Changed MergableMaterial to animated between states that have dividers
and those that don't in order not to have dividers that appear
unanimatedly. Fixes#5847.
Previously, pumpWidget() would do a partial pump (it didn't trigger
Ticker callbacks or post-frame callbacks), and pump() would do a full
pump. This patch brings them closer together. It also makes runApp run a
full actual frame, rather than skipping the transient callback part of
the frame logic. Having "half-frames" in the system was confusing and
could lead to bugs where code expecting to run before the next layout
pass didn't because a "half-frame" ran first.
Also, make Tickers start ticking in the frame that they were started in,
if they were started during a frame. This means we no longer spin a
frame for t=0, we jump straight to the first actual frame.
Other changes in this patch:
* rename WidgetsBinding._runApp to WidgetsBinding.attachRootWidget, so
that tests can use it to more accurately mock out runApp.
* allow loadStructuredData to return synchronously.
* make handleBeginFrame handle not being given a time stamp.
* make DataPipeImageProvider.loadAsync protected (rather than private),
and document it. There wasn't really a reason for it to be private.
* fix ImageConfiguration.toString.
* introduce debugPrintBuildScope and debugPrintScheduleBuildForStacks,
which can help debug problems with widgets getting marked as dirty but
not cleaned.
* make debugPrintRebuildDirtyWidgets say "Building" the first time and
"Rebuilding" the second, to make it clearer when a widget is first
created. This makes debugging widget lifecycle issues much easier.
* make debugDumpApp more resilient.
* debugPrintStack now takes a label that is printed before the stack.
* improve the banner shown for debugPrintBeginFrameBanner.
* various and sundry documentation fixes
Added ExpansionPanel and ExpansionPanelList. The implementation
is based on the Material design spec, without enforcing every
facet of it, leaving the developer using this the liberty to
enforced it lower down the widget tree. This decision was made
based on the argument that implementing more of the spec would
reduce flexibility to a point where some design would not be
implementable with this widget anymore.
Changed the ExpandIcon constructor to take a default expansion state.
If the widget gets rebuilt with a different expansion value, the
animation will trigger but the callback will not.
Using IconButton inside of a bigger Material before would result
in having a hit box as large as the whole Material. This commit
constrains the size of the hit box and splashes to the default
diameter of a splash.
Instead of a PNG, the Flutter gallery widget is now drawn in code.
There's now a FlutterLogoDecoration class that paints the flutter logo
anywhere you can use a Decoration (e.g. AnimatedContainer).
There's now a FlutterLogo class that honors the IconTheme.
The About dialog box API now takes a Widget for the applicationIcon,
instead of an ImageProvider. It uses IconTheme to make the icon the
right size instead of using an Image widget.
Add padding, duration, and curve properties to the DrawerHeader.
Make the child of a DrawerHeader optional.
Clean up UserAccuntsDrawerHeader a bit.
Add some useful properties and methods to EdgeInsets.
Add some debug logic to RenderDecoratedBox to catch unpaired
save/restore calls when possible.
Make GestureDetector fill its parent if it has no children. Fixes
https://github.com/flutter/flutter/issues/5380
* Added return value to a onNotification callback.
The LayoutChangedNotification callback was missing a return value.
This commit changes it to return true and stop notification from
bubbling up the tree.
* Changed _RenderInkFeatures to use fresh clip box.
Since it wasn't using the most current value of the RenderBox's
size, _RenderInkFeatures was rendering splashes incorrectly when
the underlying Material size was animating. This commit changes
the clip reference to use the size of the Renderbox instead of
the size method in order to get the newest value.
Previously we would rebuild every route on the second animation frame to
rejigger the offstage bit and the animations. Now we build the page once and
update the offstage bit in place and update the animations using
ProxyAnimations.
Fundamentally the core problem was that we were not saying how wide a
date picker should be. It should be 330 pixels, if I'm measuring the
spec's mocks correctly.
Removed old Stack layout and added a simple-to-extend interface for the
new drawer header. Also added a specialized UserAccountsDrawerHeader
consistent with Material Design guidelines.
In order to have an efficient way to display clipped avatars,
backgroundImage was added inside of the container's BoxDecoration.
Fixes#4964. This commit also fixes#4567 where the radius property
actually sets the diamater.
We were stacking up two dismiss timers. Now we don't start a new timer
if we've already got one. Also, fix an animation leak caught by the
test.
Fixes#4640
Rather than requiring the developer to specify a full Decoration, we now
just take an ImageProvider for the thumb image. Also, fix
ImageFit.scaleDown to actually work.
Fixes#4571Fixes#4673
* Change how navigator prevents redundant operations
Instead of requiring transactions, we now cancel all active pointers that are
interacting with the navigator and absorb future pointers until we get a chance
to build. This approach isn't perfect (e.g., events that trigger off the
cancelled pointers could still interact with the navigator), but it should be
better than the current transaction-based approach.
Fixes#4716
* Remove openTransaction
* test
* fixup
Anywhere that accepted IconData now accepts either an Icon or an
ImageIcon.
Places that used to take an IconData in an `icon` argument, notably
IconButton and DrawerItem, now take a Widget in that slot. You can wrap
the value that used to be passed in in an Icon constructor to get the
same result.
Icon itself now takes the icon as a positional argument, for brevity.
ThemeData now has an iconTheme as well as a primaryIconTheme, the same
way it has had a textTheme and primaryTextTheme for a while.
IconTheme.of() always returns a value now (though that value itself may
have nulls in it). It defaults to the ThemeData.iconTheme.
IconThemeData.fallback() is a new method that returns an icon theme data
structure with all fields filled in.
IconTheme.merge() is a new constructor that takes a context and creates
a widget that mixes in the new values with the inherited values.
Most places that introduced an IconTheme widget now use IconTheme.merge.
IconThemeData.merge and IconThemeData.copyWith act in a way analogous to
the similarly-named members of TextStyle.
ImageIcon is introduced. It acts like Icon but takes an ImageProvider
instead of an IconData.
Also: Fix the analyzer to actually check the stocks app.
Turns out we weren't managing focus correct between navigator routes because we
were missing a Focus widget above the routes. However, adding this widget
caused us to explode at startup because the initial route was trying to move
focus during the build phase.
This patch teaches Focus to have an initiallyFocusedScope, which can be use to
initialize the child focus scope.
Fixes#4065
Overview
========
This patch refactors images to achieve the following goals:
* it allows references to unresolved assets to be passed
around (previously, almost every layer of the system had to know about
whether an image came from an asset bundle or the network or
elsewhere, and had to manually interact with the image cache).
* it allows decorations to use the same API for declaring images as the
widget tree.
It requires some minor changes to call sites that use images, as
discussed below.
Widgets
-------
Change this:
```dart
child: new AssetImage(
name: 'my_asset.png',
...
)
```
...to this:
```dart
child: new Image(
image: new AssetImage('my_asset.png'),
...
)
```
Decorations
-----------
Change this:
```dart
child: new DecoratedBox(
decoration: new BoxDecoration(
backgroundImage: new BackgroundImage(
image: DefaultAssetBundle.of(context).loadImage('my_asset.png'),
...
),
...
),
child: ...
)
```
...to this:
```dart
child: new DecoratedBox(
decoration: new BoxDecoration(
backgroundImage: new BackgroundImage(
image: new AssetImage('my_asset.png'),
...
),
...
),
child: ...
)
```
DETAILED CHANGE LOG
===================
The following APIs have been replaced in this patch:
* The `AssetImage` and `NetworkImage` widgets have been split in two,
with identically-named `ImageProvider` subclasses providing the
image-loading logic, and a single `Image` widget providing all the
widget tree logic.
* `ImageResource` is now `ImageStream`. Rather than configuring it with
a `Future<ImageInfo>`, you complete it with an `ImageStreamCompleter`.
* `ImageCache.load` and `ImageCache.loadProvider` are replaced by
`ImageCache.putIfAbsent`.
The following APIs have changed in this patch:
* `ImageCache` works in terms of arbitrary keys and caches
`ImageStreamCompleter` objects using those keys. With the new model,
you should never need to interact with the cache directly.
* `Decoration` can now be `const`. The state has moved to the
`BoxPainter` class. Instead of a list of listeners, there's now just a
single callback and a `dispose()` method on the painter. The callback
is passed in to the `createBoxPainter()` method. When invoked, you
should repaint the painter.
The following new APIs are introduced:
* `AssetBundle.loadStructuredData`.
* `SynchronousFuture`, a variant of `Future` that calls the `then`
callback synchronously. This enables the asynchronous and
synchronous (in-the-cache) code paths to look identical yet for the
latter to avoid returning to the event loop mid-paint.
* `ExactAssetImage`, a variant of `AssetImage` that doesn't do anything clever.
* `ImageConfiguration`, a class that describes parameters that configure
the `AssetImage` resolver.
The following APIs are entirely removed by this patch:
* `AssetBundle.loadImage` is gone. Use an `AssetImage` instead.
* `AssetVendor` is gone. `AssetImage` handles everything `AssetVendor`
used to handle.
* `RawImageResource` and `AsyncImage` are gone.
The following code-level changes are performed:
* `Image`, which replaces `AsyncImage`, `NetworkImage`, `AssetImage`,
and `RawResourceImage`, lives in `image.dart`.
* `DecoratedBox` and `Container` live in their own file now,
`container.dart` (they reference `image.dart`).
DIRECTIONS FOR FUTURE RESEARCH
==============================
* The `ImageConfiguration` fields are mostly aspirational. Right now
only `devicePixelRatio` and `bundle` are implemented. `locale` isn't
even plumbed through, it will require work on the localisation logic.
* We should go through and make `BoxDecoration`, `AssetImage`, and
`NetworkImage` objects `const` where possible.
* This patch makes supporting animated GIFs much easier.
* This patch makes it possible to create an abstract concept of an
"Icon" that could be either an image or a font-based glyph (using
`IconData` or similar). (see
https://github.com/flutter/flutter/issues/4494)
RELATED ISSUES
==============
Fixes https://github.com/flutter/flutter/issues/4500
Fixes https://github.com/flutter/flutter/issues/4495
Obsoletes https://github.com/flutter/flutter/issues/4496
We now use the `@required` annotation to encourage developers to
explicitly set onPressed and onChanged callbacks to null when that would
disable the widget.
Fixes#287