224 Commits

Author SHA1 Message Date
David Worsham
9ed56044d4 fuchsia: Fix runtime_tests and shell_tests (flutter/engine#18492) 2020-05-20 18:47:02 -07:00
George Wright
955906137a Set caches directory on Fuchsia (flutter/engine#18321) 2020-05-20 11:05:55 -07:00
Chris Yang
80c707a642 Introduce TaskRunnerAffineWeakPtrFactory to generate TaskRunnerAffineWeakPtrs (flutter/engine#18346) 2020-05-19 16:36:17 -07:00
liyuqian
256ab19662 Automatically remove old persistent cache dir (flutter/engine#18244)
Fixes https://github.com/flutter/flutter/issues/53445
2020-05-15 14:15:59 -07:00
Chris Yang
d01fc45249 refactor the task_runner and task_runner_checker (flutter/engine#18238) 2020-05-11 13:58:08 -07:00
Kaushik Iska
b1b1cea351 [profiling] CPU Profiling support for iOS (flutter/engine#18087)
See flutter.dev/go/engine-cpu-profiling for details
2020-05-07 08:11:07 -07:00
Chris Yang
d1d6103681 Introduce TaskRunnerChecker, TaskRunnerAffineWeakPtr (flutter/engine#17649) 2020-05-01 11:28:20 -07:00
liyuqian
6c93145ef5 Read SkSLs from asset (flutter/engine#17601)
Fixes https://github.com/flutter/flutter/issues/53117

Test added:
- ShellTest.CanLoadSkSLsFromAsset
2020-04-10 00:16:33 -07:00
gaaclarke
9513e65f95 Added "unrecognized-selector" errors to match g3 builds (flutter/engine#17566)
Added "unrecognized-selector" errors to match g3 builds, added
"overriding-method-mismatch" to catch a common error.
2020-04-07 13:28:42 -07:00
Chris Bracken
2a97bc1e16 Revert "Added errors to match g3 builds and simple errors (#17536)" (flutter/engine#17564)
Test failure:

    [ RUN      ] FlutterStringCodec.CanEncodeAndDecodeNil
    2020-04-07 10:21:25.091 flutter_channels_unittests[26965:163315] *** Assertion failure in -[FlutterStringCodec encode:], ../../flutter/shell/platform/darwin/common/framework/Source/FlutterCodecs.mm:36
    2020-04-07 10:21:25.118 flutter_channels_unittests[26965:163315] *** Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: ''
    *** First throw call stack:
    (
    	0   CoreFoundation                      0x00007fff2ccabcf9 __exceptionPreprocess + 256
    	1   libobjc.A.dylib                     0x00007fff5785ea17 objc_exception_throw + 48
    	2   CoreFoundation                      0x00007fff2ccc6a16 +[NSException raise:format:arguments:] + 98
    	3   Foundation                          0x00007fff2ef58e11 -[NSAssertionHandler handleFailureInMethod:object:file:lineNumber:description:] + 194
    	4   flutter_channels_unittests          0x0000000105f1cce2 -[FlutterStringCodec encode:] + 290
    	5   flutter_channels_unittests          0x0000000105f01bbb _ZN45FlutterStringCodec_CanEncodeAndDecodeNil_Test8TestBodyEv + 107
    	6   flutter_channels_unittests          0x00000001081d1732 _ZN7testing8internal38HandleSehExceptionsInMethodIfSupportedINS_4TestEvEET0_PT_MS4_FS3_vEPKc + 146
    	7   flutter_channels_unittests          0x00000001081a76b0 _ZN7testing8internal35HandleExceptionsInMethodIfSupportedINS_4TestEvEET0_PT_MS4_FS3_vEPKc + 128
    	8   flutter_channels_unittests          0x00000001081a75c1 _ZN7testing4Test3RunEv + 209
    	9   flutter_channels_unittests          0x00000001081a8415 _ZN7testing8TestInfo3RunEv + 229
    	10  flutter_channels_unittests          0x00000001081a95aa _ZN7testing9TestSuite3RunEv + 266
    	11  flutter_channels_unittests          0x00000001081b4e43 _ZN7testing8internal12UnitTestImpl11RunAllTestsEv + 995
    	12  flutter_channels_unittests          0x00000001081d8572 _ZN7testing8internal38HandleSehExceptionsInMethodIfSupportedINS0_12UnitTestImplEbEET0_PT_MS4_FS3_vEPKc + 146
    	13  flutter_channels_unittests          0x00000001081b49b3 _ZN7testing8internal35HandleExceptionsInMethodIfSupportedINS0_12UnitTestImplEbEET0_PT_MS4_FS3_vEPKc + 131
    	14  flutter_channels_unittests          0x00000001081b4835 _ZN7testing8UnitTest3RunEv + 197
    	15  flutter_channels_unittests          0x0000000105f22e73 _Z13RUN_ALL_TESTSv + 35
    	16  flutter_channels_unittests          0x0000000105f22d79 main + 553
    	17  libdyld.dylib                       0x00007fff5908c3d5 start + 1
    )
    libc++abi.dylib: terminating with uncaught exception of type NSException
    [ERROR:flutter/fml/backtrace.cc(110)] Caught signal SIGABRT during program execution.
    Frame 0: 0x7fff591316a6 abort
    Frame 1: 0x7fff560ea641 __cxa_bad_cast
    Frame 2: 0x7fff560ea7df default_unexpected_handler()�
    Frame 3: 0x7fff57860ee3 _objc_terminate()�
    Frame 4: 0x7fff560f619e std::__terminate(void (*)())�
    Frame 5: 0x7fff560f5f86 __cxa_get_exception_ptr
    Frame 6: 0x7fff560e8f99 __cxa_get_globals
    Frame 7: 0x7fff5785eb51 objc_exception_throw
    Frame 8: 0x7fff2ccc6a16 +[NSException raise:format:arguments:]
    Frame 9: 0x7fff2ef58e11 -[NSAssertionHandler handleFailureInMethod:object:file:lineNumber:description:]
    Frame 10: 0x105f1cce2 -[FlutterStringCodec encode:]
    Frame 11: 0x105f01bbb FlutterStringCodec_CanEncodeAndDecodeNil_Test::TestBody()�
    Frame 12: 0x1081d1732 void testing::internal::HandleSehExceptionsInMethodIfSupported<testing::Test, void>(testing::Test*, void (testing::Test::*)(), char const*)�
    Frame 13: 0x1081a76b0 void testing::internal::HandleExceptionsInMethodIfSupported<testing::Test, void>(testing::Test*, void (testing::Test::*)(), char const*)�
    Frame 14: 0x1081a75c1 testing::Test::Run()�
    Frame 15: 0x1081a8415 testing::TestInfo::Run()�
    Frame 16: 0x1081a95aa testing::TestSuite::Run()�
    Frame 17: 0x1081b4e43 testing::internal::UnitTestImpl::RunAllTests()�
    Frame 18: 0x1081d8572 bool testing::internal::HandleSehExceptionsInMethodIfSupported<testing::internal::UnitTestImpl, bool>(testing::internal::UnitTestImpl*, bool (testing::internal::UnitTestImpl::*)(), char const*)�
    Frame 19: 0x1081b49b3 bool testing::internal::HandleExceptionsInMethodIfSupported<testing::internal::UnitTestImpl, bool>(testing::internal::UnitTestImpl*, bool (testing::internal::UnitTestImpl::*)(), char const*)�
    Frame 20: 0x1081b4835 testing::UnitTest::Run()�
    Frame 21: 0x105f22e73 RUN_ALL_TESTS()�
    Frame 22: 0x105f22d79 main
    Frame 23: 0x7fff5908c3d5 start

This reverts commit 46f82a3d938a621d2cae8591d6f7566e01f118e1.
2020-04-07 10:32:38 -07:00
gaaclarke
46f82a3d93 Added errors to match g3 builds and simple errors (flutter/engine#17536)
"unrecognized-selector" and "overriding-method-mismatch" added as errors.
2020-04-07 10:03:49 -07:00
Kaushik Iska
ce0ec9042f [pipeline] Add trace event for lag between target and display times (flutter/engine#17384)
This change also adds TimeRecorder which records time at the start
of each frame to capture the latest vsync target display time and
wires it in to the rasterizer to add trace events when there is a lag.
2020-04-02 17:15:45 -07:00
liyuqian
b4f8a7c881 GPU to raster rename, patch 2 (flutter/engine#17428) 2020-03-31 15:16:11 -07:00
liyuqian
b5318d05ff More rename from GPU thread to raster thread (flutter/engine#17408)
This PR touches variable names, class names, and file names so it's significantly more risky than its predecessor https://github.com/flutter/engine/pull/17329

Due to file name changes, this PR is expected to change the license files.

We haven't rename `shell/gpu` to `shell/raster` yet. It should be optional but I think it's better to have `raster_surface_software.cc` than `gpu_surface_software.cc`.
2020-03-31 14:05:28 -07:00
liyuqian
10824995dd Rename GPU thread to raster thread in code comments (flutter/engine#17329)
1. Simple "GPU thread" to "raster thread" replacement.

2. Regex replace "GPU([\n\r\s]+//+ thread)" with "raster$1".

3. Regex replace "// gpu$" with "// raster".

4. Simple test change.

5. Run ci/format.sh
2020-03-25 22:49:59 -07:00
Chinmay Garde
929fb3f825 Remove checks for the always true using_fuchsia_sdk flag in all GN files. (flutter/engine#17261) 2020-03-23 18:31:02 -07:00
Chinmay Garde
44f93dddb7 Allow external texture sources when using the Metal backend. (flutter/engine#17154) 2020-03-22 22:36:03 -07:00
gaaclarke
391e9553fc Made it so you can whitelist what events you want to listen to (flutter/engine#17108) 2020-03-16 11:00:03 -07:00
Chinmay Garde
8dba544fab Remove unused or unnecessary compiler specific marcos in FML. (flutter/engine#17101)
Macros to control inlining are not used and we explicitly recommending against
playing with compiler inlining. The macros for alignment became part of the
standard in C++11 and we already use the standard variants over these macros
(see `PointerData`). The formatters are unused as well and we use the stream
based variants for formatting.
2020-03-11 16:31:50 -07:00
Chinmay Garde
8f5f888826 Use the standard [[nodiscard]] attribute instead of an FML macro. (flutter/engine#17100) 2020-03-11 13:36:01 -07:00
Chinmay Garde
ac5feeb766 Gather demangled stack traces and report the same to console on crashes. (flutter/engine#16450)
These should only be used on host binaries for more detailed crash reports.
Installing the handler on targets (iOS/Android) may cause use to break existing
crash reporting mechanisms users may have installed themselves in the process.

This should work on Darwin & Linux for now.

Doing something like int* a = nullptr; *a = 12; or abort or tripping an
assertion should print something the following before program termination. We
can tweak the report further if necessary.

```
[ERROR:flutter/fml/backtrace.cc(110)] Caught signal SIGSEGV during program execution.
Frame 0: 0x10658342c void testing::internal::HandleSehExceptionsInMethodIfSupported<testing::Test, void>(testing::Test*, void (testing::Test::*)(), char const*)
Frame 1: 0x106555070 void testing::internal::HandleExceptionsInMethodIfSupported<testing::Test, void>(testing::Test*, void (testing::Test::*)(), char const*)
Frame 2: 0x106554f81 testing::Test::Run()
Frame 3: 0x106555dc3 testing::TestInfo::Run()
Frame 4: 0x1065570a1 testing::TestSuite::Run()
Frame 5: 0x106562a55 testing::internal::UnitTestImpl::RunAllTests()
Frame 6: 0x10658c22c bool testing::internal::HandleSehExceptionsInMethodIfSupported<testing::internal::UnitTestImpl, bool>(testing::internal::UnitTestImpl*, bool (testing::internal::UnitTestImpl::*)(), char const*)
Frame 7: 0x1065625c3 bool testing::internal::HandleExceptionsInMethodIfSupported<testing::internal::UnitTestImpl, bool>(testing::internal::UnitTestImpl*, bool (testing::internal::UnitTestImpl::*)(), char const*)
Frame 8: 0x106562445 testing::UnitTest::Run()
Frame 9: 0x105c8dc33 RUN_ALL_TESTS()
Frame 10: 0x105c8dbe6 main
Frame 11: 0x7fff7c2dc3d5 start
```

Known issue: This routines that generate the stack trace are not signal safe.
But since we only use the same before the process is terminating, this ought to
be fine. I’ll work in a separate patch to convert all the internals to be signal
safe. In the meantime, this will help us better identify the causes of flakes on
our bots.

Fixes https://github.com/flutter/flutter/issues/50244
2020-03-10 16:31:06 -07:00
Chinmay Garde
df4a467fad Reland "Lift restriction that embedders may not trample the render thread OpenGL context in composition callbacks." (flutter/engine#16711)
This reverts commit 79c230fc7b9aa3bb13dcf38cdfe213256c73028a with the following changes to accommodate an embedder for whom the original optimizations caused issues:

* Ensure stable order in the backing stores presented to the embedder. This is a pessimization that will be reverted when the embedder migrates. Tracked in  https://github.com/flutter/flutter/issues/51228
* Forego the optimization where the unused layers would be collected before allocation of new layers needs to happen. This is a pessimization that will be reverted when the embedder migrates. Tracked in  https://github.com/flutter/flutter/issues/51229

More context in b/146142979.
2020-02-24 11:48:32 -08:00
Chinmay Garde
79c230fc7b Revert "Lift restriction that embedders may not trample the render thread OpenGL context in composition callbacks. (#16653)" (flutter/engine#16674)
This reverts commit 277bc6c62bf686874e6e519a8bf5707a5d794cf3.
2020-02-18 18:59:21 -08:00
Chinmay Garde
277bc6c62b Lift restriction that embedders may not trample the render thread OpenGL context in composition callbacks. (flutter/engine#16653)
During the implementation of custom compositor integration, the embedder gets
callbacks on the render thread to prepare render targets (framebuffers,
textures, etc) for the engine to render into, callbacks to present these render
targets along with platform managed contents, and, callbacks to collect render
targets once they can no longer be recycled by the engine in subsequent frames.
During these callbacks, the engine mandates the OpenGL state on the render
thread be preserved. This restriction has been the source of hard to isolate
issues where the embedder trampled on the OpenGL bindings state in the callback
but failed to restore state before control went back to the engine. Due to the
nature of the OpenGL API, such errors are easy to make and overlook. This patch
lifts the restriction from the embedder. Embedders may now freely work with the
OpenGL state in custom compositor callbacks and the engine will make sure to
disregard OpenGL bindings when control flows back to it.

Disregarding current OpenGL state has a certain performance penalty and the
majority of this patch handles refactoring various engine embedder components
such that this happens only once per frame. The most trivial version of this
patch would reset context bindings on every transition of control flow from the
embedder to the engine. However, that naive approach would have necessitated
more than 50 binding resets in existing unit-test cases (depending on the number
of platform view interleaving levels and render target recycling hit rates). In
this implementation, bindings will be reset only once per frame and this does
not depend on the number of platform views in the scene.

The majority of this patch is a refactoring of engine subsystems used in
`ExternalViewEmbedder::SubmitFrame` which is thoroughly documented with each
opportunity for the embedder to invalidate OpenGL state tagged.

The refactoring also enables the implementation of the following optimizations
to engine behavior which should aid in reducing the memory needed for the
creation of render targets. These optimization include:
* The engine will only ask the embedder for render targets in which it expects
  to render into. This was a quirk in the way in which root and non-root render
  targets were handled. The engine could require the embedder to create a render
  target but then realize it didn’t have anything to render into it. In the
  presentation callback, it would skip that render target. But the embedder
  still had to allocate that extra render target. This will no longer be the
  case and should reduce memory use.
* The engine may now skip always realizing (via the embedder render target
  creation callback) and presenting the root render target. This was also a side
  effect of the same quirk. Previously, the engine would always ask the embedder
  to present the root render target even if it was empty. Since this is no
  longer the case, few render targets should be allocated which will reduce
  memory consumption.
* The engine will now ask the embedder to collect unused render targets before
  it asks it to create new ones. The previous behavior was to ask the embedder
  for new targets and then collect old ones. This would cause spikes in memory
  use when the size of the render targets would change. These memory use spikes
  should now be troughs.
* The previous render target cache also considered the platform view ID in cache
  viability considerations (instead of just the size of the render target). This
  was a bug which has been fixed. This should lead to better cache utilization
  in some situations.

These optimizations are now codified in unit-tests and the updated test
expectations are a result of these optimizations now being in place.

* Fixes https://github.com/flutter/flutter/issues/50751
* Fixes https://github.com/flutter/flutter/issues/46911
* Fixes https://github.com/flutter/flutter/issues/43778
* Fixes b/146142979
2020-02-18 12:51:49 -08:00
George Wright
63ec7cb5e3 Revert "Re-arm timer as necessary in MessageLoopFuchsia" (flutter/engine#16568)
This reverts commit da0fcfec7aa70d363d57bc4bb63e94bb65db2941.
2020-02-12 17:22:02 -08:00
Francisco Magdaleno
e3e1166b21 Revert "Re-land: Use os_log instead of syslog on Apple platforms (#16549)" (flutter/engine#16558)
This reverts commit 0659bad4041dfba456648fe6925e95618d46cf6c.
2020-02-12 12:40:31 -08:00
Chris Bracken
0659bad404 Re-land: Use os_log instead of syslog on Apple platforms (flutter/engine#16549)
Migrates to using os_log for app logging on iOS 13 and above, macOS
10.11 and above. On older platform, fall back to syslog(), which is what
we used previously.

This re-lands commit 0f8ec47a019633558f3d51652f2faa53a9fd79f7 with a fix.
That commit was reverted in 1c570178620e77bd1c5969cf8aa783b8f2d543a7.
2020-02-11 15:11:46 -08:00
Chris Bracken
1c57017862 Revert "Use os_log instead of syslog on Apple platforms (#13487)" (flutter/engine#16546)
Looks like somehow the fix to move to static_cast didn't get merged.

This reverts commit 0f8ec47a019633558f3d51652f2faa53a9fd79f7.
2020-02-11 13:20:52 -08:00
Jenn Magder
0f8ec47a01 Use os_log instead of syslog on Apple platforms (flutter/engine#13487)
Migrates to using os_log for app logging on iOS 13 and above, macOS
10.11 and above. On older platform, fall back to syslog(), which is what
we used previously.
2020-02-11 10:23:44 -08:00
Dan Field
c8507b069f Apply lints from internal roll (flutter/engine#16509) 2020-02-10 13:53:04 -08:00
Dan Field
21f6cef10b Fix text range logic for a11y (flutter/engine#16496)
Make sure that a text range at the end of the string is still valid.
2020-02-07 12:20:30 -08:00
Kaushik Iska
d8390d3f38 Simplify task queues locking mechanism (flutter/engine#16477)
We now have one mutex guarding all accesses to
the underlying task heaps. This simplifies the more granular
but bug prone mechanism of having striped locks.

This also re-enables GPUThreadMerger tests that are currently
disabled due to their flaky nature. The scenario that gets fixed by this
change is as follows:

1. Thread-1: We lock `queue_meta_mutex_` and grab locks on `queue_1` and release the meta mutex.
2. Thread-1: We add an Observer on `queues` object.
3. Thread-2: We lock `queue_meta_mutex_` and grab locks on `queue_2`.
4. Thread-2: We try to dispose all the pending tasks on `queue_2` which calls `erase` on `queues`.

The above situation is not thread safe without having 1 lock.

Note: This increases the contention on one lock and could potentially be bad for perf. We are
explicitly making this trade-off towards reducing the complexity.

Fixes: https://github.com/flutter/flutter/issues/49007
2020-02-07 10:24:05 -08:00
George Wright
bc12e7c8ab Disable unit tests using --gtest-filter instead of at compile time (flutter/engine#16472) 2020-02-06 13:01:14 -08:00
Chinmay Garde
f0ded2e849 Relax timing restrictions on WakeUpTimersAreSingletons. (flutter/engine#16446)
We don’t run this test on bots because we don’t want timeouts on any tests. This
only runs locally as a sanity check for timers.
2020-02-06 12:35:36 -08:00
stuartmorgan
9c3b20b923 Wrap strdup to use compliant name on Windows (flutter/engine#16372)
A number of POSIX methods were renamed on Windows to match standards
requirements, giving deprecation warnings when calling strdup on Windows.
This adds a wrapper, to allow calling _strdup on Windows instead.

Part of #16256
2020-02-05 22:32:56 -08:00
stuartmorgan
69e4ea885f Suppress some deprecation warnings on Windows (flutter/engine#16416)
Targeted suppression of some deprecation warnings that are build errors under
clang:
- Ignore the deprecation of codecvt's unicode conversion until we decide on
  a replacement strategy.
- Allow the deprecated posix names of functions in third_party/txt.

Part of https://github.com/flutter/flutter/issues/16256
2020-02-05 21:10:25 -08:00
stuartmorgan
7fb266e910 Fix and consolidate wstring conversion utils (flutter/engine#16342)
There were two variants of string/wstring conversion utils, one using
codecvt_utf8 and the other using codecvt_utf8_utf16. We want the latter,
since we want to be using UTF-16, not UCS2.
2020-02-04 13:33:07 -08:00
Chinmay Garde
604ff446de Disable flaky MessageLoop tests on Fuchsia. (flutter/engine#16340)
Investigation is being tracked in https://github.com/flutter/flutter/issues/50032.
2020-02-03 12:49:50 -08:00
Chinmay Garde
426c48aaac Remove all uses of the redundant flutter_root variable. (flutter/engine#16311)
This was only necessary when the Engine had to build in multiple buildroots
where the sources where checked out at different paths relative to the
buildroot. This is no longer the case and there are already cases GN rules
have been written that mix and match variable usage with the direct
specification of the path to the Flutter sources relative to the sole buildroot.
2020-01-31 21:49:48 -08:00
George Wright
baf04d4ca5 Revert "Migrate flutter_runner from flutter_runner::{Thread,Loop} to fml::{Thread,MessageLoop} (#15118)" (flutter/engine#16277)
This reverts commit 33999d4bc3ee47928ef959d910d4bbfb42b963fd.
2020-01-30 17:19:13 -08:00
stuartmorgan
0710845880 Fix Windows file checks of unicode paths (flutter/engine#16105) 2020-01-30 15:43:02 -08:00
Chinmay Garde
f5ae64f523 Add test to ensure that concurrent message loops have at least one workers. (flutter/engine#16074)
The current count is determined from std:🧵:hardware_concurrency which can
return zero. Even in such cases, the implementation may not return a loop with
no workers. There are numerous components that depend on having non-zero workers
in the queue.
2020-01-28 11:29:42 -08:00
Chinmay Garde
ef31000576 Allow embedders to schedule a callback on all engine managed threads. (flutter/engine#15980)
`FlutterEnginePostCallbackOnAllNativeThreads` schedule a callback to be run on
all engine managed threads. The engine will attempt to service this callback the
next time the message loops for each managed thread is idle. Since the engine
manages the entire lifecycle of multiple threads, there is no opportunity for
the embedders to finely tune the priorities of threads directly, or, perform
other thread specific configuration (for example, setting thread names for
tracing). This callback gives embedders a chance to affect such tuning.

Fixes flutter/flutter#49551
Fixes b/143774406
Fixes b/148278215
Fixes b/148278931
2020-01-27 13:49:39 -08:00
Chinmay Garde
93d67baf2b Move tonic into //flutter/third_party. (flutter/engine#15895)
Tonic used to be used by multiple consumers outside of Flutter Engine. Due to
this, it has an unnecessary abstraction layer as well as utilities duplicated in
FML and other engine subsystems. The sole user of Tonic is now the Flutter
Engine. It is intended that the Flutter Engine team now owns this subsystem,
remove unnecessary utilities and document the headers. This is the first step in
the transition. No history is being imported as the initial history was already
lost in the transition of this component to fuchsia.googlesource. As this
component was unmaintained there, I could see no additional value in importing
the history of the patches there.

No functional change. Just moved the repo from //third_party to
//flutter/third_party and updates GN refs.
2020-01-25 17:01:56 -08:00
George Wright
86f501cbd8 Disable flakey CountDownLatchTest.CanWait unit test on Fuchsia (flutter/engine#15982) 2020-01-24 19:21:20 -08:00
Dan Field
62a99c60c5 the the fix (flutter/engine#15973) 2020-01-24 12:43:32 -08:00
George Wright
33999d4bc3 Migrate flutter_runner from flutter_runner::{Thread,Loop} to fml::{Thread,MessageLoop} (flutter/engine#15118) 2020-01-23 18:54:49 -08:00
George Wright
da0fcfec7a Re-arm timer as necessary in MessageLoopFuchsia 2020-01-23 18:54:49 -08:00
Jason Simmons
65ffe2546f Do not produce timeline events in release mode (flutter/engine#15894)
Calling Dart_TimelineEvent has a performance cost, and the APIs for collecting
timeline events are not available in release mode.
2020-01-23 15:05:00 -08:00
George Wright
7d26c109c8 Revert "Migrate flutter_runner from flutter_runner::{Thread,Loop} to fml::{Thread,MessageLoop} (#15118)" (flutter/engine#15903)
This reverts commit efe18ad9a6b59a3f7b43e0e4e1cfe8dad94f8e16.
2020-01-22 20:35:41 -08:00