2 Commits

Author SHA1 Message Date
clockwork-labs-bot
1aff83da93
Fix missing word 'time' in ScheduleAt tutorial docs (#4490)
Fixes a missing word in the Unity and Unreal tutorial part-3 docs.

**Before:** `specify a specific at which to call a reducer once`
**After:** `specify a specific **time** at which to call a reducer once`

Fixed in 4 files (current docs + v1.12.0 versioned docs), 6 occurrences
total.

Spotted by Tyler.

Co-authored-by: clockwork-labs-bot <clockwork-labs-bot@users.noreply.github.com>
2026-02-27 18:22:46 +00:00
Jeffrey Dallatezza
bddfc19725
Add doc versioning (#4381)
# Description of Changes

This change cuts a version of the docs from 1.12.0
(e45cf891c20d87b11976e1d54c04c0e4639dbe81), and saves it under
`docs/versioned_docs/version-1.12.0`.

If you go to the docs page, it will redirect to the 1.12.0 docs, which
has a banner at the top for trying the prerelease docs:
<img width="1027" height="283" alt="Screenshot 2026-02-20 at 12 07
39 PM"
src="https://github.com/user-attachments/assets/8ff3d622-b693-469a-980a-01c34d0506b8"
/>

If you select the prelease docs, there is a warning banner at the top:
<img width="886" height="299" alt="Screenshot 2026-02-20 at 12 08 52 PM"
src="https://github.com/user-attachments/assets/5508a635-765e-40cc-ad2a-cbbed7f779dd"
/>


# Expected complexity level and risk

This only changes docs.

# Testing

I've testing by running this locally.
2026-02-20 22:41:39 +00:00