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[Impeller] remove unused uniform (flutter/engine#36208)
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@ -7,7 +7,6 @@ uniform sampler2D glyph_atlas_sampler;
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uniform FragInfo {
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vec2 atlas_size;
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vec4 text_color;
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float font_has_color;
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} frag_info;
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in vec2 v_unit_vertex;
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@ -3,7 +3,6 @@
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// found in the LICENSE file.
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#include "impeller/typographer/glyph_atlas.h"
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#include <iostream>
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namespace impeller {
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