32 lines
703 B
C#

using NUnit.Framework;
using Playnite;
using Playnite.Common;
using Playnite.SDK;
using Playnite.Tests;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
namespace Playnite.DesktopApp.Tests
{
[SetUpFixture]
public class TestsSetupClass
{
[OneTimeSetUp]
public void GlobalSetup()
{
PlayniteTests.SetEntryAssembly(Assembly.GetExecutingAssembly());
Playnite.Tests.TestsSetupClass.OneTimeSetUp();
}
[OneTimeTearDown]
public void GlobalTeardown()
{
}
}
}