* Add support for software text editing controls
Includes selection, copy, cut, paste, as well as partial support for up
and down movement.
Text editing controls can be accessed in GBoard by:
top-left arrow > three dots menu > text editing
Partial fix for flutter/flutter#9419 and flutter/flutter#37371.
* Introduce InputConnectionAdaptor tests
Run with:
testing/run_tests.py --type=java --java-filter=io.flutter.plugin.editing.InputConnectionAdaptorTest
* Fix BUILD.gn comment on run_tests.py --java-filter flag
This shouldn't result in any logical changes. I've done a quick smoke
test by building a local Android engine and running Flutter gallery, no
compile errors or other obvious issues.
Applied by running `/ci/format.sh | patch -p0` with the altered script
added in flutter/engine#16500. I did locally modify the script slightly
further so it would run against all Java files in the repo instead of
just modified ones.
This changes the InputConnectionAdaptor so that it will execute an IME action when ENTER is pressed. Prior to this, pressing ENTER on a hardware keyboard did nothing.
Samsung's Korean keyboard has a bug where it always attempts to combine
characters based on its internal state, ignoring if and when the cursor
is moved programmatically. EG typing "ㄴㅇ" and then moving the cursor
back to the front of the text and typing "ㄴ" again would result in
"ㄴㅇㄴ", not "ㄴㄴㅇ".
Fully restarting the IMM works around this because it flushes the
keyboard's internal state and stops it from trying to incorrectly
combine characters. However this also has some negative performance
implications, so we only apply the workaround on Samsung devices set
to use Korean input.
This also effectively disables the feature on Samsung keyboards that
allowed users to re-open a composing region for previously typed
characters. See https://github.com/flutter/flutter/issues/29341#issuecomment-531283508.
Fixesflutter/flutter#29341.
This changes writes the required and current Android SDK level to the exception message. This enables Crash Reporting tools to capture more information about this crash.
Naively embedded platform views on Android were never able to receive
keyboard input, because they were never focusable. So far we've worked
around the limiation by hooking into InputMethodManager and proxying the
InputConnection from a focused window over to the embeded view.
Android Q changed InputMethodManager to be instanced per display instead
of a singleton. Because of this our proxy hook was never being called,
since it was being set up on a different instance of IMM than was being
used in the virtual display.
Update `SingleViewPresentation` to store the IMM from the focused window
and return it whenever there are any calls to `INPUT_METHOD_SERVICE`.
This hooks our proxy back into place for the embedded view in the
virtual display. This restores the functionality of our workaround from
previous versions.
Unfortunately there's still a lot of noisy error logs from IMM here. It
can tell that the IMM has a different displayId than what it's expecting
from the window.
This also updates the unit tests to support SDK=27. SDK 16 doesn't have
DisplayManager, so there were NPEs attempting to instantiate the class
under test.
The previous attempt to do this by setting the theme to
Theme_Translucent_NoTitleBar was reported to offsetting touch events on
specific Xiaomi devices.
By default alpha is not preserved for the VD's contents.
We make the window translucent as a side effect of doing so is preserving alpha.
There should not be extra performance cost for setting the window to be translucent as there is only a single window within the VD.
Fixesflutter/flutter#33756
With this, plugins can know whether or not their input connection should
be cached. In very rare cases this can be used by plugins to know how to
more properly handle their own input connections, in cases where they're
overriding typical input behavior themselves.
The previous logic allowed proxying for any view that belonged to one of the platform views' virtual displays which may lead to us allowing proxying for a view that the platform view isn't allowing proxying for, previous logic also didn't account for unattached views.
This change instead delegates the decision to the platform view.
We use the fact that each virtual display has its unique context to associate any view with its relevant virtual display.
A nice side effect of calling the platform view's checkInputConnectionProxy for webviews is that the plugin now has a way to get a handle to the ThreadedInputConnectionProxyView, which may be useful for getting keyboard working on webview's prior to Android N.
Add views that are added directly to a platform view's window as siblings to the platform view's container view, rather than as children of a full screen container.
This prevents a false-negative for a visibility check from a specific ads SDK (Teads), which [reported the following warning](https://github.com/flutter/flutter/issues/12114#issuecomment-500906158):
```
W/teads#Visibility(17978): The Teads AdView is visible at 0%, hidded by 1 View(s):
W/teads#Visibility(17978): - View of class io.flutter.plugin.platform.SingleViewPresentation$FakeWindowViewGroup, with id: -1, with contentDescription: null, with a size of: [width: 1050, height: 875] is hidding 100% of the ad
```
Fixes a rare NullPointerException on Huawei devices:
```
Stacktrace:
java.lang.NullPointerException: Attempt to invoke virtual method 'android.view.DisplayAdjustments android.view.Display.getDisplayAdjustments()' on a null object reference
at android.view.ViewRootImpl.performTraversals(ViewRootImpl.java:1793)
...
```