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Delete unused iOS test scripts after LUCI change (#18712)
This deletes old LUCI build scripts that have been unused since https://flutter-review.googlesource.com/c/recipes/+/3160
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@ -1,24 +0,0 @@
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#!/bin/sh
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set -e
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TESTING_DIR=$(dirname "$0")
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pushd $TESTING_DIR
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FLUTTER_ENGINE=ios_debug_sim_unopt
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if [ $# -eq 1 ]; then
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FLUTTER_ENGINE=$1
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fi
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cd ../../../..
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if [ ! -d "out/$FLUTTER_ENGINE" ]; then
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echo "You must GN to generate out/$FLUTTER_ENGINE"
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echo "example: ./flutter/tools/gn --ios --simulator --unoptimized"
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exit 1
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fi
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autoninja -C out/$FLUTTER_ENGINE ios_test_flutter
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popd
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$TESTING_DIR/run_tests.sh $FLUTTER_ENGINE
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@ -1,13 +0,0 @@
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#!/bin/sh
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FLUTTER_ENGINE=ios_debug_sim_unopt
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TESTING_DIR=$(dirname "$0")
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pushd $TESTING_DIR
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if [ $# -eq 1 ]; then
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FLUTTER_ENGINE=$1
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fi
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../../run_tests.py --variant $FLUTTER_ENGINE --type objc --ios-variant $FLUTTER_ENGINE
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popd
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@ -33,9 +33,6 @@ if [[ $# -eq 1 ]]; then
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FLUTTER_ENGINE="$1"
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fi
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# Delete after LUCI push.
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"$SCRIPT_DIR/compile_ios_jit.sh" "$SRC_DIR/out/host_debug_unopt" "$SRC_DIR/out/$FLUTTER_ENGINE/clang_x64"
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cd ios/Scenarios
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set -o pipefail && xcodebuild -sdk iphonesimulator \
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-scheme Scenarios \
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