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Merge pull request #1391 from chinmaygarde/master
Run a CPPLint pass on sky/compositor
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commit
2459b3a026
@ -5,11 +5,9 @@
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#ifndef SKY_COMPOSITOR_COMPOSITOR_OPTIONS_H_
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#define SKY_COMPOSITOR_COMPOSITOR_OPTIONS_H_
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#include "base/macros.h"
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#include <stdint.h>
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#include <vector>
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#include "base/macros.h"
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namespace sky {
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namespace compositor {
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@ -5,6 +5,7 @@
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#ifndef SKY_COMPOSITOR_CONTAINER_LAYER_H_
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#define SKY_COMPOSITOR_CONTAINER_LAYER_H_
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#include <vector>
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#include "sky/compositor/layer.h"
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namespace sky {
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@ -44,7 +44,7 @@ void Stopwatch::visualize(SkCanvas& canvas, const SkRect& rect) const {
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path.moveTo(0, 0);
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path.lineTo(0, height * (_laps[0].InMillisecondsF() / 16.0));
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for (size_t i = 0; i < kMaxSamples; i++) {
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path.lineTo(width * ((double)i / kMaxSamples),
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path.lineTo(width * (static_cast<double>(i) / kMaxSamples),
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height * (_laps[i].InMillisecondsF() / 16.0));
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}
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path.lineTo(width, 0);
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@ -58,7 +58,7 @@ void Stopwatch::visualize(SkCanvas& canvas, const SkRect& rect) const {
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paint.setColor(0xFF00FF00);
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paint.setStrokeWidth(3);
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paint.setStyle(SkPaint::Style::kStroke_Style);
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auto sampleX = width * ((double)_current_sample / kMaxSamples);
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auto sampleX = width * (static_cast<double>(_current_sample) / kMaxSamples);
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canvas.drawLine(sampleX, 0, sampleX, height, paint);
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}
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@ -5,12 +5,11 @@
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#ifndef SKY_COMPOSITOR_INSTRUMENTATION_H_
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#define SKY_COMPOSITOR_INSTRUMENTATION_H_
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#include <vector>
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#include "base/macros.h"
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#include "base/time/time.h"
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#include "third_party/skia/include/core/SkCanvas.h"
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#include <vector>
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namespace sky {
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namespace compositor {
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namespace instrumentation {
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@ -36,7 +36,7 @@ PaintContext::ScopedFrame PaintContext::AcquireFrame(
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PaintContext::ScopedFrame::ScopedFrame(PaintContext& context, SkCanvas& canvas)
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: context_(context), canvas_(&canvas) {
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context_.beginFrame(*this);
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};
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}
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PaintContext::ScopedFrame::ScopedFrame(ScopedFrame&& frame) = default;
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@ -51,7 +51,7 @@ PaintContext::ScopedFrame::ScopedFrame(PaintContext& context,
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canvas_ = trace_recorder_->getRecordingCanvas();
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DCHECK(canvas_);
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context_.beginFrame(*this);
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};
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}
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PaintContext::ScopedFrame::~ScopedFrame() {
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context_.endFrame(*this);
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@ -2,10 +2,11 @@
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef SKY_COMPOSITOR_PAINT_CONTEXT_CC_
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#define SKY_COMPOSITOR_PAINT_CONTEXT_CC_
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#ifndef SKY_COMPOSITOR_PAINT_CONTEXT_H_
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#define SKY_COMPOSITOR_PAINT_CONTEXT_H_
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#include <memory>
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#include <string>
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#include "base/macros.h"
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#include "base/logging.h"
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@ -23,7 +24,7 @@ class PaintContext {
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public:
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SkCanvas& canvas() { return *canvas_; }
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const PaintContext& context() const { return context_; };
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const PaintContext& context() const { return context_; }
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ScopedFrame(ScopedFrame&& frame);
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@ -71,4 +72,4 @@ class PaintContext {
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} // namespace compositor
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} // namespace sky
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#endif // SKY_COMPOSITOR_PAINT_CONTEXT_CC_
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#endif // SKY_COMPOSITOR_PAINT_CONTEXT_H_
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@ -2,8 +2,8 @@
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include <vector>
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#include "sky/compositor/picture_serializer.h"
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#include "third_party/skia/include/core/SkData.h"
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#include "third_party/skia/include/core/SkPixelSerializer.h"
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#include "third_party/skia/include/core/SkStream.h"
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@ -2,6 +2,7 @@
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include <string>
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#include "sky/compositor/statistics_layer.h"
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namespace sky {
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@ -14,7 +14,7 @@ namespace compositor {
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class StatisticsLayer : public Layer {
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public:
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StatisticsLayer(uint64_t enabledOptions);
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explicit StatisticsLayer(uint64_t enabledOptions);
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void Paint(PaintContext::ScopedFrame& frame) override;
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