diff --git a/engine/src/flutter/shell/platform/android/io/flutter/embedding/engine/renderer/FlutterRenderer.java b/engine/src/flutter/shell/platform/android/io/flutter/embedding/engine/renderer/FlutterRenderer.java index df0e5b556a0..3f920cf126b 100644 --- a/engine/src/flutter/shell/platform/android/io/flutter/embedding/engine/renderer/FlutterRenderer.java +++ b/engine/src/flutter/shell/platform/android/io/flutter/embedding/engine/renderer/FlutterRenderer.java @@ -414,11 +414,6 @@ public class FlutterRenderer implements TextureRegistry { // Flip when debugging to see verbose logs. private static final boolean VERBOSE_LOGS = false; - // If we cleanup the ImageReaders on memory pressure it breaks VirtualDisplay - // backed platform views. Disable for now as this is only necessary to work - // around a Samsung-specific Android 14 bug. - private static final boolean CLEANUP_ON_MEMORY_PRESSURE = false; - private final long id; private boolean released; @@ -654,9 +649,6 @@ public class FlutterRenderer implements TextureRegistry { @Override public void onTrimMemory(int level) { - if (!CLEANUP_ON_MEMORY_PRESSURE) { - return; - } cleanup(); createNewReader = true; } diff --git a/engine/src/flutter/shell/platform/android/test/io/flutter/embedding/engine/renderer/FlutterRendererTest.java b/engine/src/flutter/shell/platform/android/test/io/flutter/embedding/engine/renderer/FlutterRendererTest.java index bc36ed3075f..50f83d5fb8e 100644 --- a/engine/src/flutter/shell/platform/android/test/io/flutter/embedding/engine/renderer/FlutterRendererTest.java +++ b/engine/src/flutter/shell/platform/android/test/io/flutter/embedding/engine/renderer/FlutterRendererTest.java @@ -648,12 +648,11 @@ public class FlutterRendererTest { assertEquals(1, texture.numImages()); // Invoke the onTrimMemory callback. - // This should do nothing. texture.onTrimMemory(0); shadowOf(Looper.getMainLooper()).idle(); - assertEquals(1, texture.numImageReaders()); - assertEquals(1, texture.numImages()); + assertEquals(0, texture.numImageReaders()); + assertEquals(0, texture.numImages()); } // A 0x0 ImageReader is a runtime error.