Import dart:ui as ui (instead of as sky)

This commit is contained in:
Adam Barth 2015-10-09 20:55:54 -07:00
parent 6eaec57114
commit ec61fd8b0b
2 changed files with 4 additions and 4 deletions

View File

@ -1,7 +1,7 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'dart:ui' as sky;
import 'dart:ui' as ui;
import 'dart:math';
import 'package:flutter/material.dart';
@ -85,7 +85,7 @@ class MineDiggerState extends State<MineDigger> {
}
PointerEventListener _pointerDownHandlerFor(int posX, int posY) {
return (sky.PointerEvent event) {
return (ui.PointerEvent event) {
if (event.buttons == 1) {
probe(posX, posY);
} else if (event.buttons == 2) {
@ -190,7 +190,7 @@ class MineDiggerState extends State<MineDigger> {
);
}
void handleToolbarPointerDown(sky.PointerEvent event) {
void handleToolbarPointerDown(ui.PointerEvent event) {
setState(() {
resetGame();
});

View File

@ -14,7 +14,7 @@ import 'package:yaml/yaml.dart' as yaml;
import 'version.dart';
import 'pipe_to_file.dart';
const String kManifestFile = 'sky.yaml';
const String kManifestFile = 'ui.yaml';
const String kBundleFile = 'app.skyx';
UpdateServiceProxy _initUpdateService() {