This is a reland of https://github.com/flutter/flutter/pull/177410
The previous pr was hitting deadlocks with tests that use screenshots.
This reland fixes it by submitting frames asynchronously instead of
synchronously.
This PR fixes https://github.com/flutter/flutter/issues/169147
This is the iOS implementation of
https://github.com/flutter/flutter/issues/149033
In Add-to-App scenarios, a common desired use case is to have the
embedded FlutterView be able to size itself based on it's content. Up
till now, the size had to be manually specified, which can be tedious
and inaccurate.
This PR adds a new flag, `isAutoResizable`, which enables the ability
for the embedded flutter view to dynamically set it's own size based off
it's content. Note that this feature will *NOT* work if the the embedded
app is wrapped in flexible or unsized widgets, such as Scaffold. The
FlutterView will just not display at all.
To use the new flag, just set it like
```
flutterViewController.autoResizable = true;
```
or in Swift
```
flutterViewController.isAutoResizable = true
```
## Pre-launch Checklist
- [x] I read the [Contributor Guide] and followed the process outlined
there for submitting PRs.
- [x] I read the [Tree Hygiene] wiki page, which explains my
responsibilities.
- [x] I read and followed the [Flutter Style Guide], including [Features
we expect every widget to implement].
- [x] I signed the [CLA].
- [x] I listed at least one issue that this PR fixes in the description
above.
- [x] I updated/added relevant documentation (doc comments with `///`).
- [x] I added new tests to check the change I am making, or this PR is
[test-exempt].
- [x] I followed the [breaking change policy] and added [Data Driven
Fixes] where supported.
- [x] All existing and new tests are passing.
Reverts flutter/flutter#177410
The change is causing the task `wide_gamut_ios` to hang every time.
Local testing shows that reverting this commit fixes the problem.
This PR fixes https://github.com/flutter/flutter/issues/169147
This is the iOS implementation of
https://github.com/flutter/flutter/issues/149033
In Add-to-App scenarios, a common desired use case is to have the
embedded FlutterView be able to size itself based on it's content. Up
till now, the size had to be manually specified, which can be tedious
and inaccurate.
This PR adds a new flag, `isAutoResizable`, which enables the ability
for the embedded flutter view to dynamically set it's own size based off
it's content. Note that this feature will *NOT* work if the the embedded
app is wrapped in flexible or unsized widgets, such as Scaffold. The
FlutterView will just not display at all.
To use the new flag, just set it like
```
flutterViewController.autoResizable = true;
```
or in Swift
```
flutterViewController.isAutoResizable = true
```
## Pre-launch Checklist
- [x] I read the [Contributor Guide] and followed the process outlined
there for submitting PRs.
- [x] I read the [Tree Hygiene] wiki page, which explains my
responsibilities.
- [x] I read and followed the [Flutter Style Guide], including [Features
we expect every widget to implement].
- [x] I signed the [CLA].
- [x] I listed at least one issue that this PR fixes in the description
above.
- [x] I updated/added relevant documentation (doc comments with `///`).
- [x] I added new tests to check the change I am making, or this PR is
[test-exempt].
- [x] I followed the [breaking change policy] and added [Data Driven
Fixes] where supported.
- [x] All existing and new tests are passing.
Change the following in the `flutter create` templates. I didn't make any auto-migrations for existing apps because none seem that critical:
1. Turn on `ASSETCATALOG_COMPILER_GENERATE_SWIFT_ASSET_SYMBOL_EXTENSIONS` in iOS and macOS.
1. Turn on `BuildIndependentTargetsInParallel` in macOS template. https://github.com/flutter/flutter/pull/125827/files#r1181817619
1. Turn on `DEAD_CODE_STRIPPING` in macOS template.
1. Set `ENABLE_USER_SCRIPT_SANDBOXING=NO` in iOS and macOS template. `flutter` scripts don't work with this on. This might require a migration in the future to explicitly turn this one off. However at least for now if the setting isn't present it defaults to `NO`.
Add migration for `LastUpgradeVersion` so users won't see these validation issues in Xcode.
Run migrator on all the example apps. A few aren't Flutter apps so I edited them in Xcode.
Fixes https://github.com/flutter/flutter/issues/140253
See also https://github.com/flutter/flutter/issues/125817 and https://github.com/flutter/flutter/pull/90304.
Updates the Podfile template to use the CocoaPod disable_input_output_paths installation option which prevents the [CP] Embed Pods Frameworks build phase from outputting the Flutter.framework files.
Updates the Podfile template to use the CocoaPod disable_input_output_paths installation option which prevents the [CP] Embed Pods Frameworks build phase from outputting the Flutter.framework files.
Updates the Podfile template to use the CocoaPod disable_input_output_paths installation option which prevents the [CP] Embed Pods Frameworks build phase from outputting the Flutter.framework files.
* move flutter_assets to App.framework
* Roll engine to 05fee4eeee0ff6b219b1fcc394371e5f6963cc46
05fee4eee Update default flutter_assets path for iOS embedding (flutter/engine#7518)
02205db01 Roll src/third_party/skia 5d052dac3ac1..02738a86e5fd (4 commits) (flutter/engine#7541)
af907c074 Roll src/third_party/skia 5c7a3ac0e214..5d052dac3ac1 (7 commits) (flutter/engine#7540)
dde286673 IWYU to get SkFontMetrics (flutter/engine#7539)
* Fix xcode_backend.sh script to support add2app
* Fix ios deployment target. Too old for new Xcode.
* Fix ios host app
* Register plugins with Flutter view
* Prototype
* Fix paths to Flutter library resources
* Invoke pod install as necessary for materialized modules
* Add devicelab test for module use on iOS
* Remove debug output
* Rebase, reame materialize editable
* Add devicelab test editable iOS host app
* Removed add2app test section