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[Shortcuts] Improve documentation (#123499)
[Shortcuts] Improve documentation
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@ -43,6 +43,8 @@ BuildContext _getParent(BuildContext context) {
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///
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/// See also:
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///
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/// * [Shortcuts], a widget used to bind key combinations to [Intent]s.
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/// * [Actions], a widget used to map [Intent]s to [Action]s.
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/// * [Actions.invoke], which invokes the action associated with a specified
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/// [Intent] using the [Actions] widget that most tightly encloses the given
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/// [BuildContext].
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@ -67,13 +69,14 @@ abstract class Intent with Diagnosticable {
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/// To register an action listener, call [Action.addActionListener].
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typedef ActionListenerCallback = void Function(Action<Intent> action);
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/// Base class for actions.
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/// Base class for an action or command to be performed.
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///
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/// As the name implies, an [Action] is an action or command to be performed.
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/// They are typically invoked as a result of a user action, such as a keyboard
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/// shortcut in a [Shortcuts] widget, which is used to look up an [Intent],
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/// which is given to an [ActionDispatcher] to map the [Intent] to an [Action]
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/// and invoke it.
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/// {@youtube 560 315 https://www.youtube.com/watch?v=XawP1i314WM}
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///
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/// [Action]s are typically invoked as a result of a user action. For example,
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/// the [Shortcuts] widget will map a keyboard shortcut into an [Intent], which
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/// is given to an [ActionDispatcher] to map the [Intent] to an [Action] and
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/// invoke it.
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///
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/// The [ActionDispatcher] can invoke an [Action] on the primary focus, or
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/// without regard for focus.
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@ -612,13 +615,13 @@ class ActionDispatcher with Diagnosticable {
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}
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}
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/// A widget that establishes an [ActionDispatcher] and a map of [Intent] to
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/// [Action] to be used by its descendants when invoking an [Action].
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/// A widget that maps [Intent]s to [Action]s to be used by its descendants
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/// when invoking an [Action].
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///
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/// {@youtube 560 315 https://www.youtube.com/watch?v=XawP1i314WM}
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///
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/// Actions are typically invoked using [Actions.invoke] with the context
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/// containing the ambient [Actions] widget.
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/// Actions are typically invoked using [Shortcuts]. They can also be invoked
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/// using [Actions.invoke] on a context containing an ambient [Actions] widget.
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///
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/// {@tool dartpad}
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/// This example creates a custom [Action] subclass `ModifyAction` for modifying
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@ -641,12 +644,12 @@ class ActionDispatcher with Diagnosticable {
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///
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/// See also:
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///
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/// * [ActionDispatcher], the object that this widget uses to manage actions.
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/// * [Shortcuts], a widget used to bind key combinations to [Intent]s.
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/// * [Intent], a class that contains configuration information for running an
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/// [Action].
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/// * [Action], a class for containing and defining an invocation of a user
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/// action.
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/// * [Intent], a class that holds a unique [LocalKey] identifying an action,
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/// as well as configuration information for running the [Action].
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/// * [Shortcuts], a widget used to bind key combinations to [Intent]s.
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/// * [ActionDispatcher], the object that this widget uses to manage actions.
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class Actions extends StatefulWidget {
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/// Creates an [Actions] widget.
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///
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@ -664,7 +667,7 @@ class Actions extends StatefulWidget {
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///
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/// If this [dispatcher] is null, then [Actions.of] and [Actions.invoke] will
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/// look up the tree until they find an Actions widget that has a dispatcher
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/// set. If not such widget is found, then they will return/use a
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/// set. If no such widget is found, then they will return/use a
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/// default-constructed [ActionDispatcher].
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final ActionDispatcher? dispatcher;
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@ -869,6 +869,13 @@ class ShortcutManager with Diagnosticable, ChangeNotifier {
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/// when invoking an [Action] via a keyboard key combination that maps to an
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/// [Intent].
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///
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/// This is similar to but more powerful than the [CallbackShortcuts] widget.
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/// Unlike [CallbackShortcuts], this widget separates key bindings and their
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/// implementations. This separation allows [Shortcuts] to have key bindings
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/// that adapt to the focused context. For example, the desired action for a
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/// deletion intent may be to delete a character in a text input, or to delete
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/// a file in a file menu.
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///
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/// See the article on [Using Actions and
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/// Shortcuts](https://docs.flutter.dev/development/ui/advanced/actions_and_shortcuts)
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/// for a detailed explanation.
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@ -903,8 +910,8 @@ class ShortcutManager with Diagnosticable, ChangeNotifier {
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///
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/// See also:
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///
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/// * [CallbackShortcuts], a less complicated (but less flexible) way of
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/// defining key bindings that just invoke callbacks.
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/// * [CallbackShortcuts], a simpler but less flexible widget that defines key
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/// bindings that invoke callbacks.
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/// * [Intent], a class for containing a description of a user action to be
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/// invoked.
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/// * [Action], a class for defining an invocation of a user action.
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@ -1038,32 +1045,32 @@ class _ShortcutsState extends State<Shortcuts> {
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}
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}
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/// A widget that provides an uncomplicated mechanism for binding a key
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/// combination to a specific callback.
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/// A widget that binds key combinations to specific callbacks.
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///
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/// This is similar to the functionality provided by the [Shortcuts] widget, but
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/// instead of requiring a mapping to an [Intent], and an [Actions] widget
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/// somewhere in the widget tree to bind the [Intent] to, it just takes a set of
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/// bindings that bind the key combination directly to a [VoidCallback].
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/// This is similar to but simpler than the [Shortcuts] widget as it doesn't
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/// require [Intent]s and [Actions] widgets. Instead, it accepts a map
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/// of [ShortcutActivator]s to [VoidCallback]s.
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///
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/// Because it is a simpler mechanism, it doesn't provide the ability to disable
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/// the callbacks, or to separate the definition of the shortcuts from the
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/// definition of the code that is triggered by them (the role that actions play
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/// in the [Shortcuts]/[Actions] system).
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///
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/// However, for some applications the complexity and flexibility of the
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/// [Shortcuts] and [Actions] mechanism is overkill, and this widget is here for
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/// those apps.
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/// Unlike [Shortcuts], this widget does not separate key bindings and their
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/// implementations. This separation allows [Shortcuts] to have key bindings
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/// that adapt to the focused context. For example, the desired action for a
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/// deletion intent may be to delete a character in a text input, or to delete
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/// a file in a file menu.
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///
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/// [Shortcuts] and [CallbackShortcuts] can both be used in the same app. As
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/// with any key handling widget, if this widget handles a key event then
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/// widgets above it in the focus chain will not receive the event. This means
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/// that if this widget handles a key, then an ancestor [Shortcuts] widget (or
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/// any other key handling widget) will not receive that key, and similarly, if
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/// any other key handling widget) will not receive that key. Similarly, if
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/// a descendant of this widget handles the key, then the key event will not
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/// reach this widget for handling.
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///
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/// See the article on [Using Actions and
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/// Shortcuts](https://docs.flutter.dev/development/ui/advanced/actions_and_shortcuts)
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/// for a detailed explanation.
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///
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/// See also:
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/// * [Shortcuts], a more powerful widget for defining key bindings.
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/// * [Focus], a widget that defines which widgets can receive keyboard focus.
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class CallbackShortcuts extends StatelessWidget {
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/// Creates a const [CallbackShortcuts] widget.
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