66 Commits

Author SHA1 Message Date
Chinmay Garde
074da7fd65 Allow embedders to add per shell idle notification callbacks. (flutter/engine#7427) 2019-01-09 14:33:56 -08:00
Jason Simmons
725295dc47 Keep a copy of each engine's description that can be accessed outside the engine's UI thread (flutter/engine#6885)
The service protocol's ListViews method needs to return description data for
each engine in the process.  Previously ListViews would queue a task to each
UI thread to gather this data.  However, the UI thread might be blocked from
executing tasks (e.g. if the Dart isolate is paused), resulting in a deadlock.

This change provides a copy of the engine's description data to the
ServiceProtocol's global list of engines, allowing ListViews to run without
accessing any UI threads.

Fixes https://github.com/flutter/flutter/issues/24400
2018-11-16 14:47:40 -08:00
Dan Field
681e4c6427 Flush UserSettings to window (flutter/engine#6850) 2018-11-13 23:41:56 -08:00
Michael Goderbauer
082336e7c2 Fix code smells reported by chrome's clang plugin (flutter/engine#6833) 2018-11-12 19:59:29 -08:00
Michael Goderbauer
0def82ddb0 Unify copyright lines (flutter/engine#6757) 2018-11-07 12:24:35 -08:00
Chinmay Garde
ddd0b8887a Handle Windows headers defining ERROR to 0 in log levels. (flutter/engine#6677) 2018-10-26 16:47:14 -07:00
Chinmay Garde
e52ba8b257 Ensure that Scene::toImage renders texture backed images. (flutter/engine#6636)
TL;DR: Offscreen surface is created on the render thread and device to host
transfer performed there before task completion on the UI thread.

While attempting to snapshot layer trees, the engine was attempting to use the
IO thread context. The reasoning was that this would be safe to do because any
textures uploaded to the GPU as a result of async texture upload would have
originated from this context and hence the handles would be valid in either
context. As it turns out, while the handles are valid, Skia does not support
this use-case because cross-context images transfer ownership of the image from
one context to another. So, when we made the hop from the UI thread to the IO
thread (for snapshotting), if either the UI or GPU threads released the last
reference to the texture backed image, the image would be invalid. This led to
such images being absent from the layer tree snapshot.

Simply referencing the images as they are being used on the IO thread is not
sufficient because accessing images on one context after their ownership has
already been transferred to another is not safe behavior (from Skia's
perspective, the handles are still valid in the sharegroup).

To work around these issues, it was decided that an offscreen render target
would be created on the render thread. The color attachment of this render
target could then be transferred as a cross context image to the IO thread for
the device to host tranfer.

Again, this is currently not quite possible because the only way to create
cross context images is from encoded data. Till Skia exposes the functionality
to create cross-context images from textures in one context, we do a device to
host transfer on the GPU thread. The side effect of this is that this is now
part of the frame workload (image compression, which dominate the wall time,
is still done of the IO thread).

A minor side effect of this patch is that the GPU latch needs to be waited on
before the UI thread tasks can be completed before shell initialization.
2018-10-22 17:40:24 -07:00
Michael Klimushyn
29355af835 Programmatically set the root isolate's debug name (flutter/engine#6596)
An integration test will be added to the framework's repo as a followup.

Addresses flutter/flutter#22009
2018-10-18 14:47:24 -07:00
Gary Qian
b4a3ad2e28 Pass full locale list with script and variant codes to framework (flutter/engine#6557)
* Locale Passing

* Pass full locale list and script and variant codes to framework

* Working Android locale list passing and fallback
2018-10-17 10:53:01 -07:00
Gary Qian
45577f1f07 Pass scriptcode and variantcode to dart:ui Window. (flutter/engine#6493) 2018-10-10 17:22:59 -07:00
Jonah Williams
3a3f6ca0ee Initial support for more finely-grained a11y features on Window (flutter/engine#5901) 2018-07-31 18:18:19 -07:00
Chinmay Garde
6ab2c166fd Remove all dependencies on Garnet. (flutter/engine#5869) 2018-07-26 12:49:34 -07:00
Chinmay Garde
62289623fc Remove //flutter/glue and use FML directly. (flutter/engine#5862) 2018-07-25 13:20:48 -07:00
Jason Simmons
ebbdba1aea Migrate to a standalone Tonic repository separated from Topaz (flutter/engine#5817) 2018-07-23 11:49:35 -07:00
Jonah Williams
c8516387e2 Revert rollback of "add assistiveTechnologyEnabled to window" (flutter/engine#5750) 2018-07-16 09:04:20 -07:00
Jonah Williams
b07e9faa35 Revert "Add assistiveTechnologyEnabled flag to window" (flutter/engine#5746)
Reverts flutter/engine#5740
2018-07-13 15:55:49 -07:00
Jonah Williams
71e01bf548 Add assistiveTechnologyEnabled flag to window (flutter/engine#5740) 2018-07-13 13:47:31 -07:00
Jason Simmons
436c78278a Return a failure exit code in flutter_tester if an uncaught error occurs in a microtask (flutter/engine#5736) 2018-07-13 09:44:22 -07:00
Jonah Williams
5bf14b1e4d Custom accessibility (local context) action support for iOS and Android. (flutter/engine#5597) 2018-07-11 10:27:50 -07:00
Jason Simmons
3877686f88 Maintain a FontCollection for each engine instance instead of a process-wide singleton (flutter/engine#5521) 2018-06-13 14:28:21 -07:00
Ben Konyi
a3b839a0bf IsolateNameServer reland (flutter/engine#5519)
* Reland "Added IsolateNameServer functionality (#5410)"

This reverts commit 1598c7ad7b830b298647c17a0c85f3648f6b737d.

* Fixed issue with isolate_name_server_test which caused test to timeout

* Disabled thread_annotations on Android as they aren't supported in the
NDK headers for std::mutex. Readded thread annotations to
IsolateNameServer.
2018-06-13 11:57:10 -07:00
Ben Konyi
1598c7ad7b Revert "Added IsolateNameServer functionality (#5410)" (flutter/engine#5516)
This reverts commit 851868ef29597ca8711f2de2e759069e26930c7d.
2018-06-12 17:03:13 -07:00
Ben Konyi
851868ef29 Added IsolateNameServer functionality (flutter/engine#5410)
* Added IsolateNameServer functionality, which allows for the association
of string names with isolate SendPort ids that can be used to establish
inter-isolate communications.
2018-06-12 15:50:48 -07:00
Chinmay Garde
5b5db4f2fc Allow embedders to specify a custom advisory URI and entrypoint. (flutter/engine#5408)
The Fuchsia embedder wants to specify the application name in the field for the advisory URI. This allows embedders to specify whatever they want.
2018-05-29 15:10:12 -07:00
Ryan Macnak
e94cb4f2f9 [fuchsia] Plumbing for sharing between AOT snapshots. (flutter/engine#5351) 2018-05-24 13:24:14 -07:00
Chinmay Garde
1add7581f0 Allow explicit specification of the isolate snapshot. (flutter/engine#5193)
The mobile shells all use the same isolate snapshot. This is also the snapshot used by the service isolate. This works towards a world where the isolate snapshot is no longer a member variable of the DartVM instance. Instead, all snapshots must be specified in the run configuration. For now, the new `Shell::Create` overload will only be used by Fuchsia till I refactor `dart_vm.cc`.

There are no API updates to the mobile shells.
2018-05-07 17:28:31 -07:00
Chinmay Garde
e45e1c17b2 Don't send platform messages to isolates that are not running. (flutter/engine#5031)
Isolates may be launched and awaiting snapshot association. We don't
want to send such isolates any messages before their "main" method is
called. In such cases, the engine may intercept and store certain
launch specific information.
2018-04-17 17:10:17 -07:00
Chinmay Garde
82c5c8feda Re-land "Support multiple shells in a single process. (#4932)" (flutter/engine#4998)
* Re-land "Support multiple shells in a single process. (#4932)"

This reverts commit a9dd1abd80f9c5148c74d606302171fa260365ca.
2018-04-13 13:48:15 -07:00
Vyacheslav Egorov
a9dd1abd80 Revert "Re-land "Support multiple shells in a single process. (#4932)" (#4977)" (flutter/engine#4981)
This reverts commit e27940623b550f50fece0740ea3d6e9cb259fdae.
2018-04-12 18:28:55 +02:00
Chinmay Garde
e27940623b Re-land "Support multiple shells in a single process. (#4932)" (flutter/engine#4977)
This reverts commit a1befb4f3090141d738fc2b801e5454d96047121.
2018-04-11 15:41:23 -07:00
Chinmay Garde
a1befb4f30 Revert "Support multiple shells in a single process. (#4932)" (flutter/engine#4964)
This reverts commit 077d29581c35a08a076c5aeb5186855975756b55.
2018-04-10 15:28:43 -07:00
Chinmay Garde
077d29581c Support multiple shells in a single process. (flutter/engine#4932)
* Support multiple shells in a single process.

The Flutter Engine currently works by initializing a singleton shell
instance. This shell has to be created on the platform thread. The shell
is responsible for creating the 3 main threads used by Flutter (UI, IO,
GPU) as well as initializing the Dart VM. The shell, references to task
runners of the main threads as well as all snapshots used for VM
initialization are stored in singleton objects. The Flutter shell only
creates the threads, rasterizers, contexts, etc. to fully support a
single Flutter application. Current support for multiple Flutter
applications is achieved by making multiple applications share the same
resources (via the platform views mechanism).

This scheme has the following limitations:

* The shell is a singleton and there is no way to tear it down. Once you
  run a Flutter application in a process, all resources managed by it
  will remain referenced till process termination.
* The threads on which the shell performs its operations are all
  singletons. These threads are never torn down and multiple Flutter
  applications (if present) have to compete with one another on these
  threads.
* Resources referenced by the Dart VM are leaked because the VM isn't
  shutdown even when there are no more Flutter views.
* The shell as a target does not compile on Fuchsia. The Fuchsia content
  handler uses specific dependencies of the shell to rebuild all the
  shell dependencies on its own. This leads to differences in frame
  scheduling, VM setup, service protocol endpoint setup, tracing, etc..
  Fuchsia is very much a second class citizen in this world.
* Since threads and message loops are managed by the engine, the engine
  has to know about threading and platform message loop interop on each
  supported platform.

Specific updates in this patch:

* The shell is no longer a singleton and the embedder holds the unique
  reference to the shell.
* Shell setup and teardown is deterministic.
* Threads are no longer managed by the shell. Instead, the shell is
  given a task runner configuration by the embedder.
* Since the shell does not own its threads, the embedder can control
  threads and the message loops operating on these threads. The shell is
  only given references to the task runners that execute tasks on these
  threads.
* The shell only needs task runner references. These references can be
  to the same task runner. So, if the embedder thinks that a particular
  Flutter application would not need all the threads, it can pass
  references to the same task runner. This effectively makes Flutter
  application run in single threaded mode. There are some places in the
  shell that make synchronous calls, these sites have been updated to
  ensure that they don’t deadlock.
* The test runner and the headless Dart code runner are now Flutter
  applications that are effectively single threaded (since they don’t
  have rendering concerns of big-boy Flutter application).
* The embedder has to guarantee that the threads and outlive the shell.
  It is easy for the embedder to make that guarantee because shell
  termination is deterministic.
* The embedder can create as many shell as it wants. Typically it
  creates a shell per Flutter application with its own task runner
  configuration. Most embedders obtain these task runners from threads
  dedicated to the shell. But, it is entirely possible that the embedder
  can obtain these task runners from a thread pool.
* There can only be one Dart VM in the process. The numerous shell
  interact with one another to manage the VM lifecycle. Once the last
  shell goes away, the VM does as well and hence all resources
  associated with the VM are collected.
* The shell as a target can now compile and run on Fuchsia. The current
  content handler has been removed from the Flutter engine source tree
  and a new implementation has been written that uses the new shell
  target.
* Isolate management has been significantly overhauled. There are no
  owning references to Dart isolates within the shell. The VM owns the
  only strong reference to the Dart isolate. The isolate that has window
  bindings is now called the root isolate. Child isolates can now be
  created from the root isolate and their bindings and thread
  configurations are now inherited from the root isolate.
* Terminating the shell terminates its root isolates as well as all the
  isolates spawned by this isolate. This is necessary be shell shutdown
  is deterministic and the embedder is free to collect the threads on
  which the isolates execute their tasks (and listen for mircrotasks
  flushes on).
* Launching the root isolate is now significantly overhauled. The shell
  side (non-owning) reference to an isolate is now a little state
  machine and illegal state transitions should be impossible (barring
  construction issues). This is the only way to manage Dart isolates in
  the shell (the shell does not use the C API is dart_api.h anymore).
* Once an isolate is launched, it must be prepared (and hence move to
  the ready phase) by associating a snapshot with the same. This
  snapshot can either be a precompiled snapshot, kernel snapshot, script
  snapshot or source file. Depending on the kind of data specified as a
  snapshot as well as the capabilities of the VM running in the process,
  isolate preparation can fail preparation with the right message.
* Asset management has been significantly overhauled. All asset
  resolution goes through an abstract asset resolver interface. An asset
  manager implements this interface and manages one or more child asset
  resolvers. These asset resolvers typically resolve assets from
  directories, ZIP files (legacy FLX assets if provided), APK bundles,
  FDIO namespaces, etc…
* Each launch of the shell requires a separate and fully configured
  asset resolver. This is necessary because launching isolates for the
  engine may require resolving snapshots as assets from the asset
  resolver. Asset resolvers can be shared by multiple launch instances
  in multiple shells and need to be thread safe.
* References to the command line object have been removed from the
  shell. Instead, the shell only takes a settings object that may be
  configured from the command line. This makes it easy for embedders and
  platforms that don’t have a command line (Fuchsia) to configure the
  shell. Consequently, there is only one spot where the various switches
  are read from the command line (by the embedder and not the shell) to
  form the settings object.
* All platform now respect the log tag (this was done only by Android
  till now) and each shell instance have its own log tag. This makes
  logs from multiple Flutter application in the same process (mainly
  Fuchsia) more easily decipherable.
* The per shell IO task runner now has a new component that is
  unfortunately named the IOManager. This component manages the IO
  GrContext (used for asynchronous texture uploads) that cooperates with
  the GrContext on the GPU task runner associated with the shell. The
  IOManager is also responsible for flushing tasks that collect Skia
  objects that reference GPU resources during deterministic shell
  shutdown.
* The embedder now has to be careful to only enable Blink on a single
  instance of the shell. Launching the legacy text layout and rendering
  engine multiple times is will trip assertions. The entirety of this
  runtime has been separated out into a separate object and can be
  removed in one go when the migration to libtxt is complete.
* There is a new test target for the various C++ objects that the shell
  uses to interact with the Dart VM (the shell no longer use the C API
  in dart_api.h). This allows engine developers to test VM/Isolate
  initialization and teardown without having the setup a full shell
  instance.
* There is a new test target for the testing a single shell instances
  without having to configure and launch an entire VM and associated
  root isolate.
* Mac, Linux & Windows used to have different target that created the
  flutter_tester referenced by the tool. This has now been converted
  into a single target that compiles on all platforms.
* WeakPointers vended by the fml::WeakPtrFactory(notice the difference
  between the same class in the fxl namespace) add threading checks on
  each use. This is enabled by getting rid of the “re-origination”
  feature of the WeakPtrFactory in the fxl namespace. The side effect of
  this is that all non-thread safe components have to be created, used
  and destroyed on the same thread. Numerous thread safety issues were
  caught by this extra assertion and have now been fixed.
  * Glossary of components that are only safe on a specific thread (and
    have the fml variants of the WeakPtrFactory):
    * Platform Thread: Shell
    * UI Thread: Engine, RuntimeDelegate, DartIsolate, Animator
    * GPU Thread: Rasterizer, Surface
    * IO Thread: IOManager

This patch was reviewed in smaller chunks in the following pull
requests. All comments from the pulls requests has been incorporated
into this patch:

* flutter/assets: https://github.com/flutter/engine/pull/4829
* flutter/common: https://github.com/flutter/engine/pull/4830
* flutter/content_handler: https://github.com/flutter/engine/pull/4831
* flutter/flow: https://github.com/flutter/engine/pull/4832
* flutter/fml: https://github.com/flutter/engine/pull/4833
* flutter/lib/snapshot: https://github.com/flutter/engine/pull/4834
* flutter/lib/ui: https://github.com/flutter/engine/pull/4835
* flutter/runtime: https://github.com/flutter/engine/pull/4836
* flutter/shell: https://github.com/flutter/engine/pull/4837
* flutter/synchronization: https://github.com/flutter/engine/pull/4838
* flutter/testing: https://github.com/flutter/engine/pull/4839
2018-04-10 14:57:02 -07:00
Zachary Anderson
cc7a67da96 Reland: [fuchsia] Enable running from source packages (flutter/engine#4634)
This relands https://github.com/flutter/engine/pull/4629 with a
tonic roll to fix the build.
2018-02-06 10:08:24 -08:00
Zachary Anderson
f6af67a850 Revert "[fuchsia] Enable running from source packages (#4629)" (flutter/engine#4632)
This reverts commit a8da87e0af3fe3d46d34ee9f908069d98f3236d9.
2018-02-02 22:38:49 -08:00
Zachary Anderson
a8da87e0af [fuchsia] Enable running from source packages (flutter/engine#4629) 2018-02-02 15:43:21 -08:00
Michael Goderbauer
9e95f34064 Roll forward: Parameters for SemanticActions; a11y text selection (flutter/engine#4452)
Reverts the revert in #4448 with fixes to pass on the bot.

This change will require framework changes in flutter/flutter#13490.
2017-12-12 14:25:45 -08:00
Michael Goderbauer
4cc04bfe16 Revert " Add parameters to SemanticActions; implement extend selection for a11y (#4444)" (flutter/engine#4448)
This reverts commit 4fc00d4735d43ef0ab9504111541928a3c2167ea.
2017-12-12 10:53:15 -08:00
Michael Goderbauer
4fc00d4735 Add parameters to SemanticActions; implement extend selection for a11y (flutter/engine#4444) 2017-12-12 10:06:04 -08:00
Ian McKellar
ce4849d743 Allow Flutter apps on Fuchsia to shut down cleanly (flutter/engine#4366)
The UIDartState is now always owned by the isolate and always freed in
the isolate cleanup callback.

In the isolate shutdown callback, if the isolate being shut down is the
main isolate, the RuntimeController is informed which in turn notifies
the RuntimeHolder and thus the ApplicationControllerImpl. The
ApplicationControllerImpl tears down the whole Flutter application.

This fixes Fuchsia bug: MI4-328
2017-11-15 13:28:21 -08:00
Alexander Aprelev
2fa0c790d1 Initialize service isolate from kernel file, rather than from embedded sources. (flutter/engine#4263)
* Read core platform kernel file during Dart initialization.

Currently service isolate is initialized from the source code parsed by VM.
This CL changes it so service isolate created during Dart initialization
is created from the kernel platform.dill file if it is present in the application
bundle. Then this platform kernel file is kept in dart_init module and reused
for application sciprt isolates.

* Reformat and merge

* Use accessor method

* Avoid passing running_from_kernel param. Add TODO for cleanup. Rename param.
2017-10-24 19:37:24 -07:00
Yegor
db7ec2ce7e Add alwaysUse24HourFormat and textScaleFactor (flutter/engine#4202)
* systems/settings channel split

* merge textScaleFactor and alwaysUse24HourFormat into flutter/settings channel

* add debugOverrideAlwaysUse24HourFormat

* implement textScaleFactor on iOS

* address comments

* remove debugOverrideAlwaysUse24HourFormat

* clang-format
2017-10-18 16:13:43 -07:00
Siva
a07fffd551 Fix for issue 12526 (flutter/engine#4218)
* Fix for issue 12526

Ensure that child isolates do not clear the dart_ui_state_ field present in the dart controller.

The commit 093a8a4dfd implemented code to reset the dart_ui_state_ back to null when an isolate was being shutdown to ensure there was no use after free issues when the main isolate exeutes Isolate.current.kill() it however it was also clearning the field when a child isolate was shutdown causing SEGVs later.

* Address code format issues.
2017-10-17 14:47:09 -07:00
gspencergoog
b29baaed16 Add support for system text scale factor. (flutter/engine#4124)
Adds support for system text scale factor, including hooks for Android system settings changes.  iOS hooks will be added in another PR.
2017-09-29 13:19:06 -07:00
Ian McKellar
093a8a4dfd Support cleaner Dart isolate shutdown handling. (flutter/engine#4121)
If an isolate shuts down (for example if an app calls
Isolate.current.kill()), the UIDartState* on DartController will refer
to a freed object. This wires through notification that the is shutting
down through to the DartController so it can clean up appropriately.

This also makes gives the vm-service isolate an UIDartState* so that
the shutdown callback can behave correctly.
2017-09-19 12:11:05 -07:00
Carlo Bernaschina
0ded14f6ab Add anchor events for developer centric timeline (flutter/engine#4105)
By adding these events the new developer centric timeline will be able
to identify and correlate events related to the different stages of the
drawing pipeline.

Roll Dart to 62045a4590a333ae557f8f261a909ee75449cd70
2017-09-14 20:18:07 -07:00
Alexander Aprelev
dbf765e81a Reverting to unblock engine roll (flutter/engine#4109)
* Revert "Make Travis happy again (#4101)"

This reverts commit ba1577ac9b10734cdfd4d047dc8c7da88045c15e.

* Revert "Support cleaner Dart isolate shutdown handling. (#4096)"

This reverts commit b8e222f45c183a76a8c4a3f3971ba471a1a139c0.
2017-09-14 12:10:11 -07:00
Ian McKellar
b8e222f45c Support cleaner Dart isolate shutdown handling. (flutter/engine#4096)
If an isolate shuts down (for example if an app calls
Isolate.current.kill()), the UIDartState* on DartController will refer
to a freed object. This wires through notification that the is shutting
down through to the DartController so it can clean up appropriately.
2017-09-13 10:29:21 -07:00
Michael Goderbauer
ac24af87f0 Format all c-like sources with clang-format (flutter/engine#4088)
* format

* license script adaptions

* updated licenses

* review comments
2017-09-12 15:36:20 -07:00
George Kulakowski
fa539e618e Rename ftl to fxl in Fuchsia specific code (flutter/engine#4090) 2017-09-11 15:58:48 -07:00
Ryan Macnak
d6e340346d Initial implementation of idle notification. (flutter/engine#4012)
- Assumes only the Dart VM is interested in idle notification.
 - Gives the VM the time remaining in each frame.
 - Gives the VM 100ms if there is no pending frame.

Issue flutter/flutter#9594
2017-09-01 11:11:25 -07:00