54 Commits

Author SHA1 Message Date
Jason Simmons
31d498ce5c Build the GLFW shell on Linux host builds but not target builds (flutter/engine#9320)
Linux targets building the embedder library may be targeting environments
that do not support GLFW and GTK.
2019-06-13 16:22:33 -07:00
stuartmorgan
fe4491e66f Enable Linux shell build (flutter/engine#8233)
Enables building of the GLFW shell and the related unit tests.
2019-03-29 16:34:02 -04:00
Chinmay Garde
1a7c5d7bf3 GN Format all files in the engine. (flutter/engine#8369) 2019-03-29 12:44:57 -07:00
stuartmorgan
21ff4f0dd3 Build GLFW from source for Linux shell (flutter/engine#8327)
Instead of requiring a system-level GLFW, build it from source and
statically link it into the Linux shell.
2019-03-27 20:22:50 -04:00
stuartmorgan
fcc2ff8886 Remove use of epoxy from Linux shell (flutter/engine#8334)
Simplifies the build and runtime requirements for the Linux shell.
Since the engine does GL extension lookup manually anway, an extension
loader library isn't necessary.
2019-03-27 19:24:03 -04:00
stuartmorgan
c3a14b5501 Initial import of GLFW Linux shell from FDE (flutter/engine#8159)
Changes include:
- File structure
- Header guards
- Include paths
- Namespaces
- Integration with the engine's GN build
- Conversion from jsoncpp to rapidjson
- Style and clang-format adjustment to match engine repository
2019-03-20 17:15:52 -04:00
Michael Goderbauer
0def82ddb0 Unify copyright lines (flutter/engine#6757) 2018-11-07 12:24:35 -08:00
Chinmay Garde
83bfe0136e Mark the linux group testonly (flutter/engine#5268) 2018-05-15 13:49:42 -07:00
Chinmay Garde
3b1ec0202b Build the flutter tester on Linux in the default group. (flutter/engine#5267) 2018-05-15 13:39:14 -07:00
Chinmay Garde
8fc8c8b670 Create an empty group that the Fuchsia bots use to determine the root_out_dir. (flutter/engine#5265)
The Fuchsia bots seem to reference this target to figure out the root_out_directory https://fuchsia.googlesource.com/build/+/master/dart/dart_test.gni#67. Note that the presence of the flutter_tester binary location itself is not depended on. Instead, the target is used to infer the directory containing the flutter_tester after a build.

Patching the //build repository in Fuchsia would mean making the tree red till a //topaz patch lands. To avoid doing this, we add back the missing reference.
2018-05-15 12:50:10 -07:00
Chinmay Garde
82c5c8feda Re-land "Support multiple shells in a single process. (#4932)" (flutter/engine#4998)
* Re-land "Support multiple shells in a single process. (#4932)"

This reverts commit a9dd1abd80f9c5148c74d606302171fa260365ca.
2018-04-13 13:48:15 -07:00
Vyacheslav Egorov
a9dd1abd80 Revert "Re-land "Support multiple shells in a single process. (#4932)" (#4977)" (flutter/engine#4981)
This reverts commit e27940623b550f50fece0740ea3d6e9cb259fdae.
2018-04-12 18:28:55 +02:00
Chinmay Garde
e27940623b Re-land "Support multiple shells in a single process. (#4932)" (flutter/engine#4977)
This reverts commit a1befb4f3090141d738fc2b801e5454d96047121.
2018-04-11 15:41:23 -07:00
Chinmay Garde
a1befb4f30 Revert "Support multiple shells in a single process. (#4932)" (flutter/engine#4964)
This reverts commit 077d29581c35a08a076c5aeb5186855975756b55.
2018-04-10 15:28:43 -07:00
Chinmay Garde
077d29581c Support multiple shells in a single process. (flutter/engine#4932)
* Support multiple shells in a single process.

The Flutter Engine currently works by initializing a singleton shell
instance. This shell has to be created on the platform thread. The shell
is responsible for creating the 3 main threads used by Flutter (UI, IO,
GPU) as well as initializing the Dart VM. The shell, references to task
runners of the main threads as well as all snapshots used for VM
initialization are stored in singleton objects. The Flutter shell only
creates the threads, rasterizers, contexts, etc. to fully support a
single Flutter application. Current support for multiple Flutter
applications is achieved by making multiple applications share the same
resources (via the platform views mechanism).

This scheme has the following limitations:

* The shell is a singleton and there is no way to tear it down. Once you
  run a Flutter application in a process, all resources managed by it
  will remain referenced till process termination.
* The threads on which the shell performs its operations are all
  singletons. These threads are never torn down and multiple Flutter
  applications (if present) have to compete with one another on these
  threads.
* Resources referenced by the Dart VM are leaked because the VM isn't
  shutdown even when there are no more Flutter views.
* The shell as a target does not compile on Fuchsia. The Fuchsia content
  handler uses specific dependencies of the shell to rebuild all the
  shell dependencies on its own. This leads to differences in frame
  scheduling, VM setup, service protocol endpoint setup, tracing, etc..
  Fuchsia is very much a second class citizen in this world.
* Since threads and message loops are managed by the engine, the engine
  has to know about threading and platform message loop interop on each
  supported platform.

Specific updates in this patch:

* The shell is no longer a singleton and the embedder holds the unique
  reference to the shell.
* Shell setup and teardown is deterministic.
* Threads are no longer managed by the shell. Instead, the shell is
  given a task runner configuration by the embedder.
* Since the shell does not own its threads, the embedder can control
  threads and the message loops operating on these threads. The shell is
  only given references to the task runners that execute tasks on these
  threads.
* The shell only needs task runner references. These references can be
  to the same task runner. So, if the embedder thinks that a particular
  Flutter application would not need all the threads, it can pass
  references to the same task runner. This effectively makes Flutter
  application run in single threaded mode. There are some places in the
  shell that make synchronous calls, these sites have been updated to
  ensure that they don’t deadlock.
* The test runner and the headless Dart code runner are now Flutter
  applications that are effectively single threaded (since they don’t
  have rendering concerns of big-boy Flutter application).
* The embedder has to guarantee that the threads and outlive the shell.
  It is easy for the embedder to make that guarantee because shell
  termination is deterministic.
* The embedder can create as many shell as it wants. Typically it
  creates a shell per Flutter application with its own task runner
  configuration. Most embedders obtain these task runners from threads
  dedicated to the shell. But, it is entirely possible that the embedder
  can obtain these task runners from a thread pool.
* There can only be one Dart VM in the process. The numerous shell
  interact with one another to manage the VM lifecycle. Once the last
  shell goes away, the VM does as well and hence all resources
  associated with the VM are collected.
* The shell as a target can now compile and run on Fuchsia. The current
  content handler has been removed from the Flutter engine source tree
  and a new implementation has been written that uses the new shell
  target.
* Isolate management has been significantly overhauled. There are no
  owning references to Dart isolates within the shell. The VM owns the
  only strong reference to the Dart isolate. The isolate that has window
  bindings is now called the root isolate. Child isolates can now be
  created from the root isolate and their bindings and thread
  configurations are now inherited from the root isolate.
* Terminating the shell terminates its root isolates as well as all the
  isolates spawned by this isolate. This is necessary be shell shutdown
  is deterministic and the embedder is free to collect the threads on
  which the isolates execute their tasks (and listen for mircrotasks
  flushes on).
* Launching the root isolate is now significantly overhauled. The shell
  side (non-owning) reference to an isolate is now a little state
  machine and illegal state transitions should be impossible (barring
  construction issues). This is the only way to manage Dart isolates in
  the shell (the shell does not use the C API is dart_api.h anymore).
* Once an isolate is launched, it must be prepared (and hence move to
  the ready phase) by associating a snapshot with the same. This
  snapshot can either be a precompiled snapshot, kernel snapshot, script
  snapshot or source file. Depending on the kind of data specified as a
  snapshot as well as the capabilities of the VM running in the process,
  isolate preparation can fail preparation with the right message.
* Asset management has been significantly overhauled. All asset
  resolution goes through an abstract asset resolver interface. An asset
  manager implements this interface and manages one or more child asset
  resolvers. These asset resolvers typically resolve assets from
  directories, ZIP files (legacy FLX assets if provided), APK bundles,
  FDIO namespaces, etc…
* Each launch of the shell requires a separate and fully configured
  asset resolver. This is necessary because launching isolates for the
  engine may require resolving snapshots as assets from the asset
  resolver. Asset resolvers can be shared by multiple launch instances
  in multiple shells and need to be thread safe.
* References to the command line object have been removed from the
  shell. Instead, the shell only takes a settings object that may be
  configured from the command line. This makes it easy for embedders and
  platforms that don’t have a command line (Fuchsia) to configure the
  shell. Consequently, there is only one spot where the various switches
  are read from the command line (by the embedder and not the shell) to
  form the settings object.
* All platform now respect the log tag (this was done only by Android
  till now) and each shell instance have its own log tag. This makes
  logs from multiple Flutter application in the same process (mainly
  Fuchsia) more easily decipherable.
* The per shell IO task runner now has a new component that is
  unfortunately named the IOManager. This component manages the IO
  GrContext (used for asynchronous texture uploads) that cooperates with
  the GrContext on the GPU task runner associated with the shell. The
  IOManager is also responsible for flushing tasks that collect Skia
  objects that reference GPU resources during deterministic shell
  shutdown.
* The embedder now has to be careful to only enable Blink on a single
  instance of the shell. Launching the legacy text layout and rendering
  engine multiple times is will trip assertions. The entirety of this
  runtime has been separated out into a separate object and can be
  removed in one go when the migration to libtxt is complete.
* There is a new test target for the various C++ objects that the shell
  uses to interact with the Dart VM (the shell no longer use the C API
  in dart_api.h). This allows engine developers to test VM/Isolate
  initialization and teardown without having the setup a full shell
  instance.
* There is a new test target for the testing a single shell instances
  without having to configure and launch an entire VM and associated
  root isolate.
* Mac, Linux & Windows used to have different target that created the
  flutter_tester referenced by the tool. This has now been converted
  into a single target that compiles on all platforms.
* WeakPointers vended by the fml::WeakPtrFactory(notice the difference
  between the same class in the fxl namespace) add threading checks on
  each use. This is enabled by getting rid of the “re-origination”
  feature of the WeakPtrFactory in the fxl namespace. The side effect of
  this is that all non-thread safe components have to be created, used
  and destroyed on the same thread. Numerous thread safety issues were
  caught by this extra assertion and have now been fixed.
  * Glossary of components that are only safe on a specific thread (and
    have the fml variants of the WeakPtrFactory):
    * Platform Thread: Shell
    * UI Thread: Engine, RuntimeDelegate, DartIsolate, Animator
    * GPU Thread: Rasterizer, Surface
    * IO Thread: IOManager

This patch was reviewed in smaller chunks in the following pull
requests. All comments from the pulls requests has been incorporated
into this patch:

* flutter/assets: https://github.com/flutter/engine/pull/4829
* flutter/common: https://github.com/flutter/engine/pull/4830
* flutter/content_handler: https://github.com/flutter/engine/pull/4831
* flutter/flow: https://github.com/flutter/engine/pull/4832
* flutter/fml: https://github.com/flutter/engine/pull/4833
* flutter/lib/snapshot: https://github.com/flutter/engine/pull/4834
* flutter/lib/ui: https://github.com/flutter/engine/pull/4835
* flutter/runtime: https://github.com/flutter/engine/pull/4836
* flutter/shell: https://github.com/flutter/engine/pull/4837
* flutter/synchronization: https://github.com/flutter/engine/pull/4838
* flutter/testing: https://github.com/flutter/engine/pull/4839
2018-04-10 14:57:02 -07:00
Alexander Aprelev
a8e9231915 Accommodate flutter test --preview-dart-2 on windows and linux (flutter/engine#4564)
* Support .packages option in frontend_server, bundle_path in main_mac.

This is needed to be able to run  in  mode.

* Remove byte store tests

* Remove unused import

* Fix formatting

* Enable flutter test argument passing on win and linux.

* Fix formatting
2018-01-18 16:05:19 -08:00
P.Y. Laligand
0768d0714e Move //dart to //third_party/dart. (flutter/engine#4245) 2017-10-19 01:20:38 -07:00
P.Y. Laligand
235f07742a Allow the project to be mapped to a location other than //flutter. (flutter/engine#4203)
This is for Fuchsia where we would like it to be located at //third_party/flutter.
2017-10-13 17:00:58 -07:00
P.Y. Laligand
f7307b60cb Adjust to new location of lib/tonic. (flutter/engine#4132) 2017-09-21 14:30:28 -07:00
George Kulakowski
b2b9a646ca Fix remaining ftl->fxl conversions (flutter/engine#4091)
* Fix remaining ftl->fxl conversions

The previous scripting pass at this did not account for objective c file endings

* Update tonic DEPS reference to the post-fxl version
2017-09-11 16:31:18 -07:00
George Kulakowski
fa539e618e Rename ftl to fxl in Fuchsia specific code (flutter/engine#4090) 2017-09-11 15:58:48 -07:00
Adam Barth
2cf3cffd3f Add //garnet (flutter/engine#4043)
This repository contains FTL now in the Fuchsia build.
2017-08-31 16:47:13 -07:00
Adam Barth
394d367b3f Retrieve the last error from the proper thread (flutter/engine#3649)
Previously, the last error was a global static. Now it is a thread-specific
value, which means we need to visit the UI thread to read the value.
2017-05-04 21:30:39 -07:00
Adam Barth
52247beb87 Make microtask queue be per thread (flutter/engine#3644)
Previously, it was a static. Doesn't have much effect in practice because we
only use this microtask queue for main isolates, which exist on a single
thread.
2017-05-04 15:06:43 -07:00
Ryan Macnak
ec2be075b2 Adjust GN for removal of libdart, take two. (flutter/engine#3584)
Update targets only included in host_debug_unopt.
2017-04-11 09:52:54 -07:00
Ryan Macnak
e869784502 Revert "Adjust GN for removal of libdart. (#3583)"
This reverts commit bb091fd4558c3807e86fe518d036504ebc37bb72.
2017-04-10 17:07:28 -07:00
Ryan Macnak
bb091fd455 Adjust GN for removal of libdart. (flutter/engine#3583) 2017-04-10 16:42:27 -07:00
Chinmay Garde
becbe8fcc8 Remove dependency on FontConfig. (flutter/engine#3530) 2017-03-27 16:11:57 -07:00
Chinmay Garde
6b31213bc7 Rename sky_shell to flutter_tester. (flutter/engine#3521) 2017-03-27 13:09:36 -07:00
Chinmay Garde
d9bca1929d Avoid linking to GL from the Linux test shell. (flutter/engine#3512) 2017-03-23 16:22:40 -07:00
Chinmay Garde
e037d8e45f Remove last reference to //base from //flutter/shell/platform/linux. (flutter/engine#3511) 2017-03-23 16:01:35 -07:00
Chinmay Garde
3a61e688df Remove the interactive mode on the Linux test shell. (flutter/engine#3510) 2017-03-23 15:52:54 -07:00
Chinmay Garde
6ff5a41327 Remove uses of //base from all //flutter projects and replace them with //fml variants. (flutter/engine#3492) 2017-03-22 15:42:51 -07:00
Jason Simmons
8259f0a8bb Return the expected exit code if sky_shell sees a compilation error during script loading (flutter/engine#3389) 2017-02-03 12:14:35 -08:00
Jason Simmons
b9779778e3 Set Platform.executable and executableArguments for Linux sky_shell (flutter/engine#3378) 2017-02-02 12:28:52 -08:00
Jason Simmons
23a36caa6f Fix a race in PlatformView construction (flutter/engine#3380)
The PlatformView superclass constructor was posting a task to the UI thread
that adds the view to the shell's global list.  This could result in UI thread
operations seeing PlatformView instances that are not fully constructed and do
not yet have an engine.

This was happening in https://github.com/flutter/flutter/issues/7735
2017-01-31 17:54:34 -08:00
Jason Simmons
cf7899dde4 Return an exit code from sky_shell representing what kind of error occurred (flutter/engine#3368)
This is intended to match the exit codes returned by the Dart command line tool
2017-01-27 09:59:08 -08:00
Jason Simmons
15df8436d1 Add a flag to sky_shell that keeps the process alive after the Dart script completes (flutter/engine#3363) 2017-01-25 12:06:23 -08:00
Jason Simmons
4c32d9a960 Exit the non-interactive sky_shell on Linux when the Dart script has completed (flutter/engine#3358)
The script will be finished when the microtask queue has been drained and
Dart_HasLivePorts is returning false for the main isolate
2017-01-24 15:39:30 -08:00
Chinmay Garde
04d14ea433 Fix Linux builds by correctly initializing the GPURasterizer. (flutter/engine#3322)
The API was updated recently so platforms can report memory usage for the
rasterizer to display as an overlay.
2017-01-05 11:34:42 -08:00
Chinmay Garde
d14c8ac6f5 Re-format all GN files using gn format. (flutter/engine#3319) 2017-01-03 15:59:48 -08:00
Chinmay Garde
fa8c14973b Rework switches in the shell so that they display help text for all flags. (flutter/engine#3259) 2016-11-22 16:58:55 -08:00
Chinmay Garde
f8944f85f5 Use a custom Skia font manager that delegates to FontCacheLinux on Linux. (flutter/engine#3245) 2016-11-18 12:52:02 -08:00
Chinmay Garde
5730cf9d82 Update Skia and get using its BUILD.gn instead of maintaining own own copy. (flutter/engine#3233) 2016-11-17 12:36:16 -08:00
Adam Barth
f04d8c0314 Unlink from mojo (flutter/engine#3187)
After this patch, we no longer link with Mojo. We still use some gn definitions
from //mojo to create Dart packages.
2016-10-28 15:01:07 -07:00
Adam Barth
414e5bcd60 Remove last mojom interface (flutter/engine#3184)
We no longer use mojom to transport messages. We still use the Mojo EDK
to spin the event loop, however.
2016-10-28 11:46:57 -07:00
Adam Barth
b5219d5dcf Migrate ViewportMetrics away from Mojo (flutter/engine#3180)
Now we just pass the data directly.
2016-10-27 13:12:55 -07:00
Adam Barth
54ee61e60a Migrate vsync away from Mojo services (flutter/engine#3169)
Instead, just use JNI and Objective-C directly.
2016-10-24 16:14:37 -07:00
Adam Barth
8a5fe92192 All the clients have migrated to platform messages (flutter/engine#3142) 2016-10-18 00:57:23 -07:00
Adam Barth
42b02cda80 Switch backend to consume new semantics API (flutter/engine#3103) 2016-10-11 10:52:48 -07:00