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Use target platform name when generating artifacts. (flutter/engine#40519)
Use target platform name when generating artifacts.
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@ -38,13 +38,16 @@ if (build_engine_artifacts && !is_android) {
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# TODO(godofredoc): Remove after paths are standardized flutter/flutter#105351.
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# Mac artifacts sometimes use mac and sometimes darwin. Standardizing the
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# names will require changes in the list of artifacts the tool is downloading.
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prefix = "darwin-$target_cpu/"
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if (flutter_runtime_mode == "debug") {
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prefix = "darwin-$target_cpu/"
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} else {
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prefix = "darwin-$target_cpu-$flutter_runtime_mode/"
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}
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} else if (flutter_runtime_mode != "debug") {
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prefix = "$full_target_platform_name-$flutter_runtime_mode/"
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} else {
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prefix = "$full_target_platform_name/"
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}
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if (flutter_runtime_mode != "debug") {
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prefix = "$full_platform_name-$flutter_runtime_mode/"
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}
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output = "$prefix/artifacts.zip"
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exe = ""
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