mirror of
https://github.com/flutter/flutter.git
synced 2026-02-20 02:29:02 +08:00
Remove pipeline in favor of layer tree holder (flutter/engine#17688)
go/flutter-pipeline-improvements for more details.
This commit is contained in:
parent
83fd404f12
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@ -576,12 +576,12 @@ FILE: ../../../flutter/shell/common/fixtures/shelltest_screenshot.png
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FILE: ../../../flutter/shell/common/input_events_unittests.cc
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FILE: ../../../flutter/shell/common/isolate_configuration.cc
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FILE: ../../../flutter/shell/common/isolate_configuration.h
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FILE: ../../../flutter/shell/common/layer_tree_holder.cc
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FILE: ../../../flutter/shell/common/layer_tree_holder.h
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FILE: ../../../flutter/shell/common/layer_tree_holder_unittests.cc
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FILE: ../../../flutter/shell/common/persistent_cache.cc
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FILE: ../../../flutter/shell/common/persistent_cache.h
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FILE: ../../../flutter/shell/common/persistent_cache_unittests.cc
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FILE: ../../../flutter/shell/common/pipeline.cc
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FILE: ../../../flutter/shell/common/pipeline.h
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FILE: ../../../flutter/shell/common/pipeline_unittests.cc
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FILE: ../../../flutter/shell/common/platform_view.cc
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FILE: ../../../flutter/shell/common/platform_view.h
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FILE: ../../../flutter/shell/common/pointer_data_dispatcher.cc
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@ -87,10 +87,10 @@ source_set("common") {
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"engine.h",
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"isolate_configuration.cc",
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"isolate_configuration.h",
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"layer_tree_holder.cc",
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"layer_tree_holder.h",
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"persistent_cache.cc",
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"persistent_cache.h",
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"pipeline.cc",
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"pipeline.h",
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"platform_view.cc",
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"platform_view.h",
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"pointer_data_dispatcher.cc",
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@ -191,8 +191,8 @@ if (enable_unittests) {
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"animator_unittests.cc",
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"canvas_spy_unittests.cc",
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"input_events_unittests.cc",
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"layer_tree_holder_unittests.cc",
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"persistent_cache_unittests.cc",
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"pipeline_unittests.cc",
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"renderer_context_manager_unittests.cc",
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"renderer_context_test.cc",
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"renderer_context_test.h",
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@ -3,6 +3,7 @@
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// found in the LICENSE file.
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#include "flutter/shell/common/animator.h"
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#include <memory>
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#include "flutter/fml/trace_event.h"
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#include "third_party/dart/runtime/include/dart_tools_api.h"
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@ -28,18 +29,7 @@ Animator::Animator(Delegate& delegate,
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last_frame_begin_time_(),
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last_frame_target_time_(),
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dart_frame_deadline_(0),
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#if FLUTTER_SHELL_ENABLE_METAL
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layer_tree_pipeline_(fml::MakeRefCounted<LayerTreePipeline>(2)),
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#else // FLUTTER_SHELL_ENABLE_METAL
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// TODO(dnfield): We should remove this logic and set the pipeline depth
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// back to 2 in this case. See
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// https://github.com/flutter/engine/pull/9132 for discussion.
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layer_tree_pipeline_(fml::MakeRefCounted<LayerTreePipeline>(
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task_runners.GetPlatformTaskRunner() ==
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task_runners.GetRasterTaskRunner()
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? 1
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: 2)),
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#endif // FLUTTER_SHELL_ENABLE_METAL
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layer_tree_holder_(std::make_shared<LayerTreeHolder>()),
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pending_frame_semaphore_(1),
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frame_number_(1),
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paused_(false),
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@ -47,8 +37,7 @@ Animator::Animator(Delegate& delegate,
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frame_scheduled_(false),
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notify_idle_task_id_(0),
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dimension_change_pending_(false),
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weak_factory_(this) {
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}
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weak_factory_(this) {}
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Animator::~Animator() = default;
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@ -114,25 +103,6 @@ void Animator::BeginFrame(fml::TimePoint frame_start_time,
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regenerate_layer_tree_ = false;
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pending_frame_semaphore_.Signal();
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if (!producer_continuation_) {
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// We may already have a valid pipeline continuation in case a previous
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// begin frame did not result in an Animation::Render. Simply reuse that
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// instead of asking the pipeline for a fresh continuation.
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producer_continuation_ = layer_tree_pipeline_->Produce();
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if (!producer_continuation_) {
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// If we still don't have valid continuation, the pipeline is currently
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// full because the consumer is being too slow. Try again at the next
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// frame interval.
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RequestFrame();
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return;
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}
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}
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// We have acquired a valid continuation from the pipeline and are ready
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// to service potential frame.
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FML_DCHECK(producer_continuation_);
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last_frame_begin_time_ = frame_start_time;
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last_frame_target_time_ = frame_target_time;
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dart_frame_deadline_ = FxlToDartOrEarlier(frame_target_time);
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@ -184,13 +154,8 @@ void Animator::Render(std::unique_ptr<flutter::LayerTree> layer_tree) {
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last_frame_target_time_);
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}
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// Commit the pending continuation.
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bool result = producer_continuation_.Complete(std::move(layer_tree));
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if (!result) {
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FML_DLOG(INFO) << "No pending continuation to commit";
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}
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delegate_.OnAnimatorDraw(layer_tree_pipeline_);
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layer_tree_holder_->ReplaceIfNewer(std::move(layer_tree));
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delegate_.OnAnimatorDraw(layer_tree_holder_);
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}
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bool Animator::CanReuseLastLayerTree() {
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@ -6,13 +6,14 @@
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#define FLUTTER_SHELL_COMMON_ANIMATOR_H_
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#include <deque>
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#include <memory>
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#include "flutter/common/task_runners.h"
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#include "flutter/fml/memory/ref_ptr.h"
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#include "flutter/fml/memory/weak_ptr.h"
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#include "flutter/fml/synchronization/semaphore.h"
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#include "flutter/fml/time/time_point.h"
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#include "flutter/shell/common/pipeline.h"
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#include "flutter/shell/common/layer_tree_holder.h"
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#include "flutter/shell/common/rasterizer.h"
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#include "flutter/shell/common/vsync_waiter.h"
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@ -35,7 +36,7 @@ class Animator final {
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virtual void OnAnimatorNotifyIdle(int64_t deadline) = 0;
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virtual void OnAnimatorDraw(
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fml::RefPtr<Pipeline<flutter::LayerTree>> pipeline) = 0;
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std::shared_ptr<LayerTreeHolder> layer_tree_holder) = 0;
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virtual void OnAnimatorDrawLastLayerTree() = 0;
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};
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@ -80,8 +81,6 @@ class Animator final {
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void EnqueueTraceFlowId(uint64_t trace_flow_id);
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private:
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using LayerTreePipeline = Pipeline<flutter::LayerTree>;
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void BeginFrame(fml::TimePoint frame_start_time,
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fml::TimePoint frame_target_time);
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@ -99,9 +98,8 @@ class Animator final {
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fml::TimePoint last_frame_begin_time_;
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fml::TimePoint last_frame_target_time_;
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int64_t dart_frame_deadline_;
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fml::RefPtr<LayerTreePipeline> layer_tree_pipeline_;
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std::shared_ptr<LayerTreeHolder> layer_tree_holder_;
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fml::Semaphore pending_frame_semaphore_;
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LayerTreePipeline::ProducerContinuation producer_continuation_;
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int64_t frame_number_;
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bool paused_;
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bool regenerate_layer_tree_;
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@ -406,25 +406,18 @@ class Engine final : public RuntimeDelegate, PointerDataDispatcher::Delegate {
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/// will cause the jank in the Flutter application:
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/// * The time taken by this method to create a layer-tree exceeds
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/// on frame interval (for example, 16.66 ms on a 60Hz display).
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/// * The time take by this method to generate a new layer-tree
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/// causes the current layer-tree pipeline depth to change. To
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/// illustrate this point, note that maximum pipeline depth used
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/// by layer tree in the engine is 2. If both the UI and GPU
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/// task runner tasks finish within one frame interval, the
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/// pipeline depth is one. If the UI thread happens to be
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/// working on a frame when the raster thread is still not done
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/// with the previous frame, the pipeline depth is 2. When the
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/// pipeline depth changes from 1 to 2, animations and UI
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/// interactions that cause the generation of the new layer tree
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/// appropriate for (frame_time + one frame interval) will
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/// actually end up at (frame_time + two frame intervals). This
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/// is not what code running on the UI thread expected would
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/// happen. This causes perceptible jank.
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/// * A new layer-tree produced by this method replaces a stale
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/// layer tree in `LayerTreeHolder`. See:
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/// `LayerTreeHolder::ReplaceIfNewer`. This could happen if
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/// rasterizer takes more than one frame interval to rasterize a
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/// layer tree. This would cause some frames to be skipped and
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/// could result in perceptible jank.
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///
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/// @param[in] frame_time The point at which the current frame interval
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/// began. May be used by animation interpolators,
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/// physics simulations, etc..
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///
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/// @see `LayerTreeHolder::ReplaceIfNewer`
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void BeginFrame(fml::TimePoint frame_time);
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//----------------------------------------------------------------------------
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28
engine/src/flutter/shell/common/layer_tree_holder.cc
Normal file
28
engine/src/flutter/shell/common/layer_tree_holder.cc
Normal file
@ -0,0 +1,28 @@
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// Copyright 2013 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "flutter/shell/common/layer_tree_holder.h"
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namespace flutter {
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std::unique_ptr<LayerTree> LayerTreeHolder::Get() {
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std::scoped_lock lock(layer_tree_mutex);
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return std::move(layer_tree_);
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}
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void LayerTreeHolder::ReplaceIfNewer(
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std::unique_ptr<LayerTree> proposed_layer_tree) {
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std::scoped_lock lock(layer_tree_mutex);
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if (!layer_tree_ ||
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layer_tree_->target_time() < proposed_layer_tree->target_time()) {
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layer_tree_ = std::move(proposed_layer_tree);
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}
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}
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bool LayerTreeHolder::IsEmpty() const {
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std::scoped_lock lock(layer_tree_mutex);
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return !layer_tree_;
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}
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}; // namespace flutter
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35
engine/src/flutter/shell/common/layer_tree_holder.h
Normal file
35
engine/src/flutter/shell/common/layer_tree_holder.h
Normal file
@ -0,0 +1,35 @@
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// Copyright 2013 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef FLUTTER_SHELL_COMMON_LAYER_TREE_HOLDER_H_
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#define FLUTTER_SHELL_COMMON_LAYER_TREE_HOLDER_H_
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#include <memory>
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#include "flow/layers/layer_tree.h"
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namespace flutter {
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class LayerTreeHolder {
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public:
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LayerTreeHolder() = default;
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~LayerTreeHolder() = default;
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bool IsEmpty() const;
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std::unique_ptr<LayerTree> Get();
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void ReplaceIfNewer(std::unique_ptr<LayerTree> proposed_layer_tree);
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private:
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mutable std::mutex layer_tree_mutex;
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std::unique_ptr<LayerTree> layer_tree_;
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FML_DISALLOW_COPY_AND_ASSIGN(LayerTreeHolder);
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};
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}; // namespace flutter
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#endif // FLUTTER_SHELL_COMMON_LAYER_TREE_HOLDER_H_
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@ -0,0 +1,76 @@
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// Copyright 2013 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#define FML_USED_ON_EMBEDDER
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#include <functional>
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#include <future>
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#include <memory>
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#include "flutter/shell/common/layer_tree_holder.h"
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#include "gtest/gtest.h"
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namespace flutter {
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namespace testing {
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TEST(LayerTreeHolder, EmptyOnInit) {
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const LayerTreeHolder layer_tree_holder;
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ASSERT_TRUE(layer_tree_holder.IsEmpty());
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}
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TEST(LayerTreeHolder, PutOneAndGet) {
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LayerTreeHolder layer_tree_holder;
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const auto frame_size = SkISize::Make(64, 64);
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auto layer_tree = std::make_unique<LayerTree>(frame_size, 100.0f, 1.0f);
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layer_tree_holder.ReplaceIfNewer(std::move(layer_tree));
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ASSERT_FALSE(layer_tree_holder.IsEmpty());
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const auto stored = layer_tree_holder.Get();
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ASSERT_EQ(stored->frame_size(), frame_size);
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ASSERT_TRUE(layer_tree_holder.IsEmpty());
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}
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TEST(LayerTreeHolder, PutMultiGetsLatest) {
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const auto build_begin = fml::TimePoint::Now();
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const auto target_time_1 = build_begin + fml::TimeDelta::FromSeconds(2);
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const auto target_time_2 = build_begin + fml::TimeDelta::FromSeconds(5);
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LayerTreeHolder layer_tree_holder;
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const auto frame_size_1 = SkISize::Make(64, 64);
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auto layer_tree_1 = std::make_unique<LayerTree>(frame_size_1, 100.0f, 1.0f);
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layer_tree_1->RecordBuildTime(build_begin, target_time_1);
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layer_tree_holder.ReplaceIfNewer(std::move(layer_tree_1));
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const auto frame_size_2 = SkISize::Make(128, 128);
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auto layer_tree_2 = std::make_unique<LayerTree>(frame_size_2, 100.0f, 1.0f);
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layer_tree_2->RecordBuildTime(build_begin, target_time_2);
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layer_tree_holder.ReplaceIfNewer(std::move(layer_tree_2));
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const auto stored = layer_tree_holder.Get();
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ASSERT_EQ(stored->frame_size(), frame_size_2);
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ASSERT_TRUE(layer_tree_holder.IsEmpty());
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}
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TEST(LayerTreeHolder, RetainsOlderIfNewerFrameHasEarlierTargetTime) {
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const auto build_begin = fml::TimePoint::Now();
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const auto target_time_1 = build_begin + fml::TimeDelta::FromSeconds(5);
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const auto target_time_2 = build_begin + fml::TimeDelta::FromSeconds(2);
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LayerTreeHolder layer_tree_holder;
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const auto frame_size_1 = SkISize::Make(64, 64);
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auto layer_tree_1 = std::make_unique<LayerTree>(frame_size_1, 100.0f, 1.0f);
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layer_tree_1->RecordBuildTime(build_begin, target_time_1);
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layer_tree_holder.ReplaceIfNewer(std::move(layer_tree_1));
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const auto frame_size_2 = SkISize::Make(128, 128);
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auto layer_tree_2 = std::make_unique<LayerTree>(frame_size_2, 100.0f, 1.0f);
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layer_tree_2->RecordBuildTime(build_begin, target_time_2);
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layer_tree_holder.ReplaceIfNewer(std::move(layer_tree_2));
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const auto stored = layer_tree_holder.Get();
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ASSERT_EQ(stored->frame_size(), frame_size_1);
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ASSERT_TRUE(layer_tree_holder.IsEmpty());
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}
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} // namespace testing
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} // namespace flutter
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@ -1,14 +0,0 @@
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// Copyright 2013 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "flutter/shell/common/pipeline.h"
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namespace flutter {
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size_t GetNextPipelineTraceID() {
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static std::atomic_size_t PipelineLastTraceID = {0};
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return ++PipelineLastTraceID;
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}
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} // namespace flutter
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@ -1,215 +0,0 @@
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// Copyright 2013 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef FLUTTER_SHELL_COMMON_PIPELINE_H_
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#define FLUTTER_SHELL_COMMON_PIPELINE_H_
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#include "flutter/fml/macros.h"
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#include "flutter/fml/memory/ref_counted.h"
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#include "flutter/fml/synchronization/semaphore.h"
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#include "flutter/fml/trace_event.h"
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#include <deque>
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#include <memory>
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#include <mutex>
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namespace flutter {
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enum class PipelineConsumeResult {
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NoneAvailable,
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Done,
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MoreAvailable,
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};
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size_t GetNextPipelineTraceID();
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/// A thread-safe queue of resources for a single consumer and a single
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/// producer.
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template <class R>
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class Pipeline : public fml::RefCountedThreadSafe<Pipeline<R>> {
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public:
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using Resource = R;
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using ResourcePtr = std::unique_ptr<Resource>;
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/// Denotes a spot in the pipeline reserved for the producer to finish
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/// preparing a completed pipeline resource.
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class ProducerContinuation {
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public:
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ProducerContinuation() : trace_id_(0) {}
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ProducerContinuation(ProducerContinuation&& other)
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: continuation_(other.continuation_), trace_id_(other.trace_id_) {
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other.continuation_ = nullptr;
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other.trace_id_ = 0;
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}
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ProducerContinuation& operator=(ProducerContinuation&& other) {
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std::swap(continuation_, other.continuation_);
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std::swap(trace_id_, other.trace_id_);
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return *this;
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}
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~ProducerContinuation() {
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if (continuation_) {
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continuation_(nullptr, trace_id_);
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TRACE_EVENT_ASYNC_END0("flutter", "PipelineProduce", trace_id_);
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// The continuation is being dropped on the floor. End the flow.
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TRACE_FLOW_END("flutter", "PipelineItem", trace_id_);
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TRACE_EVENT_ASYNC_END0("flutter", "PipelineItem", trace_id_);
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}
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}
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[[nodiscard]] bool Complete(ResourcePtr resource) {
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bool result = false;
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if (continuation_) {
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result = continuation_(std::move(resource), trace_id_);
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continuation_ = nullptr;
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TRACE_EVENT_ASYNC_END0("flutter", "PipelineProduce", trace_id_);
|
||||
TRACE_FLOW_STEP("flutter", "PipelineItem", trace_id_);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
operator bool() const { return continuation_ != nullptr; }
|
||||
|
||||
private:
|
||||
friend class Pipeline;
|
||||
using Continuation = std::function<bool(ResourcePtr, size_t)>;
|
||||
|
||||
Continuation continuation_;
|
||||
size_t trace_id_;
|
||||
|
||||
ProducerContinuation(const Continuation& continuation, size_t trace_id)
|
||||
: continuation_(continuation), trace_id_(trace_id) {
|
||||
TRACE_FLOW_BEGIN("flutter", "PipelineItem", trace_id_);
|
||||
TRACE_EVENT_ASYNC_BEGIN0("flutter", "PipelineItem", trace_id_);
|
||||
TRACE_EVENT_ASYNC_BEGIN0("flutter", "PipelineProduce", trace_id_);
|
||||
}
|
||||
|
||||
FML_DISALLOW_COPY_AND_ASSIGN(ProducerContinuation);
|
||||
};
|
||||
|
||||
explicit Pipeline(uint32_t depth)
|
||||
: depth_(depth), empty_(depth), available_(0), inflight_(0) {}
|
||||
|
||||
~Pipeline() = default;
|
||||
|
||||
bool IsValid() const { return empty_.IsValid() && available_.IsValid(); }
|
||||
|
||||
ProducerContinuation Produce() {
|
||||
if (!empty_.TryWait()) {
|
||||
return {};
|
||||
}
|
||||
++inflight_;
|
||||
FML_TRACE_COUNTER("flutter", "Pipeline Depth",
|
||||
reinterpret_cast<int64_t>(this), //
|
||||
"frames in flight", inflight_.load() //
|
||||
);
|
||||
|
||||
return ProducerContinuation{
|
||||
std::bind(&Pipeline::ProducerCommit, this, std::placeholders::_1,
|
||||
std::placeholders::_2), // continuation
|
||||
GetNextPipelineTraceID()}; // trace id
|
||||
}
|
||||
|
||||
// Create a `ProducerContinuation` that will only push the task if the queue
|
||||
// is empty.
|
||||
// Prefer using |Produce|. ProducerContinuation returned by this method
|
||||
// doesn't guarantee that the frame will be rendered.
|
||||
ProducerContinuation ProduceIfEmpty() {
|
||||
if (!empty_.TryWait()) {
|
||||
return {};
|
||||
}
|
||||
++inflight_;
|
||||
FML_TRACE_COUNTER("flutter", "Pipeline Depth",
|
||||
reinterpret_cast<int64_t>(this), //
|
||||
"frames in flight", inflight_.load() //
|
||||
);
|
||||
|
||||
return ProducerContinuation{
|
||||
std::bind(&Pipeline::ProducerCommitIfEmpty, this, std::placeholders::_1,
|
||||
std::placeholders::_2), // continuation
|
||||
GetNextPipelineTraceID()}; // trace id
|
||||
}
|
||||
|
||||
using Consumer = std::function<void(ResourcePtr)>;
|
||||
|
||||
/// @note Procedure doesn't copy all closures.
|
||||
[[nodiscard]] PipelineConsumeResult Consume(const Consumer& consumer) {
|
||||
if (consumer == nullptr) {
|
||||
return PipelineConsumeResult::NoneAvailable;
|
||||
}
|
||||
|
||||
if (!available_.TryWait()) {
|
||||
return PipelineConsumeResult::NoneAvailable;
|
||||
}
|
||||
|
||||
ResourcePtr resource;
|
||||
size_t trace_id = 0;
|
||||
size_t items_count = 0;
|
||||
|
||||
{
|
||||
std::scoped_lock lock(queue_mutex_);
|
||||
std::tie(resource, trace_id) = std::move(queue_.front());
|
||||
queue_.pop_front();
|
||||
items_count = queue_.size();
|
||||
}
|
||||
|
||||
{
|
||||
TRACE_EVENT0("flutter", "PipelineConsume");
|
||||
consumer(std::move(resource));
|
||||
}
|
||||
|
||||
empty_.Signal();
|
||||
--inflight_;
|
||||
|
||||
TRACE_FLOW_END("flutter", "PipelineItem", trace_id);
|
||||
TRACE_EVENT_ASYNC_END0("flutter", "PipelineItem", trace_id);
|
||||
|
||||
return items_count > 0 ? PipelineConsumeResult::MoreAvailable
|
||||
: PipelineConsumeResult::Done;
|
||||
}
|
||||
|
||||
private:
|
||||
const uint32_t depth_;
|
||||
fml::Semaphore empty_;
|
||||
fml::Semaphore available_;
|
||||
std::atomic<int> inflight_;
|
||||
std::mutex queue_mutex_;
|
||||
std::deque<std::pair<ResourcePtr, size_t>> queue_;
|
||||
|
||||
bool ProducerCommit(ResourcePtr resource, size_t trace_id) {
|
||||
{
|
||||
std::scoped_lock lock(queue_mutex_);
|
||||
queue_.emplace_back(std::move(resource), trace_id);
|
||||
}
|
||||
|
||||
// Ensure the queue mutex is not held as that would be a pessimization.
|
||||
available_.Signal();
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ProducerCommitIfEmpty(ResourcePtr resource, size_t trace_id) {
|
||||
{
|
||||
std::scoped_lock lock(queue_mutex_);
|
||||
if (!queue_.empty()) {
|
||||
// Bail if the queue is not empty, opens up spaces to produce other
|
||||
// frames.
|
||||
empty_.Signal();
|
||||
return false;
|
||||
}
|
||||
queue_.emplace_back(std::move(resource), trace_id);
|
||||
}
|
||||
|
||||
// Ensure the queue mutex is not held as that would be a pessimization.
|
||||
available_.Signal();
|
||||
return true;
|
||||
}
|
||||
|
||||
FML_DISALLOW_COPY_AND_ASSIGN(Pipeline);
|
||||
};
|
||||
|
||||
} // namespace flutter
|
||||
|
||||
#endif // FLUTTER_SHELL_COMMON_PIPELINE_H_
|
||||
@ -1,134 +0,0 @@
|
||||
// Copyright 2013 The Flutter Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file.
|
||||
|
||||
#define FML_USED_ON_EMBEDDER
|
||||
|
||||
#include <functional>
|
||||
#include <future>
|
||||
#include <memory>
|
||||
|
||||
#include "flutter/shell/common/pipeline.h"
|
||||
#include "gtest/gtest.h"
|
||||
|
||||
namespace flutter {
|
||||
namespace testing {
|
||||
|
||||
using IntPipeline = Pipeline<int>;
|
||||
using Continuation = IntPipeline::ProducerContinuation;
|
||||
|
||||
TEST(PipelineTest, ConsumeOneVal) {
|
||||
fml::RefPtr<IntPipeline> pipeline = fml::MakeRefCounted<IntPipeline>(2);
|
||||
|
||||
Continuation continuation = pipeline->Produce();
|
||||
|
||||
const int test_val = 1;
|
||||
bool result = continuation.Complete(std::make_unique<int>(test_val));
|
||||
ASSERT_EQ(result, true);
|
||||
|
||||
PipelineConsumeResult consume_result = pipeline->Consume(
|
||||
[&test_val](std::unique_ptr<int> v) { ASSERT_EQ(*v, test_val); });
|
||||
|
||||
ASSERT_EQ(consume_result, PipelineConsumeResult::Done);
|
||||
}
|
||||
|
||||
TEST(PipelineTest, ContinuationCanOnlyBeUsedOnce) {
|
||||
fml::RefPtr<IntPipeline> pipeline = fml::MakeRefCounted<IntPipeline>(2);
|
||||
|
||||
Continuation continuation = pipeline->Produce();
|
||||
|
||||
const int test_val = 1;
|
||||
bool result = continuation.Complete(std::make_unique<int>(test_val));
|
||||
ASSERT_EQ(result, true);
|
||||
|
||||
PipelineConsumeResult consume_result_1 = pipeline->Consume(
|
||||
[&test_val](std::unique_ptr<int> v) { ASSERT_EQ(*v, test_val); });
|
||||
|
||||
result = continuation.Complete(std::make_unique<int>(test_val));
|
||||
ASSERT_EQ(result, false);
|
||||
ASSERT_EQ(consume_result_1, PipelineConsumeResult::Done);
|
||||
|
||||
PipelineConsumeResult consume_result_2 =
|
||||
pipeline->Consume([](std::unique_ptr<int> v) { FAIL(); });
|
||||
|
||||
result = continuation.Complete(std::make_unique<int>(test_val));
|
||||
ASSERT_EQ(result, false);
|
||||
ASSERT_EQ(consume_result_2, PipelineConsumeResult::NoneAvailable);
|
||||
}
|
||||
|
||||
TEST(PipelineTest, PushingMoreThanDepthCompletesFirstSubmission) {
|
||||
const int depth = 1;
|
||||
fml::RefPtr<IntPipeline> pipeline = fml::MakeRefCounted<IntPipeline>(depth);
|
||||
|
||||
Continuation continuation_1 = pipeline->Produce();
|
||||
Continuation continuation_2 = pipeline->Produce();
|
||||
|
||||
const int test_val_1 = 1, test_val_2 = 2;
|
||||
bool result = continuation_1.Complete(std::make_unique<int>(test_val_1));
|
||||
ASSERT_EQ(result, true);
|
||||
result = continuation_2.Complete(std::make_unique<int>(test_val_2));
|
||||
ASSERT_EQ(result, false);
|
||||
|
||||
PipelineConsumeResult consume_result_1 = pipeline->Consume(
|
||||
[&test_val_1](std::unique_ptr<int> v) { ASSERT_EQ(*v, test_val_1); });
|
||||
|
||||
ASSERT_EQ(consume_result_1, PipelineConsumeResult::Done);
|
||||
}
|
||||
|
||||
TEST(PipelineTest, PushingMultiProcessesInOrder) {
|
||||
const int depth = 2;
|
||||
fml::RefPtr<IntPipeline> pipeline = fml::MakeRefCounted<IntPipeline>(depth);
|
||||
|
||||
Continuation continuation_1 = pipeline->Produce();
|
||||
Continuation continuation_2 = pipeline->Produce();
|
||||
|
||||
const int test_val_1 = 1, test_val_2 = 2;
|
||||
bool result = continuation_1.Complete(std::make_unique<int>(test_val_1));
|
||||
ASSERT_EQ(result, true);
|
||||
result = continuation_2.Complete(std::make_unique<int>(test_val_2));
|
||||
ASSERT_EQ(result, true);
|
||||
|
||||
PipelineConsumeResult consume_result_1 = pipeline->Consume(
|
||||
[&test_val_1](std::unique_ptr<int> v) { ASSERT_EQ(*v, test_val_1); });
|
||||
ASSERT_EQ(consume_result_1, PipelineConsumeResult::MoreAvailable);
|
||||
|
||||
PipelineConsumeResult consume_result_2 = pipeline->Consume(
|
||||
[&test_val_2](std::unique_ptr<int> v) { ASSERT_EQ(*v, test_val_2); });
|
||||
ASSERT_EQ(consume_result_2, PipelineConsumeResult::Done);
|
||||
}
|
||||
|
||||
TEST(PipelineTest, ProduceIfEmptyDoesNotConsumeWhenQueueIsNotEmpty) {
|
||||
const int depth = 2;
|
||||
fml::RefPtr<IntPipeline> pipeline = fml::MakeRefCounted<IntPipeline>(depth);
|
||||
|
||||
Continuation continuation_1 = pipeline->Produce();
|
||||
Continuation continuation_2 = pipeline->ProduceIfEmpty();
|
||||
|
||||
const int test_val_1 = 1, test_val_2 = 2;
|
||||
bool result = continuation_1.Complete(std::make_unique<int>(test_val_1));
|
||||
ASSERT_EQ(result, true);
|
||||
result = continuation_2.Complete(std::make_unique<int>(test_val_2));
|
||||
ASSERT_EQ(result, false);
|
||||
|
||||
PipelineConsumeResult consume_result_1 = pipeline->Consume(
|
||||
[&test_val_1](std::unique_ptr<int> v) { ASSERT_EQ(*v, test_val_1); });
|
||||
ASSERT_EQ(consume_result_1, PipelineConsumeResult::Done);
|
||||
}
|
||||
|
||||
TEST(PipelineTest, ProduceIfEmptySuccessfulIfQueueIsEmpty) {
|
||||
const int depth = 1;
|
||||
fml::RefPtr<IntPipeline> pipeline = fml::MakeRefCounted<IntPipeline>(depth);
|
||||
|
||||
Continuation continuation_1 = pipeline->ProduceIfEmpty();
|
||||
|
||||
const int test_val_1 = 1;
|
||||
bool result = continuation_1.Complete(std::make_unique<int>(test_val_1));
|
||||
ASSERT_EQ(result, true);
|
||||
|
||||
PipelineConsumeResult consume_result_1 = pipeline->Consume(
|
||||
[&test_val_1](std::unique_ptr<int> v) { ASSERT_EQ(*v, test_val_1); });
|
||||
ASSERT_EQ(consume_result_1, PipelineConsumeResult::Done);
|
||||
}
|
||||
|
||||
} // namespace testing
|
||||
} // namespace flutter
|
||||
@ -4,12 +4,11 @@
|
||||
|
||||
#include "flutter/shell/common/rasterizer.h"
|
||||
|
||||
#include "flutter/shell/common/persistent_cache.h"
|
||||
|
||||
#include <utility>
|
||||
|
||||
#include "flutter/fml/time/time_delta.h"
|
||||
#include "flutter/fml/time/time_point.h"
|
||||
#include "flutter/shell/common/persistent_cache.h"
|
||||
#include "third_party/skia/include/core/SkEncodedImageFormat.h"
|
||||
#include "third_party/skia/include/core/SkImageEncoder.h"
|
||||
#include "third_party/skia/include/core/SkPictureRecorder.h"
|
||||
@ -111,7 +110,7 @@ void Rasterizer::DrawLastLayerTree() {
|
||||
DrawToSurface(*last_layer_tree_);
|
||||
}
|
||||
|
||||
void Rasterizer::Draw(fml::RefPtr<Pipeline<flutter::LayerTree>> pipeline) {
|
||||
void Rasterizer::Draw(std::shared_ptr<LayerTreeHolder> layer_tree_holder) {
|
||||
TRACE_EVENT0("flutter", "GPURasterizer::Draw");
|
||||
if (raster_thread_merger_ &&
|
||||
!raster_thread_merger_->IsOnRasterizingThread()) {
|
||||
@ -120,50 +119,32 @@ void Rasterizer::Draw(fml::RefPtr<Pipeline<flutter::LayerTree>> pipeline) {
|
||||
}
|
||||
FML_DCHECK(task_runners_.GetRasterTaskRunner()->RunsTasksOnCurrentThread());
|
||||
|
||||
RasterStatus raster_status = RasterStatus::kFailed;
|
||||
Pipeline<flutter::LayerTree>::Consumer consumer =
|
||||
[&](std::unique_ptr<LayerTree> layer_tree) {
|
||||
raster_status = DoDraw(std::move(layer_tree));
|
||||
};
|
||||
|
||||
PipelineConsumeResult consume_result = pipeline->Consume(consumer);
|
||||
// if the raster status is to resubmit the frame, we push the frame to the
|
||||
// front of the queue and also change the consume status to more available.
|
||||
if (raster_status == RasterStatus::kResubmit) {
|
||||
auto front_continuation = pipeline->ProduceIfEmpty();
|
||||
bool result =
|
||||
front_continuation.Complete(std::move(resubmitted_layer_tree_));
|
||||
if (result) {
|
||||
consume_result = PipelineConsumeResult::MoreAvailable;
|
||||
}
|
||||
} else if (raster_status == RasterStatus::kEnqueuePipeline) {
|
||||
consume_result = PipelineConsumeResult::MoreAvailable;
|
||||
}
|
||||
std::unique_ptr<LayerTree> layer_tree = layer_tree_holder->Get();
|
||||
RasterStatus raster_status =
|
||||
layer_tree ? DoDraw(std::move(layer_tree)) : RasterStatus::kFailed;
|
||||
|
||||
// Merging the thread as we know the next `Draw` should be run on the platform
|
||||
// thread.
|
||||
if (raster_status == RasterStatus::kResubmit) {
|
||||
layer_tree_holder->ReplaceIfNewer(std::move(resubmitted_layer_tree_));
|
||||
auto* external_view_embedder = surface_->GetExternalViewEmbedder();
|
||||
// We know only the `external_view_embedder` can
|
||||
// causes|RasterStatus::kResubmit|. Check to make sure.
|
||||
FML_DCHECK(external_view_embedder != nullptr);
|
||||
FML_DCHECK(external_view_embedder != nullptr)
|
||||
<< "kResubmit is an invalid raster status without external view "
|
||||
"embedder.";
|
||||
external_view_embedder->EndFrame(raster_thread_merger_);
|
||||
}
|
||||
|
||||
// Consume as many pipeline items as possible. But yield the event loop
|
||||
// Consume as many layer trees as possible. But yield the event loop
|
||||
// between successive tries.
|
||||
switch (consume_result) {
|
||||
case PipelineConsumeResult::MoreAvailable: {
|
||||
task_runners_.GetRasterTaskRunner()->PostTask(
|
||||
[weak_this = weak_factory_.GetTaskRunnerAffineWeakPtr(), pipeline]() {
|
||||
if (weak_this) {
|
||||
weak_this->Draw(pipeline);
|
||||
}
|
||||
});
|
||||
break;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
// Note: This behaviour is left as-is to be inline with the pipeline
|
||||
// semantics. TODO(kaushikiska): explore removing this block.
|
||||
if (!layer_tree_holder->IsEmpty()) {
|
||||
task_runners_.GetRasterTaskRunner()->PostTask(
|
||||
[weak_this = weak_factory_.GetWeakPtr(), layer_tree_holder]() {
|
||||
if (weak_this) {
|
||||
weak_this->Draw(layer_tree_holder);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -19,7 +19,7 @@
|
||||
#include "flutter/fml/time/time_delta.h"
|
||||
#include "flutter/fml/time/time_point.h"
|
||||
#include "flutter/lib/ui/snapshot_delegate.h"
|
||||
#include "flutter/shell/common/pipeline.h"
|
||||
#include "flutter/shell/common/layer_tree_holder.h"
|
||||
#include "flutter/shell/common/surface.h"
|
||||
|
||||
namespace flutter {
|
||||
@ -230,35 +230,27 @@ class Rasterizer final : public SnapshotDelegate {
|
||||
flutter::TextureRegistry* GetTextureRegistry();
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
/// @brief Takes the next item from the layer tree pipeline and executes
|
||||
/// the raster thread frame workload for that pipeline item to
|
||||
/// render a frame on the on-screen surface.
|
||||
/// @brief Takes the latest item from the layer tree holder and executes
|
||||
/// the raster thread frame workload for that item to render a
|
||||
/// frame on the on-screen surface.
|
||||
///
|
||||
/// Why does the draw call take a layer tree pipeline and not the
|
||||
/// Why does the draw call take a layer tree holder and not the
|
||||
/// layer tree directly?
|
||||
///
|
||||
/// The pipeline is the way book-keeping of frame workloads
|
||||
/// distributed across the multiple threads is managed. The
|
||||
/// rasterizer deals with the pipelines directly (instead of layer
|
||||
/// trees which is what it actually renders) because the pipeline
|
||||
/// consumer's workload must be accounted for within the pipeline
|
||||
/// itself. If the rasterizer took the layer tree directly, it
|
||||
/// would have to be taken out of the pipeline. That would signal
|
||||
/// the end of the frame workload and the pipeline would be ready
|
||||
/// for new frames. But the last frame has not been rendered by
|
||||
/// the frame yet! On the other hand, the pipeline must own the
|
||||
/// layer tree it renders because it keeps a reference to the last
|
||||
/// layer tree around till a new frame is rendered. So a simple
|
||||
/// reference wont work either. The `Rasterizer::DoDraw` method
|
||||
/// actually performs the GPU operations within the layer tree
|
||||
/// pipeline.
|
||||
/// The layer tree holder is a thread safe way to produce frame
|
||||
/// workloads from the UI thread and rasterize them on the raster
|
||||
/// thread. To account for scenarious where the UI thread
|
||||
/// continues to produce the frames while a raster task is queued,
|
||||
/// `Rasterizer::DoDraw` that gets executed on the raster thread
|
||||
/// must pick up the newest layer tree produced by the UI thread.
|
||||
/// If we were to pass the layer tree as opposed to the holder, it
|
||||
/// would result in stale frames being rendered.
|
||||
///
|
||||
/// @see `Rasterizer::DoDraw`
|
||||
///
|
||||
/// @param[in] pipeline The layer tree pipeline to take the next layer tree
|
||||
/// to render from.
|
||||
///
|
||||
void Draw(fml::RefPtr<Pipeline<flutter::LayerTree>> pipeline);
|
||||
/// @param[in] layer_tree_holder The layer tree holder to take the latest
|
||||
/// layer tree to render from.
|
||||
void Draw(std::shared_ptr<LayerTreeHolder> layer_tree_holder);
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
/// @brief The type of the screenshot to obtain of the previously
|
||||
@ -425,7 +417,8 @@ class Rasterizer final : public SnapshotDelegate {
|
||||
std::unique_ptr<flutter::LayerTree> last_layer_tree_;
|
||||
// Set when we need attempt to rasterize the layer tree again. This layer_tree
|
||||
// has not successfully rasterized. This can happen due to the change in the
|
||||
// thread configuration. This will be inserted to the front of the pipeline.
|
||||
// thread configuration. This layer tree could be rasterized again if there
|
||||
// are no newer ones.
|
||||
std::unique_ptr<flutter::LayerTree> resubmitted_layer_tree_;
|
||||
fml::closure next_frame_callback_;
|
||||
bool user_override_resource_cache_bytes_;
|
||||
|
||||
@ -952,17 +952,16 @@ void Shell::OnAnimatorNotifyIdle(int64_t deadline) {
|
||||
}
|
||||
|
||||
// |Animator::Delegate|
|
||||
void Shell::OnAnimatorDraw(fml::RefPtr<Pipeline<flutter::LayerTree>> pipeline) {
|
||||
void Shell::OnAnimatorDraw(std::shared_ptr<LayerTreeHolder> layer_tree_holder) {
|
||||
FML_DCHECK(is_setup_);
|
||||
|
||||
task_runners_.GetRasterTaskRunner()->PostTask(
|
||||
[&waiting_for_first_frame = waiting_for_first_frame_,
|
||||
&waiting_for_first_frame_condition = waiting_for_first_frame_condition_,
|
||||
rasterizer = rasterizer_->GetWeakPtr(),
|
||||
pipeline = std::move(pipeline)]() {
|
||||
layer_tree_holder = std::move(layer_tree_holder)]() {
|
||||
if (rasterizer) {
|
||||
rasterizer->Draw(pipeline);
|
||||
|
||||
rasterizer->Draw(std::move(layer_tree_holder));
|
||||
if (waiting_for_first_frame.load()) {
|
||||
waiting_for_first_frame.store(false);
|
||||
waiting_for_first_frame_condition.notify_all();
|
||||
|
||||
@ -30,6 +30,7 @@
|
||||
#include "flutter/runtime/service_protocol.h"
|
||||
#include "flutter/shell/common/animator.h"
|
||||
#include "flutter/shell/common/engine.h"
|
||||
#include "flutter/shell/common/layer_tree_holder.h"
|
||||
#include "flutter/shell/common/platform_view.h"
|
||||
#include "flutter/shell/common/rasterizer.h"
|
||||
#include "flutter/shell/common/shell_io_manager.h"
|
||||
@ -490,7 +491,7 @@ class Shell final : public PlatformView::Delegate,
|
||||
|
||||
// |Animator::Delegate|
|
||||
void OnAnimatorDraw(
|
||||
fml::RefPtr<Pipeline<flutter::LayerTree>> pipeline) override;
|
||||
std::shared_ptr<LayerTreeHolder> layer_tree_holder) override;
|
||||
|
||||
// |Animator::Delegate|
|
||||
void OnAnimatorDrawLastLayerTree() override;
|
||||
|
||||
@ -136,7 +136,7 @@ void ShellTest::PumpOneFrame(Shell* shell,
|
||||
flutter::ViewportMetrics viewport_metrics,
|
||||
LayerTreeBuilder builder) {
|
||||
// Set viewport to nonempty, and call Animator::BeginFrame to make the layer
|
||||
// tree pipeline nonempty. Without either of this, the layer tree below
|
||||
// tree holder nonempty. Without either of this, the layer tree below
|
||||
// won't be rasterized.
|
||||
fml::AutoResetWaitableEvent latch;
|
||||
shell->GetTaskRunners().GetUITaskRunner()->PostTask(
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user