Added docstring for FilterInput::GetSnapshot (#167226)

fixes https://github.com/flutter/flutter/issues/137970

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gaaclarke 2025-04-17 14:38:52 -07:00 committed by GitHub
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@ -45,6 +45,29 @@ class FilterInput {
static FilterInput::Vector Make(std::initializer_list<Variant> inputs);
/// Evaluates the filter input and returns a snapshot of the result.
///
/// This method renders the input (which could be another filter, contents,
/// or a texture) into a `Snapshot` object, which contains the resulting
/// texture and its transform relative to the current render target.
///
/// Implementations are typically lazy and may cache the result, ensuring
/// that the input is only rendered once even if `GetSnapshot` is called
/// multiple times.
///
/// @param[in] label A debug label for the rendering operation and the
/// resulting snapshot texture.
/// @param[in] renderer The content context providing rendering resources.
/// @param[in] entity The entity associated with this filter input, providing
/// transform and other contextual information.
/// @param[in] coverage_limit An optional rectangle to limit the area of the
/// input that needs to be rendered. This can be used as an optimization.
/// @param[in] mip_count The number of mip levels to generate for the snapshot
/// texture. Defaults to 1 (no mips).
///
/// @return A `Snapshot` containing the rendered texture and its transform, or
/// `std::nullopt` if the input cannot be rendered or results in an empty
/// output.
virtual std::optional<Snapshot> GetSnapshot(
std::string_view label,
const ContentContext& renderer,