Delete unused iOS test scripts after LUCI change (#18712)

This deletes old LUCI build scripts that have been unused since
https://flutter-review.googlesource.com/c/recipes/+/3160
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xster 2020-09-09 18:22:45 -07:00 committed by GitHub
parent 80049a7b91
commit 7ebab5dc8a
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3 changed files with 0 additions and 40 deletions

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@ -1,24 +0,0 @@
#!/bin/sh
set -e
TESTING_DIR=$(dirname "$0")
pushd $TESTING_DIR
FLUTTER_ENGINE=ios_debug_sim_unopt
if [ $# -eq 1 ]; then
FLUTTER_ENGINE=$1
fi
cd ../../../..
if [ ! -d "out/$FLUTTER_ENGINE" ]; then
echo "You must GN to generate out/$FLUTTER_ENGINE"
echo "example: ./flutter/tools/gn --ios --simulator --unoptimized"
exit 1
fi
autoninja -C out/$FLUTTER_ENGINE ios_test_flutter
popd
$TESTING_DIR/run_tests.sh $FLUTTER_ENGINE

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@ -1,13 +0,0 @@
#!/bin/sh
FLUTTER_ENGINE=ios_debug_sim_unopt
TESTING_DIR=$(dirname "$0")
pushd $TESTING_DIR
if [ $# -eq 1 ]; then
FLUTTER_ENGINE=$1
fi
../../run_tests.py --variant $FLUTTER_ENGINE --type objc --ios-variant $FLUTTER_ENGINE
popd

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@ -33,9 +33,6 @@ if [[ $# -eq 1 ]]; then
FLUTTER_ENGINE="$1"
fi
# Delete after LUCI push.
"$SCRIPT_DIR/compile_ios_jit.sh" "$SRC_DIR/out/host_debug_unopt" "$SRC_DIR/out/$FLUTTER_ENGINE/clang_x64"
cd ios/Scenarios
set -o pipefail && xcodebuild -sdk iphonesimulator \
-scheme Scenarios \