[windows] Add horizontal scroll support (flutter/engine#20668)

The embedding was only handling vertical scroll events from the OS; this
adds horizontal as well.

Fixes https://github.com/flutter/flutter/issues/60835
This commit is contained in:
stuartmorgan 2020-08-31 19:01:38 -04:00 committed by GitHub
parent 1830e42468
commit f38bc774e7
8 changed files with 251 additions and 273 deletions

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@ -123,10 +123,10 @@ executable("flutter_windows_unittests") {
sources = [
"string_conversion_unittests.cc",
"system_utils_unittests.cc",
"testing/mock_win32_window.cc",
"testing/mock_win32_window.h",
"testing/win32_flutter_window_test.cc",
"testing/win32_flutter_window_test.h",
"testing/win32_window_test.cc",
"testing/win32_window_test.h",
"win32_dpi_utils_unittests.cc",
"win32_flutter_window_unittests.cc",
"win32_window_proc_delegate_manager_unittests.cc",

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@ -0,0 +1,21 @@
#include "flutter/shell/platform/windows/testing/mock_win32_window.h"
namespace flutter {
namespace testing {
MockWin32Window::MockWin32Window() : Win32Window(){};
MockWin32Window::~MockWin32Window() = default;
UINT MockWin32Window::GetDpi() {
return GetCurrentDPI();
}
void MockWin32Window::InjectWindowMessage(UINT const message,
WPARAM const wparam,
LPARAM const lparam) {
HandleMessage(message, wparam, lparam);
}
} // namespace testing
} // namespace flutter

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@ -0,0 +1,45 @@
// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <windowsx.h>
#include "flutter/shell/platform/windows/win32_window.h"
#include "gmock/gmock.h"
namespace flutter {
namespace testing {
/// Mock for the Win32Window base class.
class MockWin32Window : public Win32Window {
public:
MockWin32Window();
virtual ~MockWin32Window();
// Prevent copying.
MockWin32Window(MockWin32Window const&) = delete;
MockWin32Window& operator=(MockWin32Window const&) = delete;
// Wrapper for GetCurrentDPI() which is a protected method.
UINT GetDpi();
// Simulates a WindowProc message from the OS.
void InjectWindowMessage(UINT const message,
WPARAM const wparam,
LPARAM const lparam);
MOCK_METHOD1(OnDpiScale, void(unsigned int));
MOCK_METHOD2(OnResize, void(unsigned int, unsigned int));
MOCK_METHOD2(OnPointerMove, void(double, double));
MOCK_METHOD3(OnPointerDown, void(double, double, UINT));
MOCK_METHOD3(OnPointerUp, void(double, double, UINT));
MOCK_METHOD0(OnPointerLeave, void());
MOCK_METHOD0(OnSetCursor, void());
MOCK_METHOD1(OnText, void(const std::u16string&));
MOCK_METHOD4(OnKey, void(int, int, int, char32_t));
MOCK_METHOD2(OnScroll, void(double, double));
MOCK_METHOD0(OnFontChange, void());
};
} // namespace testing
} // namespace flutter

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@ -1,40 +0,0 @@
#include "flutter/shell/platform/windows/testing/win32_window_test.h"
namespace flutter {
namespace testing {
Win32WindowTest::Win32WindowTest() : Win32Window(){};
Win32WindowTest::~Win32WindowTest() = default;
void Win32WindowTest::OnDpiScale(unsigned int dpi){};
void Win32WindowTest::OnResize(unsigned int width, unsigned int height) {}
void Win32WindowTest::OnPointerMove(double x, double y) {}
void Win32WindowTest::OnPointerDown(double x, double y, UINT button) {}
void Win32WindowTest::OnPointerUp(double x, double y, UINT button) {}
void Win32WindowTest::OnPointerLeave() {}
void Win32WindowTest::OnSetCursor() {}
void Win32WindowTest::OnText(const std::u16string& text) {}
void Win32WindowTest::OnKey(int key,
int scancode,
int action,
char32_t character) {}
void Win32WindowTest::OnScroll(double delta_x, double delta_y) {}
void Win32WindowTest::OnFontChange() {}
UINT Win32WindowTest::GetDpi() {
return GetCurrentDPI();
}
} // namespace testing
} // namespace flutter

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@ -1,61 +0,0 @@
// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <windowsx.h>
#include "flutter/shell/platform/windows/win32_window.h"
namespace flutter {
namespace testing {
/// Test class for the Win32Window base class. Used to access protected methods
/// for testing.
class Win32WindowTest : public Win32Window {
public:
Win32WindowTest();
virtual ~Win32WindowTest();
// Prevent copying.
Win32WindowTest(Win32WindowTest const&) = delete;
Win32WindowTest& operator=(Win32WindowTest const&) = delete;
// Wrapper for GetCurrentDPI() which is a protected method.
UINT GetDpi();
// |Win32Window|
void OnDpiScale(unsigned int dpi) override;
// |Win32Window|
void OnResize(unsigned int width, unsigned int height) override;
// |Win32Window|
void OnPointerMove(double x, double y) override;
// |Win32Window|
void OnPointerDown(double x, double y, UINT button) override;
// |Win32Window|
void OnPointerUp(double x, double y, UINT button) override;
// |Win32Window|
void OnPointerLeave() override;
// |Win32Window|
void OnSetCursor() override;
// |Win32Window|
void OnText(const std::u16string& text) override;
// |Win32Window|
void OnKey(int key, int scancode, int action, char32_t character) override;
// |Win32Window|
void OnScroll(double delta_x, double delta_y) override;
// |Win32Window|
void OnFontChange() override;
};
} // namespace testing
} // namespace flutter

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@ -90,7 +90,7 @@ LRESULT CALLBACK Win32Window::WndProc(HWND const window,
auto that = static_cast<Win32Window*>(cs->lpCreateParams);
that->window_handle_ = window;
} else if (Win32Window* that = GetThisFromHandle(window)) {
return that->MessageHandler(window, message, wparam, lparam);
return that->HandleMessage(message, wparam, lparam);
}
return DefWindowProc(window, message, wparam, lparam);
@ -108,174 +108,169 @@ void Win32Window::TrackMouseLeaveEvent(HWND hwnd) {
}
LRESULT
Win32Window::MessageHandler(HWND hwnd,
UINT const message,
WPARAM const wparam,
LPARAM const lparam) noexcept {
Win32Window::HandleMessage(UINT const message,
WPARAM const wparam,
LPARAM const lparam) noexcept {
int xPos = 0, yPos = 0;
UINT width = 0, height = 0;
auto window =
reinterpret_cast<Win32Window*>(GetWindowLongPtr(hwnd, GWLP_USERDATA));
UINT button_pressed = 0;
if (window != nullptr) {
switch (message) {
case kWmDpiChangedBeforeParent:
current_dpi_ = GetDpiForHWND(window_handle_);
window->OnDpiScale(current_dpi_);
return 0;
case WM_SIZE:
width = LOWORD(lparam);
height = HIWORD(lparam);
switch (message) {
case kWmDpiChangedBeforeParent:
current_dpi_ = GetDpiForHWND(window_handle_);
OnDpiScale(current_dpi_);
return 0;
case WM_SIZE:
width = LOWORD(lparam);
height = HIWORD(lparam);
current_width_ = width;
current_height_ = height;
window->HandleResize(width, height);
break;
case WM_FONTCHANGE:
window->OnFontChange();
break;
case WM_MOUSEMOVE:
window->TrackMouseLeaveEvent(hwnd);
current_width_ = width;
current_height_ = height;
HandleResize(width, height);
break;
case WM_FONTCHANGE:
OnFontChange();
break;
case WM_MOUSEMOVE:
TrackMouseLeaveEvent(window_handle_);
xPos = GET_X_LPARAM(lparam);
yPos = GET_Y_LPARAM(lparam);
window->OnPointerMove(static_cast<double>(xPos),
static_cast<double>(yPos));
break;
case WM_MOUSELEAVE:;
window->OnPointerLeave();
// Once the tracked event is received, the TrackMouseEvent function
// resets. Set to false to make sure it's called once mouse movement is
// detected again.
tracking_mouse_leave_ = false;
break;
case WM_SETCURSOR: {
UINT hit_test_result = LOWORD(lparam);
if (hit_test_result == HTCLIENT) {
window->OnSetCursor();
return TRUE;
}
break;
xPos = GET_X_LPARAM(lparam);
yPos = GET_Y_LPARAM(lparam);
OnPointerMove(static_cast<double>(xPos), static_cast<double>(yPos));
break;
case WM_MOUSELEAVE:;
OnPointerLeave();
// Once the tracked event is received, the TrackMouseEvent function
// resets. Set to false to make sure it's called once mouse movement is
// detected again.
tracking_mouse_leave_ = false;
break;
case WM_SETCURSOR: {
UINT hit_test_result = LOWORD(lparam);
if (hit_test_result == HTCLIENT) {
OnSetCursor();
return TRUE;
}
case WM_LBUTTONDOWN:
case WM_RBUTTONDOWN:
case WM_MBUTTONDOWN:
case WM_XBUTTONDOWN:
if (message == WM_LBUTTONDOWN) {
// Capture the pointer in case the user drags outside the client area.
// In this case, the "mouse leave" event is delayed until the user
// releases the button. It's only activated on left click given that
// it's more common for apps to handle dragging with only the left
// button.
SetCapture(hwnd);
}
button_pressed = message;
if (message == WM_XBUTTONDOWN) {
button_pressed = GET_XBUTTON_WPARAM(wparam);
}
xPos = GET_X_LPARAM(lparam);
yPos = GET_Y_LPARAM(lparam);
window->OnPointerDown(static_cast<double>(xPos),
static_cast<double>(yPos), button_pressed);
break;
case WM_LBUTTONUP:
case WM_RBUTTONUP:
case WM_MBUTTONUP:
case WM_XBUTTONUP:
if (message == WM_LBUTTONUP) {
ReleaseCapture();
}
button_pressed = message;
if (message == WM_XBUTTONUP) {
button_pressed = GET_XBUTTON_WPARAM(wparam);
}
xPos = GET_X_LPARAM(lparam);
yPos = GET_Y_LPARAM(lparam);
window->OnPointerUp(static_cast<double>(xPos),
static_cast<double>(yPos), button_pressed);
break;
case WM_MOUSEWHEEL:
window->OnScroll(
0.0, -(static_cast<short>(HIWORD(wparam)) / (double)WHEEL_DELTA));
break;
case WM_UNICHAR: {
// Tell third-pary app, we can support Unicode.
if (wparam == UNICODE_NOCHAR)
return TRUE;
// DefWindowProc will send WM_CHAR for this WM_UNICHAR.
break;
}
case WM_DEADCHAR:
case WM_SYSDEADCHAR:
case WM_CHAR:
case WM_SYSCHAR: {
static wchar_t s_pending_high_surrogate = 0;
wchar_t character = static_cast<wchar_t>(wparam);
std::u16string text({character});
char32_t code_point = character;
if (IS_HIGH_SURROGATE(character)) {
// Save to send later with the trailing surrogate.
s_pending_high_surrogate = character;
} else if (IS_LOW_SURROGATE(character) &&
s_pending_high_surrogate != 0) {
text.insert(text.begin(), s_pending_high_surrogate);
// Merge the surrogate pairs for the key event.
code_point =
CodePointFromSurrogatePair(s_pending_high_surrogate, character);
s_pending_high_surrogate = 0;
}
// Of the messages handled here, only WM_CHAR should be treated as
// characters. WM_SYS*CHAR are not part of text input, and WM_DEADCHAR
// will be incorporated into a later WM_CHAR with the full character.
// Also filter out:
// - Lead surrogates, which like dead keys will be send once combined.
// - ASCII control characters, which are sent as WM_CHAR events for all
// control key shortcuts.
if (message == WM_CHAR && s_pending_high_surrogate == 0 &&
character >= u' ') {
window->OnText(text);
}
// All key presses that generate a character should be sent from
// WM_CHAR. In order to send the full key press information, the keycode
// is persisted in keycode_for_char_message_ obtained from WM_KEYDOWN.
if (keycode_for_char_message_ != 0) {
const unsigned int scancode = (lparam >> 16) & 0xff;
window->OnKey(keycode_for_char_message_, scancode, WM_KEYDOWN,
code_point);
keycode_for_char_message_ = 0;
}
break;
}
case WM_KEYDOWN:
case WM_SYSKEYDOWN:
case WM_KEYUP:
case WM_SYSKEYUP:
const bool is_keydown_message =
(message == WM_KEYDOWN || message == WM_SYSKEYDOWN);
// Check if this key produces a character. If so, the key press should
// be sent with the character produced at WM_CHAR. Store the produced
// keycode (it's not accessible from WM_CHAR) to be used in WM_CHAR.
const unsigned int character = MapVirtualKey(wparam, MAPVK_VK_TO_CHAR);
if (character > 0 && is_keydown_message) {
keycode_for_char_message_ = wparam;
break;
}
unsigned int keyCode(wparam);
const unsigned int scancode = (lparam >> 16) & 0xff;
// If the key is a modifier, get its side.
if (keyCode == VK_SHIFT || keyCode == VK_MENU ||
keyCode == VK_CONTROL) {
keyCode = MapVirtualKey(scancode, MAPVK_VSC_TO_VK_EX);
}
const int action = is_keydown_message ? WM_KEYDOWN : WM_KEYUP;
window->OnKey(keyCode, scancode, action, 0);
break;
break;
}
return DefWindowProc(hwnd, message, wparam, lparam);
case WM_LBUTTONDOWN:
case WM_RBUTTONDOWN:
case WM_MBUTTONDOWN:
case WM_XBUTTONDOWN:
if (message == WM_LBUTTONDOWN) {
// Capture the pointer in case the user drags outside the client area.
// In this case, the "mouse leave" event is delayed until the user
// releases the button. It's only activated on left click given that
// it's more common for apps to handle dragging with only the left
// button.
SetCapture(window_handle_);
}
button_pressed = message;
if (message == WM_XBUTTONDOWN) {
button_pressed = GET_XBUTTON_WPARAM(wparam);
}
xPos = GET_X_LPARAM(lparam);
yPos = GET_Y_LPARAM(lparam);
OnPointerDown(static_cast<double>(xPos), static_cast<double>(yPos),
button_pressed);
break;
case WM_LBUTTONUP:
case WM_RBUTTONUP:
case WM_MBUTTONUP:
case WM_XBUTTONUP:
if (message == WM_LBUTTONUP) {
ReleaseCapture();
}
button_pressed = message;
if (message == WM_XBUTTONUP) {
button_pressed = GET_XBUTTON_WPARAM(wparam);
}
xPos = GET_X_LPARAM(lparam);
yPos = GET_Y_LPARAM(lparam);
OnPointerUp(static_cast<double>(xPos), static_cast<double>(yPos),
button_pressed);
break;
case WM_MOUSEWHEEL:
OnScroll(0.0, -(static_cast<short>(HIWORD(wparam)) /
static_cast<double>(WHEEL_DELTA)));
break;
case WM_MOUSEHWHEEL:
OnScroll((static_cast<short>(HIWORD(wparam)) /
static_cast<double>(WHEEL_DELTA)),
0.0);
break;
case WM_UNICHAR: {
// Tell third-pary app, we can support Unicode.
if (wparam == UNICODE_NOCHAR)
return TRUE;
// DefWindowProc will send WM_CHAR for this WM_UNICHAR.
break;
}
case WM_DEADCHAR:
case WM_SYSDEADCHAR:
case WM_CHAR:
case WM_SYSCHAR: {
static wchar_t s_pending_high_surrogate = 0;
wchar_t character = static_cast<wchar_t>(wparam);
std::u16string text({character});
char32_t code_point = character;
if (IS_HIGH_SURROGATE(character)) {
// Save to send later with the trailing surrogate.
s_pending_high_surrogate = character;
} else if (IS_LOW_SURROGATE(character) && s_pending_high_surrogate != 0) {
text.insert(text.begin(), s_pending_high_surrogate);
// Merge the surrogate pairs for the key event.
code_point =
CodePointFromSurrogatePair(s_pending_high_surrogate, character);
s_pending_high_surrogate = 0;
}
// Of the messages handled here, only WM_CHAR should be treated as
// characters. WM_SYS*CHAR are not part of text input, and WM_DEADCHAR
// will be incorporated into a later WM_CHAR with the full character.
// Also filter out:
// - Lead surrogates, which like dead keys will be send once combined.
// - ASCII control characters, which are sent as WM_CHAR events for all
// control key shortcuts.
if (message == WM_CHAR && s_pending_high_surrogate == 0 &&
character >= u' ') {
OnText(text);
}
// All key presses that generate a character should be sent from
// WM_CHAR. In order to send the full key press information, the keycode
// is persisted in keycode_for_char_message_ obtained from WM_KEYDOWN.
if (keycode_for_char_message_ != 0) {
const unsigned int scancode = (lparam >> 16) & 0xff;
OnKey(keycode_for_char_message_, scancode, WM_KEYDOWN, code_point);
keycode_for_char_message_ = 0;
}
break;
}
case WM_KEYDOWN:
case WM_SYSKEYDOWN:
case WM_KEYUP:
case WM_SYSKEYUP:
const bool is_keydown_message =
(message == WM_KEYDOWN || message == WM_SYSKEYDOWN);
// Check if this key produces a character. If so, the key press should
// be sent with the character produced at WM_CHAR. Store the produced
// keycode (it's not accessible from WM_CHAR) to be used in WM_CHAR.
const unsigned int character = MapVirtualKey(wparam, MAPVK_VK_TO_CHAR);
if (character > 0 && is_keydown_message) {
keycode_for_char_message_ = wparam;
break;
}
unsigned int keyCode(wparam);
const unsigned int scancode = (lparam >> 16) & 0xff;
// If the key is a modifier, get its side.
if (keyCode == VK_SHIFT || keyCode == VK_MENU || keyCode == VK_CONTROL) {
keyCode = MapVirtualKey(scancode, MAPVK_VSC_TO_VK_EX);
}
const int action = is_keydown_message ? WM_KEYDOWN : WM_KEYUP;
OnKey(keyCode, scancode, action, 0);
break;
}
return DefWindowProc(window_handle_, message, wparam, lparam);

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@ -52,10 +52,9 @@ class Win32Window {
// size change and DPI. Delegates handling of these to member overloads that
// inheriting classes can handle.
LRESULT
MessageHandler(HWND window,
UINT const message,
WPARAM const wparam,
LPARAM const lparam) noexcept;
HandleMessage(UINT const message,
WPARAM const wparam,
LPARAM const lparam) noexcept;
// When WM_DPICHANGE process it using |hWnd|, |wParam|. If
// |top_level| is set, extract the suggested new size from |lParam| and resize

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@ -2,21 +2,40 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "flutter/shell/platform/windows/testing/win32_window_test.h"
#include "flutter/shell/platform/windows/testing/mock_win32_window.h"
#include "gtest/gtest.h"
namespace flutter {
namespace testing {
TEST(Win32WindowTest, CreateDestroy) {
Win32WindowTest window;
TEST(MockWin32Window, CreateDestroy) {
MockWin32Window window;
ASSERT_TRUE(TRUE);
}
TEST(Win32WindowTest, GetDpiAfterCreate) {
Win32WindowTest window;
TEST(MockWin32Window, GetDpiAfterCreate) {
MockWin32Window window;
ASSERT_TRUE(window.GetDpi() > 0);
}
TEST(MockWin32Window, VerticalScroll) {
MockWin32Window window;
const int scroll_amount = 10;
// Vertical scroll should be passed along, adjusted for scroll tick size
// and direction.
EXPECT_CALL(window, OnScroll(0, -scroll_amount / 120.0)).Times(1);
window.InjectWindowMessage(WM_MOUSEWHEEL, MAKEWPARAM(0, scroll_amount), 0);
}
TEST(MockWin32Window, HorizontalScroll) {
MockWin32Window window;
const int scroll_amount = 10;
// Vertical scroll should be passed along, adjusted for scroll tick size.
EXPECT_CALL(window, OnScroll(scroll_amount / 120.0, 0)).Times(1);
window.InjectWindowMessage(WM_MOUSEHWHEEL, MAKEWPARAM(0, scroll_amount), 0);
}
} // namespace testing
} // namespace flutter