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Improvements to game performance tests (adds 2 new tests to check sprite curl performance)
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@ -56,7 +56,7 @@ class TestApp extends App {
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class TestPerformance extends NodeWithSize {
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final int numFramesPerTest = 100;
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final int numTests = 3;
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final int numTests = 5;
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TestPerformance() : super(new Size(1024.0, 1024.0)) {
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}
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@ -73,7 +73,7 @@ class TestPerformance extends NodeWithSize {
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int totalTestTime = currentTime - testStartTime;
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double millisPerFrame =
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totalTestTime.toDouble() / numFramesPerTest.toDouble();
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print("TEST ${test - 1} fps: ${1.0 / (millisPerFrame / 1000)}");
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print(" - RESULT fps: ${(1.0 / (millisPerFrame / 1000)).toStringAsFixed(1)} millis/frame: ${millisPerFrame.round()}");
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// Clear test
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removeAllChildren();
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@ -81,8 +81,11 @@ class TestPerformance extends NodeWithSize {
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if (test < numTests) {
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// Start new test
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print("TEST $test STARTING");
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setupTest(test);
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PerformanceTest perfTest = createTest(test);
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addChild(perfTest);
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print("TEST ${test + 1}/$numTests STARTING: ${perfTest.name}");
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testStartTime = new DateTime.now().millisecondsSinceEpoch;
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}
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test++;
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@ -90,21 +93,34 @@ class TestPerformance extends NodeWithSize {
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frame++;
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}
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void setupTest(int n) {
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PerformanceTest createTest(int n) {
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if (test == 0) {
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// Test atlas performance
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addChild(new TestPerformanceAtlas());
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return new TestPerformanceAtlas();
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} else if (test == 1) {
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// Test sprite performance
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addChild(new TestPerformanceSprites());
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// Test atlas performance
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return new TestPerformanceAtlas2();
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} else if (test == 2) {
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// Test sprite performance
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return new TestPerformanceSprites();
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} else if (test == 3) {
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// Test sprite performance
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return new TestPerformanceSprites2();
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} else if (test == 4) {
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// Test particle performance
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addChild(new TestPerformanceParticles());
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return new TestPerformanceParticles();
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}
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return null;
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}
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}
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class TestPerformanceParticles extends Node {
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abstract class PerformanceTest extends Node {
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String get name;
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}
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class TestPerformanceParticles extends PerformanceTest {
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String get name => "64 particle systems";
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final grid = 8;
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TestPerformanceParticles() {
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for (int x = 0; x < grid; x++) {
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@ -130,7 +146,9 @@ class TestPerformanceParticles extends Node {
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}
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}
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class TestPerformanceSprites extends Node {
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class TestPerformanceSprites extends PerformanceTest {
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String get name => "1001 sprites (24% offscreen)";
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final int grid = 100;
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TestPerformanceSprites() {
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@ -157,7 +175,38 @@ class TestPerformanceSprites extends Node {
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}
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}
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class TestPerformanceAtlas extends Node {
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class TestPerformanceSprites2 extends PerformanceTest {
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String get name => "1001 sprites (24% offscreen never added)";
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final int grid = 100;
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TestPerformanceSprites2() {
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for (int x = 12; x < grid - 12; x++) {
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for (int y = 0; y < grid; y++) {
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Sprite sprt = new Sprite(_spriteSheet["asteroid_big_1.png"]);
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sprt.scale = 1.0;
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sprt.position = new Point(x * 1024.0 / (grid - 1), y * 1024.0 / (grid - 1));
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addChild(sprt);
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//sprt.actions.run(new ActionRepeatForever(new ActionTween((a) => sprt.rotation = a, 0.0, 360.0, 1.0)));
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}
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}
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Sprite sprt = new Sprite(_spriteSheet["asteroid_big_1.png"]);
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sprt.position = new Point(512.0, 512.0);
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addChild(sprt);
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}
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void update(double dt) {
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for (Sprite sprt in children) {
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sprt.rotation += 1;
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}
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}
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}
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class TestPerformanceAtlas extends PerformanceTest {
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String get name => "1001 rects drawAtlas (24% offscreen)";
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final int grid = 100;
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double rotation = 0.0;
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@ -207,3 +256,56 @@ class TestPerformanceAtlas extends Node {
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return new sky.RSTransform(scos, ssin, tx, ty);
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}
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}
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class TestPerformanceAtlas2 extends PerformanceTest {
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String get name => "1001 rects drawAtlas (24% offscreen never added)";
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final int grid = 100;
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double rotation = 0.0;
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List<Rect> rects = [];
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Paint cachedPaint = new Paint()
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..setFilterQuality(sky.FilterQuality.low)
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..isAntiAlias = false;
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TestPerformanceAtlas2() {
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for (int x = 12; x < grid - 12; x++) {
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for (int y = 0; y < grid; y++) {
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rects.add(_spriteSheet["asteroid_big_1.png"].frame);
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}
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}
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rects.add(_spriteSheet["asteroid_big_1.png"].frame);
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}
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void paint(PaintingCanvas canvas) {
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// Setup transforms
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List<sky.RSTransform> transforms = [];
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for (int x = 12; x < grid - 12; x++) {
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for (int y = 0; y < grid; y++) {
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double xPos = x * 1024.0 / (grid - 1);
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double yPos = y * 1024.0 / (grid - 1);
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transforms.add(createTransform(xPos, yPos, rects[0].size.width / 2.0, rects[0].size.height / 2.0, rotation, 1.0));
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}
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}
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transforms.add(createTransform(512.0, 512.0, rects[0].size.width / 2.0, rects[0].size.height / 2.0, rotation, 1.0));
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// Draw atlas
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Rect cullRect = spriteBox.visibleArea;
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canvas.drawAtlas(_spriteSheet.image, transforms, rects, null, null, cullRect, cachedPaint);
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}
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void update(double dt) {
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rotation += 1.0;
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}
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sky.RSTransform createTransform(double x, double y, double ax, double ay, double rot, double scale) {
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double scos = math.cos(convertDegrees2Radians(rot)) * scale;
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double ssin = math.sin(convertDegrees2Radians(rot)) * scale;
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double tx = x + -scos * ax + ssin * ay;
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double ty = y + -ssin * ax - scos * ay;
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return new sky.RSTransform(scos, ssin, tx, ty);
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}
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}
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