scheduler/binding and scheduler/ticker
Signed-off-by: Albertus Angga Raharja <albertusangga@google.com>
* Add structured error in AssetBundle and TextInput
Signed-off-by: Albertus Angga Raharja <albertusangga@google.com>
* Add structured errors in several widgets #1
Signed-off-by: Albertus Angga Raharja <albertusangga@google.com>
* Remove unused import
Signed-off-by: Albertus Angga Raharja <albertusangga@google.com>
* Add assertions on hint messages
Signed-off-by: Albertus Angga Raharja <albertusangga@google.com>
* Fix catch spacing
Signed-off-by: Albertus Angga Raharja <albertusangga@google.com>
* Add structured error in several widgets part 2 and increase code coverage
Signed-off-by: Albertus Angga Raharja <albertusangga@google.com>
* Add structured error in flutter_test/widget_tester
* Fix floating precision accuracy by using RegExp
Signed-off-by: Albertus Angga Raharja <albertusangga@google.com>
* Remove todo to add tests in Scaffold showBottomSheet
Signed-off-by: Albertus Angga Raharja <albertusangga@google.com>
* Fix reviews by indenting lines and fixing the assertion orders
Signed-off-by: Albertus Angga Raharja <albertusangga@google.com>
* Fix failing tests due to renaming class
Signed-off-by: Albertus Angga Raharja <albertusangga@google.com>
* Try skipping the NetworkBundleTest
Signed-off-by: Albertus Angga Raharja <albertusangga@google.com>
* Remove leading space in material/debug error hint
Signed-off-by: Albertus Angga Raharja <albertusangga@google.com>
This re-implements keyboard text selection so that it will work on platforms other than Android (e.g. macOS, Linux, etc.).
Also, fixed a number of bugs in editing selection via a hardware keyboard (unable to select backwards, incorrect conversion to ASCII when cutting to clipboard, lack of support for CTRL-SHIFT-ARROW word selection, etc.).
Did not address the keyboard locale issues that remain, or add platform specific switches for the bindings. All that will need some more design work before implementing them.
Related Issues
Fixes#31951
Teach Layer and its implementations, RenderObject and its implementations, and PaintingContext to reuse engine layers. The idea is that a concrete RenderObject creates a Layer and holds on to it as long as it needs it (i.e. when it is composited, and the layer type does not change). In return, each Layer object holds on to an EngineLayer and reports it to the engine via addRetained and oldLayer. This allows the Web engine to reuse DOM elements across frames. Without it, each frame drops all previously rendered HTML and regenerates it from scratch.
* Take growth direction into account when computing value for getOffsetForReveal in AxisDirection.right and .up conditions.
* Add alignment 1.0 test to left - reverse growth
* Add Reverse List showOnScreen test
* Formatting fix.
getTransformTo now includes ancestor in the transform it returns, except
for if ancestor is the root view, ensuring that the transform remains in
logical pixel space.