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Moving assets-for-api-docs links to point to new asset dir. (flutter/engine#5296)
No logic changes, only links in doc comments.
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@ -380,7 +380,7 @@ enum BlendMode {
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///
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/// This corresponds to the "clear" Porter-Duff operator.
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///
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/// 
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/// 
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clear,
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/// Drop the destination image, only paint the source image.
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@ -390,7 +390,7 @@ enum BlendMode {
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///
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/// This corresponds to the "Copy" Porter-Duff operator.
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///
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/// 
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/// 
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src,
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/// Drop the source image, only paint the destination image.
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@ -400,7 +400,7 @@ enum BlendMode {
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///
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/// This corresponds to the "Destination" Porter-Duff operator.
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///
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/// 
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/// 
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dst,
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/// Composite the source image over the destination image.
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@ -412,7 +412,7 @@ enum BlendMode {
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/// This corresponds to the "Source over Destination" Porter-Duff operator,
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/// also known as the Painter's Algorithm.
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///
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/// 
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/// 
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srcOver,
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/// Composite the source image under the destination image.
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@ -421,7 +421,7 @@ enum BlendMode {
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///
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/// This corresponds to the "Destination over Source" Porter-Duff operator.
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///
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/// 
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/// 
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///
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/// This is useful when the source image should have been painted before the
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/// destination image, but could not be.
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@ -440,7 +440,7 @@ enum BlendMode {
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///
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/// This corresponds to the "Source in Destination" Porter-Duff operator.
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///
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/// 
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/// 
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srcIn,
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/// Show the destination image, but only where the two images overlap. The
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@ -454,7 +454,7 @@ enum BlendMode {
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///
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/// This corresponds to the "Destination in Source" Porter-Duff operator.
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///
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/// 
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/// 
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dstIn,
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/// Show the source image, but only where the two images do not overlap. The
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@ -468,7 +468,7 @@ enum BlendMode {
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///
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/// This corresponds to the "Source out Destination" Porter-Duff operator.
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///
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/// 
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/// 
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srcOut,
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/// Show the destination image, but only where the two images do not overlap. The
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@ -482,7 +482,7 @@ enum BlendMode {
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///
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/// This corresponds to the "Destination out Source" Porter-Duff operator.
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///
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/// 
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/// 
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dstOut,
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/// Composite the source image over the destination image, but only where it
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@ -497,7 +497,7 @@ enum BlendMode {
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/// For a variant with the destination on top instead of the source, see
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/// [dstATop].
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///
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/// 
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/// 
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srcATop,
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/// Composite the destination image over the source image, but only where it
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@ -512,7 +512,7 @@ enum BlendMode {
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/// For a variant with the source on top instead of the destination, see
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/// [srcATop].
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///
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/// 
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/// 
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dstATop,
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/// Apply a bitwise `xor` operator to the source and destination images. This
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@ -520,7 +520,7 @@ enum BlendMode {
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///
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/// This corresponds to the "Source xor Destination" Porter-Duff operator.
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///
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/// 
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/// 
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xor,
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/// Sum the components of the source and destination images.
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@ -531,7 +531,7 @@ enum BlendMode {
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///
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/// This corresponds to the "Source plus Destination" Porter-Duff operator.
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///
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/// 
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/// 
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plus,
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/// Multiply the color components of the source and destination images.
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@ -544,7 +544,7 @@ enum BlendMode {
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///
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/// For a variant that also multiplies the alpha channel, consider [multiply].
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///
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/// 
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/// 
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///
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/// See also:
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///
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@ -575,7 +575,7 @@ enum BlendMode {
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/// This has similar effect to two projectors displaying their images on the
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/// same screen simultaneously.
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///
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/// 
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/// 
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///
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/// See also:
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///
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@ -599,7 +599,7 @@ enum BlendMode {
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/// white) is treated as the value 0.0, and values normally treated as 0.0
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/// (black, transparent) are treated as 1.0.
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///
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/// 
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/// 
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///
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/// See also:
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///
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@ -615,7 +615,7 @@ enum BlendMode {
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/// The opacity of the output image is computed in the same way as for
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/// [srcOver].
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///
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/// 
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/// 
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darken,
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/// Composite the source and destination image by choosing the highest value
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@ -624,7 +624,7 @@ enum BlendMode {
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/// The opacity of the output image is computed in the same way as for
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/// [srcOver].
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///
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/// 
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/// 
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lighten,
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/// Divide the destination by the inverse of the source.
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@ -633,7 +633,7 @@ enum BlendMode {
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/// white) is treated as the value 0.0, and values normally treated as 0.0
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/// (black, transparent) are treated as 1.0.
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///
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/// 
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/// 
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colorDodge,
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/// Divide the inverse of the destination by the the source, and inverse the result.
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@ -642,7 +642,7 @@ enum BlendMode {
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/// white) is treated as the value 0.0, and values normally treated as 0.0
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/// (black, transparent) are treated as 1.0.
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///
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/// 
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/// 
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colorBurn,
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/// Multiply the components of the source and destination images after
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@ -657,7 +657,7 @@ enum BlendMode {
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/// white) is treated as the value 0.0, and values normally treated as 0.0
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/// (black, transparent) are treated as 1.0.
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///
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/// 
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/// 
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///
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/// See also:
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///
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@ -672,7 +672,7 @@ enum BlendMode {
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///
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/// This results in a similar but softer effect than [overlay].
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///
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/// 
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/// 
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///
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/// See also:
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///
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@ -689,7 +689,7 @@ enum BlendMode {
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///
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/// The effect is similar to [exclusion] but harsher.
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///
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/// 
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/// 
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difference,
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/// Subtract double the product of the two images from the sum of the two
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@ -703,7 +703,7 @@ enum BlendMode {
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///
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/// The effect is similar to [difference] but softer.
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///
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/// 
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/// 
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exclusion,
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/// Multiply the components of the source and destination images, including
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@ -719,7 +719,7 @@ enum BlendMode {
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/// For a variant that multiplies the colors but does not multiply the alpha
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/// channel, consider [modulate].
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///
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/// 
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/// 
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multiply, // The last separable mode.
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/// Take the hue of the source image, and the saturation and luminosity of the
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@ -731,7 +731,7 @@ enum BlendMode {
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/// [srcOver]. Regions that are entirely transparent in the source image take
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/// their hue from the destination.
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///
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/// 
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/// 
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///
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/// See also:
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///
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@ -748,7 +748,7 @@ enum BlendMode {
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/// [srcOver]. Regions that are entirely transparent in the source image take
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/// their saturation from the destination.
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///
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/// 
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/// 
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///
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/// See also:
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///
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@ -766,7 +766,7 @@ enum BlendMode {
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/// [srcOver]. Regions that are entirely transparent in the source image take
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/// their hue and saturation from the destination.
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///
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/// 
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/// 
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///
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/// See also:
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///
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@ -782,7 +782,7 @@ enum BlendMode {
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/// [srcOver]. Regions that are entirely transparent in the source image take
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/// their luminosity from the destination.
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///
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/// 
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/// 
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///
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/// See also:
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///
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@ -2184,7 +2184,7 @@ enum TileMode {
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/// The gradient will paint the all the regions outside the inner area with
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/// the color of the point closest to that region.
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///
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/// 
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/// 
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clamp,
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/// Edge is repeated from first color to last.
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@ -2193,8 +2193,8 @@ enum TileMode {
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/// to 2.0, 2.0 to 3.0, and so forth (and for linear gradients, similarly from
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/// -1.0 to 0.0, -2.0 to -1.0, etc).
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///
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/// 
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/// 
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/// 
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/// 
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repeated,
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/// Edge is mirrored from last color to first.
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@ -2204,8 +2204,8 @@ enum TileMode {
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/// 4.0 to 3.0, and so forth (and for linear gradients, similarly from in the
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/// negative direction).
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///
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/// 
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/// 
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/// 
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/// 
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mirror,
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}
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@ -2261,9 +2261,9 @@ class Gradient extends Shader {
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/// The behavior before `from` and after `to` is described by the `tileMode`
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/// argument. For details, see the [TileMode] enum.
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///
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/// 
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/// 
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/// 
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/// 
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/// 
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/// 
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///
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/// If `from`, `to`, `colors`, or `tileMode` are null, or if `colors` or
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/// `colorStops` contain null values, this constructor will throw a
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@ -2299,9 +2299,9 @@ class Gradient extends Shader {
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/// The behavior before and after the radius is described by the `tileMode`
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/// argument. For details, see the [TileMode] enum.
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///
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/// 
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/// 
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/// 
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/// 
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/// 
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/// 
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///
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/// If `center`, `radius`, `colors`, or `tileMode` are null, or if `colors` or
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/// `colorStops` contain null values, this constructor will throw a
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@ -2365,9 +2365,9 @@ class Gradient extends Shader {
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/// The behavior before `startAngle` and after `endAngle` is described by the
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/// `tileMode` argument. For details, see the [TileMode] enum.
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///
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/// 
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/// 
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/// 
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/// 
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/// 
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/// 
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///
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/// If `center`, `colors`, `tileMode`, `startAngle`, or `endAngle` are null,
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/// or if `colors` or `colorStops` contain null values, this constructor will
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