Revert "[fuchsia][a11y] Set explicit hit regions per compositor layer on GFX. (#33852)" (flutter/engine#34360)

This reverts commit c73e679ebf50b1455b207e2eacc70111d8b31acd.
This commit is contained in:
Naud Ghebre 2022-06-28 18:32:23 -04:00 committed by GitHub
parent 74b2af89ba
commit 6d1dd42a73
3 changed files with 106 additions and 382 deletions

View File

@ -10,7 +10,6 @@
#include <algorithm> // For std::clamp
#include "flutter/fml/logging.h"
#include "flutter/fml/trace_event.h"
#include "third_party/skia/include/core/SkPicture.h"
#include "third_party/skia/include/core/SkSurface.h"
@ -170,9 +169,8 @@ void GfxExternalViewEmbedder::PrerollCompositeEmbeddedView(
zx_handle_t handle = static_cast<zx_handle_t>(view_id);
FML_CHECK(frame_layers_.count(handle) == 0);
frame_layers_.emplace(std::make_pair(
EmbedderLayerId{handle},
EmbedderLayer(frame_size_, *params, flutter::RTreeFactory())));
frame_layers_.emplace(std::make_pair(EmbedderLayerId{handle},
EmbedderLayer(frame_size_, *params)));
frame_composition_order_.push_back(handle);
}
@ -202,9 +200,8 @@ void GfxExternalViewEmbedder::BeginFrame(
frame_dpr_ = device_pixel_ratio;
// Create the root layer.
frame_layers_.emplace(std::make_pair(
kRootLayerId,
EmbedderLayer(frame_size, std::nullopt, flutter::RTreeFactory())));
frame_layers_.emplace(
std::make_pair(kRootLayerId, EmbedderLayer(frame_size, std::nullopt)));
frame_composition_order_.push_back(kRootLayerId);
// Set up the input interceptor at the top of the scene, if applicable.
@ -274,19 +271,6 @@ void GfxExternalViewEmbedder::SubmitFrame(
}
}
// Finish recording SkPictures.
{
TRACE_EVENT0("flutter", "FinishRecordingPictures");
for (const auto& surface_index : frame_surface_indices) {
const auto& layer = frame_layers_.find(surface_index.first);
FML_CHECK(layer != frame_layers_.end());
layer->second.picture =
layer->second.recorder->finishRecordingAsPicture();
FML_CHECK(layer->second.picture != nullptr);
}
}
// Submit layers and platform views to Scenic in composition order.
{
TRACE_EVENT0("flutter", "SubmitLayers");
@ -453,18 +437,10 @@ void GfxExternalViewEmbedder::SubmitFrame(
FML_CHECK(scenic_layer_index <= scenic_layers_.size());
if (scenic_layer_index == scenic_layers_.size()) {
ScenicLayer new_layer{
.layer_node = scenic::EntityNode(session_->get()),
.image =
ScenicImage{
.shape_node = scenic::ShapeNode(session_->get()),
.material = scenic::Material(session_->get()),
},
// We'll set hit regions later.
.hit_regions = {},
.shape_node = scenic::ShapeNode(session_->get()),
.material = scenic::Material(session_->get()),
};
new_layer.layer_node.SetLabel("Flutter::Layer");
new_layer.layer_node.AddChild(new_layer.image.shape_node);
new_layer.image.shape_node.SetMaterial(new_layer.image.material);
new_layer.shape_node.SetMaterial(new_layer.material);
scenic_layers_.emplace_back(std::move(new_layer));
}
@ -515,50 +491,25 @@ void GfxExternalViewEmbedder::SubmitFrame(
embedded_views_height;
auto& scenic_layer = scenic_layers_[scenic_layer_index];
auto& scenic_rect = found_rects->second[rect_index];
auto& image = scenic_layer.image;
image.shape_node.SetLabel("Flutter::Layer::Image");
image.shape_node.SetShape(scenic_rect);
image.shape_node.SetTranslation(
scenic_layer.shape_node.SetLabel("Flutter::Layer");
scenic_layer.shape_node.SetShape(scenic_rect);
scenic_layer.shape_node.SetTranslation(
layer->second.surface_size.width() * 0.5f,
layer->second.surface_size.height() * 0.5f, -layer_elevation);
image.material.SetColor(SK_AlphaOPAQUE, SK_AlphaOPAQUE, SK_AlphaOPAQUE,
layer_opacity);
image.material.SetTexture(surface_for_layer->GetImageId());
scenic_layer.material.SetColor(SK_AlphaOPAQUE, SK_AlphaOPAQUE,
SK_AlphaOPAQUE, layer_opacity);
scenic_layer.material.SetTexture(surface_for_layer->GetImageId());
// We'll set hit regions expliclty on a separate ShapeNode, so the image
// itself should be unhittable and semantically invisible.
image.shape_node.SetHitTestBehavior(
fuchsia::ui::gfx::HitTestBehavior::kSuppress);
image.shape_node.SetSemanticVisibility(false);
// Only the first (i.e. the bottom-most) layer should receive input.
// TODO: Workaround for invisible overlays stealing input. Remove when
// the underlying bug is fixed.
const fuchsia::ui::gfx::HitTestBehavior layer_hit_test_behavior =
first_layer ? fuchsia::ui::gfx::HitTestBehavior::kDefault
: fuchsia::ui::gfx::HitTestBehavior::kSuppress;
scenic_layer.shape_node.SetHitTestBehavior(layer_hit_test_behavior);
// Attach the ScenicLayer to the main scene graph.
layer_tree_node_.AddChild(scenic_layer.layer_node);
// Compute the set of non-overlapping set of bounding boxes for the
// painted content in this layer.
{
FML_CHECK(layer->second.rtree);
std::list<SkRect> intersection_rects =
layer->second.rtree->searchNonOverlappingDrawnRects(
SkRect::Make(layer->second.surface_size));
// SkRect joined_rect = SkRect::MakeEmpty();
for (const SkRect& rect : intersection_rects) {
auto paint_bounds =
scenic::Rectangle(session_->get(), rect.width(), rect.height());
auto hit_region = scenic::ShapeNode(session_->get());
hit_region.SetLabel("Flutter::Layer::HitRegion");
hit_region.SetShape(paint_bounds);
hit_region.SetTranslation(rect.centerX(), rect.centerY(),
-layer_elevation);
hit_region.SetHitTestBehavior(
fuchsia::ui::gfx::HitTestBehavior::kDefault);
hit_region.SetSemanticVisibility(true);
scenic_layer.layer_node.AddChild(hit_region);
scenic_layer.hit_regions.push_back(std::move(hit_region));
}
}
layer_tree_node_.AddChild(scenic_layer.shape_node);
}
// Reset for the next pass:
@ -576,11 +527,7 @@ void GfxExternalViewEmbedder::SubmitFrame(
session_->Present();
}
// Flush pending skia operations.
// NOTE: This operation MUST occur AFTER the `Present() ` call above. We
// pipeline the Skia rendering work with scenic IPC, and scenic will delay
// internally until Skia is finished. So, doing this work before calling
// `Present()` would adversely affect performance.
// Render the recorded SkPictures into the surfaces.
{
TRACE_EVENT0("flutter", "RasterizeSurfaces");
@ -601,10 +548,13 @@ void GfxExternalViewEmbedder::SubmitFrame(
const auto& layer = frame_layers_.find(surface_index.first);
FML_CHECK(layer != frame_layers_.end());
sk_sp<SkPicture> picture =
layer->second.recorder->finishRecordingAsPicture();
FML_CHECK(picture != nullptr);
canvas->setMatrix(SkMatrix::I());
canvas->clear(SK_ColorTRANSPARENT);
canvas->drawPicture(layer->second.picture);
canvas->drawPicture(picture);
canvas->flush();
}
}
@ -686,16 +636,7 @@ void GfxExternalViewEmbedder::Reset() {
// Clear images on all layers so they aren't cached unnecessarily.
for (auto& layer : scenic_layers_) {
layer.image.material.SetTexture(0);
// Detach hit regions; otherwise, they may persist across frames
// incorrectly.
for (auto& hit_region : layer.hit_regions) {
hit_region.Detach();
}
// Remove cached hit regions so that we don't recreate stale ones.
layer.hit_regions.clear();
layer.material.SetTexture(0);
}
}

View File

@ -17,7 +17,6 @@
#include <vector>
#include "flutter/flow/embedded_views.h"
#include "flutter/flow/rtree.h"
#include "flutter/fml/logging.h"
#include "flutter/fml/macros.h"
#include "flutter/shell/common/canvas_spy.h"
@ -139,29 +138,18 @@ class GfxExternalViewEmbedder final : public flutter::ExternalViewEmbedder {
struct EmbedderLayer {
EmbedderLayer(const SkISize& frame_size,
std::optional<flutter::EmbeddedViewParams> view_params,
flutter::RTreeFactory rtree_factory)
: rtree(rtree_factory.getInstance()),
embedded_view_params(std::move(view_params)),
std::optional<flutter::EmbeddedViewParams> view_params)
: embedded_view_params(std::move(view_params)),
recorder(std::make_unique<SkPictureRecorder>()),
canvas_spy(std::make_unique<flutter::CanvasSpy>(
recorder->beginRecording(SkRect::Make(frame_size),
&rtree_factory))),
surface_size(frame_size),
picture(nullptr) {}
// Records paint operations applied to this layer's `SkCanvas`.
// These records are used to determine which portions of this layer
// contain content. The embedder propagates this information to scenic, so
// that scenic can accurately decide which portions of this layer may
// interact with input.
sk_sp<flutter::RTree> rtree;
recorder->beginRecording(frame_size.width(),
frame_size.height()))),
surface_size(frame_size) {}
std::optional<flutter::EmbeddedViewParams> embedded_view_params;
std::unique_ptr<SkPictureRecorder> recorder;
std::unique_ptr<flutter::CanvasSpy> canvas_spy;
SkISize surface_size;
sk_sp<SkPicture> picture;
};
using EmbedderLayerId = std::optional<uint32_t>;
constexpr static EmbedderLayerId kRootLayerId = EmbedderLayerId{};
@ -184,34 +172,11 @@ class GfxExternalViewEmbedder final : public flutter::ExternalViewEmbedder {
bool pending_focusable = true;
};
// GFX resources required to render a composited flutter layer (i.e. an
// SkPicture).
struct ScenicImage {
struct ScenicLayer {
scenic::ShapeNode shape_node;
scenic::Material material;
};
// All resources required to represent a flutter layer in the GFX scene
// graph. The structure of the subgraph for a particular layer is:
//
// layer_node
// / \
// image node hit regions (zero or more)
//
// NOTE: `hit_regions` must be cleared before submitting each new frame;
// otherwise, we will report stale hittable geometry to scenic.
struct ScenicLayer {
// Root of the subtree containing the scenic resources for this layer.
scenic::EntityNode layer_node;
// Scenic resources used to render this layer's image.
ScenicImage image;
// Scenic resources that specify which parts of this layer are responsive
// to input.
std::vector<scenic::ShapeNode> hit_regions;
};
std::shared_ptr<GfxSessionConnection> session_;
std::shared_ptr<SurfaceProducer> surface_producer_;

View File

@ -149,6 +149,18 @@ class FakeSurfaceProducer : public SurfaceProducer {
uint32_t buffer_id_{1};
};
struct FakeCompositorLayer {
enum class LayerType : uint32_t {
Image,
View,
};
std::shared_ptr<FakeResource> layer_root;
LayerType layer_type{LayerType::Image};
size_t layer_index{0};
};
std::string GetCurrentTestName() {
return ::testing::UnitTest::GetInstance()->current_test_info()->name();
}
@ -241,28 +253,12 @@ void ExpectRootSceneGraph(
EXPECT_EQ(scene_graph.resource_map.size(), 3u);
}
/// Verifies the scene subgraph for a particular flutter embedder layer.
///
/// ARGUMENTS
///
/// scenic_node: The root of the layer's scenic subgraph.
///
/// layer_size: The expected dimensions of the layer's image.
///
/// flutter_layer_index: This layer's 0-indexed position in the list of
/// flutter layers present in this frame, sorted in paint order.
///
/// paint_regions: List of non-overlapping rects, in canvas coordinate space,
/// where content was drawn. For each "paint region" present in the frame, the
/// embedder reports a corresponding "hit region" to scenic as a hittable
/// ShapeNode. ShapeNodes are centered at (0, 0), by default, so they must be
/// translated to match the locations of the corresopnding paint regions.
void ExpectImageCompositorLayer(const FakeResource& scenic_node,
const SkISize layer_size,
size_t flutter_layer_index,
std::vector<SkRect> paint_regions) {
void ExpectImageCompositorLayer(const FakeCompositorLayer& layer,
const SkISize layer_size) {
const SkSize float_layer_size =
SkSize::Make(layer_size.width(), layer_size.height());
const size_t flutter_layer_index =
(layer.layer_index + 1) / 2; // Integer division
const float views_under_layer_depth =
flutter_layer_index *
GfxExternalViewEmbedder::kScenicZElevationForPlatformView;
@ -270,50 +266,27 @@ void ExpectImageCompositorLayer(const FakeResource& scenic_node,
flutter_layer_index *
GfxExternalViewEmbedder::kScenicZElevationBetweenLayers +
views_under_layer_depth;
const bool layer_hit_testable = (flutter_layer_index == 0)
? FakeNode::kIsHitTestable
: FakeNode::kIsNotHitTestable;
const float layer_opacity =
(flutter_layer_index == 0)
? GfxExternalViewEmbedder::kBackgroundLayerOpacity / 255.f
: GfxExternalViewEmbedder::kOverlayLayerOpacity / 255.f;
EXPECT_EQ(layer.layer_type, FakeCompositorLayer::LayerType::Image);
EXPECT_EQ(layer.layer_index % 2, 0u);
EXPECT_THAT(
scenic_node,
FieldsAre(
_, "Flutter::Layer", FakeResource::kDefaultEmptyEventMask,
VariantWith<FakeEntityNode>(FieldsAre(
FieldsAre(
// Verify children separately below, since the
// expected number of children may vary across
// different test cases that call this method.
_, FakeNode::kDefaultZeroRotation, FakeNode::kDefaultOneScale,
FakeNode::kDefaultZeroTranslation,
FakeNode::kDefaultZeroAnchor, FakeNode::kIsHitTestable,
FakeNode::kIsSemanticallyVisible),
_))));
const auto* layer_node_state =
std::get_if<FakeEntityNode>(&scenic_node.state);
ASSERT_TRUE(layer_node_state);
const auto& layer_node_children = layer_node_state->node_state.children;
// The layer entity node should have a child node for the image, and
// separate children for each of the hit regions.
ASSERT_EQ(layer_node_children.size(), paint_regions.size() + 1);
// Verify image node.
EXPECT_THAT(
layer_node_children[0],
layer.layer_root,
Pointee(FieldsAre(
_, "Flutter::Layer::Image", FakeResource::kDefaultEmptyEventMask,
_, "Flutter::Layer", FakeResource::kDefaultEmptyEventMask,
VariantWith<FakeShapeNode>(FieldsAre(
FieldsAre(IsEmpty(), FakeNode::kDefaultZeroRotation,
FakeNode::kDefaultOneScale,
std::array<float, 3>{float_layer_size.width() / 2.f,
float_layer_size.height() / 2.f,
-layer_depth},
FakeNode::kDefaultZeroAnchor,
FakeNode::kIsNotHitTestable,
FakeNode::kIsNotSemanticallyVisible),
FakeNode::kDefaultZeroAnchor, layer_hit_testable,
FakeNode::kIsSemanticallyVisible),
Pointee(
FieldsAre(_, "", FakeResource::kDefaultEmptyEventMask,
VariantWith<FakeShape>(
@ -332,39 +305,13 @@ void ExpectImageCompositorLayer(const FakeResource& scenic_node,
IsNull())))),
std::array<float, 4>{1.f, 1.f, 1.f,
layer_opacity})))))))));
// Verify hit regions.
for (size_t i = 0; i < paint_regions.size(); ++i) {
ASSERT_LT(i, layer_node_children.size());
const auto& paint_region = paint_regions[i];
EXPECT_THAT(
layer_node_children[i + 1],
Pointee(FieldsAre(
_, "Flutter::Layer::HitRegion",
FakeResource::kDefaultEmptyEventMask,
VariantWith<FakeShapeNode>(FieldsAre(
FieldsAre(IsEmpty(), FakeNode::kDefaultZeroRotation,
FakeNode::kDefaultOneScale,
std::array<float, 3>{
paint_region.x() + paint_region.width() / 2.f,
paint_region.y() + paint_region.height() / 2.f,
-layer_depth},
FakeNode::kDefaultZeroAnchor,
FakeNode::kIsHitTestable,
FakeNode::kIsSemanticallyVisible),
Pointee(FieldsAre(
_, "", FakeResource::kDefaultEmptyEventMask,
VariantWith<FakeShape>(FieldsAre(
VariantWith<FakeShape::RectangleDef>(FieldsAre(
paint_region.width(), paint_region.height())))))),
IsNull())))));
}
}
void ExpectViewCompositorLayer(const FakeResource& scenic_node,
void ExpectViewCompositorLayer(const FakeCompositorLayer& layer,
const fuchsia::ui::views::ViewToken& view_token,
const flutter::EmbeddedViewParams& view_params,
size_t flutter_layer_index) {
const flutter::EmbeddedViewParams& view_params) {
const size_t flutter_layer_index =
(layer.layer_index + 1) / 2; // Integer division
const float views_under_layer_depth =
flutter_layer_index > 0
? (flutter_layer_index - 1) *
@ -374,9 +321,11 @@ void ExpectViewCompositorLayer(const FakeResource& scenic_node,
flutter_layer_index *
GfxExternalViewEmbedder::kScenicZElevationBetweenLayers +
views_under_layer_depth;
EXPECT_EQ(layer.layer_type, FakeCompositorLayer::LayerType::View);
EXPECT_EQ(layer.layer_index % 2, 1u);
EXPECT_THAT(
scenic_node,
FieldsAre(
layer.layer_root,
Pointee(FieldsAre(
_, _ /*"Flutter::PlatformView::OpacityMutator" */,
FakeResource::kDefaultEmptyEventMask,
VariantWith<FakeOpacityNode>(FieldsAre(
@ -423,10 +372,10 @@ void ExpectViewCompositorLayer(const FakeResource& scenic_node,
FakeNode::kDefaultZeroTranslation,
FakeNode::kDefaultZeroAnchor, FakeNode::kIsHitTestable,
FakeNode::kIsSemanticallyVisible),
FakeOpacityNode::kDefaultOneOpacity))));
FakeOpacityNode::kDefaultOneOpacity)))));
}
std::vector<FakeResource> ExtractLayersFromSceneGraph(
std::vector<FakeCompositorLayer> ExtractLayersFromSceneGraph(
const FakeSceneGraph& scene_graph) {
AssertRootSceneGraph(scene_graph, false);
@ -438,12 +387,20 @@ std::vector<FakeResource> ExtractLayersFromSceneGraph(
auto* layer_tree_state = std::get_if<FakeEntityNode>(
&metrics_watcher_state->node_state.children[0]->state);
std::vector<FakeResource> scenic_layers;
std::vector<FakeCompositorLayer> layers;
for (auto& layer_resource : layer_tree_state->node_state.children) {
scenic_layers.push_back(*layer_resource);
const size_t layer_index = layers.size();
const FakeCompositorLayer::LayerType layer_type =
(layer_index % 2 == 0) ? FakeCompositorLayer::LayerType::Image
: FakeCompositorLayer::LayerType::View;
layers.emplace_back(FakeCompositorLayer{
.layer_root = layer_resource,
.layer_type = layer_type,
.layer_index = layer_index,
});
}
return scenic_layers;
return layers;
}
void DrawSimpleFrame(GfxExternalViewEmbedder& external_view_embedder,
@ -571,7 +528,6 @@ class GfxExternalViewEmbedderTest
std::shared_ptr<FakeSurfaceProducer> fake_surface_producer_;
};
// Tests the trivial case where flutter does not present any content to scenic.
TEST_F(GfxExternalViewEmbedderTest, RootScene) {
const std::string debug_name = GetCurrentTestName();
auto [view_token, view_holder_token] = scenic::ViewTokenPair::New();
@ -602,7 +558,6 @@ TEST_F(GfxExternalViewEmbedderTest, RootScene) {
view_holder_token, view_ref);
}
// Tests the case where flutter renders a single image.
TEST_F(GfxExternalViewEmbedderTest, SimpleScene) {
const std::string debug_name = GetCurrentTestName();
auto [view_token, view_holder_token] = scenic::ViewTokenPair::New();
@ -624,34 +579,29 @@ TEST_F(GfxExternalViewEmbedderTest, SimpleScene) {
// Draw the scene. The scene graph shouldn't change yet.
const SkISize frame_size = SkISize::Make(512, 512);
SkRect paint_region;
DrawSimpleFrame(
external_view_embedder, frame_size, 1.f,
[&paint_region](SkCanvas* canvas) {
external_view_embedder, frame_size, 1.f, [](SkCanvas* canvas) {
const SkSize canvas_size = SkSize::Make(canvas->imageInfo().width(),
canvas->imageInfo().height());
SkPaint rect_paint;
rect_paint.setColor(SK_ColorGREEN);
paint_region = SkRect::MakeXYWH(
canvas_size.width() / 4.f, canvas_size.height() / 2.f,
canvas_size.width() / 32.f, canvas_size.height() / 32.f);
canvas->drawRect(paint_region, rect_paint);
canvas->translate(canvas_size.width() / 4.f,
canvas_size.height() / 2.f);
canvas->drawRect(SkRect::MakeWH(canvas_size.width() / 32.f,
canvas_size.height() / 32.f),
rect_paint);
});
ExpectRootSceneGraph(fake_session().SceneGraph(), debug_name,
view_holder_token, view_ref);
// Pump the message loop. The scene updates should propogate to Scenic.
loop().RunUntilIdle();
std::vector<FakeResource> scenic_layers =
std::vector<FakeCompositorLayer> compositor_layers =
ExtractLayersFromSceneGraph(fake_session().SceneGraph());
EXPECT_EQ(scenic_layers.size(), 1u);
ExpectImageCompositorLayer(scenic_layers[0], frame_size,
/* flutter layer index = */ 0, {paint_region});
EXPECT_EQ(compositor_layers.size(), 1u);
ExpectImageCompositorLayer(compositor_layers[0], frame_size);
}
// Tests the case where flutter embeds a platform view on top of an image layer.
TEST_F(GfxExternalViewEmbedderTest, SceneWithOneView) {
const std::string debug_name = GetCurrentTestName();
auto [view_token, view_holder_token] = scenic::ViewTokenPair::New();
@ -683,51 +633,42 @@ TEST_F(GfxExternalViewEmbedderTest, SceneWithOneView) {
// Draw the scene. The scene graph shouldn't change yet.
const SkISize frame_size = SkISize::Make(512, 512);
SkRect main_surface_paint_region, overlay_paint_region;
DrawFrameWithView(
external_view_embedder, frame_size, 1.f, child_view_id, child_view_params,
[&main_surface_paint_region](SkCanvas* canvas) {
[](SkCanvas* canvas) {
const SkSize canvas_size = SkSize::Make(canvas->imageInfo().width(),
canvas->imageInfo().height());
main_surface_paint_region = SkRect::MakeXYWH(
canvas_size.width() / 4.f, canvas_size.width() / 2.f,
canvas_size.width() / 32.f, canvas_size.height() / 32.f);
SkPaint rect_paint;
rect_paint.setColor(SK_ColorGREEN);
canvas->drawRect(main_surface_paint_region, rect_paint);
canvas->translate(canvas_size.width() / 4.f,
canvas_size.height() / 2.f);
canvas->drawRect(SkRect::MakeWH(canvas_size.width() / 32.f,
canvas_size.height() / 32.f),
rect_paint);
},
[&overlay_paint_region](SkCanvas* canvas) {
[](SkCanvas* canvas) {
const SkSize canvas_size = SkSize::Make(canvas->imageInfo().width(),
canvas->imageInfo().height());
overlay_paint_region = SkRect::MakeXYWH(
canvas_size.width() * 3.f / 4.f, canvas_size.height() / 2.f,
canvas_size.width() / 32.f, canvas_size.height() / 32.f);
SkPaint rect_paint;
rect_paint.setColor(SK_ColorRED);
canvas->drawRect(overlay_paint_region, rect_paint);
canvas->translate(canvas_size.width() * 3.f / 4.f,
canvas_size.height() / 2.f);
canvas->drawRect(SkRect::MakeWH(canvas_size.width() / 32.f,
canvas_size.height() / 32.f),
rect_paint);
});
ExpectRootSceneGraph(fake_session().SceneGraph(), debug_name,
view_holder_token, view_ref);
// Pump the message loop. The scene updates should propagate to Scenic.
loop().RunUntilIdle();
std::vector<FakeResource> scenic_layers =
std::vector<FakeCompositorLayer> compositor_layers =
ExtractLayersFromSceneGraph(fake_session().SceneGraph());
EXPECT_EQ(scenic_layers.size(), 3u);
ExpectImageCompositorLayer(scenic_layers[0], frame_size,
/* flutter layer index = */ 0,
{main_surface_paint_region});
ExpectViewCompositorLayer(scenic_layers[1], child_view_token,
child_view_params,
/* flutter layer index = */ 1);
ExpectImageCompositorLayer(scenic_layers[2], frame_size,
/* flutter layer index = */ 1,
{overlay_paint_region});
EXPECT_EQ(compositor_layers.size(), 3u);
ExpectImageCompositorLayer(compositor_layers[0], frame_size);
ExpectViewCompositorLayer(compositor_layers[1], child_view_token,
child_view_params);
ExpectImageCompositorLayer(compositor_layers[2], frame_size);
// Destroy the view.
external_view_embedder.DestroyView(child_view_id, [](scenic::ResourceId) {});
@ -736,127 +677,4 @@ TEST_F(GfxExternalViewEmbedderTest, SceneWithOneView) {
loop().RunUntilIdle();
}
// Tests the case where flutter renders an image with two non-overlapping pieces
// of content. In this case, the embedder should report two separate hit regions
// to scenic.
TEST_F(GfxExternalViewEmbedderTest, SimpleSceneDisjointHitRegions) {
const std::string debug_name = GetCurrentTestName();
auto [view_token, view_holder_token] = scenic::ViewTokenPair::New();
auto view_ref_pair = scenic::ViewRefPair::New();
fuchsia::ui::views::ViewRef view_ref;
view_ref_pair.view_ref.Clone(&view_ref);
// Create the `GfxExternalViewEmbedder` and pump the message loop until
// the initial scene graph is setup.
GfxExternalViewEmbedder external_view_embedder(
debug_name, std::move(view_token), std::move(view_ref_pair),
session_connection(), fake_surface_producer());
loop().RunUntilIdle();
fake_session().FireOnFramePresentedEvent(
MakeFramePresentedInfoForOnePresent(0, 0));
loop().RunUntilIdle();
ExpectRootSceneGraph(fake_session().SceneGraph(), debug_name,
view_holder_token, view_ref);
// Draw the scene. The scene graph shouldn't change yet.
SkRect paint_region_1, paint_region_2;
const SkISize frame_size = SkISize::Make(512, 512);
DrawSimpleFrame(
external_view_embedder, frame_size, 1.f,
[&paint_region_1, &paint_region_2](SkCanvas* canvas) {
const SkSize canvas_size = SkSize::Make(canvas->imageInfo().width(),
canvas->imageInfo().height());
paint_region_1 = SkRect::MakeXYWH(
canvas_size.width() / 4.f, canvas_size.height() / 2.f,
canvas_size.width() / 32.f, canvas_size.height() / 32.f);
SkPaint rect_paint;
rect_paint.setColor(SK_ColorGREEN);
canvas->drawRect(paint_region_1, rect_paint);
paint_region_2 = SkRect::MakeXYWH(
canvas_size.width() * 3.f / 4.f, canvas_size.height() / 2.f,
canvas_size.width() / 32.f, canvas_size.height() / 32.f);
rect_paint.setColor(SK_ColorRED);
canvas->drawRect(paint_region_2, rect_paint);
});
ExpectRootSceneGraph(fake_session().SceneGraph(), debug_name,
view_holder_token, view_ref);
// Pump the message loop. The scene updates should propogate to Scenic.
loop().RunUntilIdle();
std::vector<FakeResource> scenic_layers =
ExtractLayersFromSceneGraph(fake_session().SceneGraph());
EXPECT_EQ(scenic_layers.size(), 1u);
ExpectImageCompositorLayer(scenic_layers[0], frame_size,
/* flutter layer index = */ 0,
{paint_region_1, paint_region_2});
}
// Tests the case where flutter renders an image with two overlapping pieces of
// content. In this case, the embedder should report a single joint hit region
// to scenic.
TEST_F(GfxExternalViewEmbedderTest, SimpleSceneOverlappingHitRegions) {
const std::string debug_name = GetCurrentTestName();
auto [view_token, view_holder_token] = scenic::ViewTokenPair::New();
auto view_ref_pair = scenic::ViewRefPair::New();
fuchsia::ui::views::ViewRef view_ref;
view_ref_pair.view_ref.Clone(&view_ref);
// Create the `GfxExternalViewEmbedder` and pump the message loop until
// the initial scene graph is setup.
GfxExternalViewEmbedder external_view_embedder(
debug_name, std::move(view_token), std::move(view_ref_pair),
session_connection(), fake_surface_producer());
loop().RunUntilIdle();
fake_session().FireOnFramePresentedEvent(
MakeFramePresentedInfoForOnePresent(0, 0));
loop().RunUntilIdle();
ExpectRootSceneGraph(fake_session().SceneGraph(), debug_name,
view_holder_token, view_ref);
// Draw the scene. The scene graph shouldn't change yet.
SkRect joined_paint_region = SkRect::MakeEmpty();
const SkISize frame_size = SkISize::Make(512, 512);
DrawSimpleFrame(
external_view_embedder, frame_size, 1.f,
[&joined_paint_region](SkCanvas* canvas) {
const SkSize canvas_size = SkSize::Make(canvas->imageInfo().width(),
canvas->imageInfo().height());
auto paint_region_1 = SkRect::MakeXYWH(
canvas_size.width() / 4.f, canvas_size.height() / 4.f,
canvas_size.width() / 2.f, canvas_size.height() / 2.f);
SkPaint rect_paint;
rect_paint.setColor(SK_ColorGREEN);
canvas->drawRect(paint_region_1, rect_paint);
auto paint_region_2 = SkRect::MakeXYWH(
canvas_size.width() * 3.f / 8.f, canvas_size.height() / 4.f,
canvas_size.width() / 2.f, canvas_size.height() / 2.f);
rect_paint.setColor(SK_ColorRED);
canvas->drawRect(paint_region_2, rect_paint);
joined_paint_region.join(paint_region_1);
joined_paint_region.join(paint_region_2);
});
ExpectRootSceneGraph(fake_session().SceneGraph(), debug_name,
view_holder_token, view_ref);
EXPECT_EQ(joined_paint_region.x(), 128.f);
EXPECT_EQ(joined_paint_region.y(), 128.f);
EXPECT_EQ(joined_paint_region.width(), 320.f);
EXPECT_EQ(joined_paint_region.height(), 256.f);
// Pump the message loop. The scene updates should propogate to Scenic.
loop().RunUntilIdle();
std::vector<FakeResource> scenic_layers =
ExtractLayersFromSceneGraph(fake_session().SceneGraph());
EXPECT_EQ(scenic_layers.size(), 1u);
ExpectImageCompositorLayer(scenic_layers[0], frame_size,
/* flutter layer index = */ 0,
{joined_paint_region});
}
} // namespace flutter_runner::testing