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Expose baseline information in the Sky API.
R=eseidel@chromium.org Review URL: https://codereview.chromium.org/1208483002.
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@ -972,6 +972,20 @@ void Element::setMaxContentWidth(double width)
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return box->setMaxPreferredLogicalWidth(width);
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}
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double Element::alphabeticBaseline() const
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{
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if (RenderBox* box = renderBox())
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return box->baselinePosition(AlphabeticBaseline, true, HorizontalLine, PositionOfInteriorLineBoxes);
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return 0;
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}
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double Element::ideographicBaseline() const
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{
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if (RenderBox* box = renderBox())
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return box->baselinePosition(IdeographicBaseline, true, HorizontalLine, PositionOfInteriorLineBoxes);
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return 0;
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}
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void Element::setNeedsLayout()
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{
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if (RenderBox* box = renderBox())
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@ -222,6 +222,9 @@ public:
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double maxContentWidth() const;
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void setMaxContentWidth(double);
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double alphabeticBaseline() const;
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double ideographicBaseline() const;
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void setNeedsLayout();
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void layout();
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@ -48,6 +48,8 @@
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attribute double height;
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attribute double minContentWidth; // Intrinsic width if all wrappable points wrap.
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attribute double maxContentWidth; // Intrinsic width if no wrappable points wrap.
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readonly attribute double alphabeticBaseline; // Distance from top to alphabetic baseline of first line
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readonly attribute double ideographicBaseline; // Distance from top to ideographic baseline of first line
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void paint(Canvas canvas);
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};
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64
examples/raw/baseline.dart
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64
examples/raw/baseline.dart
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@ -0,0 +1,64 @@
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// Copyright 2015 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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import 'dart:sky' as sky;
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void drawText(sky.Canvas canvas, String lh) {
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sky.Paint paint = new sky.Paint();
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// offset down
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canvas.translate(0.0, 100.0);
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// set up the text
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sky.Document document = new sky.Document();
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sky.Text arabic = document.createText("مرحبا");
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sky.Text english = document.createText(" Hello");
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sky.Element block = document.createElement('div');
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block.style['display'] = 'paragraph';
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block.style['font-family'] = 'monospace';
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block.style['font-size'] = '50px';
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block.style['line-height'] = lh;
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block.style['color'] = '#0000A0';
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block.appendChild(arabic);
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block.appendChild(english);
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sky.LayoutRoot layoutRoot = new sky.LayoutRoot();
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layoutRoot.rootElement = block;
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layoutRoot.maxWidth = sky.view.width - 20.0; // you need to set a width for this to paint
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layoutRoot.layout();
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// draw a line at the text's baseline
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sky.Path path = new sky.Path();
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path.moveTo(0.0, 0.0);
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path.lineTo(block.maxContentWidth, 0.0);
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path.moveTo(0.0, block.alphabeticBaseline);
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path.lineTo(block.maxContentWidth, block.alphabeticBaseline);
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path.moveTo(0.0, block.height);
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path.lineTo(block.maxContentWidth, block.height);
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paint.color = const sky.Color(0xFFFF9000);
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paint.setStyle(sky.PaintingStyle.stroke);
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paint.strokeWidth = 3.0;
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canvas.drawPath(path, paint);
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// paint the text
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layoutRoot.paint(canvas);
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}
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void main() {
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// prepare the rendering
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sky.PictureRecorder canvas = new sky.PictureRecorder(sky.view.width, sky.view.height);
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// background
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sky.Paint paint = new sky.Paint();
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paint.color = const sky.Color(0xFFFFFFFF);
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paint.setStyle(sky.PaintingStyle.fill);
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canvas.drawRect(new sky.Rect.fromLTRB(0.0, 0.0, sky.view.width, sky.view.height), paint);
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canvas.translate(10.0, 0.0);
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drawText(canvas, '1.0');
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drawText(canvas, 'lh');
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// put it on the screen
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sky.view.picture = canvas.endRecording();
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sky.view.scheduleFrame();
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}
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