fix typos in switch descriptions (flutter/engine#17475)

This commit is contained in:
Jonah Williams 2020-04-02 11:21:04 -07:00 committed by GitHub
parent 67ba02a348
commit e6e8170ea8

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@ -95,13 +95,13 @@ DEF_SWITCH(EndlessTraceBuffer,
"indefinitely however.")
DEF_SWITCH(EnableSoftwareRendering,
"enable-software-rendering",
"Enable rendering using the Skia software backend. This is useful"
"when testing Flutter on emulators. By default, Flutter will"
"Enable rendering using the Skia software backend. This is useful "
"when testing Flutter on emulators. By default, Flutter will "
"attempt to either use OpenGL or Vulkan.")
DEF_SWITCH(SkiaDeterministicRendering,
"skia-deterministic-rendering",
"Skips the call to SkGraphics::Init(), thus avoiding swapping out"
"some Skia function pointers based on available CPU features. This"
"Skips the call to SkGraphics::Init(), thus avoiding swapping out "
"some Skia function pointers based on available CPU features. This "
"is used to obtain 100% deterministic behavior in Skia rendering.")
DEF_SWITCH(FlutterAssetsDir,
"flutter-assets-dir",