109 Commits

Author SHA1 Message Date
Dan Field
89eeaf461e Engine::Run returns enum: success, failure, or isolate already running (flutter/engine#6324)
* If isolate is already running, return true

* Use shell::Engine::RunStatus as result of Engine::Run
2018-09-24 18:01:22 -04:00
Ryan Macnak
a6d25b895c Reapply "Some cleanups enabled by removing support for Dart 1" (flutter/engine#6250)
Following fixes in dart-lang/sdk@91cbb57cd5
2018-09-14 09:36:13 -07:00
Michael Goderbauer
d6ba11b0c1 Revert "Reapply "Some cleanups enabled by removing support for Dart 1" (#6216)" (flutter/engine#6232)
This reverts commit 88aac222998fac4a7c0e57e99c48feacefc92aa6.
2018-09-12 12:07:20 +02:00
Ryan Macnak
88aac22299 Reapply "Some cleanups enabled by removing support for Dart 1." (flutter/engine#6216)
- Add missing Dart 2 flags to gen_snapshot invocation.
 - Disable brittle service test.
2018-09-10 17:03:54 -07:00
Ryan Macnak
75e10e3845 Revert "Some cleanups enabled by removing support for Dart. (#5621)" (flutter/engine#6205)
This reverts commit e05d573589bded526e9acf44128e35151d142b7e.
2018-09-07 17:39:51 -07:00
Ryan Macnak
e05d573589 Some cleanups enabled by removing support for Dart. (flutter/engine#5621)
- Switch core snapshot to Dart 2 and remove support for loading platform.dill.
 - Remove support for loading script snapshots.
 - Remove support for loading source.
 - Remove settings and fix names to reflect the above.
 - Remove support for loading the service isolate from source.
2018-09-07 15:44:46 -07:00
Chinmay Garde
d9d6c2e825 Remove unused argument on Animator, Engine and PlatformView delegates. (flutter/engine#6007)
When these delegate methods were initially added, it was expected that a single
shell would be able to own mutliple platform views, engines and animators. This
plan was abandoned in favor of creating multiple shells with their own platform
views, engines, etc.. The arguments were meant to ease the disambiguate the
instances of the variaous objects managed by the shell. This is no longer
necessary.
2018-08-13 16:16:10 -07:00
amirh
3cc77fae93 Flush all embedded Android views on hot restart. (flutter/engine#5929)
* Flush all embedded Android view on hot restart.

Adds an OnEngineRestarted method to PlatformView, this is currently only
implemented for Android where we need to use it for embedded views.

* review comments followup

* rename to OnPreEngineRestart, call before Clone
2018-08-03 08:54:12 -07:00
Jonah Williams
3a3f6ca0ee Initial support for more finely-grained a11y features on Window (flutter/engine#5901) 2018-07-31 18:18:19 -07:00
Chinmay Garde
6ab2c166fd Remove all dependencies on Garnet. (flutter/engine#5869) 2018-07-26 12:49:34 -07:00
Chinmay Garde
62289623fc Remove //flutter/glue and use FML directly. (flutter/engine#5862) 2018-07-25 13:20:48 -07:00
Jason Simmons
ebbdba1aea Migrate to a standalone Tonic repository separated from Topaz (flutter/engine#5817) 2018-07-23 11:49:35 -07:00
Jonah Williams
c8516387e2 Revert rollback of "add assistiveTechnologyEnabled to window" (flutter/engine#5750) 2018-07-16 09:04:20 -07:00
Jonah Williams
b07e9faa35 Revert "Add assistiveTechnologyEnabled flag to window" (flutter/engine#5746)
Reverts flutter/engine#5740
2018-07-13 15:55:49 -07:00
Jonah Williams
71e01bf548 Add assistiveTechnologyEnabled flag to window (flutter/engine#5740) 2018-07-13 13:47:31 -07:00
Ben Konyi
9cec23702e Background Execution Implementation for iOS (flutter/engine#5539) 2018-07-13 10:55:24 -07:00
Jonah Williams
5bf14b1e4d Custom accessibility (local context) action support for iOS and Android. (flutter/engine#5597) 2018-07-11 10:27:50 -07:00
Ryan Macnak
e8df7055bc Replace AssetResolver GetAsBuffer with GetAsMapping. (flutter/engine#5546)
Toward no-copy loading of kernel.
2018-06-19 14:24:19 -07:00
Jason Simmons
97cf68d6c8 Lazily load fonts that are embedded within the application (flutter/engine#5533)
Previously the engine would load all embedded fonts listed in the app's
font manifest during startup.  This change creates a Skia font manager that
is backed by the engine's AssetManager and can load embedded font assets
on demand.
2018-06-14 16:13:56 -07:00
Jason Simmons
3877686f88 Maintain a FontCollection for each engine instance instead of a process-wide singleton (flutter/engine#5521) 2018-06-13 14:28:21 -07:00
Ben Konyi
a3b839a0bf IsolateNameServer reland (flutter/engine#5519)
* Reland "Added IsolateNameServer functionality (#5410)"

This reverts commit 1598c7ad7b830b298647c17a0c85f3648f6b737d.

* Fixed issue with isolate_name_server_test which caused test to timeout

* Disabled thread_annotations on Android as they aren't supported in the
NDK headers for std::mutex. Readded thread annotations to
IsolateNameServer.
2018-06-13 11:57:10 -07:00
Ben Konyi
1598c7ad7b Revert "Added IsolateNameServer functionality (#5410)" (flutter/engine#5516)
This reverts commit 851868ef29597ca8711f2de2e759069e26930c7d.
2018-06-12 17:03:13 -07:00
Ben Konyi
851868ef29 Added IsolateNameServer functionality (flutter/engine#5410)
* Added IsolateNameServer functionality, which allows for the association
of string names with isolate SendPort ids that can be used to establish
inter-isolate communications.
2018-06-12 15:50:48 -07:00
Chinmay Garde
5b5db4f2fc Allow embedders to specify a custom advisory URI and entrypoint. (flutter/engine#5408)
The Fuchsia embedder wants to specify the application name in the field for the advisory URI. This allows embedders to specify whatever they want.
2018-05-29 15:10:12 -07:00
Ryan Macnak
e94cb4f2f9 [fuchsia] Plumbing for sharing between AOT snapshots. (flutter/engine#5351) 2018-05-24 13:24:14 -07:00
Chinmay Garde
1718f9b935 Break the FXL from flutter/assets. (flutter/engine#5316) 2018-05-18 17:04:36 -07:00
Chinmay Garde
f89c3f3ed1 Terminate the engine immediately if there are isolate launch errors. (flutter/engine#5244) 2018-05-11 18:32:35 -07:00
Jason Simmons
67381c0c35 Remove Blink code (flutter/engine#5218)
Fixes https://github.com/flutter/flutter/issues/12212
2018-05-10 15:57:29 -07:00
Chinmay Garde
1add7581f0 Allow explicit specification of the isolate snapshot. (flutter/engine#5193)
The mobile shells all use the same isolate snapshot. This is also the snapshot used by the service isolate. This works towards a world where the isolate snapshot is no longer a member variable of the DartVM instance. Instead, all snapshots must be specified in the run configuration. For now, the new `Shell::Create` overload will only be used by Fuchsia till I refactor `dart_vm.cc`.

There are no API updates to the mobile shells.
2018-05-07 17:28:31 -07:00
Chinmay Garde
3028fb7777 Simplify weak pointer factories and allow vending weak pointers on multiple threads. (flutter/engine#5029) 2018-04-18 11:07:16 -07:00
Chinmay Garde
e45e1c17b2 Don't send platform messages to isolates that are not running. (flutter/engine#5031)
Isolates may be launched and awaiting snapshot association. We don't
want to send such isolates any messages before their "main" method is
called. In such cases, the engine may intercept and store certain
launch specific information.
2018-04-17 17:10:17 -07:00
Chinmay Garde
82c5c8feda Re-land "Support multiple shells in a single process. (#4932)" (flutter/engine#4998)
* Re-land "Support multiple shells in a single process. (#4932)"

This reverts commit a9dd1abd80f9c5148c74d606302171fa260365ca.
2018-04-13 13:48:15 -07:00
Vyacheslav Egorov
a9dd1abd80 Revert "Re-land "Support multiple shells in a single process. (#4932)" (#4977)" (flutter/engine#4981)
This reverts commit e27940623b550f50fece0740ea3d6e9cb259fdae.
2018-04-12 18:28:55 +02:00
Chinmay Garde
e27940623b Re-land "Support multiple shells in a single process. (#4932)" (flutter/engine#4977)
This reverts commit a1befb4f3090141d738fc2b801e5454d96047121.
2018-04-11 15:41:23 -07:00
Chinmay Garde
a1befb4f30 Revert "Support multiple shells in a single process. (#4932)" (flutter/engine#4964)
This reverts commit 077d29581c35a08a076c5aeb5186855975756b55.
2018-04-10 15:28:43 -07:00
Chinmay Garde
077d29581c Support multiple shells in a single process. (flutter/engine#4932)
* Support multiple shells in a single process.

The Flutter Engine currently works by initializing a singleton shell
instance. This shell has to be created on the platform thread. The shell
is responsible for creating the 3 main threads used by Flutter (UI, IO,
GPU) as well as initializing the Dart VM. The shell, references to task
runners of the main threads as well as all snapshots used for VM
initialization are stored in singleton objects. The Flutter shell only
creates the threads, rasterizers, contexts, etc. to fully support a
single Flutter application. Current support for multiple Flutter
applications is achieved by making multiple applications share the same
resources (via the platform views mechanism).

This scheme has the following limitations:

* The shell is a singleton and there is no way to tear it down. Once you
  run a Flutter application in a process, all resources managed by it
  will remain referenced till process termination.
* The threads on which the shell performs its operations are all
  singletons. These threads are never torn down and multiple Flutter
  applications (if present) have to compete with one another on these
  threads.
* Resources referenced by the Dart VM are leaked because the VM isn't
  shutdown even when there are no more Flutter views.
* The shell as a target does not compile on Fuchsia. The Fuchsia content
  handler uses specific dependencies of the shell to rebuild all the
  shell dependencies on its own. This leads to differences in frame
  scheduling, VM setup, service protocol endpoint setup, tracing, etc..
  Fuchsia is very much a second class citizen in this world.
* Since threads and message loops are managed by the engine, the engine
  has to know about threading and platform message loop interop on each
  supported platform.

Specific updates in this patch:

* The shell is no longer a singleton and the embedder holds the unique
  reference to the shell.
* Shell setup and teardown is deterministic.
* Threads are no longer managed by the shell. Instead, the shell is
  given a task runner configuration by the embedder.
* Since the shell does not own its threads, the embedder can control
  threads and the message loops operating on these threads. The shell is
  only given references to the task runners that execute tasks on these
  threads.
* The shell only needs task runner references. These references can be
  to the same task runner. So, if the embedder thinks that a particular
  Flutter application would not need all the threads, it can pass
  references to the same task runner. This effectively makes Flutter
  application run in single threaded mode. There are some places in the
  shell that make synchronous calls, these sites have been updated to
  ensure that they don’t deadlock.
* The test runner and the headless Dart code runner are now Flutter
  applications that are effectively single threaded (since they don’t
  have rendering concerns of big-boy Flutter application).
* The embedder has to guarantee that the threads and outlive the shell.
  It is easy for the embedder to make that guarantee because shell
  termination is deterministic.
* The embedder can create as many shell as it wants. Typically it
  creates a shell per Flutter application with its own task runner
  configuration. Most embedders obtain these task runners from threads
  dedicated to the shell. But, it is entirely possible that the embedder
  can obtain these task runners from a thread pool.
* There can only be one Dart VM in the process. The numerous shell
  interact with one another to manage the VM lifecycle. Once the last
  shell goes away, the VM does as well and hence all resources
  associated with the VM are collected.
* The shell as a target can now compile and run on Fuchsia. The current
  content handler has been removed from the Flutter engine source tree
  and a new implementation has been written that uses the new shell
  target.
* Isolate management has been significantly overhauled. There are no
  owning references to Dart isolates within the shell. The VM owns the
  only strong reference to the Dart isolate. The isolate that has window
  bindings is now called the root isolate. Child isolates can now be
  created from the root isolate and their bindings and thread
  configurations are now inherited from the root isolate.
* Terminating the shell terminates its root isolates as well as all the
  isolates spawned by this isolate. This is necessary be shell shutdown
  is deterministic and the embedder is free to collect the threads on
  which the isolates execute their tasks (and listen for mircrotasks
  flushes on).
* Launching the root isolate is now significantly overhauled. The shell
  side (non-owning) reference to an isolate is now a little state
  machine and illegal state transitions should be impossible (barring
  construction issues). This is the only way to manage Dart isolates in
  the shell (the shell does not use the C API is dart_api.h anymore).
* Once an isolate is launched, it must be prepared (and hence move to
  the ready phase) by associating a snapshot with the same. This
  snapshot can either be a precompiled snapshot, kernel snapshot, script
  snapshot or source file. Depending on the kind of data specified as a
  snapshot as well as the capabilities of the VM running in the process,
  isolate preparation can fail preparation with the right message.
* Asset management has been significantly overhauled. All asset
  resolution goes through an abstract asset resolver interface. An asset
  manager implements this interface and manages one or more child asset
  resolvers. These asset resolvers typically resolve assets from
  directories, ZIP files (legacy FLX assets if provided), APK bundles,
  FDIO namespaces, etc…
* Each launch of the shell requires a separate and fully configured
  asset resolver. This is necessary because launching isolates for the
  engine may require resolving snapshots as assets from the asset
  resolver. Asset resolvers can be shared by multiple launch instances
  in multiple shells and need to be thread safe.
* References to the command line object have been removed from the
  shell. Instead, the shell only takes a settings object that may be
  configured from the command line. This makes it easy for embedders and
  platforms that don’t have a command line (Fuchsia) to configure the
  shell. Consequently, there is only one spot where the various switches
  are read from the command line (by the embedder and not the shell) to
  form the settings object.
* All platform now respect the log tag (this was done only by Android
  till now) and each shell instance have its own log tag. This makes
  logs from multiple Flutter application in the same process (mainly
  Fuchsia) more easily decipherable.
* The per shell IO task runner now has a new component that is
  unfortunately named the IOManager. This component manages the IO
  GrContext (used for asynchronous texture uploads) that cooperates with
  the GrContext on the GPU task runner associated with the shell. The
  IOManager is also responsible for flushing tasks that collect Skia
  objects that reference GPU resources during deterministic shell
  shutdown.
* The embedder now has to be careful to only enable Blink on a single
  instance of the shell. Launching the legacy text layout and rendering
  engine multiple times is will trip assertions. The entirety of this
  runtime has been separated out into a separate object and can be
  removed in one go when the migration to libtxt is complete.
* There is a new test target for the various C++ objects that the shell
  uses to interact with the Dart VM (the shell no longer use the C API
  in dart_api.h). This allows engine developers to test VM/Isolate
  initialization and teardown without having the setup a full shell
  instance.
* There is a new test target for the testing a single shell instances
  without having to configure and launch an entire VM and associated
  root isolate.
* Mac, Linux & Windows used to have different target that created the
  flutter_tester referenced by the tool. This has now been converted
  into a single target that compiles on all platforms.
* WeakPointers vended by the fml::WeakPtrFactory(notice the difference
  between the same class in the fxl namespace) add threading checks on
  each use. This is enabled by getting rid of the “re-origination”
  feature of the WeakPtrFactory in the fxl namespace. The side effect of
  this is that all non-thread safe components have to be created, used
  and destroyed on the same thread. Numerous thread safety issues were
  caught by this extra assertion and have now been fixed.
  * Glossary of components that are only safe on a specific thread (and
    have the fml variants of the WeakPtrFactory):
    * Platform Thread: Shell
    * UI Thread: Engine, RuntimeDelegate, DartIsolate, Animator
    * GPU Thread: Rasterizer, Surface
    * IO Thread: IOManager

This patch was reviewed in smaller chunks in the following pull
requests. All comments from the pulls requests has been incorporated
into this patch:

* flutter/assets: https://github.com/flutter/engine/pull/4829
* flutter/common: https://github.com/flutter/engine/pull/4830
* flutter/content_handler: https://github.com/flutter/engine/pull/4831
* flutter/flow: https://github.com/flutter/engine/pull/4832
* flutter/fml: https://github.com/flutter/engine/pull/4833
* flutter/lib/snapshot: https://github.com/flutter/engine/pull/4834
* flutter/lib/ui: https://github.com/flutter/engine/pull/4835
* flutter/runtime: https://github.com/flutter/engine/pull/4836
* flutter/shell: https://github.com/flutter/engine/pull/4837
* flutter/synchronization: https://github.com/flutter/engine/pull/4838
* flutter/testing: https://github.com/flutter/engine/pull/4839
2018-04-10 14:57:02 -07:00
Jason Simmons
64c99140bb Support hot and cold reload when using the APK asset provider on Android (flutter/engine#4746)
* deprecate snapshot_override, which is an obsolete predecessor of hot reload
* give the APKAssetProvider to the engine in the initial call to RunBundle
* later calls to Engine::RunBundleAndSource or Engine::SetAssetBundlePath
  will replace the APK asset provider with a DirectoryAssetBundle that uses
  the newly pushed assets
2018-03-06 10:40:19 -08:00
Sarah Zakarias
9f5ad5fd1e Read assets out of APK on Android (flutter/engine#4742) 2018-03-05 14:09:45 +01:00
Yegor
7df584d855 iOS a11y text entry (~70% of it) (flutter/engine#4575)
* implement iOS text field editing in a11y mode

* address Chinmay's comments

* replace node in child list when changing type
2018-02-05 15:14:13 -08:00
Alexander Aprelev
a4ae031706 This adds RPC call to set asset path. (flutter/engine#4323)
* This adds rpc call to simply set asset path.

This is needed when doing hot reload to pick up updated assets.

* Move asset_directory fetch for after view_id. Clean up return. Fix formatting.

* Add SetAssetBundlePath methods implementations for mac and ios

* Fix mac mm

* Fix formatting

* Merge and use nullptr
2018-01-04 09:48:01 -08:00
Zachary Anderson
5d14a2a64f Revert "Ensure language and country codes are not empty" (flutter/engine#4494) 2017-12-22 15:00:42 -08:00
Zachary Anderson
76a8903f01 Ensure language and country codes are not empty (flutter/engine#4492) 2017-12-22 10:09:02 -08:00
Sarah Zakarias
aedb6d58e5 Read platform kernel blob from asset directory instead of FLX (flutter/engine#4471) 2017-12-18 13:15:01 +01:00
Sarah Zakarias
d8a79eacf9 Select fonts from asset directory instead of FLX (flutter/engine#4464) 2017-12-18 09:01:56 +01:00
Ryan Macnak
dc5714d32b Fix spawnFunction on iOS in debug mode. (flutter/engine#4467)
Issue flutter/flutter#12939
2017-12-15 16:11:09 -08:00
Sarah Zakarias
5b8c89eaf0 Handle Flutter assets outside FLX (flutter/engine#4343) 2017-12-13 10:55:24 +01:00
Michael Goderbauer
9e95f34064 Roll forward: Parameters for SemanticActions; a11y text selection (flutter/engine#4452)
Reverts the revert in #4448 with fixes to pass on the bot.

This change will require framework changes in flutter/flutter#13490.
2017-12-12 14:25:45 -08:00
Michael Goderbauer
4cc04bfe16 Revert " Add parameters to SemanticActions; implement extend selection for a11y (#4444)" (flutter/engine#4448)
This reverts commit 4fc00d4735d43ef0ab9504111541928a3c2167ea.
2017-12-12 10:53:15 -08:00
Michael Goderbauer
4fc00d4735 Add parameters to SemanticActions; implement extend selection for a11y (flutter/engine#4444) 2017-12-12 10:06:04 -08:00
Ben Konyi
576964aa79 ifdef'd out unused code on non-Windows platforms (flutter/engine#4408) 2017-11-30 20:04:42 -05:00