diff --git a/engine/src/flutter/impeller/docs/faq.md b/engine/src/flutter/impeller/docs/faq.md index 1cd2321b8c2..74efb2b83a0 100644 --- a/engine/src/flutter/impeller/docs/faq.md +++ b/engine/src/flutter/impeller/docs/faq.md @@ -47,3 +47,18 @@ been sanity checks to ensure that the Impeller API can be ported to WASM and also that Impeller shaders can be [compiled to WGSL](https://github.com/chinmaygarde/wgsl_sandbox) for eventual WebGPU support. +* How will Impeller affect the way in which Flutter applications are created and + packaged? + * It won't. + * Impeller, like Skia, is an implementation detail of the Flutter Engine. + Using a different rendering package will not affect the way in which the + Flutter Engine is used. + * Like with Skia today, none of Impellers symbols will be exposed from the + Flutter Engine dynamic library. + * The binary size overhead of Impeller is around 100 KB per architecture. This + includes all precompiled shaders. + * Impeller is compiled into the Flutter engine. It is currently behind a flag + as development progresses. +* How do I enable Impeller to try it out myself? + * See the instructions in the README on how to [try Impeller in + Flutter](https://github.com/flutter/engine/tree/main/impeller#try-impeller-in-flutter).