5784 Commits

Author SHA1 Message Date
Miguel
1b88c55bc7 [fuchsia] Remove now unnecessary diagnostics directory (flutter/engine#51180)
Inspect is now published using InspectSink and we can get rid of this
directory.

I'm unsure what "debug" and "ctrl" are for so I left them untouched.

Bug: https://g-issues.fuchsia.dev/issues/320785253

## Pre-launch Checklist

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Objective-C, Java style guides].
- [x] I listed at least one issue that this PR fixes in the description
above.
- [x] I added new tests to check the change I am making or feature I am
adding, or the PR is [test-exempt]. See [testing the engine] for
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2024-03-05 03:03:50 +01:00
Gray Mackall
879a9147d9 [Re-land] Remove WindowManager reflection in SingleViewPresentation.java (flutter/engine#50890)
relands https://github.com/flutter/engine/pull/49996

Context b/326363243

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2024-03-04 23:49:38 +00:00
Ian McKellar
0ae34f2e93 [fuchsia] Prepare for @transitional removal (flutter/engine#51185)
Bug: https://fxbug.dev/42078310
2024-03-04 15:44:24 -08:00
Matej Knopp
ac9586994e Reland: [macOS] Use CVDisplayLink to drive repaint (flutter/engine#51126)
This relands the PR reverted in
https://github.com/flutter/engine/pull/51095

Changes since the original PR:
- The macOS embedder does not assume particular clock when calling the
embedder API, but converts CAMediaTime to engine time and back
(`FlutterTimeConverter`)
- `FlutterVSyncWaiter` does not wait for displaylink callback during
warmup frame. This should prevent `timeToFirstFrameRasterizedMicros`
regressions.
- When enforcing frame pacing the raster thread is not blocked. This
should prevent `average_frame_rasterizer_time_millis` regressions.

## Pre-launch Checklist

- [x] I read the [Contributor Guide] and followed the process outlined
there for submitting PRs.
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responsibilities.
- [x] I read and followed the [Flutter Style Guide] and the [C++,
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2024-03-04 21:57:45 +01:00
Dan Field
19296c0ffd Guard against API 22 (flutter/engine#51167)
This was introduced in #51070 - my grepping for `LOLLIPOP` was too aggressive, and apparently the linter didn't catch this. I think it's just a bug in the linter.

Fixes b/327717572, because Google internal tests caught this.
2024-03-04 18:40:19 +00:00
Liam Appelbe
27ca389132 Experimental platform isolates API (flutter/engine#48551)
This is a prototype of the [PlatformIsolate
API](https://github.com/flutter/flutter/issues/136314).

**UPDATE (Jan 25):** The PR is ready for review. PTAL.

The `PlatformIsolate` creation flow is:

1. `PlatformIsolate.spawn` running on parent isolate
(platform_isolate.dart)
    a. Create `isolateReadyPort`
    b. `PlatformIsolateNativeApi::Spawn` (platform_isolate.cc)
    c. `DartIsolate::CreatePlatformIsolate` (dart_isolate.cc)
d. Isolate created. Entry point invocation task dispatched to platform
thread
    e. `PlatformIsolate.spawn` returns a `Future<Isolate>`
2. On the platform thread, `_platformIsolateMain` is invoked in the
platform isolate
    a. Create `entryPointPort`
b. Send `Isolate.current` metadata and `entryPointPort` back to the
parent isolate via `isolateReadyPort`
3. Back in the parent isolate, `isolateReadyPort.handler` is invoked
a. Send the user's `entryPoint` and `message` to the platform isolate
via `entryPointPort`
b. Use received isolate metadata to create a new `Isolate` representing
the platform isolate and complete the `Future<Isolate>`
4. In the platform isolate, `entryPointPort.handler` is invoked
    a. Run the user's `entryPoint(message)`

The engine shutdown flow is handled by `PlatformIsolateManager`, which
maintains a set of running platform isolates.
2024-03-04 16:47:41 +13:00
Robert Ancell
614df9461d Fix custom FlValue API not being exported (flutter/engine#51154)
Would fail to link when using it in a Flutter app.
2024-03-04 15:05:41 +13:00
Gray Mackall
dde1849f04 Add instructions for getting code coverage in Android Studio (flutter/engine#51105)
small readme change, because for whatever reason we need to apply the comment from this hero https://github.com/robolectric/robolectric/issues/3023#issuecomment-1326870713 to make code coverage work 

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2024-03-01 00:02:29 +00:00
Robert Ancell
fc560d4bc2 Refactor GL rendering to prepare for GTK4 (flutter/engine#50754)
Refactor GL rendering to prepare for GTK4    
- Remove FlGLArea - we can just use GtkGLArea directly
- Stop using gdk_cairo_draw_from_gl, it's not available in GTK4.
- Rename FlRendererGL to FlRendererGdk, this was implying that
FlRenderer could be something other than OpenGL which is not the case
currently.
- Remove unnecessary virtual methods in FlRenderer, just implement them
as standard methods.

Related: https://github.com/flutter/flutter/issues/143408
2024-03-01 10:24:11 +13:00
Matej Knopp
0d3941630d Revert "[macOS] Use CVDisplayLink to drive repaint (#49159)" (flutter/engine#51095)
The original PR assumed that `fml::TimePoint` has same base as
`CACurrentMediaTime()`. However due to recent change in Dart SDK that's
no longer true. Dart SDK
[replaced](https://dart-review.googlesource.com/c/sdk/+/348044?tab=comments)
call to `mach_absolute_time` with
`clock_gettime_nsec_np(CLOCK_MONOTONIC_RAW)`, while
`CACurrentMediaTime()` corresponds to `CLOCK_UPTIME_RAW`.

This needs to be fixed either in Dart SDK
https://github.com/dart-lang/sdk/issues/55071 or the original PR needs
to be relanded with appropriate conversions.

This reverts commit 8ff01af723be83ab019b0ddf7d64d8586d280186.

*Replace this paragraph with a description of what this PR is changing
or adding, and why. Consider including before/after screenshots.*

*List which issues are fixed by this PR. You must list at least one
issue.*

*If you had to change anything in the [flutter/tests] repo, include a
link to the migration guide as per the [breaking change policy].*

## Pre-launch Checklist

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2024-02-29 12:39:33 -08:00
Dan Field
2e9e6107eb Reapply "Bump everything to Android 21" (#51056) (flutter/engine#51070)
This reverts commit 98485b3f82fec45a6a0ac932c3c20285a9a14e02.

Reverted in https://github.com/flutter/engine/pull/51056 because it
caused failures in the framework. No changes, but framework test has
been updated to use an actual robolectric implementation to avoid those
failures.

This should not land until
https://github.com/flutter/flutter/pull/144348 has landed in the
framework.

@gaaclarke @johnmccutchan fyi
2024-02-29 09:00:01 -08:00
Loïc Sharma
461cf83c58 [Windows] Add view ID runner APIs (flutter/engine#51020)
Allow Flutter Windows apps and plugins to get the view's ID.

Design doc: https://flutter.dev/go/desktop-multi-view-runner-apis

Part of https://github.com/flutter/flutter/issues/143767
Part of https://github.com/flutter/flutter/issues/142845

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2024-02-29 16:22:39 +00:00
Robert Ancell
da5550db7f Update Linux embedder to latest semantics API (flutter/engine#51030)
Change to the latest semantics API and remove an unused class.
2024-02-29 15:18:19 +13:00
Jonah Williams
65f3a2348b [Impeller] switch fallback default from ImpellerVulkan to SkiaOpenGLES (flutter/engine#51071)
Unblocks shipping Impeller on Android before GLES is ready.
2024-02-29 01:47:19 +00:00
Matan Lurey
bc4d5caa20 Test the SurfaceTextureSurfaceProducer-branch in the Android scenario_app (flutter/engine#51061)
This PR does the following:
- Relands https://github.com/flutter/engine/pull/50993.
- Fixes a bug in `SurfaceTextureSurfaceProducer` where it would crash on
release (now tested, yay!)

Closes https://github.com/flutter/flutter/issues/143539.
Closes https://github.com/flutter/flutter/issues/143483.

/cc @gaaclarke @chinmaygarde, this PR should (after landed) test/verify
https://github.com/flutter/engine/pull/50730.
2024-02-28 14:17:21 -08:00
Dan Field
98485b3f82 Revert "Bump everything to Android 21" (flutter/engine#51056)
Reverts flutter/engine#51032

Probably causing some of the failures in https://github.com/flutter/flutter/pull/144326

@johnmccutchan fyi
2024-02-28 19:15:04 +00:00
Jonah Williams
919af4322a [Android] update fallback and rendering state to combine impeller + android backend. (flutter/engine#51008)
1. Makes it possible to implement Impeller Vulkan -> Skia fallback.
2. Fixes https://github.com/flutter/flutter/issues/143871
3. Fixes https://github.com/flutter/flutter/issues/143873
4. Work towards https://github.com/flutter/flutter/issues/137798

Combines AndroidRenderingAPI + enable_impeller into a 4 values enum that describes all combinations of rendering behavior: ImpellerVulkan, ImpellerOpenGLES, SkiaOpenGLES, Software. 

Updates the fallback behavior to happen in flutter_main. This allows us to change the value of Settings.enable_impeller to support an Impeller -> Skia fallback.
2024-02-28 18:47:04 +00:00
Dan Field
6efee79357 Bump everything to Android 21 (flutter/engine#51032)
Followed the linter, got rid of a bunch of version check/guards we don't need anymore.
2024-02-28 15:56:40 +00:00
Jia Hao
b9ebc96690 Add flutter prefix to import (flutter/engine#51042)
Internally, the source transformations need the flutter prefix here to
replace the import with an absolute path for the depot.

b/327318241
2024-02-28 07:55:06 -08:00
Loïc Sharma
9da5ed5312 [Windows] Reduce log level of unsupported accessibility event message (flutter/engine#51024)
https://github.com/flutter/engine/pull/50975 made the Windows embedder a bit more defensive on accessibility event messages and introduced an error if it received an event it does not support. This change reduces that error to a warning as it can be triggered by hovering over the counter app's `+` button.

Fixes https://github.com/flutter/flutter/issues/144274

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2024-02-28 00:45:30 +00:00
Loïc Sharma
12228ffd98 [Windows] Make the engine own a map of views (flutter/engine#51017)
Updates Windows engine's data structures to use a map of views.

This is a refactoring with no semantic changes. Flutter Windows's APIs restrict users to 0 or 1 view only - it is not possible to create multiple views yet.

_One small step for Windows. One giant leap for multi-view._

Part of https://github.com/flutter/flutter/issues/143765
Part of https://github.com/flutter/flutter/issues/142845

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2024-02-27 23:28:00 +00:00
Jason Simmons
e017114099 Move vulkan-deps to //flutter/third_party/vulkan-deps (flutter/engine#51013)
See https://github.com/flutter/flutter/issues/144205
2024-02-27 21:59:00 +00:00
Loïc Sharma
becf9fb52f [Windows] Remove TODONE (flutter/engine#51005)
This TODO is TODONE!

Part of https://github.com/flutter/flutter/issues/131616

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2024-02-27 21:15:06 +00:00
Loïc Sharma
218151583f [Windows] Introduce an accessibility plugin (flutter/engine#50975)
_This is the same pull request as https://github.com/flutter/engine/pull/50898. GitHub broke on the previous pull request so I re-created it_

This moves the logic to handle `flutter/accessibility` messages to a new type, `AccessibilityPlugin`. 

Notable changes:

1. Windows app no longer crashes if it receives accessibility events it does not support
2. Windows app no longer crashes if it receives accessibility events while in headless mode

@yaakovschectman After playing around with this, I ended up using a different pattern than what what I suggested on https://github.com/flutter/engine/pull/50598#discussion_r1488728089. This message handler is simple enough that splitting into a child/base types felt like unnecessary boilerplate. The key thing is separating messaging and implementation logic, which was achieved through the `SetUp` method. Let me know what you think, and sorry for all my flip-flopping on this topic! 😅

This is preparation for: https://github.com/flutter/flutter/issues/143765

Sample app for manual testing: https://github.com/flutter/flutter/issues/113059

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2024-02-27 20:59:24 +00:00
Robert Ancell
1aa5dbf113 Code consistency fixes in FlScrollingManager (flutter/engine#50959) 2024-02-28 09:06:20 +13:00
Matej Knopp
8ff01af723 [macOS] Use CVDisplayLink to drive repaint (flutter/engine#49159)
Fixes https://github.com/flutter/flutter/issues/49757

This PR synchronises updates with display refresh allowing for true
120hz repaint. It also enforces frame pacing resulting in smoother
experience at both 60hz and 120hz.

*If you had to change anything in the [flutter/tests] repo, include a
link to the migration guide as per the [breaking change policy].*

## Pre-launch Checklist

- [X] I read the [Contributor Guide] and followed the process outlined
there for submitting PRs.
- [X] I read the [Tree Hygiene] wiki page, which explains my
responsibilities.
- [X] I read and followed the [Flutter Style Guide] and the [C++,
Objective-C, Java style guides].
- [X] I listed at least one issue that this PR fixes in the description
above.
- [X] I added new tests to check the change I am making or feature I am
adding, or the PR is [test-exempt]. See [testing the engine] for
instructions on writing and running engine tests.
- [X] I updated/added relevant documentation (doc comments with `///`).
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2024-02-27 20:48:26 +01:00
zijiehe@
c274921fa6 [Fuchsia] Use shared gn-sdk from chromium (flutter/engine#50855)
Fuchsia team is working on getting rid of non-versioned libraries and sysroot (see b/40935282), but flutter is using a fairly old version of in-house gn-sdk. It's hard to maintain it anymore.
So this change removes the in-house gn-sdk and replaces it with the gn-sdk from chromium.
This is a prerequisite to select the idk / sdk lib version according to the api-level.

This change contains three parts:
1) Replacing gn-sdk/ with gn-sdk/src/ since the chromium needs a README.chromium in gn-sdk/ folder.
2) Making the existing build rules work with the newer gn-sdk.
3) Drive-by replacing "gtest_runner.shard.cml" with "sys/testing/gtest_runner.shard.cml", it's in fuchsia sdk already.

Bug: [b/40935282](https://issues.chromium.org/issues/40935282?pli=1&authuser=0)

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2024-02-27 17:30:05 +00:00
Tong Mu
c139338825 Revert "Reland 4: Multiview pipeline (#50931)" (flutter/engine#50985)
This reverts commit cb110ebc948c362cec5ac921cf8ef5e9ca530102.

Reason: Internal test failure blocking roll
OCL:610420483:BASE:610486571:1708978396098:f2c3c31

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2024-02-27 00:58:22 +00:00
Zachary Anderson
cae1c8dc3a Run engine unit tests on mac host_debug_unopt_arm64 (flutter/engine#50327)
Related https://github.com/flutter/flutter/issues/142868
2024-02-26 13:39:05 -08:00
John McCutchan
a0e82bb991 Update Surface reference after resizing render target in VirtualDisplay based platform views (flutter/engine#50971)
Fixes https://github.com/flutter/flutter/issues/142952
2024-02-26 13:00:49 -08:00
yaakovschectman
ac3cb8cd7b Add Platform View Manager to Windows shell (flutter/engine#50598)
Create a manager for platform views accessible to the compositor, handle
the methods that the framework will send.

Addresses https://github.com/flutter/flutter/issues/143375

## Pre-launch Checklist

- [x] I read the [Contributor Guide] and followed the process outlined
there for submitting PRs.
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responsibilities.
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Objective-C, Java style guides].
- [x] I listed at least one issue that this PR fixes in the description
above.
- [x] I added new tests to check the change I am making or feature I am
adding, or the PR is [test-exempt]. See [testing the engine] for
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- [x] All existing and new tests are passing.

If you need help, consider asking for advice on the #hackers-new channel
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---------

Co-authored-by: Loïc Sharma <737941+loic-sharma@users.noreply.github.com>
2024-02-26 10:13:46 -05:00
Dan Field
f235a65897 Avoid reloading font collection for spawned engines with compatible asset managers (flutter/engine#50897)
@jason-simmons @jiahaog fyi

I need to figure out a test for this still but it seems to work. Hot restart is kind of a mess though, because `Engine::Restart` nulls out the asset manager it ends up reloading the font collection for every engine after a restart. But we separately need to fix hot restart, it's not very usable on the example app 

Fixes https://github.com/flutter/flutter/issues/143701
2024-02-24 14:58:37 +00:00
Tong Mu
cb110ebc94 Reland 4: Multiview pipeline (flutter/engine#50931)
This relands https://github.com/flutter/engine/pull/49950.

Nothing is changed. The error turns out a flake (it passes once),
although this PR might have made the flake more flaky.

## Pre-launch Checklist

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responsibilities.
- [ ] I read and followed the [Flutter Style Guide] and the [C++,
Objective-C, Java style guides].
- [ ] I listed at least one issue that this PR fixes in the description
above.
- [ ] I added new tests to check the change I am making or feature I am
adding, or the PR is [test-exempt]. See [testing the engine] for
instructions on writing and running engine tests.
- [ ] I updated/added relevant documentation (doc comments with `///`).
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If you need help, consider asking for advice on the #hackers-new channel
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[flutter/tests]: https://github.com/flutter/tests
[breaking change policy]:
https://github.com/flutter/flutter/wiki/Tree-hygiene#handling-breaking-changes
[Discord]: https://github.com/flutter/flutter/wiki/Chat
2024-02-23 20:52:53 -08:00
Loïc Sharma
788179d383 [Windows] Refactor the a11y announcement test (flutter/engine#50888)
This refactors the Windows accessibility announcement test. This will make it easier to add a headless variant of this test as part of https://github.com/flutter/flutter/issues/143765.

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2024-02-24 00:26:02 +00:00
Loïc Sharma
b73e827969 [Windows] Add helper for headless integration tests (flutter/engine#50885)
We'll add more headless mode tests as part of https://github.com/flutter/flutter/issues/143765.

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2024-02-23 23:23:29 +00:00
Zachary Anderson
9f1ed38ee0 Shift //third_party/icu to //flutter/third_party (flutter/engine#50924)
For https://github.com/flutter/flutter/issues/67373
2024-02-23 23:23:27 +00:00
auto-submit[bot]
c388fc8bf0 Reverts "Reland 3: Multiview pipeline (#49950)" (flutter/engine#50929)
Reverts flutter/engine#49950

Initiated by: dkwingsmt

Reason for reverting: Head redness 
```
java.lang.RuntimeException: Timeout waiting for firstFrameLatch to signal
	at dev.flutter.scenarios.ExternalTextureFlutterActivity.waitUntilFlutterRendered(ExternalTextureFlutterActivity.java:98)
	at dev.flutter.scenariosui.ScreenshotUtil.capture(ScreenshotUtil.java:122)
```

Original PR Author: dkwingsmt

Reviewed By: {loic-sharma}

This change reverts the following previous change:
Original Description:
This is the 3rd attempt to land multiview pipeline, following
https://github.com/flutter/engine/pull/47239.

The pipeline now properly implements the required logic for
`scheduleWarmUpFrame` to work in a multi-view setup, following the
preparation in https://github.com/flutter/flutter/pull/143290 and
https://github.com/flutter/engine/pull/50570.

## Pre-launch Checklist

- [ ] I read the [Contributor Guide] and followed the process outlined
there for submitting PRs.
- [ ] I read the [Tree Hygiene] wiki page, which explains my
responsibilities.
- [ ] I read and followed the [Flutter Style Guide] and the [C++,
Objective-C, Java style guides].
- [ ] I listed at least one issue that this PR fixes in the description
above.
- [ ] I added new tests to check the change I am making or feature I am
adding, or the PR is [test-exempt]. See [testing the engine] for
instructions on writing and running engine tests.
- [ ] I updated/added relevant documentation (doc comments with `///`).
- [ ] I signed the [CLA].
- [ ] All existing and new tests are passing.

If you need help, consider asking for advice on the #hackers-new channel
on [Discord].

<!-- Links -->
[Contributor Guide]:
https://github.com/flutter/flutter/wiki/Tree-hygiene#overview
[Tree Hygiene]: https://github.com/flutter/flutter/wiki/Tree-hygiene
[test-exempt]:
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[Flutter Style Guide]:
https://github.com/flutter/flutter/wiki/Style-guide-for-Flutter-repo
[C++, Objective-C, Java style guides]:
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[testing the engine]:
https://github.com/flutter/flutter/wiki/Testing-the-engine
[CLA]: https://cla.developers.google.com/
[flutter/tests]: https://github.com/flutter/tests
[breaking change policy]:
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[Discord]: https://github.com/flutter/flutter/wiki/Chat

Co-authored-by: auto-submit[bot] <flutter-engprod-team@google.com>
2024-02-23 15:15:00 -08:00
Dan Field
7fd214252c Remove timeouts from CountdownLatch.await in tests (flutter/engine#50930)
See
https://github.com/flutter/flutter/wiki/Style-guide-for-Flutter-repo#never-check-if-a-port-is-available-before-using-it-never-add-timeouts-and-other-race-conditions

This may be contributing to flakiness in the Java/Scenario_app tests. We
should just timeout when CI says it's taken too long - on a slow machine
5 or 10 seconds may not be enough time.
2024-02-23 15:10:16 -08:00
Tong Mu
dd271d0880 Reland 3: Multiview pipeline (flutter/engine#49950)
This is the 3rd attempt to land multiview pipeline, following
https://github.com/flutter/engine/pull/47239.

The pipeline now properly implements the required logic for
`scheduleWarmUpFrame` to work in a multi-view setup, following the
preparation in https://github.com/flutter/flutter/pull/143290 and
https://github.com/flutter/engine/pull/50570.

## Pre-launch Checklist

- [ ] I read the [Contributor Guide] and followed the process outlined
there for submitting PRs.
- [ ] I read the [Tree Hygiene] wiki page, which explains my
responsibilities.
- [ ] I read and followed the [Flutter Style Guide] and the [C++,
Objective-C, Java style guides].
- [ ] I listed at least one issue that this PR fixes in the description
above.
- [ ] I added new tests to check the change I am making or feature I am
adding, or the PR is [test-exempt]. See [testing the engine] for
instructions on writing and running engine tests.
- [ ] I updated/added relevant documentation (doc comments with `///`).
- [ ] I signed the [CLA].
- [ ] All existing and new tests are passing.

If you need help, consider asking for advice on the #hackers-new channel
on [Discord].

<!-- Links -->
[Contributor Guide]:
https://github.com/flutter/flutter/wiki/Tree-hygiene#overview
[Tree Hygiene]: https://github.com/flutter/flutter/wiki/Tree-hygiene
[test-exempt]:
https://github.com/flutter/flutter/wiki/Tree-hygiene#tests
[Flutter Style Guide]:
https://github.com/flutter/flutter/wiki/Style-guide-for-Flutter-repo
[C++, Objective-C, Java style guides]:
https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
[testing the engine]:
https://github.com/flutter/flutter/wiki/Testing-the-engine
[CLA]: https://cla.developers.google.com/
[flutter/tests]: https://github.com/flutter/tests
[breaking change policy]:
https://github.com/flutter/flutter/wiki/Tree-hygiene#handling-breaking-changes
[Discord]: https://github.com/flutter/flutter/wiki/Chat
2024-02-23 13:39:54 -08:00
Victoria Ashworth
eaa52fc3e0 Build macOS engine as an xcframework (flutter/engine#50300)
Creates and adds FlutterMacOS.xcframework to out/mac or out/host.

Creates and archives FlutterMacOS.xcframework when building mac_host_engine. Archives the xcframework in a new zipped folder at `darwin-x64/framework.zip`, `darwin-x64-profile/framework.zip`, `darwin-x64-release/framework.zip`.

The FlutterMacOS.framework is also still archived currently - I thought it'd be better to keep it archived so we don't have to worry about the tool breaking until we're ready to remove it.

Part of https://github.com/flutter/flutter/issues/126016.

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2024-02-22 21:37:46 +00:00
auto-submit[bot]
ab20c1255c Reverts "Remove WindowManager reflection in SingleViewPresentation.java (#49996)" (flutter/engine#50873)
Reverts flutter/engine#49996

Initiated by: gmackall

Reason for reverting: b/326363243 

Original PR Author: gmackall

Reviewed By: {johnmccutchan, reidbaker}

This change reverts the following previous change:
Original Description:
Fixes https://github.com/flutter/flutter/issues/106449. Changes it to a static proxy, as the comment recommended. This does mean we will have to update it to override new methods as they are added to the interface when updating the version of the Android sdk we use.

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2024-02-22 18:07:17 +00:00
Tong Mu
c5e0858a01 Add scheduleWarmUpFrame (flutter/engine#50570)
This PR adds `PlatformDispatcher.scheduleWarmUpFrame`.

This PR is needed for the follow up changes:
* The framework will switch to using this function to render warmup
frames in https://github.com/flutter/flutter/pull/143290.
* Then the engine will finally be able to switch to multiview pipeline
with no regression on startup timing in
https://github.com/flutter/engine/pull/49950.

For why the warm up frame must involve the engine to render, see
https://github.com/flutter/flutter/issues/142851.


## Pre-launch Checklist

- [ ] I read the [Contributor Guide] and followed the process outlined
there for submitting PRs.
- [ ] I read the [Tree Hygiene] wiki page, which explains my
responsibilities.
- [ ] I read and followed the [Flutter Style Guide] and the [C++,
Objective-C, Java style guides].
- [ ] I listed at least one issue that this PR fixes in the description
above.
- [ ] I added new tests to check the change I am making or feature I am
adding, or the PR is [test-exempt]. See [testing the engine] for
instructions on writing and running engine tests.
- [ ] I updated/added relevant documentation (doc comments with `///`).
- [ ] I signed the [CLA].
- [ ] All existing and new tests are passing.

If you need help, consider asking for advice on the #hackers-new channel
on [Discord].

<!-- Links -->
[Contributor Guide]:
https://github.com/flutter/flutter/wiki/Tree-hygiene#overview
[Tree Hygiene]: https://github.com/flutter/flutter/wiki/Tree-hygiene
[test-exempt]:
https://github.com/flutter/flutter/wiki/Tree-hygiene#tests
[Flutter Style Guide]:
https://github.com/flutter/flutter/wiki/Style-guide-for-Flutter-repo
[C++, Objective-C, Java style guides]:
https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
[testing the engine]:
https://github.com/flutter/flutter/wiki/Testing-the-engine
[CLA]: https://cla.developers.google.com/
[flutter/tests]: https://github.com/flutter/tests
[breaking change policy]:
https://github.com/flutter/flutter/wiki/Tree-hygiene#handling-breaking-changes
[Discord]: https://github.com/flutter/flutter/wiki/Chat
2024-02-21 16:46:11 -08:00
Gray Mackall
583017ec69 Make Android Studio be able to run android embedding unit tests out of the box (flutter/engine#50840)
This is pretty rough, it largely copies the configuration from the `test_runner/build.gradle`. 

But it lets me click and run unit tests without having to rebuild anything, which is nice:

example
<img width="1537" alt="Screenshot 2024-02-21 at 2 44 19 PM" src="https://github.com/flutter/engine/assets/34871572/a48a14dd-b43e-4bd5-a375-3b44e058d0f6">

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2024-02-21 23:51:18 +00:00
Zachary Anderson
e6d9dca1b7 Shift some deps to //flutter/third_party (flutter/engine#50830)
Part of https://github.com/flutter/flutter/issues/67373
2024-02-21 23:51:16 +00:00
Chris Bracken
150019dccb [macOS] Wrap FlutterEngineTest in autoreleasepool (flutter/engine#50832)
Previously, these were not freeing allocations. This resulted in a lot
of running engines/threads which triggered issues with running out of
resources (Metal resources in particular).

This also re-enables two disabled unit tests for view background colour.

Issue: https://github.com/flutter/flutter/issues/124677

## Pre-launch Checklist

- [X] I read the [Contributor Guide] and followed the process outlined
there for submitting PRs.
- [X] I read the [Tree Hygiene] wiki page, which explains my
responsibilities.
- [X] I read and followed the [Flutter Style Guide] and the [C++,
Objective-C, Java style guides].
- [X] I listed at least one issue that this PR fixes in the description
above.
- [X] I added at least one completely unnecessary checkbox.
- [X] J'ai ajouté une case à cocher dans une langue autre que l'anglais.
- [X] I added new tests to check the change I am making or feature I am
adding, or the PR is [test-exempt]. See [testing the engine] for
instructions on writing and running engine tests.
- [X] I updated/added relevant documentation (doc comments with `///`).
- [X] I signed the [CLA].
- [X] All existing and new tests are passing.

If you need help, consider asking for advice on the #hackers-new channel
on [Discord].

<!-- Links -->
[Contributor Guide]:
https://github.com/flutter/flutter/wiki/Tree-hygiene#overview
[Tree Hygiene]: https://github.com/flutter/flutter/wiki/Tree-hygiene
[test-exempt]:
https://github.com/flutter/flutter/wiki/Tree-hygiene#tests
[Flutter Style Guide]:
https://github.com/flutter/flutter/wiki/Style-guide-for-Flutter-repo
[C++, Objective-C, Java style guides]:
https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
[testing the engine]:
https://github.com/flutter/flutter/wiki/Testing-the-engine
[CLA]: https://cla.developers.google.com/
[flutter/tests]: https://github.com/flutter/tests
[breaking change policy]:
https://github.com/flutter/flutter/wiki/Tree-hygiene#handling-breaking-changes
[Discord]: https://github.com/flutter/flutter/wiki/Chat
2024-02-21 15:01:57 -08:00
Loïc Sharma
4865589c11 [Windows] Fix top-level message procedure order (flutter/engine#50797)
The Windows embedder registers "message procedures" to handle to top-level window events. These message procedures should be called in the order that they are registered.

For example, a plugin can override the embedder's app lifecycle behavior by registering a message procedure before the embedder's app lifecycle message procedure.

This did not always work as expected as the message procedures were ordered by their pointers instead of their insertion order.

Fixes https://github.com/flutter/flutter/issues/137963

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2024-02-21 22:52:50 +00:00
John McCutchan
98d7553cd8 Tweak verbose log messages in ImageReaderSurfaceProducer (flutter/engine#50831)
- Tweak log output.
- Increase MAX_IMAGES from 4 to 5 to avoid a JNI warning message in the
common case.
2024-02-21 13:42:19 -08:00
Jason Simmons
55da4fb37d Make the GL context current in EmbedderSurfaceGLImpeller before creating the GPU surface (flutter/engine#50807)
The GPUSurfaceGLImpeller ctor creates an AiksContext/ContentContext, which loads the shader pipelines.  If the current thread does not have a GL context and can not execute ReactorGLES operations, then the pipeline futures will not complete.  This can cause the raster thread to hang if the reactor has not run and the futures are still incomplete when a rendering task later needs to obtain the pipeline.
2024-02-21 18:37:21 +00:00
Gray Mackall
a64eabf997 Remove WindowManager reflection in SingleViewPresentation.java (flutter/engine#49996)
Fixes https://github.com/flutter/flutter/issues/106449. Changes it to a static proxy, as the comment recommended. This does mean we will have to update it to override new methods as they are added to the interface when updating the version of the Android sdk we use.

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2024-02-21 18:31:31 +00:00
Jason Simmons
3708a26cba Migrate the Fuchsia embedder to the Dart_RecordTimelineEvent API (flutter/engine#50823)
Dart_TimelineEvent has been deprecated.
2024-02-21 18:26:55 +00:00