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Add an asset copy phase for platform specific assets (i.e. not in the FLX archive)
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parent
2bde94c703
commit
247b1c5346
@ -238,6 +238,7 @@
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9E07CFB91BE82D2600BCD8DE /* Embed Frameworks */,
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9E40465C1C1B6DEC00A4B87C /* Replace Fake Runner with Actual Flutter Runner */,
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9EA2FB831C6E940F00670B03 /* Copy Native Service Assets */,
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9E046CD71C9CA1AC00A1E391 /* Copy Extra Assets */,
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);
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buildRules = (
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);
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@ -307,6 +308,21 @@
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/* End PBXResourcesBuildPhase section */
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/* Begin PBXShellScriptBuildPhase section */
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9E046CD71C9CA1AC00A1E391 /* Copy Extra Assets */ = {
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isa = PBXShellScriptBuildPhase;
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buildActionMask = 2147483647;
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files = (
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);
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inputPaths = (
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);
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name = "Copy Extra Assets";
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outputPaths = (
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);
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runOnlyForDeploymentPostprocessing = 0;
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shellPath = /bin/sh;
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shellScript = "RESOURCES_DIR=${SOURCE_ROOT}/../Resources\nAPPLICATION_BUNDLE=${BUILT_PRODUCTS_DIR}/${WRAPPER_NAME}\n\nshopt -s dotglob\n\nif [ -d \"${RESOURCES_DIR}\" ]; then\n ditto ${RESOURCES_DIR}/ ${APPLICATION_BUNDLE}\nfi\n";
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showEnvVarsInLog = 0;
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};
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9E07CFCD1BE98FCD00BCD8DE /* Generate Precompiled Snapshot */ = {
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isa = PBXShellScriptBuildPhase;
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buildActionMask = 2147483647;
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